diff options
| author | Spp <spp@jorge.gr> | 2013-05-13 15:07:36 +0200 |
|---|---|---|
| committer | Spp <spp@jorge.gr> | 2013-05-13 15:07:36 +0200 |
| commit | d1677b2db08f71a5bddedd9659cc5a66f325f47f (patch) | |
| tree | afb68e15d84d4e64de9f80b9bbbeb126c4aa8c54 /src/server/game/Weather/Weather.cpp | |
| parent | 243c325ca4323feb4f7f80c0ecd3873c78cbf887 (diff) | |
Core/Logging: Performance-related tweaks to logging system
All sLog->out* functions (except outCommand atm) are replaced with TC_LOG_* macros.
Memleak fix
Diffstat (limited to 'src/server/game/Weather/Weather.cpp')
| -rw-r--r-- | src/server/game/Weather/Weather.cpp | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/src/server/game/Weather/Weather.cpp b/src/server/game/Weather/Weather.cpp index 64ee188a0d2..38d64eedd5c 100644 --- a/src/server/game/Weather/Weather.cpp +++ b/src/server/game/Weather/Weather.cpp @@ -38,7 +38,7 @@ Weather::Weather(uint32 zone, WeatherData const* weatherChances) m_type = WEATHER_TYPE_FINE; m_grade = 0; - sLog->outInfo(LOG_FILTER_GENERAL, "WORLD: Starting weather system for zone %u (change every %u minutes).", m_zone, (uint32)(m_timer.GetInterval() / (MINUTE*IN_MILLISECONDS))); + TC_LOG_INFO(LOG_FILTER_GENERAL, "WORLD: Starting weather system for zone %u (change every %u minutes).", m_zone, (uint32)(m_timer.GetInterval() / (MINUTE*IN_MILLISECONDS))); } /// Launch a weather update @@ -98,7 +98,7 @@ bool Weather::ReGenerate() static char const* seasonName[WEATHER_SEASONS] = { "spring", "summer", "fall", "winter" }; - sLog->outInfo(LOG_FILTER_GENERAL, "Generating a change in %s weather for zone %u.", seasonName[season], m_zone); + TC_LOG_INFO(LOG_FILTER_GENERAL, "Generating a change in %s weather for zone %u.", seasonName[season], m_zone); if ((u < 60) && (m_grade < 0.33333334f)) // Get fair { @@ -262,7 +262,7 @@ bool Weather::UpdateWeather() wthstr = "fine"; break; } - sLog->outInfo(LOG_FILTER_GENERAL, "Change the weather of zone %u to %s.", m_zone, wthstr); + TC_LOG_INFO(LOG_FILTER_GENERAL, "Change the weather of zone %u to %s.", m_zone, wthstr); sScriptMgr->OnWeatherChange(this, state, m_grade); return true; |
