diff options
author | leak <none@none> | 2010-12-22 00:12:03 +0100 |
---|---|---|
committer | leak <none@none> | 2010-12-22 00:12:03 +0100 |
commit | 6115b0bd5f05b3e9986f2ff1e1d8f142a4538e7f (patch) | |
tree | c41d4dfbfbb9b7b2ee60aab652fb0f59d7641b6d /src/server/game/Weather/WeatherMgr.cpp | |
parent | a45a039e736fb81aff6c2a4812561de220da62ec (diff) |
Removing ProgressBars as they are performing badly on startup.
[**************************************************] 100%
R.I.P
--HG--
branch : trunk
Diffstat (limited to 'src/server/game/Weather/WeatherMgr.cpp')
-rwxr-xr-x | src/server/game/Weather/WeatherMgr.cpp | 5 |
1 files changed, 0 insertions, 5 deletions
diff --git a/src/server/game/Weather/WeatherMgr.cpp b/src/server/game/Weather/WeatherMgr.cpp index 18fe7176947..77b5703b996 100755 --- a/src/server/game/Weather/WeatherMgr.cpp +++ b/src/server/game/Weather/WeatherMgr.cpp @@ -22,7 +22,6 @@ #include "WeatherMgr.h" #include "Log.h" -#include "ProgressBar.h" #include "ObjectMgr.h" WeatherMgr::~WeatherMgr() @@ -85,19 +84,15 @@ void WeatherMgr::LoadWeatherData() if (!result) { - barGoLink bar(1); - bar.step(); sLog.outErrorDb(">> Loaded 0 weather definitions. DB table `game_weather` is empty."); sLog.outString(); return; } - barGoLink bar(result->GetRowCount()); do { Field *fields = result->Fetch(); - bar.step(); uint32 zone_id = fields[0].GetUInt32(); |