diff options
author | Nayd <dnpd.dd@gmail.com> | 2015-01-28 13:58:40 +0000 |
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committer | Nayd <dnpd.dd@gmail.com> | 2015-01-28 13:58:40 +0000 |
commit | 6f7d048765f102110cbf9ad4653c078fbadaa105 (patch) | |
tree | 4f08717381063ac099f3c12fe6c2101e78d11109 /src/server/game/Weather/WeatherMgr.cpp | |
parent | 0f0fcf198ef2a7ee720df0621bd98e44ea68167e (diff) |
Core/Packets: Update and enable SMSG_WEATHER
Diffstat (limited to 'src/server/game/Weather/WeatherMgr.cpp')
-rw-r--r-- | src/server/game/Weather/WeatherMgr.cpp | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/src/server/game/Weather/WeatherMgr.cpp b/src/server/game/Weather/WeatherMgr.cpp index 8f599b8514b..883e622bf50 100644 --- a/src/server/game/Weather/WeatherMgr.cpp +++ b/src/server/game/Weather/WeatherMgr.cpp @@ -28,6 +28,7 @@ #include "WorldPacket.h" #include "Opcodes.h" #include "WorldSession.h" +#include "MiscPackets.h" namespace WeatherMgr { @@ -144,9 +145,8 @@ void LoadWeatherData() void SendFineWeatherUpdateToPlayer(Player* player) { - WorldPacket data(SMSG_WEATHER, (4+4+4)); - data << (uint32)WEATHER_STATE_FINE << (float)0.0f << uint8(0); - player->GetSession()->SendPacket(&data); + WorldPackets::Misc::Weather weather(WEATHER_STATE_FINE); + player->GetSession()->SendPacket(weather.Write()); } void Update(uint32 diff) |