diff options
| author | Brian <runningnak3d@gmail.com> | 2010-07-26 17:58:25 -0600 |
|---|---|---|
| committer | Brian <runningnak3d@gmail.com> | 2010-07-26 17:58:25 -0600 |
| commit | 024b57bb74a664cd515cf0822d4b8e939a91fe03 (patch) | |
| tree | 7a8086b28654ea23bc30348b0c58bd0486da5206 /src/server/game/World | |
| parent | 3ea0f411d3be47f073232e7fc54e10f5c09de8d8 (diff) | |
* Implement reputation spillover via the database
* Remove the nasty hack that we had to handle Vanguard Alliance / Horde
* Expedition, and city spillover.
* Needs DB data
* Original patch by NoFantasy
--HG--
branch : trunk
Diffstat (limited to 'src/server/game/World')
| -rw-r--r-- | src/server/game/World/World.cpp | 3 |
1 files changed, 3 insertions, 0 deletions
diff --git a/src/server/game/World/World.cpp b/src/server/game/World/World.cpp index 2c082bbd4a6..66254e0b545 100644 --- a/src/server/game/World/World.cpp +++ b/src/server/game/World/World.cpp @@ -1388,6 +1388,9 @@ void World::SetInitialWorldSettings() sLog.outString("Loading Creature Reputation OnKill Data..."); objmgr.LoadReputationOnKill(); + sLog.outString( "Loading Reputation Spillover Data..." ); + objmgr.LoadReputationSpilloverTemplate(); + sLog.outString("Loading Points Of Interest Data..."); objmgr.LoadPointsOfInterest(); |
