aboutsummaryrefslogtreecommitdiff
path: root/src/server/game/World
diff options
context:
space:
mode:
authorNaios <naios-dev@live.de>2016-03-11 17:11:05 +0100
committerNaios <naios-dev@live.de>2016-03-11 18:35:49 +0100
commit329225b40d110bed634f8cd0a1ab5c6dc7bbbdd1 (patch)
tree5cf3f149429e6821660cdc9c04ef3210ac374e4b /src/server/game/World
parenta8fe7f6eb7195368bbb4d0256927405f5e5c6f87 (diff)
Core/Game: Move singleton instances into compilation units
* Fixes issues when building shared libraries (prevents gcc and clang from providing several instance)
Diffstat (limited to 'src/server/game/World')
-rw-r--r--src/server/game/World/World.cpp6
-rw-r--r--src/server/game/World/World.h6
2 files changed, 7 insertions, 5 deletions
diff --git a/src/server/game/World/World.cpp b/src/server/game/World/World.cpp
index f2668cb874a..cd65fdd2bbd 100644
--- a/src/server/game/World/World.cpp
+++ b/src/server/game/World/World.cpp
@@ -148,6 +148,12 @@ World::~World()
/// @todo free addSessQueue
}
+World* World::instance()
+{
+ static World instance;
+ return &instance;
+}
+
/// Find a player in a specified zone
Player* World::FindPlayerInZone(uint32 zone)
{
diff --git a/src/server/game/World/World.h b/src/server/game/World/World.h
index 0f9a27c733f..3710a5596a0 100644
--- a/src/server/game/World/World.h
+++ b/src/server/game/World/World.h
@@ -558,11 +558,7 @@ struct CharacterInfo
class World
{
public:
- static World* instance()
- {
- static World instance;
- return &instance;
- }
+ static World* instance();
static std::atomic<uint32> m_worldLoopCounter;