diff options
| author | Subv <subv2112@gmail.com> | 2014-06-01 22:27:29 -0500 |
|---|---|---|
| committer | Subv <subv2112@gmail.com> | 2014-06-01 22:27:29 -0500 |
| commit | 48ec2df81fa8f88cd32d7a79b587603aedbd89e0 (patch) | |
| tree | 1a6404c63979ee20a39f8b577db21541b37739c5 /src/server/game/World | |
| parent | 6bc62d730ed08e6e12d9b57d4914e98019298781 (diff) | |
Core/Phases: Preliminary work with correctly implementing the phase system in 4.3.4
Put here for peer review.
Diffstat (limited to 'src/server/game/World')
| -rw-r--r-- | src/server/game/World/World.cpp | 7 |
1 files changed, 2 insertions, 5 deletions
diff --git a/src/server/game/World/World.cpp b/src/server/game/World/World.cpp index a9507b174b6..4375ad09e4c 100644 --- a/src/server/game/World/World.cpp +++ b/src/server/game/World/World.cpp @@ -1457,7 +1457,7 @@ void World::SetInitialWorldSettings() sSpellMgr->LoadSpellGroupStackRules(); TC_LOG_INFO("server.loading", "Loading Spell Phase Dbc Info..."); - sObjectMgr->LoadSpellPhaseInfo(); + sObjectMgr->LoadPhaseInfo(); TC_LOG_INFO("server.loading", "Loading NPC Texts..."); sObjectMgr->LoadGossipText(); @@ -3284,10 +3284,7 @@ CharacterNameData const* World::GetCharacterNameData(uint32 guid) const void World::UpdatePhaseDefinitions() { - SessionMap::const_iterator itr; - for (itr = m_sessions.begin(); itr != m_sessions.end(); ++itr) - if (itr->second && itr->second->GetPlayer() && itr->second->GetPlayer()->IsInWorld()) - itr->second->GetPlayer()->GetPhaseMgr().NotifyStoresReloaded(); + } void World::ReloadRBAC() |
