diff options
| author | Vincent_Michael <Vincent_Michael@gmx.de> | 2013-01-01 23:12:21 +0100 |
|---|---|---|
| committer | Vincent_Michael <Vincent_Michael@gmx.de> | 2013-01-01 23:12:21 +0100 |
| commit | 62adbdab992ec177f60dec76447508741de4e7db (patch) | |
| tree | f71d5970526fe06b04f6ba7953bec70f665aaf5e /src/server/game/World | |
| parent | 234f0971200a0d75db61b163afc433270bce632b (diff) | |
| parent | 01b705c84422902201a9ae51b1fb457f9f53d601 (diff) | |
Merge branch 'master' of github.com:TrinityCore/TrinityCore into mmaps
Conflicts:
src/server/game/Movement/MovementGenerators/HomeMovementGenerator.cpp
Diffstat (limited to 'src/server/game/World')
| -rw-r--r-- | src/server/game/World/World.cpp | 2 | ||||
| -rw-r--r-- | src/server/game/World/World.h | 6 |
2 files changed, 4 insertions, 4 deletions
diff --git a/src/server/game/World/World.cpp b/src/server/game/World/World.cpp index 81261138957..2396dffc862 100644 --- a/src/server/game/World/World.cpp +++ b/src/server/game/World/World.cpp @@ -1,5 +1,5 @@ /* - * Copyright (C) 2008-2012 TrinityCore <http://www.trinitycore.org/> + * Copyright (C) 2008-2013 TrinityCore <http://www.trinitycore.org/> * Copyright (C) 2005-2009 MaNGOS <http://getmangos.com/> * * This program is free software; you can redistribute it and/or modify it diff --git a/src/server/game/World/World.h b/src/server/game/World/World.h index afc2690c10b..4a7629cb3af 100644 --- a/src/server/game/World/World.h +++ b/src/server/game/World/World.h @@ -1,5 +1,5 @@ /* - * Copyright (C) 2008-2012 TrinityCore <http://www.trinitycore.org/> + * Copyright (C) 2008-2013 TrinityCore <http://www.trinitycore.org/> * Copyright (C) 2005-2009 MaNGOS <http://getmangos.com/> * * This program is free software; you can redistribute it and/or modify it @@ -606,8 +606,8 @@ class World /// Get the maximum skill level a player can reach uint16 GetConfigMaxSkillValue() const { - uint8 lvl = getIntConfig(CONFIG_MAX_PLAYER_LEVEL); - return lvl > 60 ? 300 + ((lvl - 60) * 75) / 10 : lvl*5; + uint16 lvl = uint16(getIntConfig(CONFIG_MAX_PLAYER_LEVEL)); + return lvl > 60 ? 300 + ((lvl - 60) * 75) / 10 : lvl * 5; } void SetInitialWorldSettings(); |
