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authorSubv <subv2112@gmail.com>2014-07-06 17:03:54 -0500
committerSubv <subv2112@gmail.com>2014-07-06 17:04:42 -0500
commit77caf33debab6153da46da11ff8aff5142b42b2a (patch)
treed8f21b5a64089c03b4f9cdc373b5f7c14286674c /src/server/game/World
parent59c8ffe4b3fec5979926d991c17cae84b41e46e2 (diff)
Removed some unneeded boost dependencies.
Ensure that the correct packet sizes are read in the authserver. Added some try catch to the authserver to deal with boost exceptions (this part is not finished)
Diffstat (limited to 'src/server/game/World')
-rw-r--r--src/server/game/World/World.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/server/game/World/World.cpp b/src/server/game/World/World.cpp
index ad23e016e32..741b12f30dc 100644
--- a/src/server/game/World/World.cpp
+++ b/src/server/game/World/World.cpp
@@ -1316,7 +1316,7 @@ void World::SetInitialWorldSettings()
///- Update the realm entry in the database with the realm type from the config file
//No SQL injection as values are treated as integers
-
+
// not send custom type REALM_FFA_PVP to realm list
uint32 server_type = IsFFAPvPRealm() ? uint32(REALM_TYPE_PVP) : getIntConfig(CONFIG_GAME_TYPE);
uint32 realm_zone = getIntConfig(CONFIG_REALM_ZONE);