diff options
| author | Shauren <shauren.trinity@gmail.com> | 2014-09-20 11:05:30 +0200 |
|---|---|---|
| committer | Shauren <shauren.trinity@gmail.com> | 2014-09-20 11:05:30 +0200 |
| commit | 8e288dd6731ed608d8285f9f966783ee9b46eebf (patch) | |
| tree | a0dfb3e110f4ba63214ccde1ade6d633294e4746 /src/server/game/World | |
| parent | 7cbaa028cd3192725ed47226c08fb3e6f82f02d3 (diff) | |
| parent | 050d56ac21fff48d260908e72e430f212e1d770d (diff) | |
Merge branch 'master' of https://github.com/TrinityCore/TrinityCore into 4.3.4
Conflicts:
src/server/game/Achievements/AchievementMgr.cpp
src/server/game/Battlefield/Battlefield.h
src/server/game/Battlegrounds/ArenaScore.h
src/server/game/Battlegrounds/ArenaTeam.cpp
src/server/game/Battlegrounds/ArenaTeam.h
src/server/game/Battlegrounds/ArenaTeamMgr.cpp
src/server/game/Battlegrounds/BattlegroundMgr.cpp
src/server/game/Battlegrounds/BattlegroundMgr.h
src/server/game/Battlegrounds/BattlegroundQueue.h
src/server/game/Battlegrounds/BattlegroundScore.h
src/server/game/Battlegrounds/Zones/BattlegroundAB.h
src/server/game/Battlegrounds/Zones/BattlegroundAV.h
src/server/game/Battlegrounds/Zones/BattlegroundEY.h
src/server/game/Battlegrounds/Zones/BattlegroundIC.h
src/server/game/Battlegrounds/Zones/BattlegroundSA.h
src/server/game/Battlegrounds/Zones/BattlegroundWS.h
src/server/game/DungeonFinding/LFG.h
src/server/game/DungeonFinding/LFGMgr.cpp
src/server/game/DungeonFinding/LFGMgr.h
src/server/game/DungeonFinding/LFGQueue.cpp
src/server/game/DungeonFinding/LFGQueue.h
src/server/game/Entities/Corpse/Corpse.cpp
src/server/game/Entities/Creature/Creature.cpp
src/server/game/Entities/Creature/GossipDef.cpp
src/server/game/Entities/Creature/GossipDef.h
src/server/game/Entities/Creature/TemporarySummon.cpp
src/server/game/Entities/DynamicObject/DynamicObject.cpp
src/server/game/Entities/Object/Object.cpp
src/server/game/Entities/Object/Object.h
src/server/game/Entities/Object/ObjectDefines.h
src/server/game/Entities/Object/Updates/UpdateData.cpp
src/server/game/Entities/Player/Player.cpp
src/server/game/Entities/Player/Player.h
src/server/game/Entities/Unit/Unit.cpp
src/server/game/Entities/Unit/Unit.h
src/server/game/Globals/ObjectAccessor.cpp
src/server/game/Globals/ObjectAccessor.h
src/server/game/Globals/ObjectMgr.cpp
src/server/game/Groups/Group.cpp
src/server/game/Groups/Group.h
src/server/game/Guilds/Guild.cpp
src/server/game/Guilds/Guild.h
src/server/game/Handlers/AuctionHouseHandler.cpp
src/server/game/Handlers/BattleGroundHandler.cpp
src/server/game/Handlers/CalendarHandler.cpp
src/server/game/Handlers/CharacterHandler.cpp
src/server/game/Handlers/ChatHandler.cpp
src/server/game/Handlers/GroupHandler.cpp
src/server/game/Handlers/GuildHandler.cpp
src/server/game/Handlers/ItemHandler.cpp
src/server/game/Handlers/LFGHandler.cpp
src/server/game/Handlers/MailHandler.cpp
src/server/game/Handlers/MiscHandler.cpp
src/server/game/Handlers/MovementHandler.cpp
src/server/game/Handlers/NPCHandler.cpp
src/server/game/Handlers/PetHandler.cpp
src/server/game/Handlers/QueryHandler.cpp
src/server/game/Handlers/QuestHandler.cpp
src/server/game/Handlers/TradeHandler.cpp
src/server/game/Handlers/VehicleHandler.cpp
src/server/game/Movement/Spline/MoveSplineInit.cpp
src/server/game/Server/WorldSession.cpp
src/server/game/Server/WorldSession.h
src/server/game/Spells/Spell.cpp
src/server/scripts/Commands/cs_debug.cpp
src/server/scripts/Commands/cs_gm.cpp
src/server/scripts/Commands/cs_misc.cpp
src/server/scripts/Commands/cs_modify.cpp
src/server/scripts/Commands/cs_reset.cpp
src/server/scripts/EasternKingdoms/ZulAman/boss_akilzon.cpp
src/server/scripts/EasternKingdoms/ZulAman/boss_halazzi.cpp
src/server/scripts/EasternKingdoms/ZulAman/boss_hexlord.cpp
src/server/scripts/EasternKingdoms/ZulAman/boss_janalai.cpp
src/server/scripts/EasternKingdoms/ZulAman/boss_zuljin.cpp
src/server/scripts/EasternKingdoms/ZulAman/instance_zulaman.cpp
src/server/scripts/EasternKingdoms/ZulAman/zulaman.cpp
src/server/scripts/EasternKingdoms/ZulGurub/boss_arlokk.cpp
src/server/scripts/EasternKingdoms/ZulGurub/boss_jindo.cpp
src/server/scripts/EasternKingdoms/ZulGurub/boss_mandokir.cpp
src/server/scripts/EasternKingdoms/ZulGurub/boss_thekal.cpp
src/server/scripts/EasternKingdoms/ZulGurub/instance_zulgurub.cpp
src/server/scripts/EasternKingdoms/zone_silverpine_forest.cpp
src/server/scripts/EasternKingdoms/zone_stormwind_city.cpp
src/server/scripts/EasternKingdoms/zone_swamp_of_sorrows.cpp
src/server/scripts/EasternKingdoms/zone_tirisfal_glades.cpp
src/server/scripts/Kalimdor/zone_azshara.cpp
src/server/scripts/Kalimdor/zone_durotar.cpp
src/server/scripts/Kalimdor/zone_moonglade.cpp
src/server/scripts/Kalimdor/zone_orgrimmar.cpp
src/server/scripts/Kalimdor/zone_ungoro_crater.cpp
src/server/scripts/Northrend/FrozenHalls/HallsOfReflection/halls_of_reflection.cpp
src/server/scripts/Northrend/IcecrownCitadel/boss_the_lich_king.cpp
src/server/scripts/Northrend/Naxxramas/boss_kelthuzad.cpp
src/server/scripts/OutdoorPvP/OutdoorPvPEP.cpp
src/server/scripts/Spells/spell_dk.cpp
src/server/scripts/Spells/spell_generic.cpp
src/server/shared/Packets/ByteBuffer.h
Diffstat (limited to 'src/server/game/World')
| -rw-r--r-- | src/server/game/World/World.cpp | 32 | ||||
| -rw-r--r-- | src/server/game/World/World.h | 19 |
2 files changed, 26 insertions, 25 deletions
diff --git a/src/server/game/World/World.cpp b/src/server/game/World/World.cpp index 7369e9285a2..163d76a18bd 100644 --- a/src/server/game/World/World.cpp +++ b/src/server/game/World/World.cpp @@ -2226,7 +2226,7 @@ namespace Trinity { public: typedef std::vector<WorldPacket*> WorldPacketList; - explicit WorldWorldTextBuilder(int32 textId, va_list* args = NULL) : i_textId(textId), i_args(args) { } + explicit WorldWorldTextBuilder(uint32 textId, va_list* args = NULL) : i_textId(textId), i_args(args) { } void operator()(WorldPacketList& data_list, LocaleConstant loc_idx) { char const* text = sObjectMgr->GetTrinityString(i_textId, loc_idx); @@ -2259,13 +2259,13 @@ namespace Trinity } } - int32 i_textId; + uint32 i_textId; va_list* i_args; }; } // namespace Trinity /// Send a System Message to all players (except self if mentioned) -void World::SendWorldText(int32 string_id, ...) +void World::SendWorldText(uint32 string_id, ...) { va_list ap; va_start(ap, string_id); @@ -2284,7 +2284,7 @@ void World::SendWorldText(int32 string_id, ...) } /// Send a System Message to all GMs (except self if mentioned) -void World::SendGMText(int32 string_id, ...) +void World::SendGMText(uint32 string_id, ...) { va_list ap; va_start(ap, string_id); @@ -3206,15 +3206,15 @@ void World::ProcessQueryCallbacks() } /** -* @brief Loads several pieces of information on server startup with the low GUID +* @brief Loads several pieces of information on server startup with the GUID * There is no further database query necessary. * These are a number of methods that work into the calling function. * -* @param guid Requires a lowGUID to call +* @param guid Requires a guid to call * @return Name, Gender, Race, Class and Level of player character * Example Usage: * @code -* CharacterNameData const* nameData = sWorld->GetCharacterNameData(lowGUID); +* CharacterNameData const* nameData = sWorld->GetCharacterNameData(GUID); * if (!nameData) * return; * @@ -3242,7 +3242,7 @@ void World::LoadCharacterNameData() do { Field* fields = result->Fetch(); - AddCharacterNameData(fields[0].GetUInt32(), fields[1].GetString(), + AddCharacterNameData(ObjectGuid(HIGHGUID_PLAYER, fields[0].GetUInt32()), fields[1].GetString(), fields[3].GetUInt8() /*gender*/, fields[2].GetUInt8() /*race*/, fields[4].GetUInt8() /*class*/, fields[5].GetUInt8() /*level*/); ++count; } while (result->NextRow()); @@ -3250,7 +3250,7 @@ void World::LoadCharacterNameData() TC_LOG_INFO("server.loading", "Loaded name data for %u characters", count); } -void World::AddCharacterNameData(uint32 guid, std::string const& name, uint8 gender, uint8 race, uint8 playerClass, uint8 level) +void World::AddCharacterNameData(ObjectGuid guid, std::string const& name, uint8 gender, uint8 race, uint8 playerClass, uint8 level) { CharacterNameData& data = _characterNameDataMap[guid]; data.m_name = name; @@ -3260,9 +3260,9 @@ void World::AddCharacterNameData(uint32 guid, std::string const& name, uint8 gen data.m_level = level; } -void World::UpdateCharacterNameData(uint32 guid, std::string const& name, uint8 gender /*= GENDER_NONE*/, uint8 race /*= RACE_NONE*/) +void World::UpdateCharacterNameData(ObjectGuid guid, std::string const& name, uint8 gender /*= GENDER_NONE*/, uint8 race /*= RACE_NONE*/) { - std::map<uint32, CharacterNameData>::iterator itr = _characterNameDataMap.find(guid); + std::map<ObjectGuid, CharacterNameData>::iterator itr = _characterNameDataMap.find(guid); if (itr == _characterNameDataMap.end()) return; @@ -3275,22 +3275,22 @@ void World::UpdateCharacterNameData(uint32 guid, std::string const& name, uint8 itr->second.m_race = race; WorldPacket data(SMSG_INVALIDATE_PLAYER, 8); - data << MAKE_NEW_GUID(guid, 0, HIGHGUID_PLAYER); + data << guid; SendGlobalMessage(&data); } -void World::UpdateCharacterNameDataLevel(uint32 guid, uint8 level) +void World::UpdateCharacterNameDataLevel(ObjectGuid guid, uint8 level) { - std::map<uint32, CharacterNameData>::iterator itr = _characterNameDataMap.find(guid); + std::map<ObjectGuid, CharacterNameData>::iterator itr = _characterNameDataMap.find(guid); if (itr == _characterNameDataMap.end()) return; itr->second.m_level = level; } -CharacterNameData const* World::GetCharacterNameData(uint32 guid) const +CharacterNameData const* World::GetCharacterNameData(ObjectGuid guid) const { - std::map<uint32, CharacterNameData>::const_iterator itr = _characterNameDataMap.find(guid); + std::map<ObjectGuid, CharacterNameData>::const_iterator itr = _characterNameDataMap.find(guid); if (itr != _characterNameDataMap.end()) return &itr->second; else diff --git a/src/server/game/World/World.h b/src/server/game/World/World.h index b70ea28eb15..3bbc4e48eea 100644 --- a/src/server/game/World/World.h +++ b/src/server/game/World/World.h @@ -24,6 +24,7 @@ #define __WORLD_H #include "Common.h" +#include "ObjectGuid.h" #include "Timer.h" #include "SharedDefines.h" #include "QueryResult.h" @@ -646,9 +647,9 @@ class World void SetInitialWorldSettings(); void LoadConfigSettings(bool reload = false); - void SendWorldText(int32 string_id, ...); + void SendWorldText(uint32 string_id, ...); void SendGlobalText(const char* text, WorldSession* self); - void SendGMText(int32 string_id, ...); + void SendGMText(uint32 string_id, ...); void SendServerMessage(ServerMessageType type, const char *text = "", Player* player = NULL); void SendGlobalMessage(WorldPacket* packet, WorldSession* self = nullptr, uint32 team = 0); void SendGlobalGMMessage(WorldPacket* packet, WorldSession* self = nullptr, uint32 team = 0); @@ -756,12 +757,12 @@ class World void UpdateAreaDependentAuras(); - CharacterNameData const* GetCharacterNameData(uint32 guid) const; - void AddCharacterNameData(uint32 guid, std::string const& name, uint8 gender, uint8 race, uint8 playerClass, uint8 level); - void UpdateCharacterNameData(uint32 guid, std::string const& name, uint8 gender = GENDER_NONE, uint8 race = RACE_NONE); - void UpdateCharacterNameDataLevel(uint32 guid, uint8 level); - void DeleteCharacterNameData(uint32 guid) { _characterNameDataMap.erase(guid); } - bool HasCharacterNameData(uint32 guid) { return _characterNameDataMap.find(guid) != _characterNameDataMap.end(); } + CharacterNameData const* GetCharacterNameData(ObjectGuid guid) const; + void AddCharacterNameData(ObjectGuid guid, std::string const& name, uint8 gender, uint8 race, uint8 playerClass, uint8 level); + void UpdateCharacterNameData(ObjectGuid guid, std::string const& name, uint8 gender = GENDER_NONE, uint8 race = RACE_NONE); + void UpdateCharacterNameDataLevel(ObjectGuid guid, uint8 level); + void DeleteCharacterNameData(ObjectGuid guid) { _characterNameDataMap.erase(guid); } + bool HasCharacterNameData(ObjectGuid guid) { return _characterNameDataMap.find(guid) != _characterNameDataMap.end(); } uint32 GetCleaningFlags() const { return m_CleaningFlags; } void SetCleaningFlags(uint32 flags) { m_CleaningFlags = flags; } @@ -869,7 +870,7 @@ class World typedef std::map<uint8, uint8> AutobroadcastsWeightMap; AutobroadcastsWeightMap m_AutobroadcastsWeights; - std::map<uint32, CharacterNameData> _characterNameDataMap; + std::map<ObjectGuid, CharacterNameData> _characterNameDataMap; void LoadCharacterNameData(); void ProcessQueryCallbacks(); |
