diff options
| author | Naios <naios-dev@live.de> | 2016-03-11 19:41:10 +0100 |
|---|---|---|
| committer | Naios <naios-dev@live.de> | 2016-03-11 20:03:12 +0100 |
| commit | b7f936891aeb86eeb4eb67caa78e672858aa1e20 (patch) | |
| tree | 9a436108fc01da66aaa90ae062bd3d56fc0c37d0 /src/server/game/World | |
| parent | 3a4ec8bcbee91e2ad03d4f9e421f45df14b1acac (diff) | |
Core/Game: Move singleton instances into compilation units
* Fixes issues when building shared libraries
(prevents gcc and clang from providing several instance)
(cherry picked from commit 329225b40d110bed634f8cd0a1ab5c6dc7bbbdd1)
Diffstat (limited to 'src/server/game/World')
| -rw-r--r-- | src/server/game/World/World.cpp | 6 | ||||
| -rw-r--r-- | src/server/game/World/World.h | 6 |
2 files changed, 7 insertions, 5 deletions
diff --git a/src/server/game/World/World.cpp b/src/server/game/World/World.cpp index 8a29bfe78b0..8496dc08e6e 100644 --- a/src/server/game/World/World.cpp +++ b/src/server/game/World/World.cpp @@ -140,6 +140,12 @@ World::~World() /// @todo free addSessQueue } +World* World::instance() +{ + static World instance; + return &instance; +} + /// Find a player in a specified zone Player* World::FindPlayerInZone(uint32 zone) { diff --git a/src/server/game/World/World.h b/src/server/game/World/World.h index bf7d2cb00f7..4f53bfd4592 100644 --- a/src/server/game/World/World.h +++ b/src/server/game/World/World.h @@ -538,11 +538,7 @@ struct CharacterInfo class World { public: - static World* instance() - { - static World instance; - return &instance; - } + static World* instance(); static std::atomic<uint32> m_worldLoopCounter; |
