diff options
| author | Shauren <shauren.trinity@gmail.com> | 2017-05-18 23:52:58 +0200 |
|---|---|---|
| committer | Shauren <shauren.trinity@gmail.com> | 2017-05-18 23:53:25 +0200 |
| commit | c5d3dd90bea3889ef5fcd33c9ef0d59d7c544f8a (patch) | |
| tree | aa7fde6f924fc39da54908bd6eeeb0be422e5fc3 /src/server/game/World | |
| parent | 74456703146194de72424ec98c4ea76402077be6 (diff) | |
Core/Game: Include cleanup
* Mostly aimed at removing Log/DatabaseEnv includes from other headers
* Fix most packet headers including other packet headers - moved common structures such as ItemInstance to their own files
* Moved SAI function definitions to source files (massive or requiring many different dependencies)
Diffstat (limited to 'src/server/game/World')
| -rw-r--r-- | src/server/game/World/World.cpp | 43 | ||||
| -rw-r--r-- | src/server/game/World/World.h | 48 |
2 files changed, 54 insertions, 37 deletions
diff --git a/src/server/game/World/World.cpp b/src/server/game/World/World.cpp index c6c2ddba890..207cad78266 100644 --- a/src/server/game/World/World.cpp +++ b/src/server/game/World/World.cpp @@ -21,6 +21,7 @@ */ #include "World.h" +#include "AccountMgr.h" #include "AchievementMgr.h" #include "AreaTriggerDataStore.h" #include "ArenaTeamMgr.h" @@ -36,6 +37,7 @@ #include "CharacterDatabaseCleaner.h" #include "CharacterTemplateDataStore.h" #include "Chat.h" +#include "ChatPackets.h" #include "Config.h" #include "ConversationDataStore.h" #include "CreatureAIRegistry.h" @@ -44,44 +46,47 @@ #include "DatabaseEnv.h" #include "DisableMgr.h" #include "GameEventMgr.h" +#include "GameObjectModel.h" #include "GameTables.h" #include "GarrisonMgr.h" #include "GitRevision.h" #include "GridNotifiersImpl.h" #include "GroupMgr.h" #include "GuildFinderMgr.h" -#include "GameObjectModel.h" +#include "GuildMgr.h" #include "InstanceSaveMgr.h" #include "Language.h" #include "LFGMgr.h" +#include "LootMgr.h" +#include "M2Stores.h" #include "MapManager.h" #include "Memory.h" +#include "Metric.h" #include "MiscPackets.h" #include "MMapFactory.h" +#include "Object.h" #include "ObjectMgr.h" #include "OutdoorPvPMgr.h" #include "Player.h" #include "PoolMgr.h" -#include "QueryCallback.h" +#include "Realm.h" #include "ScenarioMgr.h" #include "ScriptMgr.h" #include "ScriptReloadMgr.h" #include "SkillDiscovery.h" #include "SkillExtraItems.h" -#include "SmartAI.h" -#include "Metric.h" +#include "SmartScriptMgr.h" #include "SupportMgr.h" #include "TaxiPathGraph.h" #include "TransportMgr.h" #include "Unit.h" #include "VMapFactory.h" +#include "VMapManager2.h" #include "WardenCheckMgr.h" #include "WaypointMovementGenerator.h" #include "WeatherMgr.h" #include "WorldSession.h" -#include "ChatPackets.h" #include "WorldSocket.h" -#include "M2Stores.h" #include <boost/algorithm/string.hpp> @@ -3025,9 +3030,9 @@ void World::UpdateSessions(uint32 diff) // This handles the issued and queued CLI commands void World::ProcessCliCommands() { - CliCommandHolder::Print* zprint = NULL; - void* callbackArg = NULL; - CliCommandHolder* command = NULL; + CliCommandHolder::Print zprint = nullptr; + void* callbackArg = nullptr; + CliCommandHolder* command = nullptr; while (cliCmdQueue.next(command)) { TC_LOG_INFO("misc", "CLI command under processing..."); @@ -3445,6 +3450,16 @@ void World::LoadWorldStates() } +bool World::IsPvPRealm() const +{ + return (getIntConfig(CONFIG_GAME_TYPE) == REALM_TYPE_PVP || getIntConfig(CONFIG_GAME_TYPE) == REALM_TYPE_RPPVP || getIntConfig(CONFIG_GAME_TYPE) == REALM_TYPE_FFA_PVP); +} + +bool World::IsFFAPvPRealm() const +{ + return getIntConfig(CONFIG_GAME_TYPE) == REALM_TYPE_FFA_PVP; +} + // Setting a worldstate will save it to DB void World::setWorldState(uint32 index, uint32 value) { @@ -3610,3 +3625,13 @@ uint32 GetVirtualRealmAddress() { return realm.Id.GetAddress(); } + +CliCommandHolder::CliCommandHolder(void* callbackArg, char const* command, Print zprint, CommandFinished commandFinished) + : m_callbackArg(callbackArg), m_command(strdup(command)), m_print(zprint), m_commandFinished(commandFinished) +{ +} + +CliCommandHolder::~CliCommandHolder() +{ + free(m_command); +} diff --git a/src/server/game/World/World.h b/src/server/game/World/World.h index 501e6798b1f..e48df5d3e82 100644 --- a/src/server/game/World/World.h +++ b/src/server/game/World/World.h @@ -24,27 +24,25 @@ #define __WORLD_H #include "Common.h" -#include "Realm/Realm.h" +#include "DatabaseEnvFwd.h" +#include "LockedQueue.h" #include "ObjectGuid.h" -#include "Timer.h" -#include "SharedDefines.h" -#include "QueryResult.h" #include "QueryCallbackProcessor.h" -#include "Realm/Realm.h" -#include "LockedQueue.h" +#include "SharedDefines.h" +#include "Timer.h" #include <atomic> -#include <map> -#include <set> #include <list> +#include <map> +#include <memory> #include <unordered_map> +#include <vector> -class Object; +class Player; class WorldPacket; class WorldSession; -class Player; class WorldSocket; -class SystemMgr; +struct Realm; // ServerMessages.dbc enum ServerMessageType @@ -64,14 +62,14 @@ enum ServerMessageType SERVER_MSG_TICKET_WAIT_TIME = 13, }; -enum ShutdownMask +enum ShutdownMask : uint32 { SHUTDOWN_MASK_RESTART = 1, SHUTDOWN_MASK_IDLE = 2, SHUTDOWN_MASK_FORCE = 4 }; -enum ShutdownExitCode +enum ShutdownExitCode : uint32 { SHUTDOWN_EXIT_CODE = 0, ERROR_EXIT_CODE = 1, @@ -546,26 +544,20 @@ enum WorldStates WS_GUILD_WEEKLY_RESET_TIME = 20050, // Next guild week reset time }; -#define MAX_CHARACTERS_PER_REALM 12 - /// Storage class for commands issued for delayed execution -struct CliCommandHolder +struct TC_GAME_API CliCommandHolder { - typedef void Print(void*, const char*); - typedef void CommandFinished(void*, bool success); + typedef void(*Print)(void*, const char*); + typedef void(*CommandFinished)(void*, bool success); void* m_callbackArg; char *m_command; - Print* m_print; - - CommandFinished* m_commandFinished; + Print m_print; - CliCommandHolder(void* callbackArg, const char *command, Print* zprint, CommandFinished* commandFinished) - : m_callbackArg(callbackArg), m_command(strdup(command)), m_print(zprint), m_commandFinished(commandFinished) - { - } + CommandFinished m_commandFinished; - ~CliCommandHolder() { free(m_command); } + CliCommandHolder(void* callbackArg, char const* command, Print zprint, CommandFinished commandFinished); + ~CliCommandHolder(); private: CliCommandHolder(CliCommandHolder const& right) = delete; @@ -759,8 +751,8 @@ class TC_GAME_API World void LoadWorldStates(); /// Are we on a "Player versus Player" server? - bool IsPvPRealm() const { return (getIntConfig(CONFIG_GAME_TYPE) == REALM_TYPE_PVP || getIntConfig(CONFIG_GAME_TYPE) == REALM_TYPE_RPPVP || getIntConfig(CONFIG_GAME_TYPE) == REALM_TYPE_FFA_PVP); } - bool IsFFAPvPRealm() const { return getIntConfig(CONFIG_GAME_TYPE) == REALM_TYPE_FFA_PVP; } + bool IsPvPRealm() const; + bool IsFFAPvPRealm() const; void KickAll(); void KickAllLess(AccountTypes sec); |
