diff options
| author | jackpoz <giacomopoz@gmail.com> | 2015-07-19 19:06:55 +0200 |
|---|---|---|
| committer | jackpoz <giacomopoz@gmail.com> | 2015-07-19 21:10:27 +0200 |
| commit | ca7f31c6cdceb7e2921d5d83e1ae22ccb247988d (patch) | |
| tree | d4b5f46c5f0efb826fa1a85763e06d9fbbe2139d /src/server/game/World | |
| parent | 51118b07cf6b3f401b27ddc7e697addcc99d9e0b (diff) | |
Core/Collision: Fix race conditions in vmaps
Fix a race condition in VMapManager2 happening whenever a map was unloaded. GridUnload enabled was required to trigger the race condition.
Diffstat (limited to 'src/server/game/World')
| -rw-r--r-- | src/server/game/World/World.cpp | 10 |
1 files changed, 10 insertions, 0 deletions
diff --git a/src/server/game/World/World.cpp b/src/server/game/World/World.cpp index 7cddfc3f61e..ab109d8dc2f 100644 --- a/src/server/game/World/World.cpp +++ b/src/server/game/World/World.cpp @@ -1375,6 +1375,16 @@ void World::SetInitialWorldSettings() LoadDBCStores(m_dataPath); DetectDBCLang(); + if (VMAP::VMapManager2* vmmgr2 = dynamic_cast<VMAP::VMapManager2*>(VMAP::VMapFactory::createOrGetVMapManager())) + { + std::vector<uint32> mapIds; + for (uint32 mapId = 0; mapId < sMapStore.GetNumRows(); mapId++) + if (sMapStore.LookupEntry(mapId)) + mapIds.push_back(mapId); + + vmmgr2->InitializeThreadUnsafe(mapIds); + } + TC_LOG_INFO("server.loading", "Loading SpellInfo store..."); sSpellMgr->LoadSpellInfoStore(); |
