diff options
| author | Vincent_Michael <Vincent_Michael@gmx.de> | 2013-12-11 20:34:44 +0100 |
|---|---|---|
| committer | Vincent_Michael <Vincent_Michael@gmx.de> | 2013-12-11 20:34:44 +0100 |
| commit | 07024d3ea84db832e5bdd221c293e5daf297181a (patch) | |
| tree | 663c0412bd112c0bef4f9b106c597e2bc0d05eb5 /src/server/game | |
| parent | 70445f34a6b66b603662716371c6f6a873a95855 (diff) | |
| parent | fb26e1852394a1aa6e7695030eabcf8e85b1c5c8 (diff) | |
Merge branch 'master' of github.com:TrinityCore/TrinityCore into 4.3.4
Conflicts:
src/server/game/DataStores/DBCEnums.h
src/server/scripts/Commands/cs_wp.cpp
src/server/scripts/EasternKingdoms/ZulGurub/boss_jindo.cpp
Diffstat (limited to 'src/server/game')
| -rw-r--r-- | src/server/game/AI/CoreAI/PetAI.cpp | 2 | ||||
| -rw-r--r-- | src/server/game/AI/SmartScripts/SmartScript.cpp | 6 | ||||
| -rw-r--r-- | src/server/game/AI/SmartScripts/SmartScriptMgr.cpp | 124 | ||||
| -rw-r--r-- | src/server/game/AI/SmartScripts/SmartScriptMgr.h | 20 | ||||
| -rw-r--r-- | src/server/game/Battlefield/Battlefield.cpp | 2 | ||||
| -rw-r--r-- | src/server/game/Battlegrounds/Battleground.cpp | 2 | ||||
| -rw-r--r-- | src/server/game/DataStores/DBCEnums.h | 60 | ||||
| -rw-r--r-- | src/server/game/Entities/Creature/Creature.cpp | 2 | ||||
| -rw-r--r-- | src/server/game/Entities/Unit/Unit.cpp | 11 | ||||
| -rw-r--r-- | src/server/game/Entities/Unit/Unit.h | 2 | ||||
| -rw-r--r-- | src/server/game/Events/GameEventMgr.cpp | 2 | ||||
| -rw-r--r-- | src/server/game/Pools/PoolMgr.cpp | 2 | ||||
| -rw-r--r-- | src/server/game/Scripting/ScriptLoader.cpp | 2 |
13 files changed, 136 insertions, 101 deletions
diff --git a/src/server/game/AI/CoreAI/PetAI.cpp b/src/server/game/AI/CoreAI/PetAI.cpp index 1f312de73f6..18daf1ef8de 100644 --- a/src/server/game/AI/CoreAI/PetAI.cpp +++ b/src/server/game/AI/CoreAI/PetAI.cpp @@ -409,7 +409,7 @@ Unit* PetAI::SelectNextTarget(bool allowAutoSelect) const if (me->HasReactState(REACT_AGGRESSIVE) && allowAutoSelect) { if (!me->GetCharmInfo()->IsReturning() || me->GetCharmInfo()->IsFollowing() || me->GetCharmInfo()->IsAtStay()) - if (Unit* nearTarget = me->ToCreature()->SelectNearestHostileUnitInAggroRange(true)) + if (Unit* nearTarget = me->SelectNearestHostileUnitInAggroRange(true)) return nearTarget; } diff --git a/src/server/game/AI/SmartScripts/SmartScript.cpp b/src/server/game/AI/SmartScripts/SmartScript.cpp index e98c196d6e3..a1042a25c01 100644 --- a/src/server/game/AI/SmartScripts/SmartScript.cpp +++ b/src/server/game/AI/SmartScripts/SmartScript.cpp @@ -525,9 +525,9 @@ void SmartScript::ProcessAction(SmartScriptHolder& e, Unit* unit, uint32 var0, u SpellInfo const* spellInfo = sSpellMgr->GetSpellInfo(e.action.cast.spell); int32 mana = me->GetPower(POWER_MANA); - if (me->GetDistance((*itr)->ToUnit()) > spellInfo->GetMaxRange(true) || - me->GetDistance((*itr)->ToUnit()) < spellInfo->GetMinRange(true) || - !me->ToUnit()->IsWithinLOSInMap((*itr)->ToUnit()) || + if (me->GetDistance(*itr) > spellInfo->GetMaxRange(true) || + me->GetDistance(*itr) < spellInfo->GetMinRange(true) || + !me->IsWithinLOSInMap(*itr) || mana < spellInfo->CalcPowerCost(me, spellInfo->GetSchoolMask())) _allowMove = true; diff --git a/src/server/game/AI/SmartScripts/SmartScriptMgr.cpp b/src/server/game/AI/SmartScripts/SmartScriptMgr.cpp index 74d2d5c49a1..3835220b453 100644 --- a/src/server/game/AI/SmartScripts/SmartScriptMgr.cpp +++ b/src/server/game/AI/SmartScripts/SmartScriptMgr.cpp @@ -107,6 +107,8 @@ SmartWaypointMgr::~SmartWaypointMgr() void SmartAIMgr::LoadSmartAIFromDB() { + LoadHelperStores(); + uint32 oldMSTime = getMSTime(); for (uint8 i = 0; i < SMART_SCRIPT_TYPE_MAX; i++) @@ -118,7 +120,6 @@ void SmartAIMgr::LoadSmartAIFromDB() if (!result) { TC_LOG_INFO("server.loading", ">> Loaded 0 SmartAI scripts. DB table `smartai_scripts` is empty."); - return; } @@ -236,6 +237,7 @@ void SmartAIMgr::LoadSmartAIFromDB() TC_LOG_INFO("server.loading", ">> Loaded %u SmartAI scripts in %u ms", count, GetMSTimeDiffToNow(oldMSTime)); + UnLoadHelperStores(); } bool SmartAIMgr::IsTargetValid(SmartScriptHolder const& e) @@ -769,27 +771,14 @@ bool SmartAIMgr::IsEventValid(SmartScriptHolder& e) break; } case SMART_ACTION_SUMMON_CREATURE: + { if (!IsCreatureValid(e, e.action.summonCreature.creature)) return false; - for (uint32 i = 0; i < sSpellMgr->GetSpellInfoStoreSize(); ++i) - { - SpellInfo const* spellInfo = sSpellMgr->GetSpellInfo(i); - if (!spellInfo) - continue; - - for (uint32 j = 0; j < MAX_SPELL_EFFECTS; ++j) - { - if (spellInfo->Effects[j].Effect == SPELL_EFFECT_SUMMON) - { - uint32 creatureSummonEntry = spellInfo->Effects[j].MiscValue; - - if (e.action.summonCreature.creature == creatureSummonEntry) - TC_LOG_ERROR("sql.sql", "SmartAIMgr: Entry %d SourceType %u Event %u Action %u creature summon: There is a summon spell for creature entry %u (SpellId: %u, effect: %u)", - e.entryOrGuid, e.GetScriptType(), e.event_id, e.GetActionType(), e.action.summonCreature.creature, spellInfo->Id, j); - } - } - } + CacheSpellContainerBounds sBounds = GetSummonCreatureSpellContainerBounds(e.action.summonCreature.creature); + for (CacheSpellContainer::const_iterator itr = sBounds.first; itr != sBounds.second; ++itr) + TC_LOG_ERROR("sql.sql", "SmartAIMgr: Entry %d SourceType %u Event %u Action %u creature summon: There is a summon spell for creature entry %u (SpellId: %u, effect: %u)", + e.entryOrGuid, e.GetScriptType(), e.event_id, e.GetActionType(), e.action.summonCreature.creature, itr->second.first, itr->second.second); if (e.action.summonCreature.type < TEMPSUMMON_TIMED_OR_DEAD_DESPAWN || e.action.summonCreature.type > TEMPSUMMON_MANUAL_DESPAWN) { @@ -797,27 +786,16 @@ bool SmartAIMgr::IsEventValid(SmartScriptHolder& e) return false; } break; + } case SMART_ACTION_CALL_KILLEDMONSTER: + { if (!IsCreatureValid(e, e.action.killedMonster.creature)) return false; - for (uint32 i = 0; i < sSpellMgr->GetSpellInfoStoreSize(); ++i) - { - SpellInfo const* spellInfo = sSpellMgr->GetSpellInfo(i); - if (!spellInfo) - continue; - - for (uint32 j = 0; j < MAX_SPELL_EFFECTS; ++j) - { - if (spellInfo->Effects[j].Effect == SPELL_EFFECT_KILL_CREDIT || spellInfo->Effects[j].Effect == SPELL_EFFECT_KILL_CREDIT2) - { - uint32 killCredit = spellInfo->Effects[j].MiscValue; - - if (e.action.killedMonster.creature == killCredit) - TC_LOG_ERROR("sql.sql", "SmartAIMgr: Entry %d SourceType %u Event %u Action %u Kill Credit: %u has already spell kill credit (SpellId: %u effect: %u)", e.entryOrGuid, e.GetScriptType(), e.event_id, e.GetActionType(), e.action.killedMonster.creature, spellInfo->Id, j); - } - } - } + CacheSpellContainerBounds sBounds = GetKillCreditSpellContainerBounds(e.action.killedMonster.creature); + for (CacheSpellContainer::const_iterator itr = sBounds.first; itr != sBounds.second; ++itr) + TC_LOG_ERROR("sql.sql", "SmartAIMgr: Entry %d SourceType %u Event %u Action %u Kill Credit: There is a killcredit spell for creatureEntry %u (SpellId: %u effect: %u)", + e.entryOrGuid, e.GetScriptType(), e.event_id, e.GetActionType(), e.action.killedMonster.creature, itr->second.first, itr->second.second); if (e.GetTargetType() == SMART_TARGET_POSITION) { @@ -825,6 +803,7 @@ bool SmartAIMgr::IsEventValid(SmartScriptHolder& e) return false; } break; + } case SMART_ACTION_UPDATE_TEMPLATE: if (e.action.updateTemplate.creature && !IsCreatureValid(e, e.action.updateTemplate.creature)) return false; @@ -846,28 +825,16 @@ bool SmartAIMgr::IsEventValid(SmartScriptHolder& e) break; } case SMART_ACTION_SUMMON_GO: + { if (!IsGameObjectValid(e, e.action.summonGO.entry)) return false; - for (uint32 i = 0; i < sSpellMgr->GetSpellInfoStoreSize(); ++i) - { - SpellInfo const* spellInfo = sSpellMgr->GetSpellInfo(i); - if (!spellInfo) - continue; - - for (uint32 j = 0; j < MAX_SPELL_EFFECTS; ++j) - { - if (spellInfo->Effects[j].Effect == SPELL_EFFECT_SUMMON_OBJECT_WILD) - { - uint32 goSummonEntry = spellInfo->Effects[j].MiscValue; - - if (e.action.summonGO.entry == goSummonEntry) - TC_LOG_ERROR("sql.sql", "SmartAIMgr: Entry %d SourceType %u Event %u Action %u gameobject summon: There is a summon spell for gameobject entry %u (SpellId: %u, effect: %u)", - e.entryOrGuid, e.GetScriptType(), e.event_id, e.GetActionType(), e.action.summonGO.entry, spellInfo->Id, j); - } - } - } + CacheSpellContainerBounds sBounds = GetSummonGameObjectSpellContainerBounds(e.action.summonGO.entry); + for (CacheSpellContainer::const_iterator itr = sBounds.first; itr != sBounds.second; ++itr) + TC_LOG_ERROR("sql.sql", "SmartAIMgr: Entry %d SourceType %u Event %u Action %u gameobject summon: There is a summon spell for gameobject entry %u (SpellId: %u, effect: %u)", + e.entryOrGuid, e.GetScriptType(), e.event_id, e.GetActionType(), e.action.summonGO.entry, itr->second.first, itr->second.second); break; + } case SMART_ACTION_ADD_ITEM: case SMART_ACTION_REMOVE_ITEM: if (!IsItemValid(e, e.action.item.entry)) @@ -1073,3 +1040,52 @@ bool SmartAIMgr::IsEventValid(SmartScriptHolder& e) } return true; }*/ + +void SmartAIMgr::LoadHelperStores() +{ + uint32 oldMSTime = getMSTime(); + + SpellInfo const* spellInfo = NULL; + for (uint32 i = 0; i < sSpellMgr->GetSpellInfoStoreSize(); ++i) + { + spellInfo = sSpellMgr->GetSpellInfo(i); + if (!spellInfo) + continue; + + for (uint32 j = 0; j < MAX_SPELL_EFFECTS; ++j) + { + if (spellInfo->Effects[j].IsEffect(SPELL_EFFECT_SUMMON)) + SummonCreatureSpellStore.insert(std::make_pair(uint32(spellInfo->Effects[j].MiscValue), std::make_pair(i, SpellEffIndex(j)))); + + else if (spellInfo->Effects[j].IsEffect(SPELL_EFFECT_SUMMON_OBJECT_WILD)) + SummonGameObjectSpellStore.insert(std::make_pair(uint32(spellInfo->Effects[j].MiscValue), std::make_pair(i, SpellEffIndex(j)))); + + else if (spellInfo->Effects[j].IsEffect(SPELL_EFFECT_KILL_CREDIT) || spellInfo->Effects[j].IsEffect(SPELL_EFFECT_KILL_CREDIT2)) + KillCreditSpellStore.insert(std::make_pair(uint32(spellInfo->Effects[j].MiscValue), std::make_pair(i, SpellEffIndex(j)))); + } + } + + TC_LOG_INFO("server.loading", ">> Loaded SmartAIMgr Helpers in %u ms", GetMSTimeDiffToNow(oldMSTime)); +} + +void SmartAIMgr::UnLoadHelperStores() +{ + SummonCreatureSpellStore.clear(); + SummonGameObjectSpellStore.clear(); + KillCreditSpellStore.clear(); +} + +CacheSpellContainerBounds SmartAIMgr::GetSummonCreatureSpellContainerBounds(uint32 creatureEntry) const +{ + return SummonCreatureSpellStore.equal_range(creatureEntry); +} + +CacheSpellContainerBounds SmartAIMgr::GetSummonGameObjectSpellContainerBounds(uint32 gameObjectEntry) const +{ + return SummonGameObjectSpellStore.equal_range(gameObjectEntry); +} + +CacheSpellContainerBounds SmartAIMgr::GetKillCreditSpellContainerBounds(uint32 killCredit) const +{ + return KillCreditSpellStore.equal_range(killCredit); +} diff --git a/src/server/game/AI/SmartScripts/SmartScriptMgr.h b/src/server/game/AI/SmartScripts/SmartScriptMgr.h index 093f71ad1bd..2ad68474f8a 100644 --- a/src/server/game/AI/SmartScripts/SmartScriptMgr.h +++ b/src/server/game/AI/SmartScripts/SmartScriptMgr.h @@ -1346,12 +1346,16 @@ typedef std::vector<SmartScriptHolder> SmartAIEventList; // all events for all entries / guids typedef UNORDERED_MAP<int32, SmartAIEventList> SmartAIEventMap; +// Helper Stores +typedef std::map<uint32 /*entry*/, std::pair<uint32 /*spellId*/, SpellEffIndex /*effIndex*/> > CacheSpellContainer; +typedef std::pair<CacheSpellContainer::const_iterator, CacheSpellContainer::const_iterator> CacheSpellContainerBounds; + class SmartAIMgr { friend class ACE_Singleton<SmartAIMgr, ACE_Null_Mutex>; - SmartAIMgr(){ } + SmartAIMgr() { } public: - ~SmartAIMgr(){ } + ~SmartAIMgr() { } void LoadSmartAIFromDB(); @@ -1506,6 +1510,18 @@ class SmartAIMgr } //bool IsTextValid(SmartScriptHolder const& e, uint32 id); + + // Helpers + void LoadHelperStores(); + void UnLoadHelperStores(); + + CacheSpellContainerBounds GetSummonCreatureSpellContainerBounds(uint32 creatureEntry) const; + CacheSpellContainerBounds GetSummonGameObjectSpellContainerBounds(uint32 gameObjectEntry) const; + CacheSpellContainerBounds GetKillCreditSpellContainerBounds(uint32 killCredit) const; + + CacheSpellContainer SummonCreatureSpellStore; + CacheSpellContainer SummonGameObjectSpellStore; + CacheSpellContainer KillCreditSpellStore; }; #define sSmartScriptMgr ACE_Singleton<SmartAIMgr, ACE_Null_Mutex>::instance() diff --git a/src/server/game/Battlefield/Battlefield.cpp b/src/server/game/Battlefield/Battlefield.cpp index f5a5d02e7ac..1e21b640ddb 100644 --- a/src/server/game/Battlefield/Battlefield.cpp +++ b/src/server/game/Battlefield/Battlefield.cpp @@ -825,7 +825,7 @@ Creature* Battlefield::SpawnCreature(uint32 entry, float x, float y, float z, fl return 0; } - Creature* creature = new Creature; + Creature* creature = new Creature(); if (!creature->Create(sObjectMgr->GenerateLowGuid(HIGHGUID_UNIT), map, PHASEMASK_NORMAL, entry, 0, team, x, y, z, o)) { TC_LOG_ERROR("bg.battlefield", "Battlefield::SpawnCreature: Can't create creature entry: %u", entry); diff --git a/src/server/game/Battlegrounds/Battleground.cpp b/src/server/game/Battlegrounds/Battleground.cpp index e3aff877319..473303dc5ee 100644 --- a/src/server/game/Battlegrounds/Battleground.cpp +++ b/src/server/game/Battlegrounds/Battleground.cpp @@ -1648,7 +1648,7 @@ Creature* Battleground::AddCreature(uint32 entry, uint32 type, uint32 teamval, f if (!map) return NULL; - Creature* creature = new Creature; + Creature* creature = new Creature(); if (!creature->Create(sObjectMgr->GenerateLowGuid(HIGHGUID_UNIT), map, PHASEMASK_NORMAL, entry, 0, teamval, x, y, z, o)) { TC_LOG_ERROR("bg.battleground", "Battleground::AddCreature: cannot create creature (entry: %u) for BG (map: %u, instance id: %u)!", diff --git a/src/server/game/DataStores/DBCEnums.h b/src/server/game/DataStores/DBCEnums.h index b8a52152202..0d7d520b4fa 100644 --- a/src/server/game/DataStores/DBCEnums.h +++ b/src/server/game/DataStores/DBCEnums.h @@ -290,36 +290,36 @@ enum AchievementCriteriaTypes enum AreaFlags { - AREA_FLAG_SNOW = 0x00000001, // snow (only Dun Morogh, Naxxramas, Razorfen Downs and Winterspring) - AREA_FLAG_UNK1 = 0x00000002, // Razorfen Downs, Naxxramas and Acherus: The Ebon Hold (3.3.5a) - AREA_FLAG_UNK2 = 0x00000004, // Only used for areas on map 571 (development before) - AREA_FLAG_SLAVE_CAPITAL = 0x00000008, // city and city subsones - AREA_FLAG_UNK3 = 0x00000010, // can't find common meaning - AREA_FLAG_SLAVE_CAPITAL2 = 0x00000020, // slave capital city flag? - AREA_FLAG_ALLOW_DUELS = 0x00000040, // allow to duel here - AREA_FLAG_ARENA = 0x00000080, // arena, both instanced and world arenas - AREA_FLAG_CAPITAL = 0x00000100, // main capital city flag - AREA_FLAG_CITY = 0x00000200, // only for one zone named "City" (where it located?) - AREA_FLAG_OUTLAND = 0x00000400, // expansion zones? (only Eye of the Storm not have this flag, but have 0x00004000 flag) - AREA_FLAG_SANCTUARY = 0x00000800, // sanctuary area (PvP disabled) - AREA_FLAG_NEED_FLY = 0x00001000, // Respawn alive at the graveyard without corpse - AREA_FLAG_UNUSED1 = 0x00002000, // Unused in 3.3.5a - AREA_FLAG_OUTLAND2 = 0x00004000, // expansion zones? (only Circle of Blood Arena not have this flag, but have 0x00000400 flag) - AREA_FLAG_OUTDOOR_PVP = 0x00008000, // pvp objective area? (Death's Door also has this flag although it's no pvp object area) - AREA_FLAG_ARENA_INSTANCE = 0x00010000, // used by instanced arenas only - AREA_FLAG_UNUSED2 = 0x00020000, // Unused in 3.3.5a - AREA_FLAG_CONTESTED_AREA = 0x00040000, // On PvP servers these areas are considered contested, even though the zone it is contained in is a Horde/Alliance territory. - AREA_FLAG_UNK6 = 0x00080000, // Valgarde and Acherus: The Ebon Hold - AREA_FLAG_LOWLEVEL = 0x00100000, // used for some starting areas with area_level <= 15 - AREA_FLAG_TOWN = 0x00200000, // small towns with Inn - AREA_FLAG_UNK7 = 0x00400000, // Warsong Hold, Acherus: The Ebon Hold, New Agamand Inn, Vengeance Landing Inn, Sunreaver Pavilion (Something to do with team?) - AREA_FLAG_UNK8 = 0x00800000, // Valgarde, Acherus: The Ebon Hold, Westguard Inn, Silver Covenant Pavilion (Something to do with team?) - AREA_FLAG_WINTERGRASP = 0x01000000, // Wintergrasp and it's subzones - AREA_FLAG_INSIDE = 0x02000000, // used for determinating spell related inside/outside questions in Map::IsOutdoors - AREA_FLAG_OUTSIDE = 0x04000000, // used for determinating spell related inside/outside questions in Map::IsOutdoors - AREA_FLAG_WINTERGRASP_2 = 0x08000000, // Can Hearth And Resurrect From Area - AREA_FLAG_NO_FLY_ZONE = 0x20000000, // Marks zones where you cannot fly - AREA_FLAG_UNK9 = 0x40000000, + AREA_FLAG_SNOW = 0x00000001, // snow (only Dun Morogh, Naxxramas, Razorfen Downs and Winterspring) + AREA_FLAG_UNK1 = 0x00000002, // Razorfen Downs, Naxxramas and Acherus: The Ebon Hold (3.3.5a) + AREA_FLAG_UNK2 = 0x00000004, // Only used for areas on map 571 (development before) + AREA_FLAG_SLAVE_CAPITAL = 0x00000008, // city and city subsones + AREA_FLAG_UNK3 = 0x00000010, // can't find common meaning + AREA_FLAG_SLAVE_CAPITAL2 = 0x00000020, // slave capital city flag? + AREA_FLAG_ALLOW_DUELS = 0x00000040, // allow to duel here + AREA_FLAG_ARENA = 0x00000080, // arena, both instanced and world arenas + AREA_FLAG_CAPITAL = 0x00000100, // main capital city flag + AREA_FLAG_CITY = 0x00000200, // only for one zone named "City" (where it located?) + AREA_FLAG_OUTLAND = 0x00000400, // expansion zones? (only Eye of the Storm not have this flag, but have 0x00004000 flag) + AREA_FLAG_SANCTUARY = 0x00000800, // sanctuary area (PvP disabled) + AREA_FLAG_NEED_FLY = 0x00001000, // Respawn alive at the graveyard without corpse + AREA_FLAG_UNUSED1 = 0x00002000, // Unused in 3.3.5a + AREA_FLAG_OUTLAND2 = 0x00004000, // expansion zones? (only Circle of Blood Arena not have this flag, but have 0x00000400 flag) + AREA_FLAG_OUTDOOR_PVP = 0x00008000, // pvp objective area? (Death's Door also has this flag although it's no pvp object area) + AREA_FLAG_ARENA_INSTANCE = 0x00010000, // used by instanced arenas only + AREA_FLAG_UNUSED2 = 0x00020000, // Unused in 3.3.5a + AREA_FLAG_CONTESTED_AREA = 0x00040000, // On PvP servers these areas are considered contested, even though the zone it is contained in is a Horde/Alliance territory. + AREA_FLAG_UNK6 = 0x00080000, // Valgarde and Acherus: The Ebon Hold + AREA_FLAG_LOWLEVEL = 0x00100000, // used for some starting areas with area_level <= 15 + AREA_FLAG_TOWN = 0x00200000, // small towns with Inn + AREA_FLAG_REST_ZONE_HORDE = 0x00400000, // Warsong Hold, Acherus: The Ebon Hold, New Agamand Inn, Vengeance Landing Inn, Sunreaver Pavilion (Something to do with team?) + AREA_FLAG_REST_ZONE_ALLIANCE = 0x00800000, // Valgarde, Acherus: The Ebon Hold, Westguard Inn, Silver Covenant Pavilion (Something to do with team?) + AREA_FLAG_WINTERGRASP = 0x01000000, // Wintergrasp and it's subzones + AREA_FLAG_INSIDE = 0x02000000, // used for determinating spell related inside/outside questions in Map::IsOutdoors + AREA_FLAG_OUTSIDE = 0x04000000, // used for determinating spell related inside/outside questions in Map::IsOutdoors + AREA_FLAG_WINTERGRASP_2 = 0x08000000, // Can Hearth And Resurrect From Area + AREA_FLAG_NO_FLY_ZONE = 0x20000000, // Marks zones where you cannot fly + AREA_FLAG_UNK9 = 0x40000000 }; enum Difficulty diff --git a/src/server/game/Entities/Creature/Creature.cpp b/src/server/game/Entities/Creature/Creature.cpp index 7d89b90c5dc..70c932da272 100644 --- a/src/server/game/Entities/Creature/Creature.cpp +++ b/src/server/game/Entities/Creature/Creature.cpp @@ -1344,7 +1344,7 @@ bool Creature::IsInvisibleDueToDespawn() const if (Unit::IsInvisibleDueToDespawn()) return true; - if (IsAlive() || m_corpseRemoveTime > time(NULL)) + if (IsAlive() || isDying() || m_corpseRemoveTime > time(NULL)) return false; return true; diff --git a/src/server/game/Entities/Unit/Unit.cpp b/src/server/game/Entities/Unit/Unit.cpp index cd4fa2139f9..18732984559 100644 --- a/src/server/game/Entities/Unit/Unit.cpp +++ b/src/server/game/Entities/Unit/Unit.cpp @@ -10640,6 +10640,9 @@ void Unit::SetSpeed(UnitMoveType mtype, float rate, bool forced) void Unit::setDeathState(DeathState s) { + // Death state needs to be updated before RemoveAllAurasOnDeath() is called, to prevent entering combat + m_deathState = s; + if (s != ALIVE && s != JUST_RESPAWNED) { CombatStop(); @@ -10688,8 +10691,6 @@ void Unit::setDeathState(DeathState s) } else if (s == JUST_RESPAWNED) RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_SKINNABLE); // clear skinnable for creature and player (at battleground) - - m_deathState = s; } /*######################################## @@ -10697,14 +10698,14 @@ void Unit::setDeathState(DeathState s) ######## AGGRO SYSTEM ######## ######## ######## ########################################*/ -bool Unit::CanHaveThreatList() const +bool Unit::CanHaveThreatList(bool skipAliveCheck) const { // only creatures can have threat list if (GetTypeId() != TYPEID_UNIT) return false; // only alive units can have threat list - if (!IsAlive() || isDying()) + if (!skipAliveCheck && !IsAlive()) return false; // totems can not have threat list @@ -10747,7 +10748,7 @@ void Unit::AddThreat(Unit* victim, float fThreat, SpellSchoolMask schoolMask, Sp void Unit::DeleteThreatList() { - if (CanHaveThreatList() && !m_ThreatManager.isThreatListEmpty()) + if (CanHaveThreatList(true) && !m_ThreatManager.isThreatListEmpty()) SendClearThreatListOpcode(); m_ThreatManager.clearReferences(); } diff --git a/src/server/game/Entities/Unit/Unit.h b/src/server/game/Entities/Unit/Unit.h index cb228bd135d..416a2257b92 100644 --- a/src/server/game/Entities/Unit/Unit.h +++ b/src/server/game/Entities/Unit/Unit.h @@ -1906,7 +1906,7 @@ class Unit : public WorldObject uint32 m_lastSanctuaryTime; // Threat related methods - bool CanHaveThreatList() const; + bool CanHaveThreatList(bool skipAliveCheck = false) const; void AddThreat(Unit* victim, float fThreat, SpellSchoolMask schoolMask = SPELL_SCHOOL_MASK_NORMAL, SpellInfo const* threatSpell = NULL); float ApplyTotalThreatModifier(float fThreat, SpellSchoolMask schoolMask = SPELL_SCHOOL_MASK_NORMAL); void DeleteThreatList(); diff --git a/src/server/game/Events/GameEventMgr.cpp b/src/server/game/Events/GameEventMgr.cpp index e3d15728297..a09500cb67e 100644 --- a/src/server/game/Events/GameEventMgr.cpp +++ b/src/server/game/Events/GameEventMgr.cpp @@ -1181,7 +1181,7 @@ void GameEventMgr::GameEventSpawn(int16 event_id) // We use spawn coords to spawn if (!map->Instanceable() && map->IsGridLoaded(data->posX, data->posY)) { - Creature* creature = new Creature; + Creature* creature = new Creature(); //TC_LOG_DEBUG("misc", "Spawning creature %u", *itr); if (!creature->LoadCreatureFromDB(*itr, map)) delete creature; diff --git a/src/server/game/Pools/PoolMgr.cpp b/src/server/game/Pools/PoolMgr.cpp index d4211f83a11..1eed9feb289 100644 --- a/src/server/game/Pools/PoolMgr.cpp +++ b/src/server/game/Pools/PoolMgr.cpp @@ -364,7 +364,7 @@ void PoolGroup<Creature>::Spawn1Object(PoolObject* obj) // We use spawn coords to spawn if (!map->Instanceable() && map->IsGridLoaded(data->posX, data->posY)) { - Creature* creature = new Creature; + Creature* creature = new Creature(); //TC_LOG_DEBUG("pool", "Spawning creature %u", guid); if (!creature->LoadCreatureFromDB(obj->guid, map)) { diff --git a/src/server/game/Scripting/ScriptLoader.cpp b/src/server/game/Scripting/ScriptLoader.cpp index 976a3e6fb7a..82c6cbdf0b5 100644 --- a/src/server/game/Scripting/ScriptLoader.cpp +++ b/src/server/game/Scripting/ScriptLoader.cpp @@ -452,6 +452,7 @@ void AddSC_oculus(); void AddSC_boss_malygos(); // The Nexus: Eye of Eternity void AddSC_instance_eye_of_eternity(); void AddSC_boss_sartharion(); //Obsidian Sanctum +void AddSC_obsidian_sanctum(); void AddSC_instance_obsidian_sanctum(); void AddSC_boss_bjarngrim(); //Ulduar Halls of Lightning void AddSC_boss_loken(); @@ -1299,6 +1300,7 @@ void AddNorthrendScripts() AddSC_boss_malygos(); // The Nexus: Eye of Eternity AddSC_instance_eye_of_eternity(); AddSC_boss_sartharion(); //Obsidian Sanctum + AddSC_obsidian_sanctum(); AddSC_instance_obsidian_sanctum(); AddSC_boss_bjarngrim(); //Ulduar Halls of Lightning AddSC_boss_loken(); |
