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authorStormBytePP <stormbyte@gmail.com>2015-08-16 23:08:01 +0200
committerStormBytePP <stormbyte@gmail.com>2015-08-16 23:08:01 +0200
commit0cc3d883e11daf6e2da1fd938c15a6cd060013bc (patch)
tree6a8e22fb12b7d4150323ccd8cdef7ea82588bbb7 /src/server/game
parent2f92a2f58e171bbfa6dc06d3b2663cbf384a7d38 (diff)
Core/Build: Renamed Revision.h to GitRevision.h to avoid compile failure when old revision.h file is present
Diffstat (limited to 'src/server/game')
-rw-r--r--src/server/game/Entities/Player/Player.cpp6
-rw-r--r--src/server/game/Handlers/CharacterHandler.cpp4
-rw-r--r--src/server/game/World/World.cpp4
3 files changed, 7 insertions, 7 deletions
diff --git a/src/server/game/Entities/Player/Player.cpp b/src/server/game/Entities/Player/Player.cpp
index caaadb9422b..362c40a0982 100644
--- a/src/server/game/Entities/Player/Player.cpp
+++ b/src/server/game/Entities/Player/Player.cpp
@@ -60,7 +60,7 @@
#include "Pet.h"
#include "QuestDef.h"
#include "ReputationMgr.h"
-#include "Revision.h"
+#include "GitRevision.h"
#include "SkillDiscovery.h"
#include "SocialMgr.h"
#include "Spell.h"
@@ -15123,8 +15123,8 @@ void Player::AddQuest(Quest const* quest, Object* questGiver)
PreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_INS_QUEST_TRACK);
stmt->setUInt32(0, quest_id);
stmt->setUInt32(1, GetGUIDLow());
- stmt->setString(2, Revision::GetHash());
- stmt->setString(3, Revision::GetDate());
+ stmt->setString(2, GitRevision::GetHash());
+ stmt->setString(3, GitRevision::GetDate());
// add to Quest Tracker
CharacterDatabase.Execute(stmt);
diff --git a/src/server/game/Handlers/CharacterHandler.cpp b/src/server/game/Handlers/CharacterHandler.cpp
index 1a6df09018e..11b31d98cc8 100644
--- a/src/server/game/Handlers/CharacterHandler.cpp
+++ b/src/server/game/Handlers/CharacterHandler.cpp
@@ -36,7 +36,7 @@
#include "PlayerDump.h"
#include "Player.h"
#include "ReputationMgr.h"
-#include "Revision.h"
+#include "GitRevision.h"
#include "ScriptMgr.h"
#include "SharedDefines.h"
#include "SocialMgr.h"
@@ -827,7 +827,7 @@ void WorldSession::HandlePlayerLogin(LoginQueryHolder* holder)
// send server info
if (sWorld->getIntConfig(CONFIG_ENABLE_SINFO_LOGIN) == 1)
- chH.PSendSysMessage(Revision::GetFullVersion());
+ chH.PSendSysMessage(GitRevision::GetFullVersion());
TC_LOG_DEBUG("network", "WORLD: Sent server info");
}
diff --git a/src/server/game/World/World.cpp b/src/server/game/World/World.cpp
index a6037a7aafd..b29f39809c6 100644
--- a/src/server/game/World/World.cpp
+++ b/src/server/game/World/World.cpp
@@ -51,7 +51,7 @@
#include "OutdoorPvPMgr.h"
#include "Player.h"
#include "PoolMgr.h"
-#include "Revision.h"
+#include "GitRevision.h"
#include "ScriptMgr.h"
#include "SkillDiscovery.h"
#include "SkillExtraItems.h"
@@ -1789,7 +1789,7 @@ void World::SetInitialWorldSettings()
m_startTime = m_gameTime;
LoginDatabase.PExecute("INSERT INTO uptime (realmid, starttime, uptime, revision) VALUES(%u, %u, 0, '%s')",
- realmID, uint32(m_startTime), Revision::GetFullVersion()); // One-time query
+ realmID, uint32(m_startTime), GitRevision::GetFullVersion()); // One-time query
m_timers[WUPDATE_WEATHERS].SetInterval(1*IN_MILLISECONDS);
m_timers[WUPDATE_AUCTIONS].SetInterval(MINUTE*IN_MILLISECONDS);