diff options
| author | DDuarte <dnpd.dd@gmail.com> | 2014-10-11 20:40:09 +0100 |
|---|---|---|
| committer | DDuarte <dnpd.dd@gmail.com> | 2014-10-11 20:40:48 +0100 |
| commit | 103fd9cb6363dab26ee22e102facde1182fbf37e (patch) | |
| tree | e9425811e5fa5a7cb83d11a0b0e97b4196b79d09 /src/server/game | |
| parent | d02f4375134c54dff0199698cdc44f01848baf45 (diff) | |
Scripts/GO: Remove go_field_repair_bot_74A
Replaced by SAI in c05a4189e29f52e648103f07859f8b3bcf8e
Diffstat (limited to 'src/server/game')
| -rw-r--r-- | src/server/game/Movement/MovementGenerators/RandomMovementGenerator.cpp | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/src/server/game/Movement/MovementGenerators/RandomMovementGenerator.cpp b/src/server/game/Movement/MovementGenerators/RandomMovementGenerator.cpp index 2f40beb9d8d..2e859a7a56f 100644 --- a/src/server/game/Movement/MovementGenerators/RandomMovementGenerator.cpp +++ b/src/server/game/Movement/MovementGenerators/RandomMovementGenerator.cpp @@ -99,10 +99,12 @@ void RandomMovementGenerator<Creature>::_setRandomLocation(Creature* creature) if (is_air_ok) i_nextMoveTime.Reset(0); else + { if (roll_chance_i(50)) i_nextMoveTime.Reset(urand(5000, 10000)); else i_nextMoveTime.Reset(urand(50, 400)); + } creature->AddUnitState(UNIT_STATE_ROAMING_MOVE); |
