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authorShauren <shauren.trinity@gmail.com>2013-06-30 16:31:24 +0200
committerShauren <shauren.trinity@gmail.com>2013-06-30 16:31:24 +0200
commit112bc49c9a22a6998a9829940a72bfb3b4778bb9 (patch)
treed8b1a367d9ebc95275169c0cb3d5ecd3dc14d59c /src/server/game
parentb3bdcc61ee757fd01a3356cd8b1b2f11e2ca712a (diff)
Core/Units: Removed most calls to SendMovementFlagUpdate for creatures
Diffstat (limited to 'src/server/game')
-rwxr-xr-xsrc/server/game/Movement/MovementGenerators/IdleMovementGenerator.cpp4
-rw-r--r--src/server/game/Scripting/MapScripts.cpp6
2 files changed, 4 insertions, 6 deletions
diff --git a/src/server/game/Movement/MovementGenerators/IdleMovementGenerator.cpp b/src/server/game/Movement/MovementGenerators/IdleMovementGenerator.cpp
index ef6afbd6569..3cba9068139 100755
--- a/src/server/game/Movement/MovementGenerators/IdleMovementGenerator.cpp
+++ b/src/server/game/Movement/MovementGenerators/IdleMovementGenerator.cpp
@@ -61,8 +61,8 @@ bool RotateMovementGenerator::Update(Unit* owner, uint32 diff)
angle -= (float)diff * static_cast<float>(M_PI * 2) / m_maxDuration;
while (angle < 0) angle += static_cast<float>(M_PI * 2);
}
- owner->SetOrientation(angle);
- owner->SendMovementFlagUpdate(); // this is a hack. we do not have anything correct to send in the beginning
+
+ owner->SetFacingTo(angle);
if (m_duration > diff)
m_duration -= diff;
diff --git a/src/server/game/Scripting/MapScripts.cpp b/src/server/game/Scripting/MapScripts.cpp
index 81e3eef1111..c37cdf80730 100644
--- a/src/server/game/Scripting/MapScripts.cpp
+++ b/src/server/game/Scripting/MapScripts.cpp
@@ -886,12 +886,10 @@ void Map::ScriptsProcess()
if (!targetUnit)
break;
- sourceUnit->SetInFront(targetUnit);
+ sourceUnit->SetFacingToObject(targetUnit);
}
else
- sourceUnit->SetOrientation(step.script->Orientation.Orientation);
-
- sourceUnit->SendMovementFlagUpdate();
+ sourceUnit->SetFacingTo(step.script->Orientation.Orientation);
}
break;