diff options
| author | Spp <spp@jorge.gr> | 2012-10-16 09:35:15 +0200 |
|---|---|---|
| committer | Spp <spp@jorge.gr> | 2012-10-16 09:35:15 +0200 |
| commit | 14dab1f893e49df4f3d06fd083816101bf3b32f6 (patch) | |
| tree | 1302e408cc177608314fbb6bf566c3d802e06309 /src/server/game | |
| parent | 7cc1b999a6f69056e88ffce04d2f26de292a6e11 (diff) | |
Fix compile without pch
Diffstat (limited to 'src/server/game')
| -rw-r--r-- | src/server/game/Achievements/AchievementMgr.cpp | 3 | ||||
| -rw-r--r-- | src/server/game/Battlefield/Zones/BattlefieldWG.cpp | 2 | ||||
| -rw-r--r-- | src/server/game/Chat/ChatLink.cpp | 2 | ||||
| -rwxr-xr-x | src/server/game/Conditions/ConditionMgr.cpp | 4 | ||||
| -rwxr-xr-x | src/server/game/Conditions/ConditionMgr.h | 1 | ||||
| -rwxr-xr-x | src/server/game/Conditions/DisableMgr.cpp | 2 | ||||
| -rw-r--r-- | src/server/game/Globals/ObjectMgr.cpp | 6 | ||||
| -rw-r--r-- | src/server/game/Guilds/GuildMgr.cpp | 2 | ||||
| -rw-r--r-- | src/server/game/Handlers/AuctionHouseHandler.cpp | 10 | ||||
| -rwxr-xr-x | src/server/game/Handlers/BattleGroundHandler.cpp | 2 | ||||
| -rw-r--r-- | src/server/game/Handlers/ItemHandler.cpp | 4 | ||||
| -rwxr-xr-x | src/server/game/Loot/LootMgr.h | 1 | ||||
| -rw-r--r-- | src/server/game/Maps/PhaseMgr.cpp | 1 | ||||
| -rw-r--r-- | src/server/game/Maps/PhaseMgr.h | 3 | ||||
| -rw-r--r-- | src/server/game/Spells/SpellInfo.cpp | 2 | ||||
| -rwxr-xr-x | src/server/game/Spells/SpellScript.h | 2 | ||||
| -rw-r--r-- | src/server/game/Tools/CharacterDatabaseCleaner.cpp | 3 |
17 files changed, 28 insertions, 22 deletions
diff --git a/src/server/game/Achievements/AchievementMgr.cpp b/src/server/game/Achievements/AchievementMgr.cpp index 0fe66c94534..7830ea3f7f8 100644 --- a/src/server/game/Achievements/AchievementMgr.cpp +++ b/src/server/game/Achievements/AchievementMgr.cpp @@ -1423,7 +1423,6 @@ void AchievementMgr<T>::UpdateAchievementCriteria(AchievementCriteriaTypes type, case ACHIEVEMENT_CRITERIA_TYPE_UNK148: case ACHIEVEMENT_CRITERIA_TYPE_UNK149: case ACHIEVEMENT_CRITERIA_TYPE_UNK150: - case ACHIEVEMENT_CRITERIA_TYPE_TOTAL: break; // Not implemented yet :( } @@ -3356,5 +3355,5 @@ AchievementEntry const* AchievementGlobalMgr::GetAchievement(uint32 achievementI AchievementCriteriaEntry const* AchievementGlobalMgr::GetAchievementCriteria(uint32 criteriaId) const { - return sAchievementCriteriaStore.LookupEntry(criteriaId); + return sAchievementMgr->GetAchievementCriteria(criteriaId); } diff --git a/src/server/game/Battlefield/Zones/BattlefieldWG.cpp b/src/server/game/Battlefield/Zones/BattlefieldWG.cpp index 59dc6761583..4468660006e 100644 --- a/src/server/game/Battlefield/Zones/BattlefieldWG.cpp +++ b/src/server/game/Battlefield/Zones/BattlefieldWG.cpp @@ -427,7 +427,7 @@ void BattlefieldWG::OnBattleEnd(bool endByTimer) // ******************************************************* void BattlefieldWG::DoCompleteOrIncrementAchievement(uint32 achievement, Player* player, uint8 /*incrementNumber*/) { - AchievementEntry const* achievementEntry = sAchievementStore.LookupEntry(achievement); + AchievementEntry const* achievementEntry = sAchievementMgr->GetAchievement(achievement); if (!achievementEntry) return; diff --git a/src/server/game/Chat/ChatLink.cpp b/src/server/game/Chat/ChatLink.cpp index 6860426c3eb..7d5078a751e 100644 --- a/src/server/game/Chat/ChatLink.cpp +++ b/src/server/game/Chat/ChatLink.cpp @@ -335,7 +335,7 @@ bool AchievementChatLink::Initialize(std::istringstream& iss) return false; } // Validate achievement - _achievement = sAchievementStore.LookupEntry(achievementId); + _achievement = sAchievementMgr->GetAchievement(achievementId); if (!_achievement) { sLog->outDebug(LOG_FILTER_CHATSYS, "ChatHandler::isValidChatMessage('%s'): got invalid achivement id %u in |achievement command", iss.str().c_str(), achievementId); diff --git a/src/server/game/Conditions/ConditionMgr.cpp b/src/server/game/Conditions/ConditionMgr.cpp index 406fb7cb753..b7eea9f0b7e 100755 --- a/src/server/game/Conditions/ConditionMgr.cpp +++ b/src/server/game/Conditions/ConditionMgr.cpp @@ -698,7 +698,7 @@ ConditionList ConditionMgr::GetConditionsForPhaseDefinition(uint32 zone, uint32 if (i != (*itr).second.end()) { cond = (*i).second; - sLog->outDebug(LOG_FILTER_CONDITIONSYS, "GetConditionsForPhaseDefinition: found conditions for zone %u entry %u spell %u", zone, entry); + sLog->outDebug(LOG_FILTER_CONDITIONSYS, "GetConditionsForPhaseDefinition: found conditions for zone %u entry %u", zone, entry); } } @@ -1595,7 +1595,7 @@ bool ConditionMgr::isConditionTypeValid(Condition* cond) } case CONDITION_ACHIEVEMENT: { - AchievementEntry const* achievement = sAchievementStore.LookupEntry(cond->ConditionValue1); + AchievementEntry const* achievement = sAchievementMgr->GetAchievement(cond->ConditionValue1); if (!achievement) { sLog->outError(LOG_FILTER_SQL, "Achivement condition has non existing achivement id (%u), skipped", cond->ConditionValue1); diff --git a/src/server/game/Conditions/ConditionMgr.h b/src/server/game/Conditions/ConditionMgr.h index fe7f6a18af8..9d14bde1586 100755 --- a/src/server/game/Conditions/ConditionMgr.h +++ b/src/server/game/Conditions/ConditionMgr.h @@ -19,7 +19,6 @@ #ifndef TRINITY_CONDITIONMGR_H #define TRINITY_CONDITIONMGR_H -#include "LootMgr.h" #include <ace/Singleton.h> class Player; diff --git a/src/server/game/Conditions/DisableMgr.cpp b/src/server/game/Conditions/DisableMgr.cpp index 9b065729b88..cf5b7bd53a2 100755 --- a/src/server/game/Conditions/DisableMgr.cpp +++ b/src/server/game/Conditions/DisableMgr.cpp @@ -171,7 +171,7 @@ void LoadDisables() sLog->outError(LOG_FILTER_SQL, "Disable flags specified for outdoor PvP %u, useless data.", entry); break; case DISABLE_TYPE_ACHIEVEMENT_CRITERIA: - if (!sAchievementCriteriaStore.LookupEntry(entry)) + if (!sAchievementMgr->GetAchievementCriteria(entry)) { sLog->outError(LOG_FILTER_SQL, "Achievement Criteria entry %u from `disables` doesn't exist in dbc, skipped.", entry); continue; diff --git a/src/server/game/Globals/ObjectMgr.cpp b/src/server/game/Globals/ObjectMgr.cpp index dd2afa44a07..d62a4c9b9fb 100644 --- a/src/server/game/Globals/ObjectMgr.cpp +++ b/src/server/game/Globals/ObjectMgr.cpp @@ -5920,7 +5920,7 @@ void ObjectMgr::LoadAccessRequirements() if (ar.achievement) { - if (!sAchievementStore.LookupEntry(ar.achievement)) + if (!sAchievementMgr->GetAchievement(ar.achievement)) { sLog->outError(LOG_FILTER_SQL, "Required Achievement %u not exist for map %u difficulty %u, remove quest done requirement.", ar.achievement, mapid, difficulty); ar.achievement = 0; @@ -8487,9 +8487,9 @@ void ObjectMgr::LoadFactionChangeAchievements() uint32 alliance = fields[0].GetUInt32(); uint32 horde = fields[1].GetUInt32(); - if (!sAchievementStore.LookupEntry(alliance)) + if (!sAchievementMgr->GetAchievement(alliance)) sLog->outError(LOG_FILTER_SQL, "Achievement %u referenced in `player_factionchange_achievement` does not exist, pair skipped!", alliance); - else if (!sAchievementStore.LookupEntry(horde)) + else if (!sAchievementMgr->GetAchievement(horde)) sLog->outError(LOG_FILTER_SQL, "Achievement %u referenced in `player_factionchange_achievement` does not exist, pair skipped!", horde); else FactionChange_Achievements[alliance] = horde; diff --git a/src/server/game/Guilds/GuildMgr.cpp b/src/server/game/Guilds/GuildMgr.cpp index 8eef6b2ade3..0f421c7c432 100644 --- a/src/server/game/Guilds/GuildMgr.cpp +++ b/src/server/game/Guilds/GuildMgr.cpp @@ -547,7 +547,7 @@ void GuildMgr::LoadGuildRewards() continue; } - if (reward.AchievementId != 0 && (!sAchievementStore.LookupEntry(reward.AchievementId))) + if (reward.AchievementId != 0 && (!sAchievementMgr->GetAchievement(reward.AchievementId))) { sLog->outError(LOG_FILTER_SERVER_LOADING, "Guild rewards constains not existing achievement entry %u", reward.AchievementId); continue; diff --git a/src/server/game/Handlers/AuctionHouseHandler.cpp b/src/server/game/Handlers/AuctionHouseHandler.cpp index 3e2d0e1310a..53cf3fe7caf 100644 --- a/src/server/game/Handlers/AuctionHouseHandler.cpp +++ b/src/server/game/Handlers/AuctionHouseHandler.cpp @@ -286,7 +286,10 @@ void WorldSession::HandleAuctionSellItem(WorldPacket & recvData) AH->deposit = deposit; AH->auctionHouseEntry = auctionHouseEntry; - sLog->outInfo(LOG_FILTER_NETWORKIO, "CMSG_AUCTION_SELL_ITEM: Player %s (guid %d) is selling item %s entry %u (guid %d) to auctioneer %u with count %u with initial bid %u with buyout %u and with time %u (in sec) in auctionhouse %u", _player->GetName(), _player->GetGUIDLow(), item->GetTemplate()->Name1.c_str(), item->GetEntry(), item->GetGUIDLow(), AH->auctioneer, item->GetCount(), bid, buyout, auctionTime, AH->GetHouseId()); + sLog->outInfo(LOG_FILTER_NETWORKIO, "CMSG_AUCTION_SELL_ITEM: Player %s (guid %d) is selling item %s entry %u (guid %d) " + "to auctioneer %u with count %u with initial bid " UI64FMTD " with buyout " UI64FMTD " and with time %u (in sec) in auctionhouse %u", + _player->GetName(), _player->GetGUIDLow(), item->GetTemplate()->Name1.c_str(), item->GetEntry(), item->GetGUIDLow(), + AH->auctioneer, item->GetCount(), bid, buyout, auctionTime, AH->GetHouseId()); sAuctionMgr->AddAItem(item); auctionHouse->AddAuction(AH); @@ -332,7 +335,10 @@ void WorldSession::HandleAuctionSellItem(WorldPacket & recvData) AH->deposit = deposit; AH->auctionHouseEntry = auctionHouseEntry; - sLog->outInfo(LOG_FILTER_NETWORKIO, "CMSG_AUCTION_SELL_ITEM: Player %s (guid %d) is selling item %s entry %u (guid %d) to auctioneer %u with count %u with initial bid %u with buyout %u and with time %u (in sec) in auctionhouse %u", _player->GetName(), _player->GetGUIDLow(), newItem->GetTemplate()->Name1.c_str(), newItem->GetEntry(), newItem->GetGUIDLow(), AH->auctioneer, newItem->GetCount(), bid, buyout, auctionTime, AH->GetHouseId()); + sLog->outInfo(LOG_FILTER_NETWORKIO, "CMSG_AUCTION_SELL_ITEM: Player %s (guid %d) is selling item %s entry %u (guid %d) to " + "auctioneer %u with count %u with initial bid " UI64FMTD " with buyout " UI64FMTD " and with time %u (in sec) in auctionhouse %u", + _player->GetName(), _player->GetGUIDLow(), newItem->GetTemplate()->Name1.c_str(), newItem->GetEntry(), + newItem->GetGUIDLow(), AH->auctioneer, newItem->GetCount(), bid, buyout, auctionTime, AH->GetHouseId()); sAuctionMgr->AddAItem(newItem); auctionHouse->AddAuction(AH); diff --git a/src/server/game/Handlers/BattleGroundHandler.cpp b/src/server/game/Handlers/BattleGroundHandler.cpp index 17d65264e9e..62ab55f70f8 100755 --- a/src/server/game/Handlers/BattleGroundHandler.cpp +++ b/src/server/game/Handlers/BattleGroundHandler.cpp @@ -571,7 +571,7 @@ void WorldSession::HandleBattleFieldPortOpcode(WorldPacket &recvData) } } -void WorldSession::HandleBattlefieldLeaveOpcode(WorldPacket& recvData) +void WorldSession::HandleBattlefieldLeaveOpcode(WorldPacket& /*recvData*/) { sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Recvd CMSG_BATTLEFIELD_LEAVE Message"); diff --git a/src/server/game/Handlers/ItemHandler.cpp b/src/server/game/Handlers/ItemHandler.cpp index 69d9d24db8c..3d7de576c6c 100644 --- a/src/server/game/Handlers/ItemHandler.cpp +++ b/src/server/game/Handlers/ItemHandler.cpp @@ -1476,7 +1476,7 @@ void WorldSession::HandleTransmogrifyItems(WorldPacket& recvData) // Read data uint32 count = recvData.ReadBits(22); - if (count < EQUIPMENT_SLOT_START || count >= EQUIPMENT_SLOT_END) + if (count >= EQUIPMENT_SLOT_END) { sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: HandleTransmogrifyItems - Player (GUID: %u, name: %s) sent a wrong count (%u) when transmogrifying items.", player->GetGUIDLow(), player->GetName(), count); recvData.rfinish(); @@ -1548,7 +1548,7 @@ void WorldSession::HandleTransmogrifyItems(WorldPacket& recvData) for (uint8 i = 0; i < count; ++i) { // slot of the transmogrified item - if (slots[i] < EQUIPMENT_SLOT_START || slots[i] >= EQUIPMENT_SLOT_END) + if (slots[i] >= EQUIPMENT_SLOT_END) { sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: HandleTransmogrifyItems - Player (GUID: %u, name: %s) tried to transmogrify an item (lowguid: %u) with a wrong slot (%u) when transmogrifying items.", player->GetGUIDLow(), player->GetName(), GUID_LOPART(itemGuids[i]), slots[i]); return; diff --git a/src/server/game/Loot/LootMgr.h b/src/server/game/Loot/LootMgr.h index 45fc5c7983c..72243cd98f6 100755 --- a/src/server/game/Loot/LootMgr.h +++ b/src/server/game/Loot/LootMgr.h @@ -99,7 +99,6 @@ enum LootSlotType class Player; class LootStore; -class ConditionMgr; struct LootStoreItem { diff --git a/src/server/game/Maps/PhaseMgr.cpp b/src/server/game/Maps/PhaseMgr.cpp index 63bdff2d094..5e0989c1cad 100644 --- a/src/server/game/Maps/PhaseMgr.cpp +++ b/src/server/game/Maps/PhaseMgr.cpp @@ -17,6 +17,7 @@ #include "PhaseMgr.h" #include "Chat.h" +#include "ObjectMgr.h" ////////////////////////////////////////////////////////////////// // Updating diff --git a/src/server/game/Maps/PhaseMgr.h b/src/server/game/Maps/PhaseMgr.h index accb0cd3ea8..2fdf8eb5e7f 100644 --- a/src/server/game/Maps/PhaseMgr.h +++ b/src/server/game/Maps/PhaseMgr.h @@ -21,6 +21,7 @@ #include "SharedDefines.h" #include "SpellAuras.h" #include "SpellAuraEffects.h" +#include "ConditionMgr.h" class ObjectMgr; class Player; @@ -85,7 +86,7 @@ typedef UNORDERED_MAP<uint32 /*spellId*/, PhaseInfo> PhaseInfoContainer; struct PhaseData { - PhaseData(Player* _player) : player(_player), _PhasemaskThroughDefinitions(0), _PhasemaskThroughAuras(0), _CustomPhasemask(0) {} + PhaseData(Player* _player) : _PhasemaskThroughDefinitions(0), _PhasemaskThroughAuras(0), _CustomPhasemask(0), player(_player) {} uint32 _PhasemaskThroughDefinitions; uint32 _PhasemaskThroughAuras; diff --git a/src/server/game/Spells/SpellInfo.cpp b/src/server/game/Spells/SpellInfo.cpp index 3dc095a8611..f99321a0396 100644 --- a/src/server/game/Spells/SpellInfo.cpp +++ b/src/server/game/Spells/SpellInfo.cpp @@ -317,7 +317,7 @@ SpellImplicitTargetInfo::StaticData SpellImplicitTargetInfo::_data[TOTAL_SPELL_ {TARGET_OBJECT_TYPE_DEST, TARGET_REFERENCE_TYPE_NONE, TARGET_SELECT_CATEGORY_NYI, TARGET_CHECK_DEFAULT, TARGET_DIR_NONE}, // 110 TARGET_DEST_UNK_110 }; -SpellEffectInfo::SpellEffectInfo(SpellEntry const* spellEntry, SpellInfo const* spellInfo, uint8 effIndex, SpellEffectEntry const* _effect) +SpellEffectInfo::SpellEffectInfo(SpellEntry const* /*spellEntry*/, SpellInfo const* spellInfo, uint8 effIndex, SpellEffectEntry const* _effect) { SpellScalingEntry const* scaling = spellInfo->GetSpellScaling(); diff --git a/src/server/game/Spells/SpellScript.h b/src/server/game/Spells/SpellScript.h index c8126f8aaf3..b1a2097a8f9 100755 --- a/src/server/game/Spells/SpellScript.h +++ b/src/server/game/Spells/SpellScript.h @@ -586,7 +586,7 @@ class AuraScript : public _SpellScript uint8 _currentScriptState; bool _defaultActionPrevented; ScriptStateStore(uint8 currentScriptState, AuraApplication const* auraApplication, bool defaultActionPrevented) - : _currentScriptState(currentScriptState), _auraApplication(auraApplication), _defaultActionPrevented(defaultActionPrevented) + : _auraApplication(auraApplication), _currentScriptState(currentScriptState), _defaultActionPrevented(defaultActionPrevented) {} }; typedef std::stack<ScriptStateStore> ScriptStateStack; diff --git a/src/server/game/Tools/CharacterDatabaseCleaner.cpp b/src/server/game/Tools/CharacterDatabaseCleaner.cpp index f87b81c8be8..8c86b80e827 100644 --- a/src/server/game/Tools/CharacterDatabaseCleaner.cpp +++ b/src/server/game/Tools/CharacterDatabaseCleaner.cpp @@ -22,6 +22,7 @@ #include "Database/DatabaseEnv.h" #include "SpellMgr.h" #include "DBCStores.h" +#include "AchievementMgr.h" void CharacterDatabaseCleaner::CleanDatabase() { @@ -108,7 +109,7 @@ void CharacterDatabaseCleaner::CheckUnique(const char* column, const char* table bool CharacterDatabaseCleaner::AchievementProgressCheck(uint32 criteria) { - return sAchievementCriteriaStore.LookupEntry(criteria); + return sAchievementMgr->GetAchievementCriteria(criteria); } void CharacterDatabaseCleaner::CleanCharacterAchievementProgress() |
