diff options
| author | Vincent-Michael <Vincent_Michael@gmx.de> | 2014-06-07 23:56:13 +0200 |
|---|---|---|
| committer | Vincent-Michael <Vincent_Michael@gmx.de> | 2014-06-07 23:58:08 +0200 |
| commit | 1d39db16b9e5250033eda16da3dabbb61d61e83a (patch) | |
| tree | 8743d08e9ddcf800c904bccb2e8dd5ab2e80b1a6 /src/server/game | |
| parent | 5fee5b012566191bfd0c27d3fcfc64aad6d657cb (diff) | |
Core/Misc: Kill Whitespace ...
Diffstat (limited to 'src/server/game')
| -rw-r--r-- | src/server/game/Entities/Player/Player.cpp | 2 | ||||
| -rw-r--r-- | src/server/game/Entities/Player/Player.h | 4 | ||||
| -rw-r--r-- | src/server/game/Entities/Unit/Unit.cpp | 2 | ||||
| -rw-r--r-- | src/server/game/Handlers/MiscHandler.cpp | 2 | ||||
| -rw-r--r-- | src/server/game/Server/WorldSession.cpp | 2 | ||||
| -rw-r--r-- | src/server/game/Spells/SpellMgr.cpp | 12 |
6 files changed, 12 insertions, 12 deletions
diff --git a/src/server/game/Entities/Player/Player.cpp b/src/server/game/Entities/Player/Player.cpp index f1adae8f337..b73a542a92b 100644 --- a/src/server/game/Entities/Player/Player.cpp +++ b/src/server/game/Entities/Player/Player.cpp @@ -689,7 +689,7 @@ Player::Player(WorldSession* session): Unit(true) m_areaUpdateId = 0; m_team = 0; - + m_needsZoneUpdate = false; m_nextSave = sWorld->getIntConfig(CONFIG_INTERVAL_SAVE); diff --git a/src/server/game/Entities/Player/Player.h b/src/server/game/Entities/Player/Player.h index 94175834969..aeac9db98aa 100644 --- a/src/server/game/Entities/Player/Player.h +++ b/src/server/game/Entities/Player/Player.h @@ -1676,7 +1676,7 @@ class Player : public Unit, public GridObject<Player> void UpdateZone(uint32 newZone, uint32 newArea); void UpdateArea(uint32 newArea); void SetNeedsZoneUpdate(bool needsUpdate) { m_needsZoneUpdate = needsUpdate; } - + void UpdateZoneDependentAuras(uint32 zone_id); // zones void UpdateAreaDependentAuras(uint32 area_id); // subzones @@ -2564,7 +2564,7 @@ class Player : public Unit, public GridObject<Player> bool IsAlwaysDetectableFor(WorldObject const* seer) const; uint8 m_grantableLevels; - + bool m_needsZoneUpdate; private: diff --git a/src/server/game/Entities/Unit/Unit.cpp b/src/server/game/Entities/Unit/Unit.cpp index 7721aec151b..5f05cf65739 100644 --- a/src/server/game/Entities/Unit/Unit.cpp +++ b/src/server/game/Entities/Unit/Unit.cpp @@ -10260,7 +10260,7 @@ uint32 Unit::SpellDamageBonusTaken(Unit* caster, SpellInfo const* spellProto, ui int32 TakenTotal = 0; float TakenTotalMod = 1.0f; float TakenTotalCasterMod = 0.0f; - + // Mod damage from spell mechanic if (uint32 mechanicMask = spellProto->GetAllEffectsMechanicMask()) { diff --git a/src/server/game/Handlers/MiscHandler.cpp b/src/server/game/Handlers/MiscHandler.cpp index 11fa89d9d6b..c4ff2581e75 100644 --- a/src/server/game/Handlers/MiscHandler.cpp +++ b/src/server/game/Handlers/MiscHandler.cpp @@ -502,7 +502,7 @@ void WorldSession::HandleZoneUpdateOpcode(WorldPacket& recvData) // use server side data, but only after update the player position. See Player::UpdatePosition(). GetPlayer()->SetNeedsZoneUpdate(true); - + //GetPlayer()->SendInitWorldStates(true, newZone); } diff --git a/src/server/game/Server/WorldSession.cpp b/src/server/game/Server/WorldSession.cpp index a0ff8b98e43..f8df683d90c 100644 --- a/src/server/game/Server/WorldSession.cpp +++ b/src/server/game/Server/WorldSession.cpp @@ -1264,7 +1264,7 @@ bool WorldSession::DosProtection::EvaluateOpcode(WorldPacket& p, time_t time) co Session->GetAccountId(), Session->GetRemoteAddress().c_str(), Session->GetLatency(), Session->GetPlayerName().c_str(), opcodeTable[p.GetOpcode()].name, p.GetOpcode(), packetCounter.amountCounter); } - + // Then check if player is sending packets not allowed if (!IsOpcodeAllowed(p.GetOpcode())) { diff --git a/src/server/game/Spells/SpellMgr.cpp b/src/server/game/Spells/SpellMgr.cpp index 9eadd178eb3..b94d0def3dd 100644 --- a/src/server/game/Spells/SpellMgr.cpp +++ b/src/server/game/Spells/SpellMgr.cpp @@ -784,14 +784,14 @@ bool SpellMgr::IsSpellProcEventCanTriggeredBy(SpellInfo const* spellProto, Spell bool hasFamilyMask = false; - /** - + /** + * @brief Check auras procced by periodics *Only damaging Dots can proc auras with PROC_FLAG_TAKEN_DAMAGE *Only Dots can proc if ONLY has PROC_FLAG_DONE_PERIODIC or PROC_FLAG_TAKEN_PERIODIC. - + *Hots can proc if ONLY has PROC_FLAG_DONE_PERIODIC and spellfamily != 0 *Only Dots can proc auras with PROC_FLAG_DONE_SPELL_MAGIC_DMG_CLASS_NEG or PROC_FLAG_DONE_SPELL_NONE_DMG_CLASS_NEG @@ -806,7 +806,7 @@ bool SpellMgr::IsSpellProcEventCanTriggeredBy(SpellInfo const* spellProto, Spell * @param procFlags proc_flags of spellProc * @param procExtra proc_EX of procSpell * @param EventProcFlag proc_flags of aura to be procced - * @param spellProto SpellInfo of aura to be procced + * @param spellProto SpellInfo of aura to be procced */ @@ -815,7 +815,7 @@ bool SpellMgr::IsSpellProcEventCanTriggeredBy(SpellInfo const* spellProto, Spell return true; if (procFlags & PROC_FLAG_DONE_PERIODIC && EventProcFlag & PROC_FLAG_DONE_PERIODIC) - { + { if (procExtra & PROC_EX_INTERNAL_HOT) { if (EventProcFlag == PROC_FLAG_DONE_PERIODIC) @@ -835,7 +835,7 @@ bool SpellMgr::IsSpellProcEventCanTriggeredBy(SpellInfo const* spellProto, Spell } if (procFlags & PROC_FLAG_TAKEN_PERIODIC && EventProcFlag & PROC_FLAG_TAKEN_PERIODIC) - { + { if (procExtra & PROC_EX_INTERNAL_HOT) { /// No aura that only has PROC_FLAG_TAKEN_PERIODIC can proc from a HOT. |
