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authorVincent-Michael <Vincent_Michael@gmx.de>2014-06-07 23:56:13 +0200
committerVincent-Michael <Vincent_Michael@gmx.de>2014-06-07 23:58:08 +0200
commit1d39db16b9e5250033eda16da3dabbb61d61e83a (patch)
tree8743d08e9ddcf800c904bccb2e8dd5ab2e80b1a6 /src/server/game
parent5fee5b012566191bfd0c27d3fcfc64aad6d657cb (diff)
Core/Misc: Kill Whitespace ...
Diffstat (limited to 'src/server/game')
-rw-r--r--src/server/game/Entities/Player/Player.cpp2
-rw-r--r--src/server/game/Entities/Player/Player.h4
-rw-r--r--src/server/game/Entities/Unit/Unit.cpp2
-rw-r--r--src/server/game/Handlers/MiscHandler.cpp2
-rw-r--r--src/server/game/Server/WorldSession.cpp2
-rw-r--r--src/server/game/Spells/SpellMgr.cpp12
6 files changed, 12 insertions, 12 deletions
diff --git a/src/server/game/Entities/Player/Player.cpp b/src/server/game/Entities/Player/Player.cpp
index f1adae8f337..b73a542a92b 100644
--- a/src/server/game/Entities/Player/Player.cpp
+++ b/src/server/game/Entities/Player/Player.cpp
@@ -689,7 +689,7 @@ Player::Player(WorldSession* session): Unit(true)
m_areaUpdateId = 0;
m_team = 0;
-
+
m_needsZoneUpdate = false;
m_nextSave = sWorld->getIntConfig(CONFIG_INTERVAL_SAVE);
diff --git a/src/server/game/Entities/Player/Player.h b/src/server/game/Entities/Player/Player.h
index 94175834969..aeac9db98aa 100644
--- a/src/server/game/Entities/Player/Player.h
+++ b/src/server/game/Entities/Player/Player.h
@@ -1676,7 +1676,7 @@ class Player : public Unit, public GridObject<Player>
void UpdateZone(uint32 newZone, uint32 newArea);
void UpdateArea(uint32 newArea);
void SetNeedsZoneUpdate(bool needsUpdate) { m_needsZoneUpdate = needsUpdate; }
-
+
void UpdateZoneDependentAuras(uint32 zone_id); // zones
void UpdateAreaDependentAuras(uint32 area_id); // subzones
@@ -2564,7 +2564,7 @@ class Player : public Unit, public GridObject<Player>
bool IsAlwaysDetectableFor(WorldObject const* seer) const;
uint8 m_grantableLevels;
-
+
bool m_needsZoneUpdate;
private:
diff --git a/src/server/game/Entities/Unit/Unit.cpp b/src/server/game/Entities/Unit/Unit.cpp
index 7721aec151b..5f05cf65739 100644
--- a/src/server/game/Entities/Unit/Unit.cpp
+++ b/src/server/game/Entities/Unit/Unit.cpp
@@ -10260,7 +10260,7 @@ uint32 Unit::SpellDamageBonusTaken(Unit* caster, SpellInfo const* spellProto, ui
int32 TakenTotal = 0;
float TakenTotalMod = 1.0f;
float TakenTotalCasterMod = 0.0f;
-
+
// Mod damage from spell mechanic
if (uint32 mechanicMask = spellProto->GetAllEffectsMechanicMask())
{
diff --git a/src/server/game/Handlers/MiscHandler.cpp b/src/server/game/Handlers/MiscHandler.cpp
index 11fa89d9d6b..c4ff2581e75 100644
--- a/src/server/game/Handlers/MiscHandler.cpp
+++ b/src/server/game/Handlers/MiscHandler.cpp
@@ -502,7 +502,7 @@ void WorldSession::HandleZoneUpdateOpcode(WorldPacket& recvData)
// use server side data, but only after update the player position. See Player::UpdatePosition().
GetPlayer()->SetNeedsZoneUpdate(true);
-
+
//GetPlayer()->SendInitWorldStates(true, newZone);
}
diff --git a/src/server/game/Server/WorldSession.cpp b/src/server/game/Server/WorldSession.cpp
index a0ff8b98e43..f8df683d90c 100644
--- a/src/server/game/Server/WorldSession.cpp
+++ b/src/server/game/Server/WorldSession.cpp
@@ -1264,7 +1264,7 @@ bool WorldSession::DosProtection::EvaluateOpcode(WorldPacket& p, time_t time) co
Session->GetAccountId(), Session->GetRemoteAddress().c_str(), Session->GetLatency(), Session->GetPlayerName().c_str(),
opcodeTable[p.GetOpcode()].name, p.GetOpcode(), packetCounter.amountCounter);
}
-
+
// Then check if player is sending packets not allowed
if (!IsOpcodeAllowed(p.GetOpcode()))
{
diff --git a/src/server/game/Spells/SpellMgr.cpp b/src/server/game/Spells/SpellMgr.cpp
index 9eadd178eb3..b94d0def3dd 100644
--- a/src/server/game/Spells/SpellMgr.cpp
+++ b/src/server/game/Spells/SpellMgr.cpp
@@ -784,14 +784,14 @@ bool SpellMgr::IsSpellProcEventCanTriggeredBy(SpellInfo const* spellProto, Spell
bool hasFamilyMask = false;
- /**
-
+ /**
+
* @brief Check auras procced by periodics
*Only damaging Dots can proc auras with PROC_FLAG_TAKEN_DAMAGE
*Only Dots can proc if ONLY has PROC_FLAG_DONE_PERIODIC or PROC_FLAG_TAKEN_PERIODIC.
-
+
*Hots can proc if ONLY has PROC_FLAG_DONE_PERIODIC and spellfamily != 0
*Only Dots can proc auras with PROC_FLAG_DONE_SPELL_MAGIC_DMG_CLASS_NEG or PROC_FLAG_DONE_SPELL_NONE_DMG_CLASS_NEG
@@ -806,7 +806,7 @@ bool SpellMgr::IsSpellProcEventCanTriggeredBy(SpellInfo const* spellProto, Spell
* @param procFlags proc_flags of spellProc
* @param procExtra proc_EX of procSpell
* @param EventProcFlag proc_flags of aura to be procced
- * @param spellProto SpellInfo of aura to be procced
+ * @param spellProto SpellInfo of aura to be procced
*/
@@ -815,7 +815,7 @@ bool SpellMgr::IsSpellProcEventCanTriggeredBy(SpellInfo const* spellProto, Spell
return true;
if (procFlags & PROC_FLAG_DONE_PERIODIC && EventProcFlag & PROC_FLAG_DONE_PERIODIC)
- {
+ {
if (procExtra & PROC_EX_INTERNAL_HOT)
{
if (EventProcFlag == PROC_FLAG_DONE_PERIODIC)
@@ -835,7 +835,7 @@ bool SpellMgr::IsSpellProcEventCanTriggeredBy(SpellInfo const* spellProto, Spell
}
if (procFlags & PROC_FLAG_TAKEN_PERIODIC && EventProcFlag & PROC_FLAG_TAKEN_PERIODIC)
- {
+ {
if (procExtra & PROC_EX_INTERNAL_HOT)
{
/// No aura that only has PROC_FLAG_TAKEN_PERIODIC can proc from a HOT.