diff options
| author | Azazel <azazel.kon@gmail.com> | 2011-02-24 23:39:45 +0600 |
|---|---|---|
| committer | Azazel <azazel.kon@gmail.com> | 2011-02-25 00:44:33 +0600 |
| commit | 20ab3e4bdace5da533005532b67fa53bdf70aa03 (patch) | |
| tree | b6cc1bd7a4d64fe726ba75c09ecf92fa3cffe7f6 /src/server/game | |
| parent | 3e046f9bc4a1b9a14025d1569e51dd11907b41fb (diff) | |
CharDB Schema/Cleanup: cleanup account_data and character_account_data tables:
* rename column account to accountId;
* introduce prepared statements for both tables.
Diffstat (limited to 'src/server/game')
| -rwxr-xr-x | src/server/game/Accounts/AccountMgr.cpp | 4 | ||||
| -rwxr-xr-x | src/server/game/Entities/Player/Player.cpp | 4 | ||||
| -rwxr-xr-x | src/server/game/Server/Protocol/Handlers/CharacterHandler.cpp | 2 | ||||
| -rwxr-xr-x | src/server/game/Server/WorldSession.cpp | 31 | ||||
| -rwxr-xr-x | src/server/game/Server/WorldSession.h | 3 |
5 files changed, 25 insertions, 19 deletions
diff --git a/src/server/game/Accounts/AccountMgr.cpp b/src/server/game/Accounts/AccountMgr.cpp index 3c0072b54fa..aa8658d1d65 100755 --- a/src/server/game/Accounts/AccountMgr.cpp +++ b/src/server/game/Accounts/AccountMgr.cpp @@ -75,7 +75,9 @@ AccountOpResult AccountMgr::DeleteAccount(uint32 accid) // table realm specific but common for all characters of account for realm CharacterDatabase.PExecute("DELETE FROM character_tutorial WHERE account = '%u'",accid); - CharacterDatabase.PExecute("DELETE FROM account_data WHERE account = '%u'",accid); + PreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_DEL_ACCOUNT_DATA); + stmt->setUInt32(0, accid); + CharacterDatabase.Execute(stmt); SQLTransaction trans = LoginDatabase.BeginTransaction(); diff --git a/src/server/game/Entities/Player/Player.cpp b/src/server/game/Entities/Player/Player.cpp index 1179eef26e6..9a850fd389e 100755 --- a/src/server/game/Entities/Player/Player.cpp +++ b/src/server/game/Entities/Player/Player.cpp @@ -4630,7 +4630,9 @@ void Player::DeleteFromDB(uint64 playerguid, uint32 accountId, bool updateRealmC } trans->PAppend("DELETE FROM characters WHERE guid = '%u'",guid); - trans->PAppend("DELETE FROM character_account_data WHERE guid = '%u'",guid); + PreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_DEL_PLAYER_ACCOUNT_DATA); + stmt->setUInt32(0, guid); + trans->Append(stmt); trans->PAppend("DELETE FROM character_declinedname WHERE guid = '%u'",guid); trans->PAppend("DELETE FROM character_action WHERE guid = '%u'",guid); trans->PAppend("DELETE FROM character_aura WHERE guid = '%u'",guid); diff --git a/src/server/game/Server/Protocol/Handlers/CharacterHandler.cpp b/src/server/game/Server/Protocol/Handlers/CharacterHandler.cpp index 9327906190d..904453dc978 100755 --- a/src/server/game/Server/Protocol/Handlers/CharacterHandler.cpp +++ b/src/server/game/Server/Protocol/Handlers/CharacterHandler.cpp @@ -166,7 +166,7 @@ bool LoginQueryHolder::Initialize() stmt->setUInt32(0, lowGuid); res &= SetPreparedQuery(PLAYER_LOGIN_QUERY_LOADTALENTS, stmt); - stmt = CharacterDatabase.GetPreparedStatement(CHAR_LOAD_PLAYER_ACCOUNTDATA); + stmt = CharacterDatabase.GetPreparedStatement(CHAR_LOAD_PLAYER_ACCOUNT_DATA); stmt->setUInt32(0, lowGuid); res &= SetPreparedQuery(PLAYER_LOGIN_QUERY_LOADACCOUNTDATA, stmt); diff --git a/src/server/game/Server/WorldSession.cpp b/src/server/game/Server/WorldSession.cpp index e0412272688..7b9a530bfed 100755 --- a/src/server/game/Server/WorldSession.cpp +++ b/src/server/game/Server/WorldSession.cpp @@ -596,7 +596,7 @@ void WorldSession::SendAuthWaitQue(uint32 position) void WorldSession::LoadGlobalAccountData() { - PreparedStatement *stmt = CharacterDatabase.GetPreparedStatement(CHAR_LOAD_ACCOUNT_DATA); + PreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_LOAD_ACCOUNT_DATA); stmt->setUInt32(0, GetAccountId()); LoadAccountData(CharacterDatabase.Query(stmt), GLOBAL_CACHE_MASK); } @@ -632,17 +632,14 @@ void WorldSession::LoadAccountData(PreparedQueryResult result, uint32 mask) while (result->NextRow()); } -void WorldSession::SetAccountData(AccountDataType type, time_t time_, std::string data) +void WorldSession::SetAccountData(AccountDataType type, time_t tm, std::string data) { + uint32 id = 0; + uint32 index = 0; if ((1 << type) & GLOBAL_CACHE_MASK) { - uint32 acc = GetAccountId(); - - SQLTransaction trans = CharacterDatabase.BeginTransaction(); - trans->PAppend("DELETE FROM account_data WHERE account='%u' AND type='%u'", acc, type); - CharacterDatabase.escape_string(data); - trans->PAppend("INSERT INTO account_data VALUES ('%u','%u','%u','%s')", acc, type, (uint32)time_, data.c_str()); - CharacterDatabase.CommitTransaction(trans); + id = GetAccountId(); + index = CHAR_SET_ACCOUNT_DATA; } else { @@ -650,14 +647,18 @@ void WorldSession::SetAccountData(AccountDataType type, time_t time_, std::strin if (!m_GUIDLow) return; - SQLTransaction trans = CharacterDatabase.BeginTransaction(); - trans->PAppend("DELETE FROM character_account_data WHERE guid='%u' AND type='%u'", m_GUIDLow, type); - CharacterDatabase.escape_string(data); - trans->PAppend("INSERT INTO character_account_data VALUES ('%u','%u','%u','%s')", m_GUIDLow, type, (uint32)time_, data.c_str()); - CharacterDatabase.CommitTransaction(trans); + id = m_GUIDLow; + index = CHAR_SET_PLAYER_ACCOUNT_DATA; } - m_accountData[type].Time = time_; + PreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(index); + stmt->setUInt32(0, id); + stmt->setUInt8 (1, type); + stmt->setUInt32(2, uint32(tm)); + stmt->setString(3, data); + CharacterDatabase.Execute(stmt); + + m_accountData[type].Time = tm; m_accountData[type].Data = data; } diff --git a/src/server/game/Server/WorldSession.h b/src/server/game/Server/WorldSession.h index b16d61f8da7..767dfcf38ce 100755 --- a/src/server/game/Server/WorldSession.h +++ b/src/server/game/Server/WorldSession.h @@ -278,10 +278,11 @@ class WorldSession // Account Data AccountData *GetAccountData(AccountDataType type) { return &m_accountData[type]; } - void SetAccountData(AccountDataType type, time_t time_, std::string data); + void SetAccountData(AccountDataType type, time_t tm, std::string data); void SendAccountDataTimes(uint32 mask); void LoadGlobalAccountData(); void LoadAccountData(PreparedQueryResult result, uint32 mask); + void LoadTutorialsData(); void SendTutorialsData(); void SaveTutorialsData(SQLTransaction& trans); |
