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authorShauren <shauren.trinity@gmail.com>2024-12-05 14:08:37 +0100
committerShauren <shauren.trinity@gmail.com>2024-12-05 14:08:37 +0100
commit243314806ff10d9cd4a7595cb48a7bb5878058d6 (patch)
treeb0c9d758643c6d2516b4820284ad2580ed0db7ab /src/server/game
parent65e2474ff264e40f579ce2aa29921e9d72c75c6f (diff)
Core/Spells: Fixed item level requirements for enchanting spells
Diffstat (limited to 'src/server/game')
-rw-r--r--src/server/game/Spells/Spell.cpp30
-rw-r--r--src/server/game/Spells/SpellInfo.cpp2
2 files changed, 23 insertions, 9 deletions
diff --git a/src/server/game/Spells/Spell.cpp b/src/server/game/Spells/Spell.cpp
index 53be3ce0f1b..4251ccc3e17 100644
--- a/src/server/game/Spells/Spell.cpp
+++ b/src/server/game/Spells/Spell.cpp
@@ -6889,9 +6889,19 @@ SpellCastResult Spell::CheckItems(uint32* param1 /*= nullptr*/, uint32* param2 /
if (!targetItem)
return SPELL_FAILED_ITEM_NOT_FOUND;
- // required level has to be checked also! Exploit fix
- if (targetItem->GetTemplate()->ItemLevel < m_spellInfo->BaseLevel || (targetItem->GetTemplate()->RequiredLevel && targetItem->GetTemplate()->RequiredLevel < m_spellInfo->BaseLevel))
- return SPELL_FAILED_LOWLEVEL;
+ // Apply item level restriction
+ if (!m_spellInfo->HasAttribute(SPELL_ATTR2_ALLOW_LOW_LEVEL_BUFF))
+ {
+ uint32 requiredLevel = targetItem->GetTemplate()->RequiredLevel;
+ if (!requiredLevel)
+ requiredLevel = targetItem->GetTemplate()->ItemLevel;
+
+ if (requiredLevel < m_spellInfo->BaseLevel)
+ return SPELL_FAILED_LOWLEVEL;
+ }
+ if (m_CastItem
+ && m_spellInfo->MaxLevel > 0 && targetItem->GetTemplate()->ItemLevel > m_spellInfo->MaxLevel)
+ return SPELL_FAILED_HIGHLEVEL;
bool isItemUsable = false;
for (uint8 e = 0; e < MAX_ITEM_PROTO_SPELLS; ++e)
@@ -6959,14 +6969,18 @@ SpellCastResult Spell::CheckItems(uint32* param1 /*= nullptr*/, uint32* param2 /
return SPELL_FAILED_NOT_TRADEABLE;
}
- // Apply item level restriction if the enchanting spell has max level restrition set
- if (m_CastItem && m_spellInfo->MaxLevel > 0)
+ // Apply item level restriction
+ if (!m_spellInfo->HasAttribute(SPELL_ATTR2_ALLOW_LOW_LEVEL_BUFF))
{
- if (item->GetTemplate()->ItemLevel < m_CastItem->GetTemplate()->RequiredLevel)
+ uint32 requiredLevel = item->GetTemplate()->RequiredLevel;
+ if (!requiredLevel)
+ requiredLevel = item->GetTemplate()->ItemLevel;
+
+ if (requiredLevel < m_spellInfo->BaseLevel)
return SPELL_FAILED_LOWLEVEL;
- if (item->GetTemplate()->ItemLevel > m_spellInfo->MaxLevel)
- return SPELL_FAILED_HIGHLEVEL;
}
+ if (m_CastItem && m_spellInfo->MaxLevel > 0 && item->GetTemplate()->ItemLevel > m_spellInfo->MaxLevel)
+ return SPELL_FAILED_HIGHLEVEL;
break;
}
case SPELL_EFFECT_ENCHANT_HELD_ITEM:
diff --git a/src/server/game/Spells/SpellInfo.cpp b/src/server/game/Spells/SpellInfo.cpp
index d308b1ff023..6f080491ef8 100644
--- a/src/server/game/Spells/SpellInfo.cpp
+++ b/src/server/game/Spells/SpellInfo.cpp
@@ -3361,7 +3361,7 @@ SpellInfo const* SpellInfo::GetAuraRankForLevel(uint8 level) const
return this;
// Client ignores spell with these attributes (sub_53D9D0)
- if (HasAttribute(SPELL_ATTR0_NEGATIVE_1) || HasAttribute(SPELL_ATTR2_UNK3) || HasAttribute(SPELL_ATTR3_DRAIN_SOUL))
+ if (HasAttribute(SPELL_ATTR0_NEGATIVE_1) || HasAttribute(SPELL_ATTR2_ALLOW_LOW_LEVEL_BUFF) || HasAttribute(SPELL_ATTR3_DRAIN_SOUL))
return this;
bool needRankSelection = false;