diff options
| author | Vincent-Michael <Vincent_Michael@gmx.de> | 2012-08-25 02:09:15 +0200 |
|---|---|---|
| committer | Vincent-Michael <Vincent_Michael@gmx.de> | 2012-08-25 02:09:15 +0200 |
| commit | 26bc57733af4c2cedc60b9777cd037d43e4b8063 (patch) | |
| tree | fec5f1bf7f27ba08febf172f54e0d9da45d075c4 /src/server/game | |
| parent | 337d07c86ceb33e7bfc91c7e1e511780a002a8c6 (diff) | |
Core/outdoorPvP: Remove outdoor pvp eastern plaguelands (thx projectfreya)
Diffstat (limited to 'src/server/game')
| -rw-r--r-- | src/server/game/Entities/Player/Player.cpp | 43 | ||||
| -rwxr-xr-x | src/server/game/OutdoorPvP/OutdoorPvP.h | 3 | ||||
| -rwxr-xr-x | src/server/game/Scripting/ScriptLoader.cpp | 2 |
3 files changed, 1 insertions, 47 deletions
diff --git a/src/server/game/Entities/Player/Player.cpp b/src/server/game/Entities/Player/Player.cpp index 812383b9616..f84ff1ead1d 100644 --- a/src/server/game/Entities/Player/Player.cpp +++ b/src/server/game/Entities/Player/Player.cpp @@ -9138,9 +9138,6 @@ void Player::SendInitWorldStates(uint32 zoneid, uint32 areaid) case 2918: NumberOfFields = 8; break; - case 139: - NumberOfFields = 41; - break; case 1377: NumberOfFields = 15; break; @@ -9228,46 +9225,6 @@ void Player::SendInitWorldStates(uint32 zoneid, uint32 areaid) case 2257: // Deeprun Tram case 3703: // Shattrath City break; - case 139: // Eastern Plaguelands - if (pvp && pvp->GetTypeId() == OUTDOOR_PVP_EP) - pvp->FillInitialWorldStates(data); - else - { - data << uint32(0x97a) << uint32(0x0); // 10 2426 - data << uint32(0x917) << uint32(0x0); // 11 2327 - data << uint32(0x918) << uint32(0x0); // 12 2328 - data << uint32(0x97b) << uint32(0x32); // 13 2427 - data << uint32(0x97c) << uint32(0x32); // 14 2428 - data << uint32(0x933) << uint32(0x1); // 15 2355 - data << uint32(0x946) << uint32(0x0); // 16 2374 - data << uint32(0x947) << uint32(0x0); // 17 2375 - data << uint32(0x948) << uint32(0x0); // 18 2376 - data << uint32(0x949) << uint32(0x0); // 19 2377 - data << uint32(0x94a) << uint32(0x0); // 20 2378 - data << uint32(0x94b) << uint32(0x0); // 21 2379 - data << uint32(0x932) << uint32(0x0); // 22 2354 - data << uint32(0x934) << uint32(0x0); // 23 2356 - data << uint32(0x935) << uint32(0x0); // 24 2357 - data << uint32(0x936) << uint32(0x0); // 25 2358 - data << uint32(0x937) << uint32(0x0); // 26 2359 - data << uint32(0x938) << uint32(0x0); // 27 2360 - data << uint32(0x939) << uint32(0x1); // 28 2361 - data << uint32(0x930) << uint32(0x1); // 29 2352 - data << uint32(0x93a) << uint32(0x0); // 30 2362 - data << uint32(0x93b) << uint32(0x0); // 31 2363 - data << uint32(0x93c) << uint32(0x0); // 32 2364 - data << uint32(0x93d) << uint32(0x0); // 33 2365 - data << uint32(0x944) << uint32(0x0); // 34 2372 - data << uint32(0x945) << uint32(0x0); // 35 2373 - data << uint32(0x931) << uint32(0x1); // 36 2353 - data << uint32(0x93e) << uint32(0x0); // 37 2366 - data << uint32(0x931) << uint32(0x1); // 38 2367 ?? grey horde not in dbc! send for consistency's sake, and to match field count - data << uint32(0x940) << uint32(0x0); // 39 2368 - data << uint32(0x941) << uint32(0x0); // 7 2369 - data << uint32(0x942) << uint32(0x0); // 8 2370 - data << uint32(0x943) << uint32(0x0); // 9 2371 - } - break; case 1377: // Silithus if (pvp && pvp->GetTypeId() == OUTDOOR_PVP_SI) pvp->FillInitialWorldStates(data); diff --git a/src/server/game/OutdoorPvP/OutdoorPvP.h b/src/server/game/OutdoorPvP/OutdoorPvP.h index 6ea13d353c5..d2f1362dc82 100755 --- a/src/server/game/OutdoorPvP/OutdoorPvP.h +++ b/src/server/game/OutdoorPvP/OutdoorPvP.h @@ -31,10 +31,9 @@ enum OutdoorPvPTypes OUTDOOR_PVP_TF = 3, OUTDOOR_PVP_ZM = 4, OUTDOOR_PVP_SI = 5, - OUTDOOR_PVP_EP = 6, }; -#define MAX_OUTDOORPVP_TYPES 7 +#define MAX_OUTDOORPVP_TYPES 6 enum ObjectiveStates { diff --git a/src/server/game/Scripting/ScriptLoader.cpp b/src/server/game/Scripting/ScriptLoader.cpp index 5e6caec1f29..e7d203c9bc1 100755 --- a/src/server/game/Scripting/ScriptLoader.cpp +++ b/src/server/game/Scripting/ScriptLoader.cpp @@ -593,7 +593,6 @@ void AddSC_zangarmarsh(); // battlegrounds // outdoor pvp -void AddSC_outdoorpvp_ep(); void AddSC_outdoorpvp_hp(); void AddSC_outdoorpvp_na(); void AddSC_outdoorpvp_si(); @@ -1224,7 +1223,6 @@ void AddNorthrendScripts() void AddOutdoorPvPScripts() { #ifdef SCRIPTS - AddSC_outdoorpvp_ep(); AddSC_outdoorpvp_hp(); AddSC_outdoorpvp_na(); AddSC_outdoorpvp_si(); |
