diff options
| author | Matan Shukry <matanshukry@gmail.com> | 2021-02-23 21:05:39 +0200 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2021-02-23 20:05:39 +0100 |
| commit | 2b672d807f82b3ddd12dd15573fb2848692f1318 (patch) | |
| tree | cd8698ea35e74b9a8ea6eb96b3ce8f4a4f2d6c80 /src/server/game | |
| parent | 03f1d3cedf66711ec375c421ddbb458a9992800b (diff) | |
Scripts/Spells: Fix Ferocious Bite damage increase from extra energy (#26093)
Diffstat (limited to 'src/server/game')
| -rw-r--r-- | src/server/game/Spells/SpellEffects.cpp | 8 |
1 files changed, 0 insertions, 8 deletions
diff --git a/src/server/game/Spells/SpellEffects.cpp b/src/server/game/Spells/SpellEffects.cpp index 58a13257c27..276b1db0f21 100644 --- a/src/server/game/Spells/SpellEffects.cpp +++ b/src/server/game/Spells/SpellEffects.cpp @@ -534,14 +534,6 @@ void Spell::EffectSchoolDMG(SpellEffIndex effIndex) } case SPELLFAMILY_DRUID: { - // Ferocious Bite - if (m_caster->GetTypeId() == TYPEID_PLAYER && m_spellInfo->SpellFamilyFlags[3] & 0x1000) - { - // converts each extra point of energy ( up to 25 energy ) into additional damage - int32 energy = -(m_caster->ModifyPower(POWER_ENERGY, -25)); - // 25 energy = 100% more damage - AddPct(damage, energy * 4); - } break; } case SPELLFAMILY_DEATHKNIGHT: |
