diff options
| author | Vincent-Michael <Vincent_Michael@gmx.de> | 2013-08-11 00:27:54 +0200 |
|---|---|---|
| committer | Vincent-Michael <Vincent_Michael@gmx.de> | 2013-08-11 00:27:54 +0200 |
| commit | 2e9547b4ff0b495b0ea1d66c221b96caa7cbf17b (patch) | |
| tree | 37054b754ff51052e793eaa0c63ff948fd56990b /src/server/game | |
| parent | a6eee516bd07f6adf6e519fdb3171ac28b1058f6 (diff) | |
| parent | c5ff184ebd9482c500ceac01caf39633e1af6e51 (diff) | |
Merge branch 'master' of github.com:TrinityCore/TrinityCore into 4.3.4
Conflicts:
src/server/game/Scripting/ScriptLoader.cpp
Diffstat (limited to 'src/server/game')
| -rw-r--r-- | src/server/game/AI/SmartScripts/SmartScript.cpp | 38 | ||||
| -rw-r--r-- | src/server/game/AI/SmartScripts/SmartScriptMgr.cpp | 9 | ||||
| -rw-r--r-- | src/server/game/AI/SmartScripts/SmartScriptMgr.h | 11 | ||||
| -rw-r--r-- | src/server/game/Battlegrounds/Zones/BattlegroundAV.cpp | 2 | ||||
| -rw-r--r-- | src/server/game/Scripting/ScriptLoader.cpp | 10 |
5 files changed, 62 insertions, 8 deletions
diff --git a/src/server/game/AI/SmartScripts/SmartScript.cpp b/src/server/game/AI/SmartScripts/SmartScript.cpp index 261c4166a15..c4c208e596e 100644 --- a/src/server/game/AI/SmartScripts/SmartScript.cpp +++ b/src/server/game/AI/SmartScripts/SmartScript.cpp @@ -2097,13 +2097,47 @@ void SmartScript::ProcessAction(SmartScriptHolder& e, Unit* unit, uint32 var0, u GetBaseObject()->SummonCreatureGroup(e.action.creatureGroup.group, &summonList); for (std::list<TempSummon*>::const_iterator itr = summonList.begin(); itr != summonList.end(); ++itr) - { if (unit && e.action.creatureGroup.attackInvoker) (*itr)->AI()->AttackStart(unit); - } break; } + case SMART_ACTION_SET_POWER: + { + ObjectList* targets = GetTargets(e, unit); + + if (targets) + for (ObjectList::const_iterator itr = targets->begin(); itr != targets->end(); ++itr) + if (IsUnit(*itr)) + (*itr)->ToUnit()->SetPower(Powers(e.action.power.powerType), e.action.power.newPower); + + delete targets; + break; + } + case SMART_ACTION_ADD_POWER: + { + ObjectList* targets = GetTargets(e, unit); + + if (targets) + for (ObjectList::const_iterator itr = targets->begin(); itr != targets->end(); ++itr) + if (IsUnit(*itr)) + (*itr)->ToUnit()->SetPower(Powers(e.action.power.powerType), (*itr)->ToUnit()->GetPower(Powers(e.action.power.powerType)) + e.action.power.newPower); + + delete targets; + break; + } + case SMART_ACTION_REMOVE_POWER: + { + ObjectList* targets = GetTargets(e, unit); + + if (targets) + for (ObjectList::const_iterator itr = targets->begin(); itr != targets->end(); ++itr) + if (IsUnit(*itr)) + (*itr)->ToUnit()->SetPower(Powers(e.action.power.powerType), (*itr)->ToUnit()->GetPower(Powers(e.action.power.powerType)) - e.action.power.newPower); + + delete targets; + break; + } default: TC_LOG_ERROR(LOG_FILTER_SQL, "SmartScript::ProcessAction: Entry %d SourceType %u, Event %u, Unhandled Action type %u", e.entryOrGuid, e.GetScriptType(), e.event_id, e.GetActionType()); break; diff --git a/src/server/game/AI/SmartScripts/SmartScriptMgr.cpp b/src/server/game/AI/SmartScripts/SmartScriptMgr.cpp index f26d3bb328a..feb0d1a03b8 100644 --- a/src/server/game/AI/SmartScripts/SmartScriptMgr.cpp +++ b/src/server/game/AI/SmartScripts/SmartScriptMgr.cpp @@ -838,6 +838,15 @@ bool SmartAIMgr::IsEventValid(SmartScriptHolder& e) return false; break; } + case SMART_ACTION_SET_POWER: + case SMART_ACTION_ADD_POWER: + case SMART_ACTION_REMOVE_POWER: + if (e.action.power.powerType > MAX_POWERS) + { + TC_LOG_ERROR(LOG_FILTER_SQL, "SmartAIMgr: Entry %d SourceType %u Event %u Action %u uses non-existent Power %u, skipped.", e.entryOrGuid, e.GetScriptType(), e.event_id, e.GetActionType(), e.action.power.powerType); + return false; + } + break; case SMART_ACTION_FOLLOW: case SMART_ACTION_SET_ORIENTATION: case SMART_ACTION_STORE_TARGET_LIST: diff --git a/src/server/game/AI/SmartScripts/SmartScriptMgr.h b/src/server/game/AI/SmartScripts/SmartScriptMgr.h index cf208aa91df..ef7080bf9db 100644 --- a/src/server/game/AI/SmartScripts/SmartScriptMgr.h +++ b/src/server/game/AI/SmartScripts/SmartScriptMgr.h @@ -490,8 +490,11 @@ enum SMART_ACTION SMART_ACTION_ADD_GO_FLAG = 105, // Flags SMART_ACTION_REMOVE_GO_FLAG = 106, // Flags SMART_ACTION_SUMMON_CREATURE_GROUP = 107, // Group, attackInvoker + SMART_ACTION_SET_POWER = 108, // PowerType, newPower + SMART_ACTION_ADD_POWER = 109, // PowerType, newPower + SMART_ACTION_REMOVE_POWER = 110, // PowerType, newPower - SMART_ACTION_END = 108 + SMART_ACTION_END = 111 }; struct SmartAction @@ -945,6 +948,12 @@ struct SmartAction uint32 attackInvoker; } creatureGroup; + struct + { + uint32 powerType; + uint32 newPower; + } power; + //! Note for any new future actions //! All parameters must have type uint32 diff --git a/src/server/game/Battlegrounds/Zones/BattlegroundAV.cpp b/src/server/game/Battlegrounds/Zones/BattlegroundAV.cpp index 3be95a86ca8..f8c9e888176 100644 --- a/src/server/game/Battlegrounds/Zones/BattlegroundAV.cpp +++ b/src/server/game/Battlegrounds/Zones/BattlegroundAV.cpp @@ -1623,7 +1623,7 @@ void BattlegroundAV::ResetBGSubclass() bool BattlegroundAV::CheckAchievementCriteriaMeet(uint32 criteriaId, Player const* source, Unit const* target, uint32 miscValue) { - uint8 team = source->GetTeam(); + uint32 team = source->GetTeam(); switch (criteriaId) { case BG_CRITERIA_CHECK_EVERYTHING_COUNTS: diff --git a/src/server/game/Scripting/ScriptLoader.cpp b/src/server/game/Scripting/ScriptLoader.cpp index b11ece9307d..dbed7d990b5 100644 --- a/src/server/game/Scripting/ScriptLoader.cpp +++ b/src/server/game/Scripting/ScriptLoader.cpp @@ -337,8 +337,9 @@ void AddSC_npc_anubisath_sentinel(); void AddSC_instance_temple_of_ahnqiraj(); void AddSC_wailing_caverns(); //Wailing caverns void AddSC_instance_wailing_caverns(); -void AddSC_zulfarrak(); //Zul'Farrak generic -void AddSC_instance_zulfarrak(); //Zul'Farrak instance script +void AddSC_boss_zum_rah(); //Zul'Farrak +void AddSC_zulfarrak(); +void AddSC_instance_zulfarrak(); void AddSC_instance_halls_of_origination(); void AddSC_boss_temple_guardian_anhuur(); void AddSC_boss_earthrager_ptah(); @@ -1001,8 +1002,9 @@ void AddKalimdorScripts() AddSC_instance_temple_of_ahnqiraj(); AddSC_wailing_caverns(); //Wailing caverns AddSC_instance_wailing_caverns(); - AddSC_zulfarrak(); //Zul'Farrak generic - AddSC_instance_zulfarrak(); //Zul'Farrak instance script + AddSC_boss_zum_rah(); //Zul'Farrak + AddSC_zulfarrak(); + AddSC_instance_zulfarrak(); AddSC_ashenvale(); AddSC_azshara(); |
