diff options
| author | DDuarte <dnpd.dd@gmail.com> | 2016-02-28 03:48:28 +0000 |
|---|---|---|
| committer | DDuarte <dnpd.dd@gmail.com> | 2016-03-06 19:46:59 +0000 |
| commit | 2ea31027e5d5155fa88839aac38b175ec402e4ac (patch) | |
| tree | 265befd07d5f8f977aebeb9b45927ad073150c0f /src/server/game | |
| parent | 510bb30b2ca44f082354504b7092eee67a994ecf (diff) | |
Core: Backport 6.x realm changes
Make acessible all the info about current realm (e.g name) anywhere, not only realm id
Reduce the number of differences between the two branches
Original changes by Shauren
Partial port of bacc90b6baa34e6a194c93e5a7860d4041f08af7 and 63def8aa3291d0a6e5f83b289ad12c4c8a3cebd9
Diffstat (limited to 'src/server/game')
| -rw-r--r-- | src/server/game/Accounts/AccountMgr.cpp | 2 | ||||
| -rw-r--r-- | src/server/game/AuctionHouse/AuctionHouseMgr.cpp | 2 | ||||
| -rw-r--r-- | src/server/game/CMakeLists.txt | 1 | ||||
| -rw-r--r-- | src/server/game/Chat/Chat.cpp | 2 | ||||
| -rw-r--r-- | src/server/game/Handlers/CharacterHandler.cpp | 4 | ||||
| -rw-r--r-- | src/server/game/Handlers/MiscHandler.cpp | 2 | ||||
| -rw-r--r-- | src/server/game/Server/WorldSession.cpp | 10 | ||||
| -rw-r--r-- | src/server/game/Server/WorldSocket.cpp | 4 | ||||
| -rw-r--r-- | src/server/game/World/World.cpp | 12 | ||||
| -rw-r--r-- | src/server/game/World/World.h | 15 |
10 files changed, 22 insertions, 32 deletions
diff --git a/src/server/game/Accounts/AccountMgr.cpp b/src/server/game/Accounts/AccountMgr.cpp index 737e9f37195..a0bd6a08b2c 100644 --- a/src/server/game/Accounts/AccountMgr.cpp +++ b/src/server/game/Accounts/AccountMgr.cpp @@ -462,7 +462,7 @@ void AccountMgr::LoadRBAC() while (result->NextRow()); TC_LOG_DEBUG("rbac", "AccountMgr::LoadRBAC: Loading default permissions"); - result = LoginDatabase.PQuery("SELECT secId, permissionId FROM rbac_default_permissions WHERE (realmId = %u OR realmId = -1) ORDER BY secId ASC", realmID); + result = LoginDatabase.PQuery("SELECT secId, permissionId FROM rbac_default_permissions WHERE (realmId = %u OR realmId = -1) ORDER BY secId ASC", realm.Id.Realm); if (!result) { TC_LOG_INFO("server.loading", ">> Loaded 0 default permission definitions. DB table `rbac_default_permissions` is empty."); diff --git a/src/server/game/AuctionHouse/AuctionHouseMgr.cpp b/src/server/game/AuctionHouse/AuctionHouseMgr.cpp index 035d9af4369..01ffc9f1093 100644 --- a/src/server/game/AuctionHouse/AuctionHouseMgr.cpp +++ b/src/server/game/AuctionHouse/AuctionHouseMgr.cpp @@ -130,7 +130,7 @@ void AuctionHouseMgr::SendAuctionWonMail(AuctionEntry* auction, SQLTransaction& else { bidderAccId = sObjectMgr->GetPlayerAccountIdByGUID(bidderGuid); - logGmTrade = AccountMgr::HasPermission(bidderAccId, rbac::RBAC_PERM_LOG_GM_TRADE, realmID); + logGmTrade = AccountMgr::HasPermission(bidderAccId, rbac::RBAC_PERM_LOG_GM_TRADE, realm.Id.Realm); if (logGmTrade && !sObjectMgr->GetPlayerNameByGUID(bidderGuid, bidderName)) bidderName = sObjectMgr->GetTrinityStringForDBCLocale(LANG_UNKNOWN); diff --git a/src/server/game/CMakeLists.txt b/src/server/game/CMakeLists.txt index 4d41fbc32eb..58aec3aa1cf 100644 --- a/src/server/game/CMakeLists.txt +++ b/src/server/game/CMakeLists.txt @@ -196,6 +196,7 @@ include_directories( ${CMAKE_SOURCE_DIR}/src/server/shared/Dynamic/LinkedReference ${CMAKE_SOURCE_DIR}/src/server/shared/Networking ${CMAKE_SOURCE_DIR}/src/server/shared/Packets + ${CMAKE_SOURCE_DIR}/src/server/shared/Realm ${MYSQL_INCLUDE_DIR} ${OPENSSL_INCLUDE_DIR} ${VALGRIND_INCLUDE_DIR} diff --git a/src/server/game/Chat/Chat.cpp b/src/server/game/Chat/Chat.cpp index aa0f6ce09fc..f0e98ee8c1f 100644 --- a/src/server/game/Chat/Chat.cpp +++ b/src/server/game/Chat/Chat.cpp @@ -108,7 +108,7 @@ bool ChatHandler::HasLowerSecurityAccount(WorldSession* target, uint32 target_ac if (target) target_sec = target->GetSecurity(); else if (target_account) - target_sec = AccountMgr::GetSecurity(target_account, realmID); + target_sec = AccountMgr::GetSecurity(target_account, realm.Id.Realm); else return true; // caller must report error for (target == NULL && target_account == 0) diff --git a/src/server/game/Handlers/CharacterHandler.cpp b/src/server/game/Handlers/CharacterHandler.cpp index e0d790312d2..7b1caffd84f 100644 --- a/src/server/game/Handlers/CharacterHandler.cpp +++ b/src/server/game/Handlers/CharacterHandler.cpp @@ -627,13 +627,13 @@ void WorldSession::HandleCharCreateCallback(PreparedQueryResult result, Characte PreparedStatement* stmt = LoginDatabase.GetPreparedStatement(LOGIN_DEL_REALM_CHARACTERS_BY_REALM); stmt->setUInt32(0, GetAccountId()); - stmt->setUInt32(1, realmID); + stmt->setUInt32(1, realm.Id.Realm); trans->Append(stmt); stmt = LoginDatabase.GetPreparedStatement(LOGIN_INS_REALM_CHARACTERS); stmt->setUInt32(0, createInfo->CharCount); stmt->setUInt32(1, GetAccountId()); - stmt->setUInt32(2, realmID); + stmt->setUInt32(2, realm.Id.Realm); trans->Append(stmt); LoginDatabase.CommitTransaction(trans); diff --git a/src/server/game/Handlers/MiscHandler.cpp b/src/server/game/Handlers/MiscHandler.cpp index 45cee59aec9..7e25699352b 100644 --- a/src/server/game/Handlers/MiscHandler.cpp +++ b/src/server/game/Handlers/MiscHandler.cpp @@ -569,7 +569,7 @@ void WorldSession::HandleAddFriendOpcodeCallBack(PreparedQueryResult result, std team = Player::TeamForRace(fields[1].GetUInt8()); friendAccountId = fields[2].GetUInt32(); - if (HasPermission(rbac::RBAC_PERM_ALLOW_GM_FRIEND) || AccountMgr::IsPlayerAccount(AccountMgr::GetSecurity(friendAccountId, realmID))) + if (HasPermission(rbac::RBAC_PERM_ALLOW_GM_FRIEND) || AccountMgr::IsPlayerAccount(AccountMgr::GetSecurity(friendAccountId, realm.Id.Realm))) { if (friendGuid) { diff --git a/src/server/game/Server/WorldSession.cpp b/src/server/game/Server/WorldSession.cpp index c380c1a5627..34ed31a7813 100644 --- a/src/server/game/Server/WorldSession.cpp +++ b/src/server/game/Server/WorldSession.cpp @@ -1220,7 +1220,7 @@ void WorldSession::LoadPermissions() uint32 id = GetAccountId(); uint8 secLevel = GetSecurity(); - _RBACData = new rbac::RBACData(id, _accountName, realmID, secLevel); + _RBACData = new rbac::RBACData(id, _accountName, realm.Id.Realm, secLevel); _RBACData->LoadFromDB(); } @@ -1230,9 +1230,9 @@ PreparedQueryResultFuture WorldSession::LoadPermissionsAsync() uint8 secLevel = GetSecurity(); TC_LOG_DEBUG("rbac", "WorldSession::LoadPermissions [AccountId: %u, Name: %s, realmId: %d, secLevel: %u]", - id, _accountName.c_str(), realmID, secLevel); + id, _accountName.c_str(), realm.Id.Realm, secLevel); - _RBACData = new rbac::RBACData(id, _accountName, realmID, secLevel); + _RBACData = new rbac::RBACData(id, _accountName, realm.Id.Realm, secLevel); return _RBACData->LoadFromDBAsync(); } @@ -1310,7 +1310,7 @@ bool WorldSession::HasPermission(uint32 permission) bool hasPermission = _RBACData->HasPermission(permission); TC_LOG_DEBUG("rbac", "WorldSession::HasPermission [AccountId: %u, Name: %s, realmId: %d]", - _RBACData->GetId(), _RBACData->GetName().c_str(), realmID); + _RBACData->GetId(), _RBACData->GetName().c_str(), realm.Id.Realm); return hasPermission; } @@ -1318,7 +1318,7 @@ bool WorldSession::HasPermission(uint32 permission) void WorldSession::InvalidateRBACData() { TC_LOG_DEBUG("rbac", "WorldSession::Invalidaterbac::RBACData [AccountId: %u, Name: %s, realmId: %d]", - _RBACData->GetId(), _RBACData->GetName().c_str(), realmID); + _RBACData->GetId(), _RBACData->GetName().c_str(), realm.Id.Realm); delete _RBACData; _RBACData = NULL; } diff --git a/src/server/game/Server/WorldSocket.cpp b/src/server/game/Server/WorldSocket.cpp index 36029113055..9447204e2b9 100644 --- a/src/server/game/Server/WorldSocket.cpp +++ b/src/server/game/Server/WorldSocket.cpp @@ -414,7 +414,7 @@ void WorldSocket::HandleAuthSession(WorldPacket& recvPacket) // Get the account information from the auth database PreparedStatement* stmt = LoginDatabase.GetPreparedStatement(LOGIN_SEL_ACCOUNT_INFO_BY_NAME); - stmt->setInt32(0, int32(realmID)); + stmt->setInt32(0, int32(realm.Id.Realm)); stmt->setString(1, authSession->Account); _queryCallback = std::bind(&WorldSocket::HandleAuthSessionCallback, this, authSession, std::placeholders::_1); @@ -457,7 +457,7 @@ void WorldSocket::HandleAuthSessionCallback(std::shared_ptr<AuthSession> authSes return; } - if (authSession->RealmID != realmID) + if (authSession->RealmID != realm.Id.Realm) { SendAuthResponseError(REALM_LIST_REALM_NOT_FOUND); TC_LOG_ERROR("network", "WorldSocket::HandleAuthSession: Sent Auth Response (bad realm)."); diff --git a/src/server/game/World/World.cpp b/src/server/game/World/World.cpp index b238b0a356d..f67930a849f 100644 --- a/src/server/game/World/World.cpp +++ b/src/server/game/World/World.cpp @@ -1369,7 +1369,7 @@ void World::SetInitialWorldSettings() uint32 server_type = IsFFAPvPRealm() ? uint32(REALM_TYPE_PVP) : getIntConfig(CONFIG_GAME_TYPE); uint32 realm_zone = getIntConfig(CONFIG_REALM_ZONE); - LoginDatabase.PExecute("UPDATE realmlist SET icon = %u, timezone = %u WHERE id = '%d'", server_type, realm_zone, realmID); // One-time query + LoginDatabase.PExecute("UPDATE realmlist SET icon = %u, timezone = %u WHERE id = '%d'", server_type, realm_zone, realm.Id.Realm); // One-time query ///- Load the DBC files TC_LOG_INFO("server.loading", "Initialize data stores..."); @@ -1790,7 +1790,7 @@ void World::SetInitialWorldSettings() m_startTime = m_gameTime; LoginDatabase.PExecute("INSERT INTO uptime (realmid, starttime, uptime, revision) VALUES(%u, %u, 0, '%s')", - realmID, uint32(m_startTime), GitRevision::GetFullVersion()); // One-time query + realm.Id.Realm, uint32(m_startTime), GitRevision::GetFullVersion()); // One-time query m_timers[WUPDATE_WEATHERS].SetInterval(1*IN_MILLISECONDS); m_timers[WUPDATE_AUCTIONS].SetInterval(MINUTE*IN_MILLISECONDS); @@ -2103,7 +2103,7 @@ void World::Update(uint32 diff) stmt->setUInt32(0, tmpDiff); stmt->setUInt16(1, uint16(maxOnlinePlayers)); - stmt->setUInt32(2, realmID); + stmt->setUInt32(2, realm.Id.Realm); stmt->setUInt32(3, uint32(m_startTime)); LoginDatabase.Execute(stmt); @@ -2826,13 +2826,13 @@ void World::_UpdateRealmCharCount(PreparedQueryResult resultCharCount) PreparedStatement* stmt = LoginDatabase.GetPreparedStatement(LOGIN_DEL_REALM_CHARACTERS_BY_REALM); stmt->setUInt32(0, accountId); - stmt->setUInt32(1, realmID); + stmt->setUInt32(1, realm.Id.Realm); LoginDatabase.Execute(stmt); stmt = LoginDatabase.GetPreparedStatement(LOGIN_INS_REALM_CHARACTERS); stmt->setUInt8(0, charCount); stmt->setUInt32(1, accountId); - stmt->setUInt32(2, realmID); + stmt->setUInt32(2, realm.Id.Realm); LoginDatabase.Execute(stmt); } } @@ -2960,7 +2960,7 @@ void World::ResetDailyQuests() void World::LoadDBAllowedSecurityLevel() { PreparedStatement* stmt = LoginDatabase.GetPreparedStatement(LOGIN_SEL_REALMLIST_SECURITY_LEVEL); - stmt->setInt32(0, int32(realmID)); + stmt->setInt32(0, int32(realm.Id.Realm)); PreparedQueryResult result = LoginDatabase.Query(stmt); if (result) diff --git a/src/server/game/World/World.h b/src/server/game/World/World.h index 2f1580d887c..bf7d2cb00f7 100644 --- a/src/server/game/World/World.h +++ b/src/server/game/World/World.h @@ -29,6 +29,7 @@ #include "SharedDefines.h" #include "QueryResult.h" #include "Callback.h" +#include "Realm/Realm.h" #include <atomic> #include <map> @@ -446,18 +447,6 @@ enum BillingPlanFlags SESSION_ENABLE_CAIS = 0x80 }; -/// Type of server, this is values from second column of Cfg_Configs.dbc -enum RealmType -{ - REALM_TYPE_NORMAL = 0, - REALM_TYPE_PVP = 1, - REALM_TYPE_NORMAL2 = 4, - REALM_TYPE_RP = 6, - REALM_TYPE_RPPVP = 8, - REALM_TYPE_FFA_PVP = 16 // custom, free for all pvp mode like arena PvP in all zones except rest activated places and sanctuaries - // replaced by REALM_PVP in realm list -}; - enum RealmZone { REALM_ZONE_UNKNOWN = 0, // any language @@ -882,7 +871,7 @@ class World std::deque<std::future<PreparedQueryResult>> m_realmCharCallbacks; }; -extern uint32 realmID; +extern Realm realm; #define sWorld World::instance() #endif |
