diff options
| author | Shauren <shauren.trinity@gmail.com> | 2011-03-21 10:52:14 +0100 |
|---|---|---|
| committer | Shauren <shauren.trinity@gmail.com> | 2011-03-21 10:52:14 +0100 |
| commit | 2f79b0f266e48778f13f9e183b41bfd8baa6f8bd (patch) | |
| tree | 24d015e1cd21d43393e690ce624db3dda9b3ed73 /src/server/game | |
| parent | f8162d609ba2d010fadaed56a0dc51df17c3b7a1 (diff) | |
Core: Removed all double (and more) empty lines
Diffstat (limited to 'src/server/game')
66 files changed, 0 insertions, 117 deletions
diff --git a/src/server/game/AI/CoreAI/CombatAI.cpp b/src/server/game/AI/CoreAI/CombatAI.cpp index d1c30a76932..008ec447f6a 100755 --- a/src/server/game/AI/CoreAI/CombatAI.cpp +++ b/src/server/game/AI/CoreAI/CombatAI.cpp @@ -298,7 +298,6 @@ VehicleAI::VehicleAI(Creature *c) : CreatureAI(c), m_vehicle(c->GetVehicleKit()) m_DismissTimer = VEHICLE_DISMISS_TIME; } - //NOTE: VehicleAI::UpdateAI runs even while the vehicle is mounted void VehicleAI::UpdateAI(const uint32 diff) { diff --git a/src/server/game/AI/CoreAI/GuardAI.cpp b/src/server/game/AI/CoreAI/GuardAI.cpp index 5715e6fde1c..ecff2d2a031 100755 --- a/src/server/game/AI/CoreAI/GuardAI.cpp +++ b/src/server/game/AI/CoreAI/GuardAI.cpp @@ -35,7 +35,6 @@ GuardAI::GuardAI(Creature* creature) : ScriptedAI(creature), i_victimGuid(0), i_ { } - bool GuardAI::CanSeeAlways(WorldObject const* obj) { if (!obj->isType(TYPEMASK_UNIT)) @@ -139,7 +138,6 @@ void GuardAI::UpdateAI(const uint32 /*diff*/) } } - void GuardAI::JustDied(Unit* killer) { if (Player* pkiller = killer->GetCharmerOrOwnerPlayerOrPlayerItself()) diff --git a/src/server/game/AI/CreatureAI.cpp b/src/server/game/AI/CreatureAI.cpp index 87eb6db4ae2..92a2227fe8b 100755 --- a/src/server/game/AI/CreatureAI.cpp +++ b/src/server/game/AI/CreatureAI.cpp @@ -34,7 +34,6 @@ void CreatureAI::OnCharmed(bool /*apply*/) AISpellInfoType * UnitAI::AISpellInfo; AISpellInfoType * GetAISpellInfo(uint32 i) { return &CreatureAI::AISpellInfo[i]; } - void CreatureAI::Talk(uint8 id, uint64 WhisperGuid) { sCreatureTextMgr->SendChat(me, id, WhisperGuid); diff --git a/src/server/game/AI/EventAI/CreatureEventAI.cpp b/src/server/game/AI/EventAI/CreatureEventAI.cpp index 8a7f20e8687..93eb293e1bd 100755 --- a/src/server/game/AI/EventAI/CreatureEventAI.cpp +++ b/src/server/game/AI/EventAI/CreatureEventAI.cpp @@ -870,14 +870,12 @@ void CreatureEventAI::Reset() if (m_bEmptyList) return; - for (CreatureEventAIList::iterator i = m_CreatureEventAIList.begin(); i != m_CreatureEventAIList.end(); ++i) { if ((*i).Event.event_type == EVENT_T_RESET) ProcessEvent(*i); } - //Reset all events to enabled for (CreatureEventAIList::iterator i = m_CreatureEventAIList.begin(); i != m_CreatureEventAIList.end(); ++i) { diff --git a/src/server/game/AI/SmartScripts/SmartAI.cpp b/src/server/game/AI/SmartScripts/SmartAI.cpp index cc8bdc00d12..c88494f9c4b 100644 --- a/src/server/game/AI/SmartScripts/SmartAI.cpp +++ b/src/server/game/AI/SmartScripts/SmartAI.cpp @@ -15,7 +15,6 @@ * with this program. If not, see <http://www.gnu.org/licenses/>. */ - #include "DatabaseEnv.h" #include "SQLStorage.h" #include "ObjectMgr.h" @@ -211,7 +210,6 @@ void SmartAI::EndPath(bool fail) else GetScript()->SetPathId(0); - ObjectList* targets = GetScript()->GetTargetList(SMART_ESCORT_TARGETS); if (targets && mEscortQuestID) { diff --git a/src/server/game/AI/SmartScripts/SmartScript.cpp b/src/server/game/AI/SmartScripts/SmartScript.cpp index 766dab15701..3603c61fb69 100644 --- a/src/server/game/AI/SmartScripts/SmartScript.cpp +++ b/src/server/game/AI/SmartScripts/SmartScript.cpp @@ -15,7 +15,6 @@ * with this program. If not, see <http://www.gnu.org/licenses/>. */ - #include "DatabaseEnv.h" #include "SQLStorage.h" #include "ObjectMgr.h" @@ -2472,7 +2471,6 @@ void SmartScript::UpdateAIWhileCharmed(const uint32 diff) { } - void SmartScript::DoAction(const int32 param) { } @@ -2513,7 +2511,6 @@ uint32 SmartScript::DoChat(int8 id, uint64 whisperGuid) }*/ // SmartScript end - Unit* SmartScript::DoSelectLowestHpFriendly(float range, uint32 MinHPDiff) { if (!me) return NULL; diff --git a/src/server/game/AI/SmartScripts/SmartScriptMgr.cpp b/src/server/game/AI/SmartScripts/SmartScriptMgr.cpp index 31fedb11699..7d274448f39 100644 --- a/src/server/game/AI/SmartScripts/SmartScriptMgr.cpp +++ b/src/server/game/AI/SmartScripts/SmartScriptMgr.cpp @@ -15,7 +15,6 @@ * with this program. If not, see <http://www.gnu.org/licenses/>. */ - #include "DatabaseEnv.h" #include "SQLStorage.h" #include "ObjectMgr.h" @@ -63,7 +62,6 @@ void SmartWaypointMgr::LoadFromDB() y = fields[3].GetFloat(); z = fields[4].GetFloat(); - WayPoint *wp = new WayPoint(id, x, y, z); if (last_entry != entry) @@ -584,7 +582,6 @@ bool SmartAIMgr::IsEventValid(SmartScriptHolder &e) break; - case SMART_ACTION_SET_EVENT_PHASE: if (e.action.setEventPhase.phase >= SMART_EVENT_PHASE_MAX) { diff --git a/src/server/game/AI/SmartScripts/SmartScriptMgr.h b/src/server/game/AI/SmartScripts/SmartScriptMgr.h index 01568ee41f0..7095acb8c30 100644 --- a/src/server/game/AI/SmartScripts/SmartScriptMgr.h +++ b/src/server/game/AI/SmartScripts/SmartScriptMgr.h @@ -692,7 +692,6 @@ struct SmartAction uint32 id; } taxi; - struct { uint32 run; @@ -762,7 +761,6 @@ struct SmartAction uint32 id; } storeTargets; - struct { uint32 id; diff --git a/src/server/game/Achievements/AchievementMgr.cpp b/src/server/game/Achievements/AchievementMgr.cpp index ecfd765f2d7..4dc1ad914a1 100755 --- a/src/server/game/Achievements/AchievementMgr.cpp +++ b/src/server/game/Achievements/AchievementMgr.cpp @@ -2457,7 +2457,6 @@ void AchievementGlobalMgr::LoadRewardLocales() return; } - do { Field *fields = result->Fetch(); diff --git a/src/server/game/AuctionHouse/AuctionHouseMgr.cpp b/src/server/game/AuctionHouse/AuctionHouseMgr.cpp index fff0509935a..fa8381e1ae2 100644 --- a/src/server/game/AuctionHouse/AuctionHouseMgr.cpp +++ b/src/server/game/AuctionHouse/AuctionHouseMgr.cpp @@ -304,7 +304,6 @@ void AuctionHouseMgr::SendAuctionCancelledToBidderMail(AuctionEntry* auction, SQ } } - void AuctionHouseMgr::LoadAuctionItems() { uint32 oldMSTime = getMSTime(); @@ -374,7 +373,6 @@ void AuctionHouseMgr::LoadAuctions() { Field* fields = result->Fetch(); - AuctionEntry *aItem = new AuctionEntry(); if (!aItem->LoadFromDB(fields)) { diff --git a/src/server/game/Battlegrounds/Battleground.cpp b/src/server/game/Battlegrounds/Battleground.cpp index 0a88d839d10..85f72f28c06 100755 --- a/src/server/game/Battlegrounds/Battleground.cpp +++ b/src/server/game/Battlegrounds/Battleground.cpp @@ -812,7 +812,6 @@ void Battleground::EndBattleground(uint32 winner) UpdatePlayerScore(plr, SCORE_BONUS_HONOR, GetBonusHonorFromKill(loser_kills)); } - plr->ResetAllPowers(); plr->CombatStopWithPets(true); diff --git a/src/server/game/Battlegrounds/BattlegroundMgr.cpp b/src/server/game/Battlegrounds/BattlegroundMgr.cpp index e5603075b18..32eb0a16367 100755 --- a/src/server/game/Battlegrounds/BattlegroundMgr.cpp +++ b/src/server/game/Battlegrounds/BattlegroundMgr.cpp @@ -21,7 +21,6 @@ #include "World.h" #include "WorldPacket.h" - #include "ArenaTeam.h" #include "BattlegroundMgr.h" #include "BattlegroundAV.h" diff --git a/src/server/game/Battlegrounds/Zones/BattlegroundAV.cpp b/src/server/game/Battlegrounds/Zones/BattlegroundAV.cpp index ae6ad0bce45..f15a58f74d5 100755 --- a/src/server/game/Battlegrounds/Zones/BattlegroundAV.cpp +++ b/src/server/game/Battlegrounds/Zones/BattlegroundAV.cpp @@ -1490,4 +1490,3 @@ void BattlegroundAV::ResetBGSubclass() } - diff --git a/src/server/game/Battlegrounds/Zones/BattlegroundDS.cpp b/src/server/game/Battlegrounds/Zones/BattlegroundDS.cpp index 1658f768d56..c4e5189998e 100755 --- a/src/server/game/Battlegrounds/Zones/BattlegroundDS.cpp +++ b/src/server/game/Battlegrounds/Zones/BattlegroundDS.cpp @@ -171,7 +171,6 @@ void BattlegroundDS::Reset() Battleground::Reset(); } - bool BattlegroundDS::SetupBattleground() { // gates diff --git a/src/server/game/Battlegrounds/Zones/BattlegroundIC.h b/src/server/game/Battlegrounds/Zones/BattlegroundIC.h index 577c46acfcd..df702d317e3 100755 --- a/src/server/game/Battlegrounds/Zones/BattlegroundIC.h +++ b/src/server/game/Battlegrounds/Zones/BattlegroundIC.h @@ -908,7 +908,6 @@ class BattlegroundIC : public Battleground Transport* gunshipAlliance; Transport* gunshipHorde; - uint32 GetNextBanner(ICNodePoint* nodePoint,uint32 team, bool returnDefinitve); uint32 GetGateIDFromEntry(uint32 id) diff --git a/src/server/game/Battlegrounds/Zones/BattlegroundRV.cpp b/src/server/game/Battlegrounds/Zones/BattlegroundRV.cpp index c6ec4241726..0a74cec74a9 100755 --- a/src/server/game/Battlegrounds/Zones/BattlegroundRV.cpp +++ b/src/server/game/Battlegrounds/Zones/BattlegroundRV.cpp @@ -167,7 +167,6 @@ bool BattlegroundRV::HandlePlayerUnderMap(Player *player) return true; } - void BattlegroundRV::HandleAreaTrigger(Player *Source, uint32 Trigger) { if (GetStatus() != STATUS_IN_PROGRESS) diff --git a/src/server/game/Battlegrounds/Zones/BattlegroundSA.cpp b/src/server/game/Battlegrounds/Zones/BattlegroundSA.cpp index 1bd35caf41f..07799c43fc7 100755 --- a/src/server/game/Battlegrounds/Zones/BattlegroundSA.cpp +++ b/src/server/game/Battlegrounds/Zones/BattlegroundSA.cpp @@ -24,7 +24,6 @@ #include "ObjectMgr.h" #include "WorldPacket.h" - BattlegroundSA::BattlegroundSA() { m_StartMessageIds[BG_STARTING_EVENT_FIRST] = LANG_BG_SA_START_TWO_MINUTES; @@ -70,7 +69,6 @@ bool BattlegroundSA::ResetObjs() uint32 atF = BG_SA_Factions[Attackers]; uint32 defF = BG_SA_Factions[Attackers ? TEAM_ALLIANCE : TEAM_HORDE]; - for (uint8 i = 0; i <BG_SA_MAXOBJ; i++) DelObject(i); diff --git a/src/server/game/Battlegrounds/Zones/BattlegroundSA.h b/src/server/game/Battlegrounds/Zones/BattlegroundSA.h index 51e3145fd4e..61d17b37941 100755 --- a/src/server/game/Battlegrounds/Zones/BattlegroundSA.h +++ b/src/server/game/Battlegrounds/Zones/BattlegroundSA.h @@ -72,7 +72,6 @@ enum BG_SA_WorldStates BG_SA_YELLOW_GATEWS = 3638, BG_SA_ANCIENT_GATEWS = 3849, - BG_SA_LEFT_GY_ALLIANCE = 3635, BG_SA_RIGHT_GY_ALLIANCE = 3636, BG_SA_CENTER_GY_ALLIANCE = 3637, @@ -485,7 +484,6 @@ class BattlegroundSA : public Battleground void RemovePlayer(Player *plr,uint64 guid); void HandleAreaTrigger(Player *Source, uint32 Trigger); - /* Scorekeeping */ /// Update score board void UpdatePlayerScore(Player *Source, uint32 type, uint32 value, bool doAddHonor = true); @@ -542,7 +540,6 @@ class BattlegroundSA : public Battleground /// Send packet to player for destroy boats (client part) void SendTransportsRemove(Player * player); - /// Id of attacker team TeamId Attackers; /// Totale elapsed time of current round diff --git a/src/server/game/Chat/Channels/Channel.cpp b/src/server/game/Chat/Channels/Channel.cpp index afe487b2c1b..692067b3dc3 100755 --- a/src/server/game/Chat/Channels/Channel.cpp +++ b/src/server/game/Chat/Channels/Channel.cpp @@ -141,7 +141,6 @@ void Channel::CleanOldChannelsInDB() } } - void Channel::Join(uint64 p, const char *pass) { WorldPacket data; diff --git a/src/server/game/Chat/Commands/Level3.cpp b/src/server/game/Chat/Commands/Level3.cpp index c0dd068aba2..d657781499f 100755 --- a/src/server/game/Chat/Commands/Level3.cpp +++ b/src/server/game/Chat/Commands/Level3.cpp @@ -4453,7 +4453,6 @@ bool ChatHandler::HandleChannelSetOwnership(const char *args) return true; } - /*------------------------------------------ *-------------TRINITY---------------------- *-------------------------------------*/ diff --git a/src/server/game/Combat/HostileRefManager.cpp b/src/server/game/Combat/HostileRefManager.cpp index c7b40a9119d..91ba2d69037 100755 --- a/src/server/game/Combat/HostileRefManager.cpp +++ b/src/server/game/Combat/HostileRefManager.cpp @@ -69,7 +69,6 @@ void HostileRefManager::addTempThreat(float fThreat, bool apply) } } - //================================================= void HostileRefManager::addThreatPercent(int32 iPercent) diff --git a/src/server/game/Conditions/ConditionMgr.cpp b/src/server/game/Conditions/ConditionMgr.cpp index 8b7385d8d89..ca93b89ca88 100755 --- a/src/server/game/Conditions/ConditionMgr.cpp +++ b/src/server/game/Conditions/ConditionMgr.cpp @@ -17,7 +17,6 @@ */ - #include "Player.h" #include "SpellAuras.h" #include "SpellMgr.h" @@ -375,7 +374,6 @@ void ConditionMgr::LoadConditions(bool isReload) sObjectMgr->LoadGossipMenuItems(); } - QueryResult result = WorldDatabase.Query("SELECT SourceTypeOrReferenceId, SourceGroup, SourceEntry, ElseGroup, ConditionTypeOrReference," " ConditionValue1, ConditionValue2, ConditionValue3, ErrorTextId, ScriptName FROM conditions"); @@ -1408,7 +1406,6 @@ void ConditionMgr::Clean() m_ConditionMap.clear(); - for (VehicleSpellConditionMap::iterator itr = m_VehicleSpellConditions.begin(); itr != m_VehicleSpellConditions.end(); ++itr) { for (ConditionTypeMap::iterator it = itr->second.begin(); it != itr->second.end(); ++it) diff --git a/src/server/game/Conditions/DisableMgr.cpp b/src/server/game/Conditions/DisableMgr.cpp index 04d8f9be705..ac5c43dcefa 100755 --- a/src/server/game/Conditions/DisableMgr.cpp +++ b/src/server/game/Conditions/DisableMgr.cpp @@ -54,7 +54,6 @@ void DisableMgr::LoadDisables() return; } - Field* fields; do { diff --git a/src/server/game/DataStores/DBCStructure.h b/src/server/game/DataStores/DBCStructure.h index d8c86c8b7a8..026df42d61c 100755 --- a/src/server/game/DataStores/DBCStructure.h +++ b/src/server/game/DataStores/DBCStructure.h @@ -1234,7 +1234,6 @@ struct MapDifficultyEntry //char* difficultyString; // 22 }; - struct MovieEntry { uint32 Id; // 0 index @@ -1680,7 +1679,6 @@ struct StableSlotPricesEntry uint32 Price; }; - struct SummonPropertiesEntry { uint32 Id; // 0 @@ -1691,7 +1689,6 @@ struct SummonPropertiesEntry uint32 Flags; // 5 }; - #define MAX_TALENT_RANK 5 #define MAX_PET_TALENT_RANK 3 // use in calculations, expected <= MAX_TALENT_RANK #define MAX_TALENT_TABS 3 diff --git a/src/server/game/DungeonFinding/LFGMgr.cpp b/src/server/game/DungeonFinding/LFGMgr.cpp index ab584515dcf..827da373ac7 100755 --- a/src/server/game/DungeonFinding/LFGMgr.cpp +++ b/src/server/game/DungeonFinding/LFGMgr.cpp @@ -1885,7 +1885,6 @@ std::string LFGMgr::ConcatenateGuids(LfgGuidList check) return o.str(); } - LfgState LFGMgr::GetState(const uint64& guid) { sLog->outDebug(LOG_FILTER_LFG, "LFGMgr::GetState: [" UI64FMTD "]", guid); diff --git a/src/server/game/DungeonFinding/LFGMgr.h b/src/server/game/DungeonFinding/LFGMgr.h index 493bed3305b..2a2850a5b08 100755 --- a/src/server/game/DungeonFinding/LFGMgr.h +++ b/src/server/game/DungeonFinding/LFGMgr.h @@ -115,7 +115,6 @@ enum LfgAnswer LFG_ANSWER_AGREE = 1 }; - // Forward declaration (just to have all typedef together) struct LfgReward; struct LfgLockStatus; @@ -210,7 +209,6 @@ struct LfgProposalPlayer uint32 groupLowGuid; ///< Original group guid (Low guid) 0 if no original group }; - /// Stores group data related to proposal to join struct LfgProposal { diff --git a/src/server/game/DungeonFinding/LFGScripts.cpp b/src/server/game/DungeonFinding/LFGScripts.cpp index d80ca4cf919..4d6f90dca4c 100644 --- a/src/server/game/DungeonFinding/LFGScripts.cpp +++ b/src/server/game/DungeonFinding/LFGScripts.cpp @@ -122,7 +122,6 @@ void LFGScripts::OnChangeLeader(Group* group, uint64 newLeaderGuid, uint64 oldLe if (plr) plr->GetSession()->SendLfgUpdateParty(updateData); - plr = sObjectMgr->GetPlayer(oldLeaderGuid); if (plr) { diff --git a/src/server/game/Entities/Creature/Creature.cpp b/src/server/game/Entities/Creature/Creature.cpp index 9b9d006b6bf..07a2ce1b886 100755 --- a/src/server/game/Entities/Creature/Creature.cpp +++ b/src/server/game/Entities/Creature/Creature.cpp @@ -49,7 +49,6 @@ #include "Group.h" // apply implementation of the singletons - TrainerSpell const* TrainerSpellData::Find(uint32 spell_id) const { TrainerSpellMap::const_iterator itr = spellList.find(spell_id); diff --git a/src/server/game/Entities/GameObject/GameObject.cpp b/src/server/game/Entities/GameObject/GameObject.cpp index 4c85977aec5..82ad16cc624 100755 --- a/src/server/game/Entities/GameObject/GameObject.cpp +++ b/src/server/game/Entities/GameObject/GameObject.cpp @@ -827,7 +827,6 @@ bool GameObject::IsDynTransport() const return gInfo->type == GAMEOBJECT_TYPE_MO_TRANSPORT || (gInfo->type == GAMEOBJECT_TYPE_TRANSPORT && !gInfo->transport.pause); } - Unit* GameObject::GetOwner() const { return ObjectAccessor::GetUnit(*this, GetOwnerGUID()); diff --git a/src/server/game/Entities/Item/Item.cpp b/src/server/game/Entities/Item/Item.cpp index c483f72a58d..29dff322631 100755 --- a/src/server/game/Entities/Item/Item.cpp +++ b/src/server/game/Entities/Item/Item.cpp @@ -767,7 +767,6 @@ bool Item::CanBeTraded(bool mail, bool trade) const return true; } - bool Item::HasEnchantRequiredSkill(const Player *pPlayer) const { @@ -781,7 +780,6 @@ bool Item::HasEnchantRequiredSkill(const Player *pPlayer) const return true; } - uint32 Item::GetEnchantRequiredLevel() const { diff --git a/src/server/game/Entities/Player/Player.cpp b/src/server/game/Entities/Player/Player.cpp index 1d4de33e6d0..6465b00d05b 100755 --- a/src/server/game/Entities/Player/Player.cpp +++ b/src/server/game/Entities/Player/Player.cpp @@ -15170,7 +15170,6 @@ bool Player::SatisfyQuestPreviousQuest(Quest const* qInfo, bool msg) return true; } - // If any of the negative previous quests active, return true if (*iter < 0 && GetQuestStatus(prevId) != QUEST_STATUS_NONE) { @@ -21721,7 +21720,6 @@ void Player::SetDailyQuestStatus(uint32 quest_id) } } - void Player::SetWeeklyQuestStatus(uint32 quest_id) { m_weeklyquests.insert(quest_id); diff --git a/src/server/game/Entities/Unit/Unit.cpp b/src/server/game/Entities/Unit/Unit.cpp index 994326aa9c3..fad6eb8a706 100755 --- a/src/server/game/Entities/Unit/Unit.cpp +++ b/src/server/game/Entities/Unit/Unit.cpp @@ -312,7 +312,6 @@ void Unit::SendMonsterMoveWithSpeedToCurrentDestination(Player* player) SendMonsterMoveWithSpeed(x, y, z, 0, player); } - void Unit::SendMonsterMoveWithSpeed(float x, float y, float z, uint32 transitTime, Player* player) { if (!transitTime) @@ -3720,7 +3719,6 @@ void Unit::RemoveAurasDueToSpellBySteal(uint32 spellId, uint64 casterGUID, Unit else RemoveAuraFromStack(iter, AURA_REMOVE_BY_ENEMY_SPELL); - if (Aura * newAura = stealCharge ? stealer->GetAura(aura->GetId(), aura->GetCasterGUID()) : NULL) { uint8 newCharges = newAura->GetCharges() + 1; @@ -3836,7 +3834,6 @@ void Unit::RemoveNotOwnSingleTargetAuras(uint32 newPhase) } } - void Unit::RemoveAurasWithInterruptFlags(uint32 flag, uint32 except) { if (!(m_interruptMask & flag)) @@ -11104,7 +11101,6 @@ uint32 Unit::SpellHealingBonus(Unit *pVictim, SpellEntry const *spellProto, uint if (AuraEffect const* Tenacity = pVictim->GetAuraEffect(58549, 0)) AddPctN(TakenTotalMod, Tenacity->GetAmount()); - // Healing taken percent float minval = (float)pVictim->GetMaxNegativeAuraModifier(SPELL_AURA_MOD_HEALING_PCT); if (minval) @@ -12655,7 +12651,6 @@ Unit* Creature::SelectVictim() return target; } - Unit::AuraEffectList const& iAuras = GetAuraEffectsByType(SPELL_AURA_MOD_INVISIBILITY); if(!iAuras.empty()) { diff --git a/src/server/game/Entities/Unit/Unit.h b/src/server/game/Entities/Unit/Unit.h index dcfc8ab4364..5cb2ddb4db0 100755 --- a/src/server/game/Entities/Unit/Unit.h +++ b/src/server/game/Entities/Unit/Unit.h @@ -1380,7 +1380,6 @@ class Unit : public WorldObject void CalculateSpellDamageTaken(SpellNonMeleeDamage *damageInfo, int32 damage, SpellEntry const *spellInfo, WeaponAttackType attackType = BASE_ATTACK, bool crit = false); void DealSpellDamage(SpellNonMeleeDamage *damageInfo, bool durabilityLoss); - // player or player's pet resilience (-1%) float GetMeleeCritChanceReduction() const { return GetCombatRatingReduction(CR_CRIT_TAKEN_MELEE); } float GetRangedCritChanceReduction() const { return GetCombatRatingReduction(CR_CRIT_TAKEN_RANGED); } diff --git a/src/server/game/Entities/Vehicle/Vehicle.cpp b/src/server/game/Entities/Vehicle/Vehicle.cpp index f5efdd3bad1..65c06b56049 100755 --- a/src/server/game/Entities/Vehicle/Vehicle.cpp +++ b/src/server/game/Entities/Vehicle/Vehicle.cpp @@ -244,7 +244,6 @@ void Vehicle::InstallAccessory(uint32 entry, int8 seatId, bool minion, uint8 typ if (minion) accessory->AddUnitTypeMask(UNIT_MASK_ACCESSORY); - if (!me->HandleSpellClick(accessory, seatId)) { accessory->AddObjectToRemoveList(); diff --git a/src/server/game/Entities/Vehicle/Vehicle.h b/src/server/game/Entities/Vehicle/Vehicle.h index 9b7b0f7d9d1..413d2e24bf2 100755 --- a/src/server/game/Entities/Vehicle/Vehicle.h +++ b/src/server/game/Entities/Vehicle/Vehicle.h @@ -77,7 +77,6 @@ enum VehicleSpells VEHICLE_SPELL_PARACHUTE = 45472 }; - struct VehicleSeat { explicit VehicleSeat(VehicleSeatEntry const *_seatInfo) : seatInfo(_seatInfo), passenger(NULL) {} diff --git a/src/server/game/Events/GameEventMgr.cpp b/src/server/game/Events/GameEventMgr.cpp index 7e78b70e5a3..a857bd94965 100755 --- a/src/server/game/Events/GameEventMgr.cpp +++ b/src/server/game/Events/GameEventMgr.cpp @@ -358,7 +358,6 @@ void GameEventMgr::LoadFromDB() } } - sLog->outString("Loading Game Event Creature Data..."); { uint32 oldMSTime = getMSTime(); diff --git a/src/server/game/Grids/Notifiers/GridNotifiersImpl.h b/src/server/game/Grids/Notifiers/GridNotifiersImpl.h index 532a330d094..9c806063721 100755 --- a/src/server/game/Grids/Notifiers/GridNotifiersImpl.h +++ b/src/server/game/Grids/Notifiers/GridNotifiersImpl.h @@ -27,7 +27,6 @@ #include "CreatureAI.h" #include "SpellAuras.h" - template<class T> inline void Trinity::VisibleNotifier::Visit(GridRefManager<T> &m) diff --git a/src/server/game/Groups/Group.cpp b/src/server/game/Groups/Group.cpp index 2fe5e19a11b..7d65363bbce 100755 --- a/src/server/game/Groups/Group.cpp +++ b/src/server/game/Groups/Group.cpp @@ -1689,7 +1689,6 @@ InstanceGroupBind* Group::GetBoundInstance(MapEntry const* mapEntry) return NULL; } - InstanceGroupBind* Group::BindToInstance(InstanceSave *save, bool permanent, bool load) { if (!save || isBGGroup()) @@ -1922,7 +1921,6 @@ void Group::SetBattlegroundGroup(Battleground *bg) m_bgGroup = bg; } - void Group::SetGroupMemberFlag(uint64 guid, const bool &apply, GroupMemberFlags flag) { // Assistants, main assistants and main tanks are only available in raid groups diff --git a/src/server/game/Mails/Mail.cpp b/src/server/game/Mails/Mail.cpp index 0956faeaa20..8653db0fa7b 100755 --- a/src/server/game/Mails/Mail.cpp +++ b/src/server/game/Mails/Mail.cpp @@ -67,7 +67,6 @@ MailSender::MailSender(Player* sender) m_senderId = sender->GetGUIDLow(); } - MailReceiver::MailReceiver(Player* receiver) : m_receiver(receiver), m_receiver_lowguid(receiver->GetGUIDLow()) { } diff --git a/src/server/game/Miscellaneous/Language.h b/src/server/game/Miscellaneous/Language.h index 24c4114f230..56b9dfe2239 100755 --- a/src/server/game/Miscellaneous/Language.h +++ b/src/server/game/Miscellaneous/Language.h @@ -25,7 +25,6 @@ enum TrinityStrings LANG_SELECT_CHAR_OR_CREATURE = 1, LANG_SELECT_CREATURE = 2, - // level 0 chat LANG_SYSTEMMESSAGE = 3, LANG_EVENTMESSAGE = 4, @@ -951,7 +950,6 @@ enum TrinityStrings LANG_MAIL_SENDER_REQ = 6611, LANG_MAIL_RECEIVER_REQ = 6612, - // Used for GM Announcements LANG_GM_BROADCAST = 6613, LANG_GM_NOTIFY = 6614, diff --git a/src/server/game/Movement/MovementGenerator.cpp b/src/server/game/Movement/MovementGenerator.cpp index fd5a840a66e..eee874f05ac 100755 --- a/src/server/game/Movement/MovementGenerator.cpp +++ b/src/server/game/Movement/MovementGenerator.cpp @@ -22,4 +22,3 @@ MovementGenerator::~MovementGenerator() { } - diff --git a/src/server/game/Movement/MovementGenerator.h b/src/server/game/Movement/MovementGenerator.h index 67e280fc23e..5934a14d9be 100755 --- a/src/server/game/Movement/MovementGenerator.h +++ b/src/server/game/Movement/MovementGenerator.h @@ -97,4 +97,3 @@ typedef FactoryHolder<MovementGenerator,MovementGeneratorType>::FactoryHolderReg typedef FactoryHolder<MovementGenerator,MovementGeneratorType>::FactoryHolderRepository MovementGeneratorRepository; #endif - diff --git a/src/server/game/Movement/MovementGeneratorImpl.h b/src/server/game/Movement/MovementGeneratorImpl.h index a6a7dab8737..6e6bf4b6e62 100755 --- a/src/server/game/Movement/MovementGeneratorImpl.h +++ b/src/server/game/Movement/MovementGeneratorImpl.h @@ -29,4 +29,3 @@ MovementGeneratorFactory<MOVEMENT_GEN>::Create(void * /*data*/) const } #endif - diff --git a/src/server/game/Movement/MovementGenerators/ConfusedMovementGenerator.cpp b/src/server/game/Movement/MovementGenerators/ConfusedMovementGenerator.cpp index 91e24a167cc..9b4cf3f1231 100755 --- a/src/server/game/Movement/MovementGenerators/ConfusedMovementGenerator.cpp +++ b/src/server/game/Movement/MovementGenerators/ConfusedMovementGenerator.cpp @@ -182,4 +182,3 @@ template void ConfusedMovementGenerator<Creature>::Reset(Creature &creature); template bool ConfusedMovementGenerator<Player>::Update(Player &player, const uint32 &diff); template bool ConfusedMovementGenerator<Creature>::Update(Creature &creature, const uint32 &diff); - diff --git a/src/server/game/Movement/MovementGenerators/ConfusedMovementGenerator.h b/src/server/game/Movement/MovementGenerators/ConfusedMovementGenerator.h index ba234e936ef..597a85af530 100755 --- a/src/server/game/Movement/MovementGenerators/ConfusedMovementGenerator.h +++ b/src/server/game/Movement/MovementGenerators/ConfusedMovementGenerator.h @@ -54,4 +54,3 @@ class ConfusedMovementGenerator }; #endif - diff --git a/src/server/game/Movement/MovementGenerators/FleeingMovementGenerator.h b/src/server/game/Movement/MovementGenerators/FleeingMovementGenerator.h index df04eacbafa..2cccb99f81e 100755 --- a/src/server/game/Movement/MovementGenerators/FleeingMovementGenerator.h +++ b/src/server/game/Movement/MovementGenerators/FleeingMovementGenerator.h @@ -78,4 +78,3 @@ class TimedFleeingMovementGenerator #endif - diff --git a/src/server/game/Movement/MovementGenerators/HomeMovementGenerator.cpp b/src/server/game/Movement/MovementGenerators/HomeMovementGenerator.cpp index 5868ca0defb..461d27461fb 100755 --- a/src/server/game/Movement/MovementGenerators/HomeMovementGenerator.cpp +++ b/src/server/game/Movement/MovementGenerators/HomeMovementGenerator.cpp @@ -94,4 +94,3 @@ HomeMovementGenerator<Creature>::Update(Creature &owner, const uint32& time_diff return true; } - diff --git a/src/server/game/Movement/MovementGenerators/HomeMovementGenerator.h b/src/server/game/Movement/MovementGenerators/HomeMovementGenerator.h index 8b2a38d52d5..82284bee0ce 100755 --- a/src/server/game/Movement/MovementGenerators/HomeMovementGenerator.h +++ b/src/server/game/Movement/MovementGenerators/HomeMovementGenerator.h @@ -55,4 +55,3 @@ class HomeMovementGenerator<Creature> }; #endif - diff --git a/src/server/game/Movement/MovementGenerators/IdleMovementGenerator.h b/src/server/game/Movement/MovementGenerators/IdleMovementGenerator.h index 0b9604ff0ba..12eb40777ed 100755 --- a/src/server/game/Movement/MovementGenerators/IdleMovementGenerator.h +++ b/src/server/game/Movement/MovementGenerators/IdleMovementGenerator.h @@ -77,4 +77,3 @@ class AssistanceDistractMovementGenerator : public DistractMovementGenerator #endif - diff --git a/src/server/game/Movement/MovementGenerators/PointMovementGenerator.h b/src/server/game/Movement/MovementGenerators/PointMovementGenerator.h index 64bd51406e1..03c547b5cdc 100755 --- a/src/server/game/Movement/MovementGenerators/PointMovementGenerator.h +++ b/src/server/game/Movement/MovementGenerators/PointMovementGenerator.h @@ -63,4 +63,3 @@ class AssistanceMovementGenerator #endif - diff --git a/src/server/game/Movement/MovementGenerators/RandomMovementGenerator.cpp b/src/server/game/Movement/MovementGenerators/RandomMovementGenerator.cpp index 83e0f86f16d..9918ad579b0 100755 --- a/src/server/game/Movement/MovementGenerators/RandomMovementGenerator.cpp +++ b/src/server/game/Movement/MovementGenerators/RandomMovementGenerator.cpp @@ -198,4 +198,3 @@ RandomMovementGenerator<Creature>::Update(Creature &creature, const uint32 &diff return true; } - diff --git a/src/server/game/Movement/MovementGenerators/RandomMovementGenerator.h b/src/server/game/Movement/MovementGenerators/RandomMovementGenerator.h index 959d00606de..b7d7c7196d6 100755 --- a/src/server/game/Movement/MovementGenerators/RandomMovementGenerator.h +++ b/src/server/game/Movement/MovementGenerators/RandomMovementGenerator.h @@ -51,4 +51,3 @@ class RandomMovementGenerator }; #endif - diff --git a/src/server/game/Movement/MovementGenerators/TargetedMovementGenerator.cpp b/src/server/game/Movement/MovementGenerators/TargetedMovementGenerator.cpp index a6fddd0d098..8080b842e52 100755 --- a/src/server/game/Movement/MovementGenerators/TargetedMovementGenerator.cpp +++ b/src/server/game/Movement/MovementGenerators/TargetedMovementGenerator.cpp @@ -275,4 +275,3 @@ template bool TargetedMovementGenerator<Creature>::Update(Creature &, const uint template Unit* TargetedMovementGenerator<Player>::GetTarget() const; template Unit* TargetedMovementGenerator<Creature>::GetTarget() const; - diff --git a/src/server/game/Movement/MovementGenerators/TargetedMovementGenerator.h b/src/server/game/Movement/MovementGenerators/TargetedMovementGenerator.h index 60e00d67645..60ced2e8e41 100755 --- a/src/server/game/Movement/MovementGenerators/TargetedMovementGenerator.h +++ b/src/server/game/Movement/MovementGenerators/TargetedMovementGenerator.h @@ -71,4 +71,3 @@ class TargetedMovementGenerator }; #endif - diff --git a/src/server/game/Movement/MovementGenerators/WaypointMovementGenerator.cpp b/src/server/game/Movement/MovementGenerators/WaypointMovementGenerator.cpp index 5e5a7dc69ca..e3599b73cbd 100755 --- a/src/server/game/Movement/MovementGenerators/WaypointMovementGenerator.cpp +++ b/src/server/game/Movement/MovementGenerators/WaypointMovementGenerator.cpp @@ -367,7 +367,6 @@ void FlightPathMovementGenerator::DoEventIfAny(Player& player, TaxiPathNodeEntry } - // // Unique1's ASTAR Pathfinding Code... For future use & reference... // @@ -694,4 +693,3 @@ int GetFCost(int to, int num, int parentNum, float *gcost) } #endif //__PATHFINDING__ - diff --git a/src/server/game/Movement/MovementGenerators/WaypointMovementGenerator.h b/src/server/game/Movement/MovementGenerators/WaypointMovementGenerator.h index 8e6b5ec877c..3139f8cf104 100755 --- a/src/server/game/Movement/MovementGenerators/WaypointMovementGenerator.h +++ b/src/server/game/Movement/MovementGenerators/WaypointMovementGenerator.h @@ -129,4 +129,3 @@ public PathMovementBase<Player,TaxiPathNodeList const*> }; #endif - diff --git a/src/server/game/Pools/PoolMgr.cpp b/src/server/game/Pools/PoolMgr.cpp index c9c37203418..fe79583ce52 100755 --- a/src/server/game/Pools/PoolMgr.cpp +++ b/src/server/game/Pools/PoolMgr.cpp @@ -721,7 +721,6 @@ void PoolMgr::LoadFromDB() } } - // Pool of pools sLog->outString("Loading Mother Pooling Data..."); diff --git a/src/server/game/Scripting/ScriptLoader.cpp b/src/server/game/Scripting/ScriptLoader.cpp index cb1b2c8a81e..1076efe82d8 100755 --- a/src/server/game/Scripting/ScriptLoader.cpp +++ b/src/server/game/Scripting/ScriptLoader.cpp @@ -17,7 +17,6 @@ #include "ScriptLoader.h" - //examples void AddSC_example_creature(); void AddSC_example_escort(); diff --git a/src/server/game/Server/Protocol/Handlers/BattleGroundHandler.cpp b/src/server/game/Server/Protocol/Handlers/BattleGroundHandler.cpp index 12f459741ef..51ca4d9d959 100755 --- a/src/server/game/Server/Protocol/Handlers/BattleGroundHandler.cpp +++ b/src/server/game/Server/Protocol/Handlers/BattleGroundHandler.cpp @@ -601,7 +601,6 @@ void WorldSession::HandleAreaSpiritHealerQueryOpcode(WorldPacket & recv_data) sBattlegroundMgr->SendAreaSpiritHealerQueryOpcode(_player, bg, guid); } - void WorldSession::HandleAreaSpiritHealerQueueOpcode(WorldPacket & recv_data) { sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: CMSG_AREA_SPIRIT_HEALER_QUEUE"); @@ -622,7 +621,6 @@ void WorldSession::HandleAreaSpiritHealerQueueOpcode(WorldPacket & recv_data) bg->AddPlayerToResurrectQueue(guid, _player->GetGUID()); } - void WorldSession::HandleBattlemasterJoinArena(WorldPacket & recv_data) { sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: CMSG_BATTLEMASTER_JOIN_ARENA"); diff --git a/src/server/game/Server/Protocol/Handlers/MiscHandler.cpp b/src/server/game/Server/Protocol/Handlers/MiscHandler.cpp index caab8144ff3..e220eaae2bd 100755 --- a/src/server/game/Server/Protocol/Handlers/MiscHandler.cpp +++ b/src/server/game/Server/Protocol/Handlers/MiscHandler.cpp @@ -1658,7 +1658,6 @@ void WorldSession::HandleMoveSetCanFlyAckOpcode(WorldPacket & recv_data) uint64 guid; // guid - unused recv_data.readPackGUID(guid); - recv_data.read_skip<uint32>(); // unk MovementInfo movementInfo; diff --git a/src/server/game/Spells/Auras/SpellAuraEffects.cpp b/src/server/game/Spells/Auras/SpellAuraEffects.cpp index 17f7498f1b8..b2f6526b217 100755 --- a/src/server/game/Spells/Auras/SpellAuraEffects.cpp +++ b/src/server/game/Spells/Auras/SpellAuraEffects.cpp @@ -6418,7 +6418,6 @@ void AuraEffect::HandleAuraModFaction(AuraApplication const * aurApp, uint8 mode } } - void AuraEffect::HandleComprehendLanguage(AuraApplication const * aurApp, uint8 mode, bool apply) const { if (!(mode & AURA_EFFECT_HANDLE_SEND_FOR_CLIENT_MASK)) diff --git a/src/server/game/Spells/Auras/SpellAuras.cpp b/src/server/game/Spells/Auras/SpellAuras.cpp index bb9c4a8a412..ff83372d96f 100755 --- a/src/server/game/Spells/Auras/SpellAuras.cpp +++ b/src/server/game/Spells/Auras/SpellAuras.cpp @@ -789,7 +789,6 @@ bool Aura::ModStackAmount(int32 num) return false; } - bool Aura::IsPassive() const { return IsPassiveSpell(GetSpellProto()); @@ -1829,7 +1828,6 @@ void Aura::CallScriptEffectAfterAbsorbHandlers(AuraEffect * aurEff, AuraApplicat } } - void Aura::CallScriptEffectManaShieldHandlers(AuraEffect * aurEff, AuraApplication const * aurApp, DamageInfo & dmgInfo, uint32 & absorbAmount, bool & defaultPrevented) { for(std::list<AuraScript *>::iterator scritr = m_loadedScripts.begin(); scritr != m_loadedScripts.end() ; ++scritr) diff --git a/src/server/game/Spells/SpellEffects.cpp b/src/server/game/Spells/SpellEffects.cpp index 10c7d41caca..10edae93467 100755 --- a/src/server/game/Spells/SpellEffects.cpp +++ b/src/server/game/Spells/SpellEffects.cpp @@ -1659,7 +1659,6 @@ void Spell::EffectForceCastWithValue(SpellEffIndex effIndex) caster->CastCustomSpell(unitTarget, spellInfo->Id, &bp, &bp, &bp, true, NULL, NULL, m_originalCasterGUID); } - void Spell::EffectTriggerSpell(SpellEffIndex effIndex) { // only unit case known diff --git a/src/server/game/Spells/SpellMgr.cpp b/src/server/game/Spells/SpellMgr.cpp index 00a624980fb..a344f58d0d2 100755 --- a/src/server/game/Spells/SpellMgr.cpp +++ b/src/server/game/Spells/SpellMgr.cpp @@ -1131,7 +1131,6 @@ void SpellMgr::LoadSpellTargetPositions() { Field *fields = result->Fetch(); - uint32 Spell_ID = fields[0].GetUInt32(); SpellTargetPosition st; @@ -1271,7 +1270,6 @@ void SpellMgr::LoadSpellProcEvents() { Field *fields = result->Fetch(); - uint32 entry = fields[0].GetUInt32(); const SpellEntry *spell = sSpellStore.LookupEntry(entry); @@ -1501,20 +1499,17 @@ void SpellMgr::LoadSpellGroups() { - sLog->outString(); sLog->outString(">> Loaded %u spell group definitions", count); return; } - std::set<uint32> groups; do { Field *fields = result->Fetch(); - uint32 group_id = fields[0].GetUInt32(); if (group_id <= SPELL_GROUP_DB_RANGE_MIN && group_id >= SPELL_GROUP_CORE_RANGE_MAX) { @@ -1588,18 +1583,15 @@ void SpellMgr::LoadSpellGroupStackRules() if (!result) { - sLog->outString(">> Loaded 0 spell group stack rules"); sLog->outString(); return; } - do { Field *fields = result->Fetch(); - uint32 group_id = fields[0].GetUInt32(); uint8 stack_rule = fields[1].GetUInt32(); if (stack_rule >= SPELL_GROUP_STACK_RULE_MAX) @@ -1639,18 +1631,15 @@ void SpellMgr::LoadSpellThreats() { - sLog->outString(">> Loaded %u aggro generating spells", count); sLog->outString(); return; } - do { Field *fields = result->Fetch(); - uint32 entry = fields[0].GetUInt32(); uint16 Threat = fields[1].GetUInt16(); @@ -2106,7 +2095,6 @@ void SpellMgr::LoadSpellPetAuras() { Field *fields = result->Fetch(); - uint32 spell = fields[0].GetUInt32(); uint8 eff = fields[1].GetUInt8(); uint32 pet = fields[2].GetUInt32(); @@ -2158,7 +2146,6 @@ void SpellMgr::LoadPetLevelupSpellMap() uint32 count = 0; uint32 family_count = 0; - for (uint32 i = 0; i < sCreatureFamilyStore.GetNumRows(); ++i) { @@ -2265,7 +2252,6 @@ void SpellMgr::LoadPetDefaultSpells() uint32 countCreature = 0; uint32 countData = 0; - for (uint32 i = 0; i < sCreatureStorage.MaxEntry; ++i) { @@ -2299,7 +2285,6 @@ void SpellMgr::LoadPetDefaultSpells() sLog->outString("Loading summonable creature templates..."); oldMSTime = getMSTime(); - // different summon spells for (uint32 i = 0; i < sSpellStore.GetNumRows(); ++i) { @@ -2339,7 +2324,6 @@ void SpellMgr::LoadPetDefaultSpells() } } - sLog->outString(">> Loaded %u summonable creature templates in %u ms", countCreature, GetMSTimeDiffToNow(oldMSTime)); sLog->outString(); } @@ -2463,7 +2447,6 @@ void SpellMgr::LoadSpellAreas() { Field *fields = result->Fetch(); - uint32 spell = fields[0].GetUInt32(); SpellArea spellArea; spellArea.spellId = spell; @@ -3273,7 +3256,6 @@ void SpellMgr::LoadSpellEnchantProcData() if (!result) { - sLog->outString(">> Loaded %u spell enchant proc event conditions", count); sLog->outString(); return; @@ -3283,7 +3265,6 @@ void SpellMgr::LoadSpellEnchantProcData() { Field *fields = result->Fetch(); - uint32 enchantId = fields[0].GetUInt32(); SpellItemEnchantmentEntry const *ench = sSpellItemEnchantmentStore.LookupEntry(enchantId); @@ -3383,7 +3364,6 @@ void SpellMgr::LoadSpellRanks() return; } - uint32 rows = 0; bool finished = false; @@ -4164,7 +4144,6 @@ void SpellMgr::LoadEnchantCustomAttr() uint32 size = sSpellItemEnchantmentStore.GetNumRows(); mEnchantCustomAttr.resize(size); - uint32 count = 0; for (uint32 i = 0; i < size; ++i) @@ -4221,7 +4200,6 @@ void SpellMgr::LoadSpellLinked() { Field *fields = result->Fetch(); - int32 trigger = fields[0].GetInt32(); int32 effect = fields[1].GetInt32(); int32 type = fields[2].GetInt32(); diff --git a/src/server/game/Spells/SpellMgr.h b/src/server/game/Spells/SpellMgr.h index 031b77f0bd6..596223866eb 100755 --- a/src/server/game/Spells/SpellMgr.h +++ b/src/server/game/Spells/SpellMgr.h @@ -131,12 +131,10 @@ enum SpellFamilyFlag SPELLFAMILYFLAG_DK_DEATH_COIL = 0x00002000, SPELLFAMILYFLAG1_DK_HUNGERING_COLD = 0x00001000, - // TODO: Figure out a more accurate name for the following familyflag(s) SPELLFAMILYFLAG_SHAMAN_TOTEM_EFFECTS = 0x04000000, // Seems to be linked to most totems and some totem effects }; - // Spell clasification enum SpellSpecific { @@ -902,7 +900,6 @@ enum SpellCustomAttributes SPELL_ATTR0_CU_NEGATIVE = SPELL_ATTR0_CU_NEGATIVE_EFF0 | SPELL_ATTR0_CU_NEGATIVE_EFF1 | SPELL_ATTR0_CU_NEGATIVE_EFF2, }; - typedef std::vector<uint32> SpellCustomAttribute; typedef std::vector<bool> EnchantCustomAttribute; diff --git a/src/server/game/Weather/WeatherMgr.cpp b/src/server/game/Weather/WeatherMgr.cpp index ba00de8a956..79600b482df 100755 --- a/src/server/game/Weather/WeatherMgr.cpp +++ b/src/server/game/Weather/WeatherMgr.cpp @@ -89,7 +89,6 @@ void WeatherMgr::LoadWeatherData() return; } - do { Field *fields = result->Fetch(); |
