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authorVincent-Michael <Vincent_Michael@gmx.de>2014-04-29 20:14:42 +0200
committerVincent-Michael <Vincent_Michael@gmx.de>2014-04-29 20:14:42 +0200
commit3ce6a9d5cfc723abc16635eaa3e00be29a44aa41 (patch)
tree4a99f7cfeef59c1a339252183ccb5e8cd87225bd /src/server/game
parent796b77ca1236a42dbbf9b873ebc4f71d04e53862 (diff)
parentf9a6aa5479dc843f7bb8b58d027b5d6d483d3fd5 (diff)
Merge branch 'master' of github.com:TrinityCore/TrinityCore into 4.3.4
Conflicts: src/server/scripts/EasternKingdoms/Deadmines/deadmines.cpp src/server/scripts/EasternKingdoms/ZulAman/boss_akilzon.cpp src/server/scripts/EasternKingdoms/ZulAman/boss_halazzi.cpp src/server/scripts/EasternKingdoms/ZulAman/boss_hexlord.cpp src/server/scripts/EasternKingdoms/ZulAman/boss_janalai.cpp src/server/scripts/EasternKingdoms/ZulAman/boss_nalorakk.cpp src/server/scripts/EasternKingdoms/ZulAman/boss_zuljin.cpp src/server/scripts/EasternKingdoms/ZulAman/instance_zulaman.cpp src/server/scripts/EasternKingdoms/ZulAman/zulaman.cpp src/server/scripts/EasternKingdoms/ZulGurub/boss_arlokk.cpp src/server/scripts/EasternKingdoms/ZulGurub/boss_grilek.cpp src/server/scripts/EasternKingdoms/ZulGurub/boss_hakkar.cpp src/server/scripts/EasternKingdoms/ZulGurub/boss_hazzarah.cpp src/server/scripts/EasternKingdoms/ZulGurub/boss_jeklik.cpp src/server/scripts/EasternKingdoms/ZulGurub/boss_jindo.cpp src/server/scripts/EasternKingdoms/ZulGurub/boss_kilnara.cpp src/server/scripts/EasternKingdoms/ZulGurub/boss_mandokir.cpp src/server/scripts/EasternKingdoms/ZulGurub/boss_marli.cpp src/server/scripts/EasternKingdoms/ZulGurub/boss_renataki.cpp src/server/scripts/EasternKingdoms/ZulGurub/boss_thekal.cpp src/server/scripts/EasternKingdoms/ZulGurub/boss_venoxis.cpp src/server/scripts/EasternKingdoms/ZulGurub/boss_wushoolay.cpp src/server/scripts/EasternKingdoms/ZulGurub/instance_zulgurub.cpp src/server/scripts/EasternKingdoms/boss_kruul.cpp src/server/scripts/EasternKingdoms/zone_burning_steppes.cpp src/server/scripts/EasternKingdoms/zone_hinterlands.cpp src/server/scripts/EasternKingdoms/zone_loch_modan.cpp src/server/scripts/EasternKingdoms/zone_redridge_mountains.cpp src/server/scripts/EasternKingdoms/zone_silverpine_forest.cpp src/server/scripts/EasternKingdoms/zone_stormwind_city.cpp src/server/scripts/EasternKingdoms/zone_swamp_of_sorrows.cpp src/server/scripts/EasternKingdoms/zone_tirisfal_glades.cpp src/server/scripts/Kalimdor/boss_azuregos.cpp src/server/scripts/Kalimdor/zone_azshara.cpp src/server/scripts/Kalimdor/zone_darkshore.cpp src/server/scripts/Kalimdor/zone_desolace.cpp src/server/scripts/Kalimdor/zone_durotar.cpp src/server/scripts/Kalimdor/zone_felwood.cpp src/server/scripts/Kalimdor/zone_feralas.cpp src/server/scripts/Kalimdor/zone_moonglade.cpp src/server/scripts/Kalimdor/zone_mulgore.cpp src/server/scripts/Kalimdor/zone_orgrimmar.cpp src/server/scripts/Kalimdor/zone_stonetalon_mountains.cpp src/server/scripts/Kalimdor/zone_tanaris.cpp src/server/scripts/Kalimdor/zone_thousand_needles.cpp src/server/scripts/Kalimdor/zone_thunder_bluff.cpp src/server/scripts/Kalimdor/zone_ungoro_crater.cpp src/server/scripts/Northrend/IcecrownCitadel/boss_the_lich_king.cpp src/server/scripts/Northrend/zone_dalaran.cpp src/server/scripts/OutdoorPvP/OutdoorPvPEP.cpp src/server/scripts/Spells/spell_dk.cpp src/server/scripts/Spells/spell_druid.cpp src/server/scripts/Spells/spell_generic.cpp src/server/scripts/Spells/spell_hunter.cpp src/server/scripts/Spells/spell_item.cpp src/server/scripts/Spells/spell_mage.cpp src/server/scripts/Spells/spell_paladin.cpp src/server/scripts/Spells/spell_priest.cpp src/server/scripts/Spells/spell_shaman.cpp src/server/scripts/Spells/spell_warlock.cpp src/server/scripts/Spells/spell_warrior.cpp src/server/scripts/World/item_scripts.cpp
Diffstat (limited to 'src/server/game')
-rw-r--r--src/server/game/AI/CoreAI/UnitAI.h4
-rw-r--r--src/server/game/Battlegrounds/Zones/BattlegroundSA.h6
-rw-r--r--src/server/game/Entities/Creature/Creature.h4
-rw-r--r--src/server/game/Entities/Creature/TemporarySummon.h2
-rw-r--r--src/server/game/Entities/DynamicObject/DynamicObject.h2
-rw-r--r--src/server/game/Entities/Object/Object.h4
-rw-r--r--src/server/game/Entities/Pet/Pet.h2
-rw-r--r--src/server/game/Entities/Player/Player.h4
-rw-r--r--src/server/game/Entities/Totem/Totem.h2
-rw-r--r--src/server/game/Entities/Transport/Transport.h10
-rw-r--r--src/server/game/Scripting/ScriptMgr.h28
-rw-r--r--src/server/game/Server/WorldSession.h12
-rw-r--r--src/server/game/Server/WorldSocket.h4
-rw-r--r--src/server/game/Spells/Spell.h4
-rw-r--r--src/server/game/World/World.h4
15 files changed, 46 insertions, 46 deletions
diff --git a/src/server/game/AI/CoreAI/UnitAI.h b/src/server/game/AI/CoreAI/UnitAI.h
index 92e72dcfc53..6ca79dc0a49 100644
--- a/src/server/game/AI/CoreAI/UnitAI.h
+++ b/src/server/game/AI/CoreAI/UnitAI.h
@@ -264,8 +264,8 @@ class UnitAI
virtual void sOnGameEvent(bool /*start*/, uint16 /*eventId*/) { }
private:
- UnitAI(UnitAI const& right) DELETE_MEMBER;
- UnitAI& operator=(UnitAI const& right) DELETE_MEMBER;
+ UnitAI(UnitAI const& right) = delete;
+ UnitAI& operator=(UnitAI const& right) = delete;
};
class PlayerAI : public UnitAI
diff --git a/src/server/game/Battlegrounds/Zones/BattlegroundSA.h b/src/server/game/Battlegrounds/Zones/BattlegroundSA.h
index 8e3c933f893..880da0735f4 100644
--- a/src/server/game/Battlegrounds/Zones/BattlegroundSA.h
+++ b/src/server/game/Battlegrounds/Zones/BattlegroundSA.h
@@ -545,7 +545,7 @@ class BattlegroundSA : public Battleground
/// Return the nearest graveyard where player can respawn
WorldSafeLocsEntry const* GetClosestGraveYard(Player* player);
/// Called when someone activates an event
- void ProcessEvent(WorldObject* /*obj*/, uint32 /*eventId*/, WorldObject* /*invoker*/ = NULL) OVERRIDE;
+ void ProcessEvent(WorldObject* /*obj*/, uint32 /*eventId*/, WorldObject* /*invoker*/ = NULL) override;
/// Called when a player click on flag (graveyard flag)
void EventPlayerClickedOnFlag(Player* source, GameObject* go);
/// Called when a player clicked on relic
@@ -572,10 +572,10 @@ class BattlegroundSA : public Battleground
void UpdatePlayerScore(Player* Source, uint32 type, uint32 value, bool doAddHonor = true);
// Achievement: Not Even a Scratch
- bool CheckAchievementCriteriaMeet(uint32 criteriaId, Player const* source, Unit const* target = NULL, uint32 miscValue = 0) OVERRIDE;
+ bool CheckAchievementCriteriaMeet(uint32 criteriaId, Player const* source, Unit const* target = NULL, uint32 miscValue = 0) override;
// Control Phase Shift
- bool IsSpellAllowed(uint32 spellId, Player const* player) const OVERRIDE;
+ bool IsSpellAllowed(uint32 spellId, Player const* player) const override;
private:
diff --git a/src/server/game/Entities/Creature/Creature.h b/src/server/game/Entities/Creature/Creature.h
index 587567ba158..a7c3b53fd6b 100644
--- a/src/server/game/Entities/Creature/Creature.h
+++ b/src/server/game/Entities/Creature/Creature.h
@@ -508,9 +508,9 @@ class Creature : public Unit, public GridObject<Creature>, public MapObject
void UpdateMaxHealth();
void UpdateMaxPower(Powers power);
void UpdateAttackPowerAndDamage(bool ranged = false);
- void CalculateMinMaxDamage(WeaponAttackType attType, bool normalized, bool addTotalPct, float& minDamage, float& maxDamage) OVERRIDE;
+ void CalculateMinMaxDamage(WeaponAttackType attType, bool normalized, bool addTotalPct, float& minDamage, float& maxDamage) override;
- void SetCanDualWield(bool value) OVERRIDE;
+ void SetCanDualWield(bool value) override;
int8 GetOriginalEquipmentId() const { return m_originalEquipmentId; }
uint8 GetCurrentEquipmentId() { return m_equipmentId; }
void SetCurrentEquipmentId(uint8 id) { m_equipmentId = id; }
diff --git a/src/server/game/Entities/Creature/TemporarySummon.h b/src/server/game/Entities/Creature/TemporarySummon.h
index e93f66ed726..1cee6361172 100644
--- a/src/server/game/Entities/Creature/TemporarySummon.h
+++ b/src/server/game/Entities/Creature/TemporarySummon.h
@@ -95,7 +95,7 @@ class Guardian : public Minion
void UpdateMaxHealth();
void UpdateMaxPower(Powers power);
void UpdateAttackPowerAndDamage(bool ranged = false);
- void UpdateDamagePhysical(WeaponAttackType attType) OVERRIDE;
+ void UpdateDamagePhysical(WeaponAttackType attType) override;
int32 GetBonusDamage() const { return m_bonusSpellDamage; }
void SetBonusDamage(int32 damage);
diff --git a/src/server/game/Entities/DynamicObject/DynamicObject.h b/src/server/game/Entities/DynamicObject/DynamicObject.h
index 93b203cbc10..735199db484 100644
--- a/src/server/game/Entities/DynamicObject/DynamicObject.h
+++ b/src/server/game/Entities/DynamicObject/DynamicObject.h
@@ -41,7 +41,7 @@ class DynamicObject : public WorldObject, public GridObject<DynamicObject>, publ
void AddToWorld();
void RemoveFromWorld();
- void CleanupsBeforeDelete(bool finalCleanup = true) OVERRIDE;
+ void CleanupsBeforeDelete(bool finalCleanup = true) override;
bool CreateDynamicObject(uint32 guidlow, Unit* caster, SpellInfo const* spell, Position const& pos, float radius, DynamicObjectType type);
void Update(uint32 p_time);
diff --git a/src/server/game/Entities/Object/Object.h b/src/server/game/Entities/Object/Object.h
index 919d033f9f1..ed20a8ae5a8 100644
--- a/src/server/game/Entities/Object/Object.h
+++ b/src/server/game/Entities/Object/Object.h
@@ -329,8 +329,8 @@ class Object
// for output helpfull error messages from asserts
bool PrintIndexError(uint32 index, bool set) const;
- Object(Object const& right) DELETE_MEMBER;
- Object& operator=(Object const& right) DELETE_MEMBER;
+ Object(Object const& right) = delete;
+ Object& operator=(Object const& right) = delete;
};
struct Position
diff --git a/src/server/game/Entities/Pet/Pet.h b/src/server/game/Entities/Pet/Pet.h
index d987e1a3fdc..2c24643d95d 100644
--- a/src/server/game/Entities/Pet/Pet.h
+++ b/src/server/game/Entities/Pet/Pet.h
@@ -93,7 +93,7 @@ class Pet : public Guardian
void UpdateMaxHealth();
void UpdateMaxPower(Powers power);
void UpdateAttackPowerAndDamage(bool ranged = false);
- void UpdateDamagePhysical(WeaponAttackType attType) OVERRIDE;
+ void UpdateDamagePhysical(WeaponAttackType attType) override;
*/
void ToggleAutocast(SpellInfo const* spellInfo, bool apply);
diff --git a/src/server/game/Entities/Player/Player.h b/src/server/game/Entities/Player/Player.h
index 793a9b4d834..48208a61dc8 100644
--- a/src/server/game/Entities/Player/Player.h
+++ b/src/server/game/Entities/Player/Player.h
@@ -1702,7 +1702,7 @@ class Player : public Unit, public GridObject<Player>
Unit* GetSelectedUnit() const;
Player* GetSelectedPlayer() const;
- void SetTarget(uint64 /*guid*/) OVERRIDE { } /// Used for serverside target changes, does not apply to players
+ void SetTarget(uint64 /*guid*/) override { } /// Used for serverside target changes, does not apply to players
void SetSelection(uint64 guid) { SetUInt64Value(UNIT_FIELD_TARGET, guid); }
uint8 GetComboPoints() const { return m_comboPoints; }
@@ -1979,7 +1979,7 @@ class Player : public Unit, public GridObject<Player>
void UpdateMastery();
bool CanUseMastery() const;
- void CalculateMinMaxDamage(WeaponAttackType attType, bool normalized, bool addTotalPct, float& minDamage, float& maxDamage) OVERRIDE;
+ void CalculateMinMaxDamage(WeaponAttackType attType, bool normalized, bool addTotalPct, float& minDamage, float& maxDamage) override;
inline void RecalculateRating(CombatRating cr) { ApplyRatingMod(cr, 0, true);}
float GetMeleeCritFromAgility();
diff --git a/src/server/game/Entities/Totem/Totem.h b/src/server/game/Entities/Totem/Totem.h
index c02267aef99..5a2f3f5773a 100644
--- a/src/server/game/Entities/Totem/Totem.h
+++ b/src/server/game/Entities/Totem/Totem.h
@@ -56,7 +56,7 @@ class Totem : public Minion
void UpdateMaxHealth() { }
void UpdateMaxPower(Powers /*power*/) { }
void UpdateAttackPowerAndDamage(bool /*ranged*/) { }
- void UpdateDamagePhysical(WeaponAttackType /*attType*/) OVERRIDE { }
+ void UpdateDamagePhysical(WeaponAttackType /*attType*/) override { }
bool IsImmunedToSpellEffect(SpellInfo const* spellInfo, uint32 index) const;
diff --git a/src/server/game/Entities/Transport/Transport.h b/src/server/game/Entities/Transport/Transport.h
index 398356c4980..293d4334a2e 100644
--- a/src/server/game/Entities/Transport/Transport.h
+++ b/src/server/game/Entities/Transport/Transport.h
@@ -34,11 +34,11 @@ class Transport : public GameObject, public TransportBase
~Transport();
bool Create(uint32 guidlow, uint32 entry, uint32 mapid, float x, float y, float z, float ang, uint32 animprogress);
- void CleanupsBeforeDelete(bool finalCleanup = true) OVERRIDE;
+ void CleanupsBeforeDelete(bool finalCleanup = true) override;
- void Update(uint32 diff) OVERRIDE;
+ void Update(uint32 diff) override;
- void BuildUpdate(UpdateDataMapType& data_map) OVERRIDE;
+ void BuildUpdate(UpdateDataMapType& data_map) override;
void AddPassenger(WorldObject* passenger);
void RemovePassenger(WorldObject* passenger);
@@ -66,13 +66,13 @@ class Transport : public GameObject, public TransportBase
TempSummon* SummonPassenger(uint32 entry, Position const& pos, TempSummonType summonType, SummonPropertiesEntry const* properties = NULL, uint32 duration = 0, Unit* summoner = NULL, uint32 spellId = 0, uint32 vehId = 0);
/// This method transforms supplied transport offsets into global coordinates
- void CalculatePassengerPosition(float& x, float& y, float& z, float* o = NULL) const OVERRIDE
+ void CalculatePassengerPosition(float& x, float& y, float& z, float* o = NULL) const override
{
TransportBase::CalculatePassengerPosition(x, y, z, o, GetPositionX(), GetPositionY(), GetPositionZ(), GetOrientation());
}
/// This method transforms supplied global coordinates into local offsets
- void CalculatePassengerOffset(float& x, float& y, float& z, float* o = NULL) const OVERRIDE
+ void CalculatePassengerOffset(float& x, float& y, float& z, float* o = NULL) const override
{
TransportBase::CalculatePassengerOffset(x, y, z, o, GetPositionX(), GetPositionY(), GetPositionZ(), GetOrientation());
}
diff --git a/src/server/game/Scripting/ScriptMgr.h b/src/server/game/Scripting/ScriptMgr.h
index fe3f2b3f548..a8c7b899916 100644
--- a/src/server/game/Scripting/ScriptMgr.h
+++ b/src/server/game/Scripting/ScriptMgr.h
@@ -197,7 +197,7 @@ class SpellScriptLoader : public ScriptObject
public:
- bool IsDatabaseBound() const FINAL { return true; }
+ bool IsDatabaseBound() const final { return true; }
// Should return a fully valid SpellScript pointer.
virtual SpellScript* GetSpellScript() const { return NULL; }
@@ -355,7 +355,7 @@ class InstanceMapScript : public ScriptObject, public MapScript<InstanceMap>
public:
- bool IsDatabaseBound() const FINAL { return true; }
+ bool IsDatabaseBound() const final { return true; }
// Gets an InstanceScript object for this instance.
virtual InstanceScript* GetInstanceScript(InstanceMap* /*map*/) const { return NULL; }
@@ -376,7 +376,7 @@ class ItemScript : public ScriptObject
public:
- bool IsDatabaseBound() const FINAL { return true; }
+ bool IsDatabaseBound() const final { return true; }
// Called when a dummy spell effect is triggered on the item.
virtual bool OnDummyEffect(Unit* /*caster*/, uint32 /*spellId*/, SpellEffIndex /*effIndex*/, Item* /*target*/) { return false; }
@@ -425,7 +425,7 @@ class CreatureScript : public UnitScript, public UpdatableScript<Creature>
public:
- bool IsDatabaseBound() const FINAL { return true; }
+ bool IsDatabaseBound() const final { return true; }
// Called when a dummy spell effect is triggered on the creature.
virtual bool OnDummyEffect(Unit* /*caster*/, uint32 /*spellId*/, SpellEffIndex /*effIndex*/, Creature* /*target*/) { return false; }
@@ -466,7 +466,7 @@ class GameObjectScript : public ScriptObject, public UpdatableScript<GameObject>
public:
- bool IsDatabaseBound() const FINAL { return true; }
+ bool IsDatabaseBound() const final { return true; }
// Called when a dummy spell effect is triggered on the gameobject.
virtual bool OnDummyEffect(Unit* /*caster*/, uint32 /*spellId*/, SpellEffIndex /*effIndex*/, GameObject* /*target*/) { return false; }
@@ -513,7 +513,7 @@ class AreaTriggerScript : public ScriptObject
public:
- bool IsDatabaseBound() const FINAL { return true; }
+ bool IsDatabaseBound() const final { return true; }
// Called when the area trigger is activated by a player.
virtual bool OnTrigger(Player* /*player*/, AreaTriggerEntry const* /*trigger*/) { return false; }
@@ -527,7 +527,7 @@ class BattlegroundScript : public ScriptObject
public:
- bool IsDatabaseBound() const FINAL { return true; }
+ bool IsDatabaseBound() const final { return true; }
// Should return a fully valid Battleground object for the type ID.
virtual Battleground* GetBattleground() const = 0;
@@ -541,7 +541,7 @@ class OutdoorPvPScript : public ScriptObject
public:
- bool IsDatabaseBound() const FINAL { return true; }
+ bool IsDatabaseBound() const final { return true; }
// Should return a fully valid OutdoorPvP object for the type ID.
virtual OutdoorPvP* GetOutdoorPvP() const = 0;
@@ -567,7 +567,7 @@ class WeatherScript : public ScriptObject, public UpdatableScript<Weather>
public:
- bool IsDatabaseBound() const FINAL { return true; }
+ bool IsDatabaseBound() const final { return true; }
// Called when the weather changes in the zone this script is associated with.
virtual void OnChange(Weather* /*weather*/, WeatherState /*state*/, float /*grade*/) { }
@@ -602,7 +602,7 @@ class ConditionScript : public ScriptObject
public:
- bool IsDatabaseBound() const FINAL { return true; }
+ bool IsDatabaseBound() const final { return true; }
// Called when a single condition is checked for a player.
virtual bool OnConditionCheck(Condition* /*condition*/, ConditionSourceInfo& /*sourceInfo*/) { return true; }
@@ -650,7 +650,7 @@ class TransportScript : public ScriptObject, public UpdatableScript<Transport>
public:
- bool IsDatabaseBound() const FINAL { return true; }
+ bool IsDatabaseBound() const final { return true; }
// Called when a player boards the transport.
virtual void OnAddPassenger(Transport* /*transport*/, Player* /*player*/) { }
@@ -673,7 +673,7 @@ class AchievementCriteriaScript : public ScriptObject
public:
- bool IsDatabaseBound() const FINAL { return true; }
+ bool IsDatabaseBound() const final { return true; }
// Called when an additional criteria is checked.
virtual bool OnCheck(Player* source, Unit* target) = 0;
@@ -775,7 +775,7 @@ class GuildScript : public ScriptObject
public:
- bool IsDatabaseBound() const FINAL { return false; }
+ bool IsDatabaseBound() const final { return false; }
// Called when a member is added to the guild.
virtual void OnAddMember(Guild* /*guild*/, Player* /*player*/, uint8& /*plRank*/) { }
@@ -818,7 +818,7 @@ class GroupScript : public ScriptObject
public:
- bool IsDatabaseBound() const FINAL { return false; }
+ bool IsDatabaseBound() const final { return false; }
// Called when a member is added to a group.
virtual void OnAddMember(Group* /*group*/, uint64 /*guid*/) { }
diff --git a/src/server/game/Server/WorldSession.h b/src/server/game/Server/WorldSession.h
index ce5da411756..413addfc6d6 100644
--- a/src/server/game/Server/WorldSession.h
+++ b/src/server/game/Server/WorldSession.h
@@ -147,8 +147,8 @@ protected:
WorldSession* const m_pSession;
private:
- PacketFilter(PacketFilter const& right) DELETE_MEMBER;
- PacketFilter& operator=(PacketFilter const& right) DELETE_MEMBER;
+ PacketFilter(PacketFilter const& right) = delete;
+ PacketFilter& operator=(PacketFilter const& right) = delete;
};
//process only thread-safe packets in Map::Update()
class MapSessionFilter : public PacketFilter
@@ -1011,8 +1011,8 @@ class WorldSession
OpcodeStatusMap _isOpcodeAllowed; // could be bool array, but wouldn't be practical for game versions with non-linear opcodes
Policy _policy;
- DosProtection(DosProtection const& right) DELETE_MEMBER;
- DosProtection& operator=(DosProtection const& right) DELETE_MEMBER;
+ DosProtection(DosProtection const& right) = delete;
+ DosProtection& operator=(DosProtection const& right) = delete;
} AntiDOS;
private:
@@ -1070,8 +1070,8 @@ class WorldSession
z_stream_s* _compressionStream;
rbac::RBACData* _RBACData;
- WorldSession(WorldSession const& right) DELETE_MEMBER;
- WorldSession& operator=(WorldSession const& right) DELETE_MEMBER;
+ WorldSession(WorldSession const& right) = delete;
+ WorldSession& operator=(WorldSession const& right) = delete;
};
#endif
/// @}
diff --git a/src/server/game/Server/WorldSocket.h b/src/server/game/Server/WorldSocket.h
index 81ad56d490c..4ccacd05c7e 100644
--- a/src/server/game/Server/WorldSocket.h
+++ b/src/server/game/Server/WorldSocket.h
@@ -209,8 +209,8 @@ class WorldSocket : public WorldHandler
uint32 m_Seed;
- WorldSocket(WorldSocket const& right) DELETE_MEMBER;
- WorldSocket& operator=(WorldSocket const& right) DELETE_MEMBER;
+ WorldSocket(WorldSocket const& right) = delete;
+ WorldSocket& operator=(WorldSocket const& right) = delete;
};
#endif /* _WORLDSOCKET_H */
diff --git a/src/server/game/Spells/Spell.h b/src/server/game/Spells/Spell.h
index fe08c86cb59..65ff9f7551d 100644
--- a/src/server/game/Spells/Spell.h
+++ b/src/server/game/Spells/Spell.h
@@ -694,8 +694,8 @@ class Spell
double rand_chance() { return m_caster->GetMap()->mtRand.randExc(100.0); }
#endif
- Spell(Spell const& right) DELETE_MEMBER;
- Spell& operator=(Spell const& right) DELETE_MEMBER;
+ Spell(Spell const& right) = delete;
+ Spell& operator=(Spell const& right) = delete;
};
namespace Trinity
diff --git a/src/server/game/World/World.h b/src/server/game/World/World.h
index ebfd8c1112a..d219af05338 100644
--- a/src/server/game/World/World.h
+++ b/src/server/game/World/World.h
@@ -517,8 +517,8 @@ struct CliCommandHolder
~CliCommandHolder() { free(m_command); }
private:
- CliCommandHolder(CliCommandHolder const& right) DELETE_MEMBER;
- CliCommandHolder& operator=(CliCommandHolder const& right) DELETE_MEMBER;
+ CliCommandHolder(CliCommandHolder const& right) = delete;
+ CliCommandHolder& operator=(CliCommandHolder const& right) = delete;
};
typedef UNORDERED_MAP<uint32, WorldSession*> SessionMap;