diff options
| author | Vincent-Michael <Vincent_Michael@gmx.de> | 2014-04-29 20:14:42 +0200 |
|---|---|---|
| committer | Vincent-Michael <Vincent_Michael@gmx.de> | 2014-04-29 20:14:42 +0200 |
| commit | 3ce6a9d5cfc723abc16635eaa3e00be29a44aa41 (patch) | |
| tree | 4a99f7cfeef59c1a339252183ccb5e8cd87225bd /src/server/game | |
| parent | 796b77ca1236a42dbbf9b873ebc4f71d04e53862 (diff) | |
| parent | f9a6aa5479dc843f7bb8b58d027b5d6d483d3fd5 (diff) | |
Merge branch 'master' of github.com:TrinityCore/TrinityCore into 4.3.4
Conflicts:
src/server/scripts/EasternKingdoms/Deadmines/deadmines.cpp
src/server/scripts/EasternKingdoms/ZulAman/boss_akilzon.cpp
src/server/scripts/EasternKingdoms/ZulAman/boss_halazzi.cpp
src/server/scripts/EasternKingdoms/ZulAman/boss_hexlord.cpp
src/server/scripts/EasternKingdoms/ZulAman/boss_janalai.cpp
src/server/scripts/EasternKingdoms/ZulAman/boss_nalorakk.cpp
src/server/scripts/EasternKingdoms/ZulAman/boss_zuljin.cpp
src/server/scripts/EasternKingdoms/ZulAman/instance_zulaman.cpp
src/server/scripts/EasternKingdoms/ZulAman/zulaman.cpp
src/server/scripts/EasternKingdoms/ZulGurub/boss_arlokk.cpp
src/server/scripts/EasternKingdoms/ZulGurub/boss_grilek.cpp
src/server/scripts/EasternKingdoms/ZulGurub/boss_hakkar.cpp
src/server/scripts/EasternKingdoms/ZulGurub/boss_hazzarah.cpp
src/server/scripts/EasternKingdoms/ZulGurub/boss_jeklik.cpp
src/server/scripts/EasternKingdoms/ZulGurub/boss_jindo.cpp
src/server/scripts/EasternKingdoms/ZulGurub/boss_kilnara.cpp
src/server/scripts/EasternKingdoms/ZulGurub/boss_mandokir.cpp
src/server/scripts/EasternKingdoms/ZulGurub/boss_marli.cpp
src/server/scripts/EasternKingdoms/ZulGurub/boss_renataki.cpp
src/server/scripts/EasternKingdoms/ZulGurub/boss_thekal.cpp
src/server/scripts/EasternKingdoms/ZulGurub/boss_venoxis.cpp
src/server/scripts/EasternKingdoms/ZulGurub/boss_wushoolay.cpp
src/server/scripts/EasternKingdoms/ZulGurub/instance_zulgurub.cpp
src/server/scripts/EasternKingdoms/boss_kruul.cpp
src/server/scripts/EasternKingdoms/zone_burning_steppes.cpp
src/server/scripts/EasternKingdoms/zone_hinterlands.cpp
src/server/scripts/EasternKingdoms/zone_loch_modan.cpp
src/server/scripts/EasternKingdoms/zone_redridge_mountains.cpp
src/server/scripts/EasternKingdoms/zone_silverpine_forest.cpp
src/server/scripts/EasternKingdoms/zone_stormwind_city.cpp
src/server/scripts/EasternKingdoms/zone_swamp_of_sorrows.cpp
src/server/scripts/EasternKingdoms/zone_tirisfal_glades.cpp
src/server/scripts/Kalimdor/boss_azuregos.cpp
src/server/scripts/Kalimdor/zone_azshara.cpp
src/server/scripts/Kalimdor/zone_darkshore.cpp
src/server/scripts/Kalimdor/zone_desolace.cpp
src/server/scripts/Kalimdor/zone_durotar.cpp
src/server/scripts/Kalimdor/zone_felwood.cpp
src/server/scripts/Kalimdor/zone_feralas.cpp
src/server/scripts/Kalimdor/zone_moonglade.cpp
src/server/scripts/Kalimdor/zone_mulgore.cpp
src/server/scripts/Kalimdor/zone_orgrimmar.cpp
src/server/scripts/Kalimdor/zone_stonetalon_mountains.cpp
src/server/scripts/Kalimdor/zone_tanaris.cpp
src/server/scripts/Kalimdor/zone_thousand_needles.cpp
src/server/scripts/Kalimdor/zone_thunder_bluff.cpp
src/server/scripts/Kalimdor/zone_ungoro_crater.cpp
src/server/scripts/Northrend/IcecrownCitadel/boss_the_lich_king.cpp
src/server/scripts/Northrend/zone_dalaran.cpp
src/server/scripts/OutdoorPvP/OutdoorPvPEP.cpp
src/server/scripts/Spells/spell_dk.cpp
src/server/scripts/Spells/spell_druid.cpp
src/server/scripts/Spells/spell_generic.cpp
src/server/scripts/Spells/spell_hunter.cpp
src/server/scripts/Spells/spell_item.cpp
src/server/scripts/Spells/spell_mage.cpp
src/server/scripts/Spells/spell_paladin.cpp
src/server/scripts/Spells/spell_priest.cpp
src/server/scripts/Spells/spell_shaman.cpp
src/server/scripts/Spells/spell_warlock.cpp
src/server/scripts/Spells/spell_warrior.cpp
src/server/scripts/World/item_scripts.cpp
Diffstat (limited to 'src/server/game')
| -rw-r--r-- | src/server/game/AI/CoreAI/UnitAI.h | 4 | ||||
| -rw-r--r-- | src/server/game/Battlegrounds/Zones/BattlegroundSA.h | 6 | ||||
| -rw-r--r-- | src/server/game/Entities/Creature/Creature.h | 4 | ||||
| -rw-r--r-- | src/server/game/Entities/Creature/TemporarySummon.h | 2 | ||||
| -rw-r--r-- | src/server/game/Entities/DynamicObject/DynamicObject.h | 2 | ||||
| -rw-r--r-- | src/server/game/Entities/Object/Object.h | 4 | ||||
| -rw-r--r-- | src/server/game/Entities/Pet/Pet.h | 2 | ||||
| -rw-r--r-- | src/server/game/Entities/Player/Player.h | 4 | ||||
| -rw-r--r-- | src/server/game/Entities/Totem/Totem.h | 2 | ||||
| -rw-r--r-- | src/server/game/Entities/Transport/Transport.h | 10 | ||||
| -rw-r--r-- | src/server/game/Scripting/ScriptMgr.h | 28 | ||||
| -rw-r--r-- | src/server/game/Server/WorldSession.h | 12 | ||||
| -rw-r--r-- | src/server/game/Server/WorldSocket.h | 4 | ||||
| -rw-r--r-- | src/server/game/Spells/Spell.h | 4 | ||||
| -rw-r--r-- | src/server/game/World/World.h | 4 |
15 files changed, 46 insertions, 46 deletions
diff --git a/src/server/game/AI/CoreAI/UnitAI.h b/src/server/game/AI/CoreAI/UnitAI.h index 92e72dcfc53..6ca79dc0a49 100644 --- a/src/server/game/AI/CoreAI/UnitAI.h +++ b/src/server/game/AI/CoreAI/UnitAI.h @@ -264,8 +264,8 @@ class UnitAI virtual void sOnGameEvent(bool /*start*/, uint16 /*eventId*/) { } private: - UnitAI(UnitAI const& right) DELETE_MEMBER; - UnitAI& operator=(UnitAI const& right) DELETE_MEMBER; + UnitAI(UnitAI const& right) = delete; + UnitAI& operator=(UnitAI const& right) = delete; }; class PlayerAI : public UnitAI diff --git a/src/server/game/Battlegrounds/Zones/BattlegroundSA.h b/src/server/game/Battlegrounds/Zones/BattlegroundSA.h index 8e3c933f893..880da0735f4 100644 --- a/src/server/game/Battlegrounds/Zones/BattlegroundSA.h +++ b/src/server/game/Battlegrounds/Zones/BattlegroundSA.h @@ -545,7 +545,7 @@ class BattlegroundSA : public Battleground /// Return the nearest graveyard where player can respawn WorldSafeLocsEntry const* GetClosestGraveYard(Player* player); /// Called when someone activates an event - void ProcessEvent(WorldObject* /*obj*/, uint32 /*eventId*/, WorldObject* /*invoker*/ = NULL) OVERRIDE; + void ProcessEvent(WorldObject* /*obj*/, uint32 /*eventId*/, WorldObject* /*invoker*/ = NULL) override; /// Called when a player click on flag (graveyard flag) void EventPlayerClickedOnFlag(Player* source, GameObject* go); /// Called when a player clicked on relic @@ -572,10 +572,10 @@ class BattlegroundSA : public Battleground void UpdatePlayerScore(Player* Source, uint32 type, uint32 value, bool doAddHonor = true); // Achievement: Not Even a Scratch - bool CheckAchievementCriteriaMeet(uint32 criteriaId, Player const* source, Unit const* target = NULL, uint32 miscValue = 0) OVERRIDE; + bool CheckAchievementCriteriaMeet(uint32 criteriaId, Player const* source, Unit const* target = NULL, uint32 miscValue = 0) override; // Control Phase Shift - bool IsSpellAllowed(uint32 spellId, Player const* player) const OVERRIDE; + bool IsSpellAllowed(uint32 spellId, Player const* player) const override; private: diff --git a/src/server/game/Entities/Creature/Creature.h b/src/server/game/Entities/Creature/Creature.h index 587567ba158..a7c3b53fd6b 100644 --- a/src/server/game/Entities/Creature/Creature.h +++ b/src/server/game/Entities/Creature/Creature.h @@ -508,9 +508,9 @@ class Creature : public Unit, public GridObject<Creature>, public MapObject void UpdateMaxHealth(); void UpdateMaxPower(Powers power); void UpdateAttackPowerAndDamage(bool ranged = false); - void CalculateMinMaxDamage(WeaponAttackType attType, bool normalized, bool addTotalPct, float& minDamage, float& maxDamage) OVERRIDE; + void CalculateMinMaxDamage(WeaponAttackType attType, bool normalized, bool addTotalPct, float& minDamage, float& maxDamage) override; - void SetCanDualWield(bool value) OVERRIDE; + void SetCanDualWield(bool value) override; int8 GetOriginalEquipmentId() const { return m_originalEquipmentId; } uint8 GetCurrentEquipmentId() { return m_equipmentId; } void SetCurrentEquipmentId(uint8 id) { m_equipmentId = id; } diff --git a/src/server/game/Entities/Creature/TemporarySummon.h b/src/server/game/Entities/Creature/TemporarySummon.h index e93f66ed726..1cee6361172 100644 --- a/src/server/game/Entities/Creature/TemporarySummon.h +++ b/src/server/game/Entities/Creature/TemporarySummon.h @@ -95,7 +95,7 @@ class Guardian : public Minion void UpdateMaxHealth(); void UpdateMaxPower(Powers power); void UpdateAttackPowerAndDamage(bool ranged = false); - void UpdateDamagePhysical(WeaponAttackType attType) OVERRIDE; + void UpdateDamagePhysical(WeaponAttackType attType) override; int32 GetBonusDamage() const { return m_bonusSpellDamage; } void SetBonusDamage(int32 damage); diff --git a/src/server/game/Entities/DynamicObject/DynamicObject.h b/src/server/game/Entities/DynamicObject/DynamicObject.h index 93b203cbc10..735199db484 100644 --- a/src/server/game/Entities/DynamicObject/DynamicObject.h +++ b/src/server/game/Entities/DynamicObject/DynamicObject.h @@ -41,7 +41,7 @@ class DynamicObject : public WorldObject, public GridObject<DynamicObject>, publ void AddToWorld(); void RemoveFromWorld(); - void CleanupsBeforeDelete(bool finalCleanup = true) OVERRIDE; + void CleanupsBeforeDelete(bool finalCleanup = true) override; bool CreateDynamicObject(uint32 guidlow, Unit* caster, SpellInfo const* spell, Position const& pos, float radius, DynamicObjectType type); void Update(uint32 p_time); diff --git a/src/server/game/Entities/Object/Object.h b/src/server/game/Entities/Object/Object.h index 919d033f9f1..ed20a8ae5a8 100644 --- a/src/server/game/Entities/Object/Object.h +++ b/src/server/game/Entities/Object/Object.h @@ -329,8 +329,8 @@ class Object // for output helpfull error messages from asserts bool PrintIndexError(uint32 index, bool set) const; - Object(Object const& right) DELETE_MEMBER; - Object& operator=(Object const& right) DELETE_MEMBER; + Object(Object const& right) = delete; + Object& operator=(Object const& right) = delete; }; struct Position diff --git a/src/server/game/Entities/Pet/Pet.h b/src/server/game/Entities/Pet/Pet.h index d987e1a3fdc..2c24643d95d 100644 --- a/src/server/game/Entities/Pet/Pet.h +++ b/src/server/game/Entities/Pet/Pet.h @@ -93,7 +93,7 @@ class Pet : public Guardian void UpdateMaxHealth(); void UpdateMaxPower(Powers power); void UpdateAttackPowerAndDamage(bool ranged = false); - void UpdateDamagePhysical(WeaponAttackType attType) OVERRIDE; + void UpdateDamagePhysical(WeaponAttackType attType) override; */ void ToggleAutocast(SpellInfo const* spellInfo, bool apply); diff --git a/src/server/game/Entities/Player/Player.h b/src/server/game/Entities/Player/Player.h index 793a9b4d834..48208a61dc8 100644 --- a/src/server/game/Entities/Player/Player.h +++ b/src/server/game/Entities/Player/Player.h @@ -1702,7 +1702,7 @@ class Player : public Unit, public GridObject<Player> Unit* GetSelectedUnit() const; Player* GetSelectedPlayer() const; - void SetTarget(uint64 /*guid*/) OVERRIDE { } /// Used for serverside target changes, does not apply to players + void SetTarget(uint64 /*guid*/) override { } /// Used for serverside target changes, does not apply to players void SetSelection(uint64 guid) { SetUInt64Value(UNIT_FIELD_TARGET, guid); } uint8 GetComboPoints() const { return m_comboPoints; } @@ -1979,7 +1979,7 @@ class Player : public Unit, public GridObject<Player> void UpdateMastery(); bool CanUseMastery() const; - void CalculateMinMaxDamage(WeaponAttackType attType, bool normalized, bool addTotalPct, float& minDamage, float& maxDamage) OVERRIDE; + void CalculateMinMaxDamage(WeaponAttackType attType, bool normalized, bool addTotalPct, float& minDamage, float& maxDamage) override; inline void RecalculateRating(CombatRating cr) { ApplyRatingMod(cr, 0, true);} float GetMeleeCritFromAgility(); diff --git a/src/server/game/Entities/Totem/Totem.h b/src/server/game/Entities/Totem/Totem.h index c02267aef99..5a2f3f5773a 100644 --- a/src/server/game/Entities/Totem/Totem.h +++ b/src/server/game/Entities/Totem/Totem.h @@ -56,7 +56,7 @@ class Totem : public Minion void UpdateMaxHealth() { } void UpdateMaxPower(Powers /*power*/) { } void UpdateAttackPowerAndDamage(bool /*ranged*/) { } - void UpdateDamagePhysical(WeaponAttackType /*attType*/) OVERRIDE { } + void UpdateDamagePhysical(WeaponAttackType /*attType*/) override { } bool IsImmunedToSpellEffect(SpellInfo const* spellInfo, uint32 index) const; diff --git a/src/server/game/Entities/Transport/Transport.h b/src/server/game/Entities/Transport/Transport.h index 398356c4980..293d4334a2e 100644 --- a/src/server/game/Entities/Transport/Transport.h +++ b/src/server/game/Entities/Transport/Transport.h @@ -34,11 +34,11 @@ class Transport : public GameObject, public TransportBase ~Transport(); bool Create(uint32 guidlow, uint32 entry, uint32 mapid, float x, float y, float z, float ang, uint32 animprogress); - void CleanupsBeforeDelete(bool finalCleanup = true) OVERRIDE; + void CleanupsBeforeDelete(bool finalCleanup = true) override; - void Update(uint32 diff) OVERRIDE; + void Update(uint32 diff) override; - void BuildUpdate(UpdateDataMapType& data_map) OVERRIDE; + void BuildUpdate(UpdateDataMapType& data_map) override; void AddPassenger(WorldObject* passenger); void RemovePassenger(WorldObject* passenger); @@ -66,13 +66,13 @@ class Transport : public GameObject, public TransportBase TempSummon* SummonPassenger(uint32 entry, Position const& pos, TempSummonType summonType, SummonPropertiesEntry const* properties = NULL, uint32 duration = 0, Unit* summoner = NULL, uint32 spellId = 0, uint32 vehId = 0); /// This method transforms supplied transport offsets into global coordinates - void CalculatePassengerPosition(float& x, float& y, float& z, float* o = NULL) const OVERRIDE + void CalculatePassengerPosition(float& x, float& y, float& z, float* o = NULL) const override { TransportBase::CalculatePassengerPosition(x, y, z, o, GetPositionX(), GetPositionY(), GetPositionZ(), GetOrientation()); } /// This method transforms supplied global coordinates into local offsets - void CalculatePassengerOffset(float& x, float& y, float& z, float* o = NULL) const OVERRIDE + void CalculatePassengerOffset(float& x, float& y, float& z, float* o = NULL) const override { TransportBase::CalculatePassengerOffset(x, y, z, o, GetPositionX(), GetPositionY(), GetPositionZ(), GetOrientation()); } diff --git a/src/server/game/Scripting/ScriptMgr.h b/src/server/game/Scripting/ScriptMgr.h index fe3f2b3f548..a8c7b899916 100644 --- a/src/server/game/Scripting/ScriptMgr.h +++ b/src/server/game/Scripting/ScriptMgr.h @@ -197,7 +197,7 @@ class SpellScriptLoader : public ScriptObject public: - bool IsDatabaseBound() const FINAL { return true; } + bool IsDatabaseBound() const final { return true; } // Should return a fully valid SpellScript pointer. virtual SpellScript* GetSpellScript() const { return NULL; } @@ -355,7 +355,7 @@ class InstanceMapScript : public ScriptObject, public MapScript<InstanceMap> public: - bool IsDatabaseBound() const FINAL { return true; } + bool IsDatabaseBound() const final { return true; } // Gets an InstanceScript object for this instance. virtual InstanceScript* GetInstanceScript(InstanceMap* /*map*/) const { return NULL; } @@ -376,7 +376,7 @@ class ItemScript : public ScriptObject public: - bool IsDatabaseBound() const FINAL { return true; } + bool IsDatabaseBound() const final { return true; } // Called when a dummy spell effect is triggered on the item. virtual bool OnDummyEffect(Unit* /*caster*/, uint32 /*spellId*/, SpellEffIndex /*effIndex*/, Item* /*target*/) { return false; } @@ -425,7 +425,7 @@ class CreatureScript : public UnitScript, public UpdatableScript<Creature> public: - bool IsDatabaseBound() const FINAL { return true; } + bool IsDatabaseBound() const final { return true; } // Called when a dummy spell effect is triggered on the creature. virtual bool OnDummyEffect(Unit* /*caster*/, uint32 /*spellId*/, SpellEffIndex /*effIndex*/, Creature* /*target*/) { return false; } @@ -466,7 +466,7 @@ class GameObjectScript : public ScriptObject, public UpdatableScript<GameObject> public: - bool IsDatabaseBound() const FINAL { return true; } + bool IsDatabaseBound() const final { return true; } // Called when a dummy spell effect is triggered on the gameobject. virtual bool OnDummyEffect(Unit* /*caster*/, uint32 /*spellId*/, SpellEffIndex /*effIndex*/, GameObject* /*target*/) { return false; } @@ -513,7 +513,7 @@ class AreaTriggerScript : public ScriptObject public: - bool IsDatabaseBound() const FINAL { return true; } + bool IsDatabaseBound() const final { return true; } // Called when the area trigger is activated by a player. virtual bool OnTrigger(Player* /*player*/, AreaTriggerEntry const* /*trigger*/) { return false; } @@ -527,7 +527,7 @@ class BattlegroundScript : public ScriptObject public: - bool IsDatabaseBound() const FINAL { return true; } + bool IsDatabaseBound() const final { return true; } // Should return a fully valid Battleground object for the type ID. virtual Battleground* GetBattleground() const = 0; @@ -541,7 +541,7 @@ class OutdoorPvPScript : public ScriptObject public: - bool IsDatabaseBound() const FINAL { return true; } + bool IsDatabaseBound() const final { return true; } // Should return a fully valid OutdoorPvP object for the type ID. virtual OutdoorPvP* GetOutdoorPvP() const = 0; @@ -567,7 +567,7 @@ class WeatherScript : public ScriptObject, public UpdatableScript<Weather> public: - bool IsDatabaseBound() const FINAL { return true; } + bool IsDatabaseBound() const final { return true; } // Called when the weather changes in the zone this script is associated with. virtual void OnChange(Weather* /*weather*/, WeatherState /*state*/, float /*grade*/) { } @@ -602,7 +602,7 @@ class ConditionScript : public ScriptObject public: - bool IsDatabaseBound() const FINAL { return true; } + bool IsDatabaseBound() const final { return true; } // Called when a single condition is checked for a player. virtual bool OnConditionCheck(Condition* /*condition*/, ConditionSourceInfo& /*sourceInfo*/) { return true; } @@ -650,7 +650,7 @@ class TransportScript : public ScriptObject, public UpdatableScript<Transport> public: - bool IsDatabaseBound() const FINAL { return true; } + bool IsDatabaseBound() const final { return true; } // Called when a player boards the transport. virtual void OnAddPassenger(Transport* /*transport*/, Player* /*player*/) { } @@ -673,7 +673,7 @@ class AchievementCriteriaScript : public ScriptObject public: - bool IsDatabaseBound() const FINAL { return true; } + bool IsDatabaseBound() const final { return true; } // Called when an additional criteria is checked. virtual bool OnCheck(Player* source, Unit* target) = 0; @@ -775,7 +775,7 @@ class GuildScript : public ScriptObject public: - bool IsDatabaseBound() const FINAL { return false; } + bool IsDatabaseBound() const final { return false; } // Called when a member is added to the guild. virtual void OnAddMember(Guild* /*guild*/, Player* /*player*/, uint8& /*plRank*/) { } @@ -818,7 +818,7 @@ class GroupScript : public ScriptObject public: - bool IsDatabaseBound() const FINAL { return false; } + bool IsDatabaseBound() const final { return false; } // Called when a member is added to a group. virtual void OnAddMember(Group* /*group*/, uint64 /*guid*/) { } diff --git a/src/server/game/Server/WorldSession.h b/src/server/game/Server/WorldSession.h index ce5da411756..413addfc6d6 100644 --- a/src/server/game/Server/WorldSession.h +++ b/src/server/game/Server/WorldSession.h @@ -147,8 +147,8 @@ protected: WorldSession* const m_pSession; private: - PacketFilter(PacketFilter const& right) DELETE_MEMBER; - PacketFilter& operator=(PacketFilter const& right) DELETE_MEMBER; + PacketFilter(PacketFilter const& right) = delete; + PacketFilter& operator=(PacketFilter const& right) = delete; }; //process only thread-safe packets in Map::Update() class MapSessionFilter : public PacketFilter @@ -1011,8 +1011,8 @@ class WorldSession OpcodeStatusMap _isOpcodeAllowed; // could be bool array, but wouldn't be practical for game versions with non-linear opcodes Policy _policy; - DosProtection(DosProtection const& right) DELETE_MEMBER; - DosProtection& operator=(DosProtection const& right) DELETE_MEMBER; + DosProtection(DosProtection const& right) = delete; + DosProtection& operator=(DosProtection const& right) = delete; } AntiDOS; private: @@ -1070,8 +1070,8 @@ class WorldSession z_stream_s* _compressionStream; rbac::RBACData* _RBACData; - WorldSession(WorldSession const& right) DELETE_MEMBER; - WorldSession& operator=(WorldSession const& right) DELETE_MEMBER; + WorldSession(WorldSession const& right) = delete; + WorldSession& operator=(WorldSession const& right) = delete; }; #endif /// @} diff --git a/src/server/game/Server/WorldSocket.h b/src/server/game/Server/WorldSocket.h index 81ad56d490c..4ccacd05c7e 100644 --- a/src/server/game/Server/WorldSocket.h +++ b/src/server/game/Server/WorldSocket.h @@ -209,8 +209,8 @@ class WorldSocket : public WorldHandler uint32 m_Seed; - WorldSocket(WorldSocket const& right) DELETE_MEMBER; - WorldSocket& operator=(WorldSocket const& right) DELETE_MEMBER; + WorldSocket(WorldSocket const& right) = delete; + WorldSocket& operator=(WorldSocket const& right) = delete; }; #endif /* _WORLDSOCKET_H */ diff --git a/src/server/game/Spells/Spell.h b/src/server/game/Spells/Spell.h index fe08c86cb59..65ff9f7551d 100644 --- a/src/server/game/Spells/Spell.h +++ b/src/server/game/Spells/Spell.h @@ -694,8 +694,8 @@ class Spell double rand_chance() { return m_caster->GetMap()->mtRand.randExc(100.0); } #endif - Spell(Spell const& right) DELETE_MEMBER; - Spell& operator=(Spell const& right) DELETE_MEMBER; + Spell(Spell const& right) = delete; + Spell& operator=(Spell const& right) = delete; }; namespace Trinity diff --git a/src/server/game/World/World.h b/src/server/game/World/World.h index ebfd8c1112a..d219af05338 100644 --- a/src/server/game/World/World.h +++ b/src/server/game/World/World.h @@ -517,8 +517,8 @@ struct CliCommandHolder ~CliCommandHolder() { free(m_command); } private: - CliCommandHolder(CliCommandHolder const& right) DELETE_MEMBER; - CliCommandHolder& operator=(CliCommandHolder const& right) DELETE_MEMBER; + CliCommandHolder(CliCommandHolder const& right) = delete; + CliCommandHolder& operator=(CliCommandHolder const& right) = delete; }; typedef UNORDERED_MAP<uint32, WorldSession*> SessionMap; |
