diff options
| author | Nay <dnpd.dd@gmail.com> | 2012-07-30 16:41:48 +0100 |
|---|---|---|
| committer | Nay <dnpd.dd@gmail.com> | 2012-07-30 16:41:48 +0100 |
| commit | 3df10d8273dda4a2cf98f5b300f6c4132730dd7f (patch) | |
| tree | fd190014e70b4bc195155392b3dd99c2e160f5e3 /src/server/game | |
| parent | c24de2c6d8883a9c4541003c259196c830de2add (diff) | |
Core/DBLayer: Fix a typo in void_storage table name
Diffstat (limited to 'src/server/game')
| -rwxr-xr-x | src/server/game/Entities/Player/Player.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/server/game/Entities/Player/Player.cpp b/src/server/game/Entities/Player/Player.cpp index 6cdea51bfb3..509585fb5f1 100755 --- a/src/server/game/Entities/Player/Player.cpp +++ b/src/server/game/Entities/Player/Player.cpp @@ -19213,7 +19213,7 @@ void Player::_SaveVoidStorage(SQLTransaction& trans) { if (!_voidStorageItems[i]) // unused item { - // DELETE FROM void_Storage WHERE slot = ? AND playerGuid = ? + // DELETE FROM void_storage WHERE slot = ? AND playerGuid = ? stmt = CharacterDatabase.GetPreparedStatement(CHAR_DEL_VOID_STORAGE_ITEM_BY_SLOT); stmt->setUInt8(0, i); stmt->setUInt32(1, lowGuid); |
