diff options
| author | Peter Keresztes Schmidt <carbenium@outlook.com> | 2020-07-18 20:43:16 +0200 |
|---|---|---|
| committer | Shauren <shauren.trinity@gmail.com> | 2022-01-23 22:16:15 +0100 |
| commit | 44ea32ace410071494726eeaf69489bad1423591 (patch) | |
| tree | 9f9a116b006225a3a9e808d049b1adca21a7773a /src/server/game | |
| parent | ad340466d09ae6de8adc20949f433772cb016b54 (diff) | |
Build: Enable -Wimplicit-fallthrough on clang (#25056)
* Misc: Use [[fallthrough]] attribute instead of comment to mark intentional fallthroughs
Related: #25006
* Misc: Add some missing breaks (no-ops) to satisfy clang
Related: #25006
Closes #25055
* Build: Enable -Wimplicit-fallthrough on clang
Closes #25006
Diffstat (limited to 'src/server/game')
| -rw-r--r-- | src/server/game/Conditions/ConditionMgr.cpp | 1 | ||||
| -rw-r--r-- | src/server/game/Entities/Player/Player.cpp | 3 | ||||
| -rw-r--r-- | src/server/game/Entities/Unit/Unit.cpp | 1 | ||||
| -rw-r--r-- | src/server/game/Handlers/GroupHandler.cpp | 1 | ||||
| -rw-r--r-- | src/server/game/Maps/Map.cpp | 1 | ||||
| -rw-r--r-- | src/server/game/Spells/Spell.cpp | 1 | ||||
| -rw-r--r-- | src/server/game/Spells/SpellEffects.cpp | 1 | ||||
| -rw-r--r-- | src/server/game/Spells/SpellInfo.cpp | 3 |
8 files changed, 11 insertions, 1 deletions
diff --git a/src/server/game/Conditions/ConditionMgr.cpp b/src/server/game/Conditions/ConditionMgr.cpp index 929d9ec0275..7393dbbe390 100644 --- a/src/server/game/Conditions/ConditionMgr.cpp +++ b/src/server/game/Conditions/ConditionMgr.cpp @@ -3474,6 +3474,7 @@ int32 EvalSingleValue(ByteBuffer& buffer, Player const* player) return 0; value = WorldStateExpressionFunctions[functionType](player, arg1, arg2); + break; } default: break; diff --git a/src/server/game/Entities/Player/Player.cpp b/src/server/game/Entities/Player/Player.cpp index f6673e64aa1..ac8e76cbeb6 100644 --- a/src/server/game/Entities/Player/Player.cpp +++ b/src/server/game/Entities/Player/Player.cpp @@ -12750,6 +12750,7 @@ void Player::DestroyItem(uint8 bag, uint8 slot, bool update) case EQUIPMENT_SLOT_MAINHAND: case EQUIPMENT_SLOT_OFFHAND: RecalculateRating(CR_ARMOR_PENETRATION); + break; default: break; } @@ -21105,6 +21106,7 @@ void Player::_SaveInventory(CharacterDatabaseTransaction& trans) stmt = CharacterDatabase.GetPreparedStatement(CHAR_DEL_CHAR_INVENTORY_BY_ITEM); stmt->setUInt64(0, item->GetGUID().GetCounter()); trans->Append(stmt); + break; case ITEM_UNCHANGED: break; } @@ -26645,6 +26647,7 @@ void Player::_LoadSkills(PreparedQueryResult result) break; case SKILL_RANGE_LEVEL: max = GetMaxSkillValueForLevel(); + break; default: break; } diff --git a/src/server/game/Entities/Unit/Unit.cpp b/src/server/game/Entities/Unit/Unit.cpp index 78c50b32af6..448248ad933 100644 --- a/src/server/game/Entities/Unit/Unit.cpp +++ b/src/server/game/Entities/Unit/Unit.cpp @@ -11697,6 +11697,7 @@ uint32 Unit::GetModelForForm(ShapeshiftForm form, uint32 spellId) const { if (HasAura(58135)) // Glyph of Spectral Wolf return 60247; + break; } default: break; diff --git a/src/server/game/Handlers/GroupHandler.cpp b/src/server/game/Handlers/GroupHandler.cpp index 08ac9cd2924..8cd7d5799ad 100644 --- a/src/server/game/Handlers/GroupHandler.cpp +++ b/src/server/game/Handlers/GroupHandler.cpp @@ -562,6 +562,7 @@ void WorldSession::HandleSetPartyAssignment(WorldPackets::Party::SetPartyAssignm case GROUP_ASSIGN_MAINTANK: group->RemoveUniqueGroupMemberFlag(MEMBER_FLAG_MAINTANK); // Remove main assist flag from current if any. group->SetGroupMemberFlag(packet.Target, packet.Set, MEMBER_FLAG_MAINTANK); + break; default: break; } diff --git a/src/server/game/Maps/Map.cpp b/src/server/game/Maps/Map.cpp index ce111ce2b81..36d610f941c 100644 --- a/src/server/game/Maps/Map.cpp +++ b/src/server/game/Maps/Map.cpp @@ -3241,6 +3241,7 @@ size_t Map::DespawnAll(SpawnObjectType type, ObjectGuid::LowType spawnId) case SPAWN_TYPE_GAMEOBJECT: for (auto const& pair : Trinity::Containers::MapEqualRange(GetGameObjectBySpawnIdStore(), spawnId)) toUnload.push_back(pair.second); + break; default: break; } diff --git a/src/server/game/Spells/Spell.cpp b/src/server/game/Spells/Spell.cpp index 01e7dcf869f..e4cf8ce8858 100644 --- a/src/server/game/Spells/Spell.cpp +++ b/src/server/game/Spells/Spell.cpp @@ -8616,6 +8616,7 @@ bool WorldObjectSpellTargetCheck::operator()(WorldObject* target) const case TARGET_OBJECT_TYPE_CORPSE_ENEMY: if (unitTarget->IsAlive()) return false; + break; default: break; } diff --git a/src/server/game/Spells/SpellEffects.cpp b/src/server/game/Spells/SpellEffects.cpp index 0008fedf2d0..f4be6958ca3 100644 --- a/src/server/game/Spells/SpellEffects.cpp +++ b/src/server/game/Spells/SpellEffects.cpp @@ -1540,6 +1540,7 @@ void Spell::SendLoot(ObjectGuid guid, LootType loottype) gameObjTarget->TriggeringLinkedGameObject(trapEntry, player); // Don't return, let loots been taken + break; default: break; } diff --git a/src/server/game/Spells/SpellInfo.cpp b/src/server/game/Spells/SpellInfo.cpp index a1bc3937b4f..d792c8057a0 100644 --- a/src/server/game/Spells/SpellInfo.cpp +++ b/src/server/game/Spells/SpellInfo.cpp @@ -4455,7 +4455,8 @@ bool _isPositiveEffectImpl(SpellInfo const* spellInfo, SpellEffectInfo const& ef if (otherEffect.EffectIndex != effect.EffectIndex && // for spells like 38044: instakill effect is negative but auras on target must count as buff otherEffect.TargetA.GetTarget() == effect.TargetA.GetTarget() && otherEffect.TargetB.GetTarget() == effect.TargetB.GetTarget()) - return false; + return false; + break; default: break; } |
