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authorPeter Keresztes Schmidt <carbenium@outlook.com>2020-07-18 20:43:16 +0200
committerShauren <shauren.trinity@gmail.com>2022-01-23 22:16:15 +0100
commit44ea32ace410071494726eeaf69489bad1423591 (patch)
tree9f9a116b006225a3a9e808d049b1adca21a7773a /src/server/game
parentad340466d09ae6de8adc20949f433772cb016b54 (diff)
Build: Enable -Wimplicit-fallthrough on clang (#25056)
* Misc: Use [[fallthrough]] attribute instead of comment to mark intentional fallthroughs Related: #25006 * Misc: Add some missing breaks (no-ops) to satisfy clang Related: #25006 Closes #25055 * Build: Enable -Wimplicit-fallthrough on clang Closes #25006
Diffstat (limited to 'src/server/game')
-rw-r--r--src/server/game/Conditions/ConditionMgr.cpp1
-rw-r--r--src/server/game/Entities/Player/Player.cpp3
-rw-r--r--src/server/game/Entities/Unit/Unit.cpp1
-rw-r--r--src/server/game/Handlers/GroupHandler.cpp1
-rw-r--r--src/server/game/Maps/Map.cpp1
-rw-r--r--src/server/game/Spells/Spell.cpp1
-rw-r--r--src/server/game/Spells/SpellEffects.cpp1
-rw-r--r--src/server/game/Spells/SpellInfo.cpp3
8 files changed, 11 insertions, 1 deletions
diff --git a/src/server/game/Conditions/ConditionMgr.cpp b/src/server/game/Conditions/ConditionMgr.cpp
index 929d9ec0275..7393dbbe390 100644
--- a/src/server/game/Conditions/ConditionMgr.cpp
+++ b/src/server/game/Conditions/ConditionMgr.cpp
@@ -3474,6 +3474,7 @@ int32 EvalSingleValue(ByteBuffer& buffer, Player const* player)
return 0;
value = WorldStateExpressionFunctions[functionType](player, arg1, arg2);
+ break;
}
default:
break;
diff --git a/src/server/game/Entities/Player/Player.cpp b/src/server/game/Entities/Player/Player.cpp
index f6673e64aa1..ac8e76cbeb6 100644
--- a/src/server/game/Entities/Player/Player.cpp
+++ b/src/server/game/Entities/Player/Player.cpp
@@ -12750,6 +12750,7 @@ void Player::DestroyItem(uint8 bag, uint8 slot, bool update)
case EQUIPMENT_SLOT_MAINHAND:
case EQUIPMENT_SLOT_OFFHAND:
RecalculateRating(CR_ARMOR_PENETRATION);
+ break;
default:
break;
}
@@ -21105,6 +21106,7 @@ void Player::_SaveInventory(CharacterDatabaseTransaction& trans)
stmt = CharacterDatabase.GetPreparedStatement(CHAR_DEL_CHAR_INVENTORY_BY_ITEM);
stmt->setUInt64(0, item->GetGUID().GetCounter());
trans->Append(stmt);
+ break;
case ITEM_UNCHANGED:
break;
}
@@ -26645,6 +26647,7 @@ void Player::_LoadSkills(PreparedQueryResult result)
break;
case SKILL_RANGE_LEVEL:
max = GetMaxSkillValueForLevel();
+ break;
default:
break;
}
diff --git a/src/server/game/Entities/Unit/Unit.cpp b/src/server/game/Entities/Unit/Unit.cpp
index 78c50b32af6..448248ad933 100644
--- a/src/server/game/Entities/Unit/Unit.cpp
+++ b/src/server/game/Entities/Unit/Unit.cpp
@@ -11697,6 +11697,7 @@ uint32 Unit::GetModelForForm(ShapeshiftForm form, uint32 spellId) const
{
if (HasAura(58135)) // Glyph of Spectral Wolf
return 60247;
+ break;
}
default:
break;
diff --git a/src/server/game/Handlers/GroupHandler.cpp b/src/server/game/Handlers/GroupHandler.cpp
index 08ac9cd2924..8cd7d5799ad 100644
--- a/src/server/game/Handlers/GroupHandler.cpp
+++ b/src/server/game/Handlers/GroupHandler.cpp
@@ -562,6 +562,7 @@ void WorldSession::HandleSetPartyAssignment(WorldPackets::Party::SetPartyAssignm
case GROUP_ASSIGN_MAINTANK:
group->RemoveUniqueGroupMemberFlag(MEMBER_FLAG_MAINTANK); // Remove main assist flag from current if any.
group->SetGroupMemberFlag(packet.Target, packet.Set, MEMBER_FLAG_MAINTANK);
+ break;
default:
break;
}
diff --git a/src/server/game/Maps/Map.cpp b/src/server/game/Maps/Map.cpp
index ce111ce2b81..36d610f941c 100644
--- a/src/server/game/Maps/Map.cpp
+++ b/src/server/game/Maps/Map.cpp
@@ -3241,6 +3241,7 @@ size_t Map::DespawnAll(SpawnObjectType type, ObjectGuid::LowType spawnId)
case SPAWN_TYPE_GAMEOBJECT:
for (auto const& pair : Trinity::Containers::MapEqualRange(GetGameObjectBySpawnIdStore(), spawnId))
toUnload.push_back(pair.second);
+ break;
default:
break;
}
diff --git a/src/server/game/Spells/Spell.cpp b/src/server/game/Spells/Spell.cpp
index 01e7dcf869f..e4cf8ce8858 100644
--- a/src/server/game/Spells/Spell.cpp
+++ b/src/server/game/Spells/Spell.cpp
@@ -8616,6 +8616,7 @@ bool WorldObjectSpellTargetCheck::operator()(WorldObject* target) const
case TARGET_OBJECT_TYPE_CORPSE_ENEMY:
if (unitTarget->IsAlive())
return false;
+ break;
default:
break;
}
diff --git a/src/server/game/Spells/SpellEffects.cpp b/src/server/game/Spells/SpellEffects.cpp
index 0008fedf2d0..f4be6958ca3 100644
--- a/src/server/game/Spells/SpellEffects.cpp
+++ b/src/server/game/Spells/SpellEffects.cpp
@@ -1540,6 +1540,7 @@ void Spell::SendLoot(ObjectGuid guid, LootType loottype)
gameObjTarget->TriggeringLinkedGameObject(trapEntry, player);
// Don't return, let loots been taken
+ break;
default:
break;
}
diff --git a/src/server/game/Spells/SpellInfo.cpp b/src/server/game/Spells/SpellInfo.cpp
index a1bc3937b4f..d792c8057a0 100644
--- a/src/server/game/Spells/SpellInfo.cpp
+++ b/src/server/game/Spells/SpellInfo.cpp
@@ -4455,7 +4455,8 @@ bool _isPositiveEffectImpl(SpellInfo const* spellInfo, SpellEffectInfo const& ef
if (otherEffect.EffectIndex != effect.EffectIndex && // for spells like 38044: instakill effect is negative but auras on target must count as buff
otherEffect.TargetA.GetTarget() == effect.TargetA.GetTarget() &&
otherEffect.TargetB.GetTarget() == effect.TargetB.GetTarget())
- return false;
+ return false;
+ break;
default:
break;
}