diff options
| author | WyldePointer <sohrab.monfared@gmail.com> | 2013-03-09 15:20:57 +0000 |
|---|---|---|
| committer | Nay <dnpd.dd@gmail.com> | 2013-03-09 15:20:57 +0000 |
| commit | 47f7687bab80c1434ac7641b81bbbc064d4f22db (patch) | |
| tree | 697eeab528fc9da414c690cd64f515e2b1cecdcc /src/server/game | |
| parent | d2024c5c05690fd9047029156d85fb6cc08e50ca (diff) | |
Core: Remove unnecessary commas
Last element of enumerator does not need comma after it's value.
Closes #9367
Diffstat (limited to 'src/server/game')
| -rw-r--r-- | src/server/game/AI/EventAI/CreatureEventAIMgr.h | 4 | ||||
| -rw-r--r-- | src/server/game/AI/SmartScripts/SmartAI.h | 2 | ||||
| -rw-r--r-- | src/server/game/AI/SmartScripts/SmartScriptMgr.h | 4 | ||||
| -rw-r--r-- | src/server/game/Battlegrounds/Zones/BattlegroundDS.h | 20 | ||||
| -rw-r--r-- | src/server/game/Battlegrounds/Zones/BattlegroundRV.h | 8 |
5 files changed, 19 insertions, 19 deletions
diff --git a/src/server/game/AI/EventAI/CreatureEventAIMgr.h b/src/server/game/AI/EventAI/CreatureEventAIMgr.h index 1ec08682563..8e862a9279b 100644 --- a/src/server/game/AI/EventAI/CreatureEventAIMgr.h +++ b/src/server/game/AI/EventAI/CreatureEventAIMgr.h @@ -27,8 +27,8 @@ class CreatureEventAIMgr friend class ACE_Singleton<CreatureEventAIMgr, ACE_Null_Mutex>; private: - CreatureEventAIMgr(){}; - ~CreatureEventAIMgr(){}; + CreatureEventAIMgr(){} + ~CreatureEventAIMgr(){} public: void LoadCreatureEventAI_Texts(); diff --git a/src/server/game/AI/SmartScripts/SmartAI.h b/src/server/game/AI/SmartScripts/SmartAI.h index b5b92efdcd2..dee6bec905c 100644 --- a/src/server/game/AI/SmartScripts/SmartAI.h +++ b/src/server/game/AI/SmartScripts/SmartAI.h @@ -45,7 +45,7 @@ enum SmartEscortVars class SmartAI : public CreatureAI { public: - ~SmartAI(){}; + ~SmartAI(){} explicit SmartAI(Creature* c); // Start moving to the desired MovePoint diff --git a/src/server/game/AI/SmartScripts/SmartScriptMgr.h b/src/server/game/AI/SmartScripts/SmartScriptMgr.h index 7b184503e88..2ff5ce27aa0 100644 --- a/src/server/game/AI/SmartScripts/SmartScriptMgr.h +++ b/src/server/game/AI/SmartScripts/SmartScriptMgr.h @@ -1301,9 +1301,9 @@ typedef UNORDERED_MAP<int32, SmartAIEventList> SmartAIEventMap; class SmartAIMgr { friend class ACE_Singleton<SmartAIMgr, ACE_Null_Mutex>; - SmartAIMgr(){}; + SmartAIMgr(){} public: - ~SmartAIMgr(){}; + ~SmartAIMgr(){} void LoadSmartAIFromDB(); diff --git a/src/server/game/Battlegrounds/Zones/BattlegroundDS.h b/src/server/game/Battlegrounds/Zones/BattlegroundDS.h index c9fe5e43c33..43437595220 100644 --- a/src/server/game/Battlegrounds/Zones/BattlegroundDS.h +++ b/src/server/game/Battlegrounds/Zones/BattlegroundDS.h @@ -106,15 +106,15 @@ class BattlegroundDS : public Battleground void PostUpdateImpl(uint32 diff); protected: - uint32 getWaterFallStatus() { return _waterfallStatus; }; - void setWaterFallStatus(uint8 status) { _waterfallStatus = status; }; - uint32 getWaterFallTimer() { return _waterfallTimer; }; - void setWaterFallTimer(uint32 timer) { _waterfallTimer = timer; }; - uint32 getWaterFallKnockbackTimer() { return _waterfallKnockbackTimer; }; - void setWaterFallKnockbackTimer(uint32 timer) { _waterfallKnockbackTimer = timer; }; - uint8 getPipeKnockBackCount() { return _pipeKnockBackCount; }; - void setPipeKnockBackCount(uint8 count) { _pipeKnockBackCount = count; }; - uint32 getPipeKnockBackTimer() { return _pipeKnockBackTimer; }; - void setPipeKnockBackTimer(uint32 timer) { _pipeKnockBackTimer = timer; }; + uint32 getWaterFallStatus() { return _waterfallStatus; } + void setWaterFallStatus(uint8 status) { _waterfallStatus = status; } + uint32 getWaterFallTimer() { return _waterfallTimer; } + void setWaterFallTimer(uint32 timer) { _waterfallTimer = timer; } + uint32 getWaterFallKnockbackTimer() { return _waterfallKnockbackTimer; } + void setWaterFallKnockbackTimer(uint32 timer) { _waterfallKnockbackTimer = timer; } + uint8 getPipeKnockBackCount() { return _pipeKnockBackCount; } + void setPipeKnockBackCount(uint8 count) { _pipeKnockBackCount = count; } + uint32 getPipeKnockBackTimer() { return _pipeKnockBackTimer; } + void setPipeKnockBackTimer(uint32 timer) { _pipeKnockBackTimer = timer; } }; #endif diff --git a/src/server/game/Battlegrounds/Zones/BattlegroundRV.h b/src/server/game/Battlegrounds/Zones/BattlegroundRV.h index af6b5996edd..b6dc3775df8 100644 --- a/src/server/game/Battlegrounds/Zones/BattlegroundRV.h +++ b/src/server/game/Battlegrounds/Zones/BattlegroundRV.h @@ -118,11 +118,11 @@ class BattlegroundRV : public Battleground void PostUpdateImpl(uint32 diff); protected: - uint32 getTimer() { return Timer; }; - void setTimer(uint32 timer) { Timer = timer; }; + uint32 getTimer() { return Timer; } + void setTimer(uint32 timer) { Timer = timer; } - uint32 getState() { return State; }; - void setState(uint32 state) { State = state; }; + uint32 getState() { return State; } + void setState(uint32 state) { State = state; } void TogglePillarCollision(); bool GetPillarCollision() { return PillarCollision; } void SetPillarCollision(bool apply) { PillarCollision = apply; } |
