diff options
| author | Nay <dnpd.dd@gmail.com> | 2012-09-13 17:24:37 +0100 |
|---|---|---|
| committer | Nay <dnpd.dd@gmail.com> | 2012-09-13 17:24:37 +0100 |
| commit | 528b9d4f7d11c71665bb7de9923c5167bfe0b6f4 (patch) | |
| tree | 4917dae7b06d18dd9de7577cad5992ee9ee595f3 /src/server/game | |
| parent | ed1ece2bb78d6e473872ff1691343295cd573309 (diff) | |
| parent | f03e650474463ad7454294e0fb5d6f169719ecbd (diff) | |
Merge remote-tracking branch 'origin/master' into 4.3.4
Conflicts:
src/server/game/Achievements/AchievementMgr.cpp
src/server/game/DataStores/DBCStructure.h
src/server/game/Entities/Item/ItemPrototype.h
src/server/game/Globals/ObjectMgr.cpp
src/server/game/Guilds/Guild.cpp
src/server/game/Handlers/ItemHandler.cpp
src/server/shared/Packets/ByteBuffer.h
Diffstat (limited to 'src/server/game')
| -rw-r--r-- | src/server/game/Achievements/AchievementMgr.cpp | 16 | ||||
| -rw-r--r-- | src/server/game/DataStores/DB2Structure.h | 2 | ||||
| -rwxr-xr-x | src/server/game/Entities/Item/ItemPrototype.h | 2 | ||||
| -rw-r--r-- | src/server/game/Entities/Player/Player.cpp | 2 | ||||
| -rwxr-xr-x | src/server/game/Events/GameEventMgr.cpp | 2 | ||||
| -rw-r--r-- | src/server/game/Globals/ObjectMgr.cpp | 6 | ||||
| -rw-r--r-- | src/server/game/Guilds/Guild.cpp | 6 | ||||
| -rwxr-xr-x | src/server/game/Handlers/CalendarHandler.cpp | 54 | ||||
| -rw-r--r-- | src/server/game/Handlers/ItemHandler.cpp | 2 | ||||
| -rw-r--r-- | src/server/game/Handlers/MailHandler.cpp | 1 | ||||
| -rwxr-xr-x | src/server/game/Miscellaneous/Language.h | 8 | ||||
| -rw-r--r-- | src/server/game/Spells/SpellEffects.cpp | 8 | ||||
| -rw-r--r-- | src/server/game/Spells/SpellInfo.cpp | 2 |
13 files changed, 66 insertions, 45 deletions
diff --git a/src/server/game/Achievements/AchievementMgr.cpp b/src/server/game/Achievements/AchievementMgr.cpp index a664a6dca06..7e957ca28d6 100644 --- a/src/server/game/Achievements/AchievementMgr.cpp +++ b/src/server/game/Achievements/AchievementMgr.cpp @@ -870,7 +870,7 @@ void AchievementMgr<Guild>::Reset() data.WriteByteSeq(guid[6]); data.WriteByteSeq(guid[0]); data.WriteByteSeq(guid[7]); - data << uint32(secsToTimeBitFields(iter->second.date)); + data.AppendPackedTime(iter->second.date); data.WriteByteSeq(guid[4]); data.WriteByteSeq(guid[2]); SendPacket(&data); @@ -928,7 +928,7 @@ void AchievementMgr<T>::SendAchievementEarned(AchievementEntry const* achievemen WorldPacket data(SMSG_ACHIEVEMENT_EARNED, 8+4+8); data.append(GetOwner()->GetPackGUID()); data << uint32(achievement->ID); - data << uint32(secsToTimeBitFields(time(NULL))); + data.AppendPackedTime(time(NULL)); data << uint32(0); // does not notify player ingame GetOwner()->SendMessageToSetInRange(&data, sWorld->getFloatConfig(CONFIG_LISTEN_RANGE_SAY), true); } @@ -949,7 +949,7 @@ void AchievementMgr<Guild>::SendAchievementEarned(AchievementEntry const* achiev data.WriteBit(guid[5]); data.WriteByteSeq(guid[2]); - data << uint32(secsToTimeBitFields(time(NULL))); + data.AppendPackedTime(time(NULL)); data.WriteByteSeq(guid[0]); data.WriteByteSeq(guid[4]); data.WriteByteSeq(guid[1]); @@ -981,7 +981,7 @@ void AchievementMgr<Player>::SendCriteriaUpdate(AchievementCriteriaEntry const* data << uint32(0); else data << uint32(timedCompleted ? 0 : 1); // this are some flags, 1 is for keeping the counter at 0 in client - data << uint32(secsToTimeBitFields(progress->date)); + data.AppendPackedTime(progress->date); data << uint32(timeElapsed); // time elapsed in seconds data << uint32(0); // unk SendPacket(&data); @@ -2021,7 +2021,7 @@ void AchievementMgr<T>::SendAllAchievementData(Player* /*receiver*/) const criteriaData.WriteByteSeq(guid[7]); criteriaData.WriteByteSeq(counter[7]); criteriaData << uint32(0); // timer 1 - criteriaData << uint32(secsToTimeBitFields(itr->second.date)); // criteria date + criteriaData.AppendPackedTime(itr->second.date); // criteria date criteriaData.WriteByteSeq(guid[1]); } @@ -2035,7 +2035,7 @@ void AchievementMgr<T>::SendAllAchievementData(Player* /*receiver*/) const continue; data << uint32(itr->first); - data << uint32(secsToTimeBitFields(itr->second.date)); + data->AppendPackedTime(itr->second.date); } SendPacket(&data); @@ -2048,7 +2048,7 @@ void AchievementMgr<Guild>::SendAllAchievementData(Player* receiver) const data.WriteBits(m_completedAchievements.size(), 23); for (CompletedAchievementMap::const_iterator itr = m_completedAchievements.begin(); itr != m_completedAchievements.end(); ++itr) { - data << uint32(secsToTimeBitFields(itr->second.date)); + data->AppendPackedTime(itr->second.date); data << uint32(itr->first); } @@ -2140,7 +2140,7 @@ void AchievementMgr<Player>::SendAchievementInfo(Player* receiver, uint32 /*achi continue; data << uint32(itr->first); - data << uint32(secsToTimeBitFields(itr->second.date)); + data.AppendPackedTime(itr->second.date); } data.WriteByteSeq(guid[7]); diff --git a/src/server/game/DataStores/DB2Structure.h b/src/server/game/DataStores/DB2Structure.h index 386e8546236..a65136d7ccb 100644 --- a/src/server/game/DataStores/DB2Structure.h +++ b/src/server/game/DataStores/DB2Structure.h @@ -44,7 +44,7 @@ struct ItemEntry uint32 ID; // 0 uint32 Class; // 1 uint32 SubClass; // 2 - int32 Unk0; // 3 + int32 SoundOverrideSubclass; // 3 int32 Material; // 4 uint32 DisplayId; // 5 uint32 InventoryType; // 6 diff --git a/src/server/game/Entities/Item/ItemPrototype.h b/src/server/game/Entities/Item/ItemPrototype.h index 836497c1ab1..867969d533e 100755 --- a/src/server/game/Entities/Item/ItemPrototype.h +++ b/src/server/game/Entities/Item/ItemPrototype.h @@ -619,7 +619,7 @@ struct ItemTemplate uint32 ItemId; uint32 Class; // id from ItemClass.dbc uint32 SubClass; // id from ItemSubClass.dbc - int32 Unk0; + int32 SoundOverrideSubclass; // < 0: id from ItemSubClass.dbc, used to override weapon sound from actual SubClass std::string Name1; uint32 DisplayInfoID; // id from ItemDisplayInfo.dbc uint32 Quality; diff --git a/src/server/game/Entities/Player/Player.cpp b/src/server/game/Entities/Player/Player.cpp index 223278faf16..3384c7a30d7 100644 --- a/src/server/game/Entities/Player/Player.cpp +++ b/src/server/game/Entities/Player/Player.cpp @@ -22361,7 +22361,7 @@ void Player::SendInitialPacketsBeforeAddToMap() SendEquipmentSetList(); data.Initialize(SMSG_LOGIN_SETTIMESPEED, 4 + 4 + 4); - data << uint32(secsToTimeBitFields(sWorld->GetGameTime())); + data.AppendPackedTime(sWorld->GetGameTime()); data << float(0.01666667f); // game speed data << uint32(0); // added in 3.1.2 GetSession()->SendPacket(&data); diff --git a/src/server/game/Events/GameEventMgr.cpp b/src/server/game/Events/GameEventMgr.cpp index be9bd7ecbf3..053b78b8a1d 100755 --- a/src/server/game/Events/GameEventMgr.cpp +++ b/src/server/game/Events/GameEventMgr.cpp @@ -859,7 +859,7 @@ void GameEventMgr::LoadFromDB() if (!result) { - sLog->outInfo(LOG_FILTER_SERVER_LOADING, ">> Loaded 0 battleground holidays in game events. DB table `game_event_condition` is empty."); + sLog->outInfo(LOG_FILTER_SERVER_LOADING, ">> Loaded 0 battleground holidays in game events. DB table `game_event_battleground_holiday` is empty."); } else { diff --git a/src/server/game/Globals/ObjectMgr.cpp b/src/server/game/Globals/ObjectMgr.cpp index d26011a552a..fdc1a26f6a4 100644 --- a/src/server/game/Globals/ObjectMgr.cpp +++ b/src/server/game/Globals/ObjectMgr.cpp @@ -2249,7 +2249,7 @@ void ObjectMgr::LoadItemTemplates() itemTemplate.ItemId = itemId; itemTemplate.Class = db2Data->Class; itemTemplate.SubClass = db2Data->SubClass; - itemTemplate.Unk0 = db2Data->Unk0; + itemTemplate.SoundOverrideSubclass = db2Data->SoundOverrideSubclass; itemTemplate.Name1 = sparse->Name; itemTemplate.DisplayInfoID = db2Data->DisplayId; itemTemplate.Quality = sparse->Quality; @@ -2348,7 +2348,7 @@ void ObjectMgr::LoadItemTemplates() // Load missing items from item_template AND overwrite data from Item-sparse.db2 (item_template is supposed to contain Item-sparse.adb data) // 0 1 2 3 4 5 6 7 8 9 10 11 12 13 - QueryResult result = WorldDatabase.Query("SELECT entry, Class, SubClass, Unk0, Name, DisplayId, Quality, Flags, FlagsExtra, Unk430_1, Unk430_2, BuyCount, BuyPrice, SellPrice, " + QueryResult result = WorldDatabase.Query("SELECT entry, Class, SubClass, SoundOverrideSubclass, Name, DisplayId, Quality, Flags, FlagsExtra, Unk430_1, Unk430_2, BuyCount, BuyPrice, SellPrice, " // 14 15 16 17 18 19 20 21 "InventoryType, AllowableClass, AllowableRace, ItemLevel, RequiredLevel, RequiredSkill, RequiredSkillRank, RequiredSpell, " // 22 23 24 25 26 27 28 @@ -2401,7 +2401,7 @@ void ObjectMgr::LoadItemTemplates() itemTemplate.ItemId = itemId; itemTemplate.Class = uint32(fields[1].GetUInt8()); itemTemplate.SubClass = uint32(fields[2].GetUInt8()); - itemTemplate.Unk0 = fields[3].GetInt32(); + itemTemplate.SoundOverrideSubclass = fields[3].GetInt32(); itemTemplate.Name1 = fields[4].GetString(); itemTemplate.DisplayInfoID = fields[5].GetUInt32(); itemTemplate.Quality = uint32(fields[6].GetUInt8()); diff --git a/src/server/game/Guilds/Guild.cpp b/src/server/game/Guilds/Guild.cpp index 23003fdf367..a7ff2c75309 100644 --- a/src/server/game/Guilds/Guild.cpp +++ b/src/server/game/Guilds/Guild.cpp @@ -1304,7 +1304,7 @@ void Guild::HandleRoster(WorldSession* session /*= NULL*/) data.WriteString(m_motd); data << uint32(m_accountsNumber); data << uint32(sWorld->getIntConfig(CONFIG_GUILD_WEEKLY_REP_CAP)); - data << uint32(secsToTimeBitFields(m_createdDate)); + data.AppendPackedTime(m_createdDate); data << uint32(0); if (session) @@ -3345,7 +3345,7 @@ void Guild::GuildNewsLog::BuildNewsData(uint32 id, GuildNewsEntry& guildNew, Wor data << uint32(id); data << uint32(guildNew.EventType); - data << uint32(secsToTimeBitFields(guildNew.Date)); + data.AppendPackedTime(guildNew.Date); } void Guild::GuildNewsLog::BuildNewsData(WorldPacket& data) @@ -3389,6 +3389,6 @@ void Guild::GuildNewsLog::BuildNewsData(WorldPacket& data) data << uint32(it->first); data << uint32(it->second.EventType); - data << uint32(secsToTimeBitFields(it->second.Date)); + data.AppendPackedTime(it->second.Date); } } diff --git a/src/server/game/Handlers/CalendarHandler.cpp b/src/server/game/Handlers/CalendarHandler.cpp index e83f0f55a44..b207547147c 100755 --- a/src/server/game/Handlers/CalendarHandler.cpp +++ b/src/server/game/Handlers/CalendarHandler.cpp @@ -90,9 +90,9 @@ void WorldSession::HandleCalendarGetCalendar(WorldPacket& /*recvData*/) if (CalendarEvent* calendarEvent = sCalendarMgr->GetEvent(*it)) { data << uint64(*it); - data << calendarEvent->GetTitle().c_str(); + data << calendarEvent->GetTitle(); data << uint32(calendarEvent->GetType()); - data << uint32(calendarEvent->GetTime()); + data.AppendPackedTime(calendarEvent->GetTime()); data << uint32(calendarEvent->GetFlags()); data << uint32(calendarEvent->GetDungeonId()); data.appendPackGUID(calendarEvent->GetCreatorGUID()); @@ -111,7 +111,7 @@ void WorldSession::HandleCalendarGetCalendar(WorldPacket& /*recvData*/) } data << uint32(cur_time); // server time - data << uint32(secsToTimeBitFields(cur_time)); // server time + data.AppendPackedTime(cur_time); // server time uint32 counter = 0; size_t p_counter = data.wpos(); @@ -240,7 +240,10 @@ void WorldSession::HandleCalendarAddEvent(WorldPacket& recvData) uint8 rank; recvData >> title >> description >> type >> repeatable >> maxInvites; - recvData >> dungeonId >> eventPackedTime >> unkPackedTime >> flags; + recvData >> dungeonId; + recvData.ReadPackedTime(eventPackedTime); + recvData.ReadPackedTime(unkPackedTime); + recvData >> flags; if (!(flags & CALENDAR_FLAG_WITHOUT_INVITES)) { @@ -317,7 +320,9 @@ void WorldSession::HandleCalendarUpdateEvent(WorldPacket& recvData) recvData >> eventId >> inviteId >> title >> description >> type; recvData >> repeatable >> maxInvites >> dungeonId; - recvData >> eventPackedTime >> timeZoneTime >> flags; + recvData.ReadPackedTime(eventPackedTime); + recvData.ReadPackedTime(timeZoneTime); + recvData >> flags; sLog->outDebug(LOG_FILTER_NETWORKIO, "CMSG_CALENDAR_UPDATE_EVENT [" UI64FMTD "] EventId [" UI64FMTD "], InviteId [" UI64FMTD "] Title %s, Description %s, type %u " @@ -372,7 +377,8 @@ void WorldSession::HandleCalendarCopyEvent(WorldPacket& recvData) uint64 inviteId; uint32 time; - recvData >> eventId >> inviteId >> time; + recvData >> eventId >> inviteId; + recvData.ReadPackedTime(time); sLog->outDebug(LOG_FILTER_NETWORKIO, "CMSG_CALENDAR_COPY_EVENT [" UI64FMTD "], EventId [" UI64FMTD "] inviteId [" UI64FMTD "] Time: %u", guid, eventId, inviteId, time); @@ -607,15 +613,15 @@ void WorldSession::SendCalendarEvent(CalendarEvent const& calendarEvent, Calenda data << uint8(sendEventType); data.appendPackGUID(calendarEvent.GetCreatorGUID()); data << uint64(eventId); - data << calendarEvent.GetTitle().c_str(); - data << calendarEvent.GetDescription().c_str(); + data << calendarEvent.GetTitle(); + data << calendarEvent.GetDescription(); data << uint8(calendarEvent.GetType()); data << uint8(calendarEvent.GetRepeatable()); data << uint32(calendarEvent.GetMaxInvites()); data << int32(calendarEvent.GetDungeonId()); data << uint32(calendarEvent.GetFlags()); - data << uint32(calendarEvent.GetTime()); - data << uint32(calendarEvent.GetTimeZoneTime()); + data.AppendPackedTime(calendarEvent.GetTime()); + data.AppendPackedTime(calendarEvent.GetTimeZoneTime()); data << uint32(calendarEvent.GetGuildId()); CalendarInviteIdList const& invites = calendarEvent.GetInviteIdList(); @@ -635,7 +641,7 @@ void WorldSession::SendCalendarEvent(CalendarEvent const& calendarEvent, Calenda data << uint8(calendarEvent.GetGuildId() != 0); data << uint64(invite->GetInviteId()); data << uint32(invite->GetStatusTime()); - data << invite->GetText().c_str(); + data << invite->GetText(); } else { @@ -692,7 +698,7 @@ void WorldSession::SendCalendarEventInviteAlert(CalendarEvent const& calendarEve WorldPacket data(SMSG_CALENDAR_EVENT_INVITE_ALERT); data << uint64(eventId); data << calendarEvent.GetTitle().c_str(); - data << uint32(calendarEvent.GetTime()); + data.AppendPackedTime(calendarEvent.GetTime()); data << uint32(calendarEvent.GetFlags()); data << uint32(calendarEvent.GetType()); data << uint32(calendarEvent.GetDungeonId()); @@ -717,9 +723,9 @@ void WorldSession::SendCalendarEventUpdateAlert(CalendarEvent const& calendarEve calendarEvent.GetTitle().size() + calendarEvent.GetDescription().size() + 1 + 4 + 4); data << uint8(sendEventType); data << uint64(eventId); - data << uint32(calendarEvent.GetTime()); + data.AppendPackedTime(calendarEvent.GetTime()); data << uint32(calendarEvent.GetFlags()); - data << uint32(calendarEvent.GetTime()); + data.AppendPackedTime(calendarEvent.GetTime()); data << uint8(calendarEvent.GetType()); data << uint32(calendarEvent.GetDungeonId()); data << calendarEvent.GetTitle().c_str(); @@ -734,7 +740,7 @@ void WorldSession::SendCalendarEventRemovedAlert(CalendarEvent const& calendarEv { uint64 guid = _player->GetGUID(); uint64 eventId = calendarEvent.GetEventId(); - uint32 eventTime = (calendarEvent.GetTime()); + uint32 eventTime = calendarEvent.GetTime(); sLog->outDebug(LOG_FILTER_NETWORKIO, "SMSG_CALENDAR_EVENT_REMOVED_ALERT [" UI64FMTD "] EventId [" UI64FMTD "] Time %u", guid, eventId, eventTime); @@ -742,7 +748,7 @@ void WorldSession::SendCalendarEventRemovedAlert(CalendarEvent const& calendarEv WorldPacket data(SMSG_CALENDAR_EVENT_REMOVED_ALERT, 1 + 8 + 1); data << uint8(1); // FIXME: If true does not SignalEvent(EVENT_CALENDAR_ACTION_PENDING) data << uint64(eventId); - data << uint32(eventTime); + data.AppendPackedTime(eventTime); SendPacket(&data); } @@ -752,11 +758,11 @@ void WorldSession::SendCalendarEventStatus(CalendarEvent const& calendarEvent, C uint64 eventId = calendarEvent.GetEventId(); uint64 inviteId = invite.GetInviteId(); uint64 invitee = invite.GetInvitee(); - uint32 eventTime = (calendarEvent.GetTime()); + uint32 eventTime = calendarEvent.GetTime(); uint32 flags = calendarEvent.GetFlags(); uint8 status = invite.GetStatus(); uint8 rank = invite.GetRank(); - uint32 statusTime = secsToTimeBitFields(invite.GetStatusTime()); + uint32 statusTime = invite.GetStatusTime(); sLog->outDebug(LOG_FILTER_NETWORKIO, "SMSG_CALENDAR_EVENT_STATUS [" UI64FMTD "] EventId [" @@ -768,11 +774,11 @@ void WorldSession::SendCalendarEventStatus(CalendarEvent const& calendarEvent, C WorldPacket data(SMSG_CALENDAR_EVENT_STATUS, 8 + 8 + 4 + 4 + 1 + 1 + 4); data.appendPackGUID(invitee); data << uint64(eventId); - data << uint32(eventTime); + data.AppendPackedTime(eventTime); data << uint32(flags); data << uint8(status); data << uint8(rank); - data << uint32(statusTime); + data.AppendPackedTime(statusTime); SendPacket(&data); } @@ -801,7 +807,7 @@ void WorldSession::SendCalendarEventInviteRemoveAlert(CalendarEvent const& calen { uint64 guid = _player->GetGUID(); uint64 eventId = calendarEvent.GetEventId(); - uint32 eventTime = (calendarEvent.GetTime()); + uint32 eventTime = calendarEvent.GetTime(); uint32 flags = calendarEvent.GetFlags(); sLog->outDebug(LOG_FILTER_NETWORKIO, "SMSG_CALENDAR_EVENT_INVITE_REMOVED_ALERT [" @@ -810,7 +816,7 @@ void WorldSession::SendCalendarEventInviteRemoveAlert(CalendarEvent const& calen WorldPacket data(SMSG_CALENDAR_EVENT_INVITE_REMOVED_ALERT, 8 + 4 + 4 + 1); data << uint64(eventId); - data << uint32(eventTime); + data.AppendPackedTime(eventTime); data << uint32(flags); data << uint8(status); SendPacket(&data); @@ -877,7 +883,7 @@ void WorldSession::SendCalendarRaidLockout(InstanceSave const* save, bool add) if (add) { data.SetOpcode(SMSG_CALENDAR_RAID_LOCKOUT_ADDED); - data << uint32(secsToTimeBitFields(currTime)); + data.AppendPackedTime(currTime); } data << uint32(save->GetMapId()); @@ -899,7 +905,7 @@ void WorldSession::SendCalendarRaidLockoutUpdated(InstanceSave const* save) time_t cur_time = time_t(time(NULL)); WorldPacket data(SMSG_CALENDAR_RAID_LOCKOUT_UPDATED, 4 + 4 + 4 + 4 + 8); - data << secsToTimeBitFields(cur_time); + data.AppendPackedTime(cur_time); data << uint32(save->GetMapId()); data << uint32(save->GetDifficulty()); data << uint32(0); // Amount of seconds that has changed to the reset time diff --git a/src/server/game/Handlers/ItemHandler.cpp b/src/server/game/Handlers/ItemHandler.cpp index e127a5ba658..9f6e66cfc6b 100644 --- a/src/server/game/Handlers/ItemHandler.cpp +++ b/src/server/game/Handlers/ItemHandler.cpp @@ -299,7 +299,7 @@ void WorldSession::SendItemDb2Reply(uint32 entry) buff << uint32(entry); buff << uint32(proto->Class); buff << uint32(proto->SubClass); - buff << int32(proto->Unk0); + buff << int32(proto->SoundOverrideSubclass); buff << uint32(proto->Material); buff << uint32(proto->DisplayInfoID); buff << uint32(proto->InventoryType); diff --git a/src/server/game/Handlers/MailHandler.cpp b/src/server/game/Handlers/MailHandler.cpp index f89fa2ab25e..d7798f18f99 100644 --- a/src/server/game/Handlers/MailHandler.cpp +++ b/src/server/game/Handlers/MailHandler.cpp @@ -541,6 +541,7 @@ void WorldSession::HandleMailTakeItem(WorldPacket& recvData) player->RemoveMItem(it->GetGUIDLow()); uint32 count = it->GetCount(); // save counts before store and possible merge with deleting + it->SetState(ITEM_UNCHANGED); // need to set this state, otherwise item cannot be removed later, if neccessary player->MoveItemToInventory(dest, it, true); player->SaveInventoryAndGoldToDB(trans); diff --git a/src/server/game/Miscellaneous/Language.h b/src/server/game/Miscellaneous/Language.h index 11cee46a290..5893bbd6564 100755 --- a/src/server/game/Miscellaneous/Language.h +++ b/src/server/game/Miscellaneous/Language.h @@ -338,7 +338,13 @@ enum TrinityStrings LANG_TITLE_REMOVE_RES = 354, LANG_TITLE_CURRENT_RES = 355, LANG_CURRENT_TITLE_RESET = 356, - // Room for more level 2 357-399 not used + LANG_COMMAND_CHEAT_STATUS = 357, + LANG_COMMAND_CHEAT_GOD = 358, + LANG_COMMAND_CHEAT_CT = 359, + LANG_COMMAND_CHEAT_CD = 360, + LANG_COMMAND_CHEAT_POWER = 361, + LANG_COMMAND_CHEAT_WW = 362, + // Room for more level 2 363-399 not used // level 3 chat LANG_SCRIPTS_RELOADED = 400, diff --git a/src/server/game/Spells/SpellEffects.cpp b/src/server/game/Spells/SpellEffects.cpp index 767f17cd276..939026ede2b 100644 --- a/src/server/game/Spells/SpellEffects.cpp +++ b/src/server/game/Spells/SpellEffects.cpp @@ -1026,6 +1026,14 @@ void Spell::EffectTeleportUnits(SpellEffIndex /*effIndex*/) if (unitTarget->getLevel() > uiMaxSafeLevel) { unitTarget->AddAura(60444, unitTarget); //Apply Lost! Aura + + // ALLIANCE from 60323 to 60330 - HORDE from 60328 to 60335 + uint32 spellId = 60323; + if (m_caster->ToPlayer()->GetTeam() == HORDE) + spellId += 5; + + spellId += urand(0, 7); + m_caster->CastSpell(m_caster, spellId, true); return; } break; diff --git a/src/server/game/Spells/SpellInfo.cpp b/src/server/game/Spells/SpellInfo.cpp index 4948395a078..28e865fdcdc 100644 --- a/src/server/game/Spells/SpellInfo.cpp +++ b/src/server/game/Spells/SpellInfo.cpp @@ -1130,7 +1130,7 @@ bool SpellInfo::IsPassiveStackableWithRanks() const bool SpellInfo::IsMultiSlotAura() const { - return IsPassive() || Id == 44413; + return IsPassive() || Id == 40075 || Id == 44413; // No other way to make 40075 have more than 1 copy of aura } bool SpellInfo::IsDeathPersistent() const |
