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authorShauren <shauren.trinity@gmail.com>2015-01-17 20:02:19 +0100
committerShauren <shauren.trinity@gmail.com>2015-01-17 20:03:39 +0100
commit58d75eda3a0fea8f64d434adb7707b2dfd953089 (patch)
tree82d3bf88772319e902c82f37df35c8eee53ae043 /src/server/game
parent17039cd92255d85edff14171397a326c6eeffd06 (diff)
Core/Commands: Added "createGameAccount" argument to .bnetaccount create command (default true) to opt out of creating the initial game account
Diffstat (limited to 'src/server/game')
-rw-r--r--src/server/game/Accounts/BattlenetAccountMgr.cpp6
-rw-r--r--src/server/game/Accounts/BattlenetAccountMgr.h2
2 files changed, 5 insertions, 3 deletions
diff --git a/src/server/game/Accounts/BattlenetAccountMgr.cpp b/src/server/game/Accounts/BattlenetAccountMgr.cpp
index 88ebb000b5b..3241c6eb5a2 100644
--- a/src/server/game/Accounts/BattlenetAccountMgr.cpp
+++ b/src/server/game/Accounts/BattlenetAccountMgr.cpp
@@ -23,7 +23,7 @@
using GameAccountMgr = AccountMgr;
-AccountOpResult Battlenet::AccountMgr::CreateBattlenetAccount(std::string email, std::string password)
+AccountOpResult Battlenet::AccountMgr::CreateBattlenetAccount(std::string email, std::string password, bool withGameAccount /*= true*/)
{
if (utf8length(email) > MAX_BNET_EMAIL_STR)
return AccountOpResult::AOR_NAME_TOO_LONG;
@@ -45,7 +45,9 @@ AccountOpResult Battlenet::AccountMgr::CreateBattlenetAccount(std::string email,
uint32 newAccountId = GetId(email);
ASSERT(newAccountId);
- GameAccountMgr::instance()->CreateAccount(std::to_string(newAccountId) + "#1", password, email, newAccountId, 1);
+ if (withGameAccount)
+ GameAccountMgr::instance()->CreateAccount(std::to_string(newAccountId) + "#1", password, email, newAccountId, 1);
+
return AccountOpResult::AOR_OK;
}
diff --git a/src/server/game/Accounts/BattlenetAccountMgr.h b/src/server/game/Accounts/BattlenetAccountMgr.h
index 120bee18e13..7601cbc4e53 100644
--- a/src/server/game/Accounts/BattlenetAccountMgr.h
+++ b/src/server/game/Accounts/BattlenetAccountMgr.h
@@ -29,7 +29,7 @@ namespace Battlenet
{
namespace AccountMgr
{
- AccountOpResult CreateBattlenetAccount(std::string email, std::string password);
+ AccountOpResult CreateBattlenetAccount(std::string email, std::string password, bool withGameAccount = true);
AccountOpResult ChangePassword(uint32 accountId, std::string newPassword);
bool CheckPassword(uint32 accountId, std::string password);
AccountOpResult LinkWithGameAccount(std::string const& email, std::string const& gameAccountName);