diff options
| author | azazel <none@none> | 2010-09-21 23:59:45 +0600 |
|---|---|---|
| committer | azazel <none@none> | 2010-09-21 23:59:45 +0600 |
| commit | 5eb0fd80acfb0fe93b6e0e1af09d8129534120c2 (patch) | |
| tree | fe546aadaf823b8373283524c55df21227d23d3c /src/server/game | |
| parent | 38be7aab55bd3cf09c8cc3f8832a018faf009338 (diff) | |
Scripts/Spells: move implementation of some spells into scripts.
* 41337 Aura of Anger
* 46394 Burn (Brutallus)
* 53302 Sniper Training
* 45472 Parachute
* 66118 Leeching Swarm
* 51685 Prey on the Weak
* 20911 Blessing of Sanctuary
* 25899 Greater Blessing of Sanctuary
Scripts/Spells: remove several spells implementations from core to table (requires DB data)
* 31231 Cheat Death
* 51662 Hunger for Blood
--HG--
branch : trunk
Diffstat (limited to 'src/server/game')
| -rw-r--r-- | src/server/game/Spells/Auras/SpellAuraEffects.cpp | 111 |
1 files changed, 2 insertions, 109 deletions
diff --git a/src/server/game/Spells/Auras/SpellAuraEffects.cpp b/src/server/game/Spells/Auras/SpellAuraEffects.cpp index 7788ace3435..36345e431a5 100644 --- a/src/server/game/Spells/Auras/SpellAuraEffects.cpp +++ b/src/server/game/Spells/Auras/SpellAuraEffects.cpp @@ -1057,22 +1057,6 @@ void AuraEffect::UpdatePeriodic(Unit * caster) { switch(GetAuraType()) { - case SPELL_AURA_PERIODIC_DAMAGE: - switch (GetId()) - { - case 41337: // Aura of Anger - if (AuraEffect * aurEff = GetBase()->GetEffect(1)) - aurEff->ChangeAmount(aurEff->GetAmount()+5); - SetAmount(100 * m_tickNumber); - break; - case 46394: // Brutallus Burn - if (m_tickNumber % 11 == 0) - SetAmount(GetAmount() * 2); - break; - default: - break; - } - break; case SPELL_AURA_DUMMY: // Haunting Spirits if (GetId() == 7057) @@ -1081,24 +1065,6 @@ void AuraEffect::UpdatePeriodic(Unit * caster) m_amplitude *= IN_MILLISECONDS; } break; - case SPELL_AURA_PERIODIC_TRIGGER_SPELL: - switch (GetId()) - { - // Sniper training - case 53302: - case 53303: - case 53304: - Unit * target = GetBase()->GetUnitOwner(); - if (target->GetTypeId() != TYPEID_PLAYER) - break; - - if (target->ToPlayer()->isMoving()) - m_amount = target->CalculateSpellDamage(target, m_spellProto,m_effIndex, &m_baseAmount); - else - --m_amount; - break; - } - break; case SPELL_AURA_PERIODIC_DUMMY: switch(GetSpellProto()->SpellFamilyName) { @@ -1913,32 +1879,6 @@ void AuraEffect::PeriodicDummyTick(Unit * target, Unit * caster) const // 7053 Forsaken Skill: Shadow return; } - case 45472: // Parachute - if (target->GetTypeId() == TYPEID_PLAYER) - { - Player *plr = (Player*)target; - if (plr->IsFalling()) - { - plr->RemoveAurasDueToSpell(45472); - plr->CastSpell(plr, 44795, true); - } - } - break; - - case 51685: // Prey on the Weak - case 51686: - case 51687: - case 51688: - case 51689: - if (target->getVictim() && (target->GetHealthPct() > target->getVictim()->GetHealthPct())) { - if (!target->HasAura(58670)) { - int32 basepoints = SpellMgr::CalculateSpellEffectAmount(GetSpellProto(), 0); - target->CastCustomSpell(target, 58670, &basepoints, 0, 0, true); - } - } - else - target->RemoveAurasDueToSpell(58670); - break; case 62292: // Blaze (Pool of Tar) // should we use custom damage? target->CastSpell((Unit*)NULL, m_spellProto->EffectTriggerSpell[m_effIndex], true); @@ -1958,14 +1898,6 @@ void AuraEffect::PeriodicDummyTick(Unit * target, Unit * caster) const target->RemoveAura(64821); } break; - case 66118: // Leeching Swarm (Anub'arak) - int32 lifeLeeched = target->GetHealth() * GetAmount() / 100; - if (lifeLeeched < 250) lifeLeeched = 250; - // Damage - caster->CastCustomSpell(target, 66240, &lifeLeeched, 0, 0, false); - // Heal - caster->CastCustomSpell(caster, 66125, &lifeLeeched, 0, 0, false); - break; } break; case SPELLFAMILY_MAGE: @@ -2329,27 +2261,6 @@ void AuraEffect::TriggerSpell(Unit * target, Unit * caster) const } break; } - case SPELLFAMILY_HUNTER: - { - switch (auraId) - { - // Sniper training - case 53302: - case 53303: - case 53304: - // We are standing at the moment - if (GetAmount() > 0) - return; - - triggerSpellId = 64418 + auraId - 53302; - - // If aura is active - no need to continue - if (target->HasAura(triggerSpellId)) - return; - break; - } - break; - } case SPELLFAMILY_SHAMAN: { switch(auraId) @@ -6158,26 +6069,8 @@ void AuraEffect::HandleAuraDummy(AuraApplication const * aurApp, uint8 mode, boo break; } case SPELLFAMILY_PALADIN: - if (!(mode & AURA_EFFECT_HANDLE_REAL)) - break; - switch (GetSpellProto()->SpellIconID) - { - // Blessing of Sanctuary - // Greater Blessing of Sanctuary - case 19: - case 1804: - { - if (!caster) - break; - - if (apply) - caster->CastSpell(target, 67480, true); - else - target->RemoveAura(67480, GetCasterGUID()); - - break; - } - } + // if (!(mode & AURA_EFFECT_HANDLE_REAL)) + // break; break; } |
