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authorDemonid <Demonidpvp@gmail.com>2017-08-08 07:36:46 -0700
committerShauren <shauren.trinity@gmail.com>2020-08-22 20:48:06 +0200
commit6130a775fe28a2b8fee902c459e75f00a160aeb3 (patch)
treeb3d09187cd10b1135cc8292bce19acb3983aef90 /src/server/game
parenta1342bc9fcb515b77aee4498d01c52620c53988d (diff)
Scripts/ICC: Minor Fixes for Lich King (#20120)
- Fixed Shadow Trap and Defile Targets - Fixed Shadow Trap Summon Delay and Duration - Fixed Berserk Timer (15 Minutes) - Fixed Shadow Trap Despawn when Snowstorm starts (cherry picked from commit 9fa68855d7d0d5f37112ce21c919a16ed8724ac2)
Diffstat (limited to 'src/server/game')
-rw-r--r--src/server/game/Spells/SpellMgr.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/server/game/Spells/SpellMgr.cpp b/src/server/game/Spells/SpellMgr.cpp
index 97662e62920..849e80f54ce 100644
--- a/src/server/game/Spells/SpellMgr.cpp
+++ b/src/server/game/Spells/SpellMgr.cpp
@@ -3628,13 +3628,13 @@ void SpellMgr::LoadSpellInfoCorrections()
// Summon Shadow Trap
ApplySpellFix({ 73540 }, [](SpellInfo* spellInfo)
{
- spellInfo->DurationEntry = sSpellDurationStore.LookupEntry(23); // 90 seconds
+ spellInfo->DurationEntry = sSpellDurationStore.LookupEntry(3); // 60 seconds
});
// Shadow Trap (visual)
ApplySpellFix({ 73530 }, [](SpellInfo* spellInfo)
{
- spellInfo->DurationEntry = sSpellDurationStore.LookupEntry(28); // 5 seconds
+ spellInfo->DurationEntry = sSpellDurationStore.LookupEntry(27); // 3 seconds
});
// Summon Spirit Bomb