diff options
| author | Unholychick <lucas__jensen@hotmail.com> | 2014-06-10 17:24:54 +0200 |
|---|---|---|
| committer | Unholychick <lucas__jensen@hotmail.com> | 2014-06-23 02:10:29 +0200 |
| commit | 61f59acf8127536d02fde307baa45830769c2d13 (patch) | |
| tree | 9d849ea536dba9782075fe021c1e3db621419a1b /src/server/game | |
| parent | 5ebf24281c35ce785d712d87f85880089a559aeb (diff) | |
Scripts/Ulduar: Implement Mimiron
TODO:
Make ACU hover properly (not fly, but hover).
Fix laser barrage visual not always being infront of VX-001. Problem is
caused by bad orientation update on spellcast.
Diffstat (limited to 'src/server/game')
| -rw-r--r-- | src/server/game/Spells/SpellMgr.cpp | 10 |
1 files changed, 10 insertions, 0 deletions
diff --git a/src/server/game/Spells/SpellMgr.cpp b/src/server/game/Spells/SpellMgr.cpp index b94d0def3dd..75243139fec 100644 --- a/src/server/game/Spells/SpellMgr.cpp +++ b/src/server/game/Spells/SpellMgr.cpp @@ -3338,6 +3338,16 @@ void SpellMgr::LoadSpellInfoCorrections() // that will be clear if we get more spells with problem like this spellInfo->AttributesEx |= SPELL_ATTR1_DISPEL_AURAS_ON_IMMUNITY; break; + case 63414: // Spinning Up (Mimiron) + spellInfo->Effects[EFFECT_0].TargetB = SpellImplicitTargetInfo(TARGET_UNIT_CASTER); + spellInfo->ChannelInterruptFlags = 0; + break; + case 63036: // Rocket Strike (Mimiron) + spellInfo->Speed = 0; + break; + case 64668: // Magnetic Field (Mimiron) + spellInfo->Mechanic = MECHANIC_NONE; + break; case 64468: // Empowering Shadows (Yogg-Saron) case 64486: // Empowering Shadows (Yogg-Saron) spellInfo->MaxAffectedTargets = 3; // same for both modes? |
