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authorMachiavelli <machiavelli.trinity@gmail.com>2011-12-19 22:06:29 +0100
committerMachiavelli <machiavelli.trinity@gmail.com>2011-12-19 22:06:29 +0100
commit6c03bf95351e7db2ce43a827d5acb526f042e131 (patch)
treec00afd9aae82d2a163b42e34d1b45b46e01f2480 /src/server/game
parent8e0be985fdc841357606c07fd2992f767f1f00f4 (diff)
Core/Misc: Some random meaningless Engrish to English conversion in a method name because Discovered is too lazy to do it himself.
Diffstat (limited to 'src/server/game')
-rwxr-xr-xsrc/server/game/AI/EventAI/CreatureEventAI.cpp2
-rwxr-xr-xsrc/server/game/AI/EventAI/CreatureEventAI.h2
-rw-r--r--src/server/game/AI/SmartScripts/SmartScript.cpp2
-rw-r--r--src/server/game/AI/SmartScripts/SmartScriptMgr.h2
-rwxr-xr-xsrc/server/game/Chat/Commands/Level0.cpp2
-rwxr-xr-xsrc/server/game/Entities/Player/Player.cpp2
-rwxr-xr-xsrc/server/game/Entities/Unit/Unit.cpp14
-rwxr-xr-xsrc/server/game/Entities/Unit/Unit.h4
-rwxr-xr-xsrc/server/game/Server/Protocol/Handlers/MiscHandler.cpp2
-rwxr-xr-xsrc/server/game/Server/Protocol/Handlers/MovementHandler.cpp2
-rwxr-xr-xsrc/server/game/Server/WorldSession.cpp1
-rwxr-xr-xsrc/server/game/Spells/Auras/SpellAuraEffects.cpp2
12 files changed, 18 insertions, 19 deletions
diff --git a/src/server/game/AI/EventAI/CreatureEventAI.cpp b/src/server/game/AI/EventAI/CreatureEventAI.cpp
index be0dd8c3679..1db6bbd550e 100755
--- a/src/server/game/AI/EventAI/CreatureEventAI.cpp
+++ b/src/server/game/AI/EventAI/CreatureEventAI.cpp
@@ -840,7 +840,7 @@ void CreatureEventAI::ProcessAction(CreatureEventAI_Action const& action, uint32
me->Mount(action.mount.modelId);
}
else
- me->Unmount();
+ me->Dismount();
break;
}
diff --git a/src/server/game/AI/EventAI/CreatureEventAI.h b/src/server/game/AI/EventAI/CreatureEventAI.h
index 2fc26bcbd3e..9cc8c8f9c4a 100755
--- a/src/server/game/AI/EventAI/CreatureEventAI.h
+++ b/src/server/game/AI/EventAI/CreatureEventAI.h
@@ -108,7 +108,7 @@ enum EventAI_ActionType
ACTION_T_SET_SHEATH = 40, // Sheath (0-passive, 1-melee, 2-ranged)
ACTION_T_FORCE_DESPAWN = 41, // No Params
ACTION_T_SET_INVINCIBILITY_HP_LEVEL = 42, // MinHpValue, format(0-flat, 1-percent from max health)
- ACTION_T_MOUNT_TO_ENTRY_OR_MODEL = 43, // Creature_template entry(param1) OR ModelId (param2) (or 0 for both to unmount)
+ ACTION_T_MOUNT_TO_ENTRY_OR_MODEL = 43, // Creature_template entry(param1) OR ModelId (param2) (or 0 for both to dismount)
ACTION_T_SET_PHASE_MASK = 97,
ACTION_T_SET_STAND_STATE = 98,
diff --git a/src/server/game/AI/SmartScripts/SmartScript.cpp b/src/server/game/AI/SmartScripts/SmartScript.cpp
index dded086b584..34d465a5e7e 100644
--- a/src/server/game/AI/SmartScripts/SmartScript.cpp
+++ b/src/server/game/AI/SmartScripts/SmartScript.cpp
@@ -994,7 +994,7 @@ void SmartScript::ProcessAction(SmartScriptHolder& e, Unit* unit, uint32 var0, u
(*itr)->ToUnit()->Mount(e.action.morphOrMount.model);
}
else
- (*itr)->ToUnit()->Unmount();
+ (*itr)->ToUnit()->Dismount();
}
delete targets;
diff --git a/src/server/game/AI/SmartScripts/SmartScriptMgr.h b/src/server/game/AI/SmartScripts/SmartScriptMgr.h
index ea15cb46375..e8ec80672fc 100644
--- a/src/server/game/AI/SmartScripts/SmartScriptMgr.h
+++ b/src/server/game/AI/SmartScripts/SmartScriptMgr.h
@@ -408,7 +408,7 @@ enum SMART_ACTION
SMART_ACTION_SET_SHEATH = 40, // Sheath (0-unarmed, 1-melee, 2-ranged)
SMART_ACTION_FORCE_DESPAWN = 41, // timer
SMART_ACTION_SET_INVINCIBILITY_HP_LEVEL = 42, // MinHpValue(+pct, -flat)
- SMART_ACTION_MOUNT_TO_ENTRY_OR_MODEL = 43, // Creature_template entry(param1) OR ModelId (param2) (or 0 for both to unmount)
+ SMART_ACTION_MOUNT_TO_ENTRY_OR_MODEL = 43, // Creature_template entry(param1) OR ModelId (param2) (or 0 for both to dismount)
SMART_ACTION_SET_INGAME_PHASE_MASK = 44, // mask
SMART_ACTION_SET_DATA = 45, // Field, Data (only creature TODO)
diff --git a/src/server/game/Chat/Commands/Level0.cpp b/src/server/game/Chat/Commands/Level0.cpp
index 97173f75652..7ff7a82bf58 100755
--- a/src/server/game/Chat/Commands/Level0.cpp
+++ b/src/server/game/Chat/Commands/Level0.cpp
@@ -122,7 +122,7 @@ bool ChatHandler::HandleDismountCommand(const char* /*args*/)
return false;
}
- m_session->GetPlayer()->Unmount();
+ m_session->GetPlayer()->Dismount();
m_session->GetPlayer()->RemoveAurasByType(SPELL_AURA_MOUNTED);
return true;
}
diff --git a/src/server/game/Entities/Player/Player.cpp b/src/server/game/Entities/Player/Player.cpp
index b59c8c0bdd7..3216abb13a0 100755
--- a/src/server/game/Entities/Player/Player.cpp
+++ b/src/server/game/Entities/Player/Player.cpp
@@ -20198,7 +20198,7 @@ bool Player::ActivateTaxiPathTo(uint32 taxi_path_id, uint32 spellid /*= 0*/)
void Player::CleanupAfterTaxiFlight()
{
m_taxi.ClearTaxiDestinations(); // not destinations, clear source node
- Unmount();
+ Dismount();
RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_DISABLE_MOVE | UNIT_FLAG_TAXI_FLIGHT);
getHostileRefManager().setOnlineOfflineState(true);
}
diff --git a/src/server/game/Entities/Unit/Unit.cpp b/src/server/game/Entities/Unit/Unit.cpp
index 5a7645bd513..193dd1786b0 100755
--- a/src/server/game/Entities/Unit/Unit.cpp
+++ b/src/server/game/Entities/Unit/Unit.cpp
@@ -11942,7 +11942,7 @@ void Unit::Mount(uint32 mount, uint32 VehicleId, uint32 creatureEntry)
RemoveAurasWithInterruptFlags(AURA_INTERRUPT_FLAG_MOUNT);
}
-void Unit::Unmount()
+void Unit::Dismount()
{
if (!IsMounted())
return;
@@ -11963,7 +11963,7 @@ void Unit::Unmount()
data.appendPackGUID(GetGUID());
SendMessageToSet(&data, true);
- // unmount as a vehicle
+ // dismount as a vehicle
if (GetTypeId() == TYPEID_PLAYER && GetVehicleKit())
{
// Send other players that we are no longer a vehicle
@@ -12085,7 +12085,7 @@ void Unit::SetInCombatState(bool PvP, Unit* enemy)
}
if (!(creature->GetCreatureInfo()->type_flags & CREATURE_TYPEFLAGS_MOUNTED_COMBAT))
- Unmount();
+ Dismount();
}
for (Unit::ControlList::iterator itr = m_Controlled.begin(); itr != m_Controlled.end(); ++itr)
@@ -15852,9 +15852,9 @@ bool Unit::SetCharmedBy(Unit* charmer, CharmType type, AuraApplication const* au
if (!charmer)
return false;
- // unmount players when charmed
+ // dismount players when charmed
if (GetTypeId() == TYPEID_PLAYER)
- Unmount();
+ Dismount();
ASSERT(type != CHARM_TYPE_POSSESS || charmer->GetTypeId() == TYPEID_PLAYER);
ASSERT((type == CHARM_TYPE_VEHICLE) == IsVehicle());
@@ -17000,7 +17000,7 @@ void Unit::_EnterVehicle(Vehicle* vehicle, int8 seatId, AuraApplication const* a
InterruptNonMeleeSpells(false);
player->StopCastingCharm();
player->StopCastingBindSight();
- Unmount();
+ Dismount();
RemoveAurasByType(SPELL_AURA_MOUNTED);
// drop flag at invisible in bg
@@ -17100,7 +17100,7 @@ void Unit::_ExitVehicle(Position const* exitPosition)
// Vehicle just died, we die too
if (vehicle->GetBase()->getDeathState() == JUST_DIED)
setDeathState(JUST_DIED);
- // If for other reason we as minion are exiting the vehicle (ejected, master unmounted) - unsummon
+ // If for other reason we as minion are exiting the vehicle (ejected, master dismounted) - unsummon
else
ToTempSummon()->UnSummon(2000); // Approximation
}
diff --git a/src/server/game/Entities/Unit/Unit.h b/src/server/game/Entities/Unit/Unit.h
index 5906a7f3a2b..5f1bfd18627 100755
--- a/src/server/game/Entities/Unit/Unit.h
+++ b/src/server/game/Entities/Unit/Unit.h
@@ -65,7 +65,7 @@ enum SpellAuraInterruptFlags
AURA_INTERRUPT_FLAG_MOVE = 0x00000008, // 3 removed by any movement
AURA_INTERRUPT_FLAG_TURNING = 0x00000010, // 4 removed by any turning
AURA_INTERRUPT_FLAG_JUMP = 0x00000020, // 5 removed by entering combat
- AURA_INTERRUPT_FLAG_NOT_MOUNTED = 0x00000040, // 6 removed by unmounting
+ AURA_INTERRUPT_FLAG_NOT_MOUNTED = 0x00000040, // 6 removed by dismounting
AURA_INTERRUPT_FLAG_NOT_ABOVEWATER = 0x00000080, // 7 removed by entering water
AURA_INTERRUPT_FLAG_NOT_UNDERWATER = 0x00000100, // 8 removed by leaving water
AURA_INTERRUPT_FLAG_NOT_SHEATHED = 0x00000200, // 9 removed by unsheathing
@@ -1441,7 +1441,7 @@ class Unit : public WorldObject
bool IsMounted() const { return HasFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_MOUNT); }
uint32 GetMountID() const { return GetUInt32Value(UNIT_FIELD_MOUNTDISPLAYID); }
void Mount(uint32 mount, uint32 vehicleId = 0, uint32 creatureEntry = 0);
- void Unmount();
+ void Dismount();
uint16 GetMaxSkillValueForLevel(Unit const* target = NULL) const { return (target ? getLevelForTarget(target) : getLevel()) * 5; }
void DealDamageMods(Unit* pVictim, uint32 &damage, uint32* absorb);
diff --git a/src/server/game/Server/Protocol/Handlers/MiscHandler.cpp b/src/server/game/Server/Protocol/Handlers/MiscHandler.cpp
index d4211bad293..702c3c29982 100755
--- a/src/server/game/Server/Protocol/Handlers/MiscHandler.cpp
+++ b/src/server/game/Server/Protocol/Handlers/MiscHandler.cpp
@@ -1609,7 +1609,7 @@ void WorldSession::HandleCancelMountAuraOpcode(WorldPacket & /*recv_data*/)
return;
}
- _player->Unmount();
+ _player->Dismount();
_player->RemoveAurasByType(SPELL_AURA_MOUNTED);
}
diff --git a/src/server/game/Server/Protocol/Handlers/MovementHandler.cpp b/src/server/game/Server/Protocol/Handlers/MovementHandler.cpp
index 4e45eb2d6c6..ae2612e4ced 100755
--- a/src/server/game/Server/Protocol/Handlers/MovementHandler.cpp
+++ b/src/server/game/Server/Protocol/Handlers/MovementHandler.cpp
@@ -299,7 +299,7 @@ void WorldSession::HandleMovementOpcodes(WorldPacket & recv_data)
// if we boarded a transport, add us to it
if (plMover && !plMover->GetTransport())
{
- // elevators also cause the client to send MOVEMENTFLAG_ONTRANSPORT - just unmount if the guid can be found in the transport list
+ // elevators also cause the client to send MOVEMENTFLAG_ONTRANSPORT - just dismount if the guid can be found in the transport list
for (MapManager::TransportSet::const_iterator iter = sMapMgr->m_Transports.begin(); iter != sMapMgr->m_Transports.end(); ++iter)
{
if ((*iter)->GetGUID() == movementInfo.t_guid)
diff --git a/src/server/game/Server/WorldSession.cpp b/src/server/game/Server/WorldSession.cpp
index 57844f53aa3..058ef875b0d 100755
--- a/src/server/game/Server/WorldSession.cpp
+++ b/src/server/game/Server/WorldSession.cpp
@@ -225,7 +225,6 @@ bool WorldSession::Update(uint32 diff, PacketFilter& updater)
//! Delete packet after processing by default
bool deletePacket = true;
//! To prevent infinite loop
- bool delayedPackets = false;
WorldPacket* firstDelayedPacket = NULL;
//! If _recvQueue.peek() == firstDelayedPacket it means that in this Update call, we've processed all
//! *properly timed* packets, and we're now at the part of the queue where we find
diff --git a/src/server/game/Spells/Auras/SpellAuraEffects.cpp b/src/server/game/Spells/Auras/SpellAuraEffects.cpp
index 71122775492..140d818c775 100755
--- a/src/server/game/Spells/Auras/SpellAuraEffects.cpp
+++ b/src/server/game/Spells/Auras/SpellAuraEffects.cpp
@@ -2821,7 +2821,7 @@ void AuraEffect::HandleAuraMounted(AuraApplication const* aurApp, uint8 mode, bo
}
else
{
- target->Unmount();
+ target->Dismount();
//some mounts like Headless Horseman's Mount or broom stick are skill based spell
// need to remove ALL arura related to mounts, this will stop client crash with broom stick
// and never endless flying after using Headless Horseman's Mount