diff options
| author | jackpoz <giacomopoz@gmail.com> | 2014-03-22 14:54:32 +0100 |
|---|---|---|
| committer | jackpoz <giacomopoz@gmail.com> | 2014-03-22 14:54:32 +0100 |
| commit | 6dcd8c8545a65a7bfbd0daaa16f650d8c3a90262 (patch) | |
| tree | 522298afe00a5e52f0013de09b740818112f06d5 /src/server/game | |
| parent | 409f4bffd59af41e1d75b4fb4d2bef038eea9552 (diff) | |
Core/Misc: Fix some static analysis issues
Fix some static analysis issues about:
- uninitialized values, most of which are false positives, always initialized before being accessed
- unchecked return values
- dead code never executed
- bad formatting leading to wrong behavior
Please ensure EventMap is never used with event id set to 0 or those events will never execute.
Diffstat (limited to 'src/server/game')
| -rw-r--r-- | src/server/game/Entities/Unit/Unit.cpp | 6 | ||||
| -rw-r--r-- | src/server/game/Spells/Spell.cpp | 1 |
2 files changed, 3 insertions, 4 deletions
diff --git a/src/server/game/Entities/Unit/Unit.cpp b/src/server/game/Entities/Unit/Unit.cpp index e77c0507d26..c9c3a511d97 100644 --- a/src/server/game/Entities/Unit/Unit.cpp +++ b/src/server/game/Entities/Unit/Unit.cpp @@ -1286,10 +1286,8 @@ void Unit::CalculateMeleeDamage(Unit* victim, uint32 damage, CalcDamageInfo* dam damageInfo->HitInfo |= HITINFO_AFFECTS_VICTIM; int32 resilienceReduction = damageInfo->damage; - if (attackType != RANGED_ATTACK) - ApplyResilience(victim, NULL, &resilienceReduction, (damageInfo->hitOutCome == MELEE_HIT_CRIT), CR_CRIT_TAKEN_MELEE); - else - ApplyResilience(victim, NULL, &resilienceReduction, (damageInfo->hitOutCome == MELEE_HIT_CRIT), CR_CRIT_TAKEN_RANGED); + // attackType is checked already for BASE_ATTACK or OFF_ATTACK so it can't be RANGED_ATTACK here + ApplyResilience(victim, NULL, &resilienceReduction, (damageInfo->hitOutCome == MELEE_HIT_CRIT), CR_CRIT_TAKEN_MELEE); resilienceReduction = damageInfo->damage - resilienceReduction; damageInfo->damage -= resilienceReduction; damageInfo->cleanDamage += resilienceReduction; diff --git a/src/server/game/Spells/Spell.cpp b/src/server/game/Spells/Spell.cpp index 8b88ec9af92..e215d2fc90f 100644 --- a/src/server/game/Spells/Spell.cpp +++ b/src/server/game/Spells/Spell.cpp @@ -5120,6 +5120,7 @@ SpellCastResult Spell::CheckCast(bool strict) case SUMMON_CATEGORY_PET: if (m_caster->GetPetGUID()) return SPELL_FAILED_ALREADY_HAVE_SUMMON; + // intentional missing break, check both GetPetGUID() and GetCharmGUID for SUMMON_CATEGORY_PET case SUMMON_CATEGORY_PUPPET: if (m_caster->GetCharmGUID()) return SPELL_FAILED_ALREADY_HAVE_CHARM; |
