diff options
| author | Subv <s.v.h21@hotmail.com> | 2012-12-01 07:39:39 -0800 |
|---|---|---|
| committer | Subv <s.v.h21@hotmail.com> | 2012-12-01 07:39:39 -0800 |
| commit | 7028b8739eb1270fb20ddc94cc16e2ee1d6c2758 (patch) | |
| tree | ae85ac1bcc3947c402c68732685b8fa485fbbd11 /src/server/game | |
| parent | f4602811d5553c2a38e7e986429847611df7e78e (diff) | |
| parent | 4d111c10f0389b0fc762e58df0fb7003fb4ec11e (diff) | |
Merge pull request #8527 from Warpten/miscSpell
Core/Spells: Multiple changes
Diffstat (limited to 'src/server/game')
| -rw-r--r-- | src/server/game/Entities/Player/Player.cpp | 2 | ||||
| -rw-r--r-- | src/server/game/Handlers/GuildHandler.cpp | 5 |
2 files changed, 4 insertions, 3 deletions
diff --git a/src/server/game/Entities/Player/Player.cpp b/src/server/game/Entities/Player/Player.cpp index 170582755b3..ee9b63eb364 100644 --- a/src/server/game/Entities/Player/Player.cpp +++ b/src/server/game/Entities/Player/Player.cpp @@ -17337,7 +17337,7 @@ bool Player::LoadFromDB(uint32 guid, SQLQueryHolder *holder) uint32 talentTree = atol(talentTrees[i]); if (sTalentTabStore.LookupEntry(talentTree)) SetPrimaryTalentTree(i, talentTree); - else if (i == GetActiveSpec()) + else if (i == GetActiveSpec() && talentTree != 0) SetAtLoginFlag(AT_LOGIN_RESET_TALENTS); // invalid tree, reset talents } diff --git a/src/server/game/Handlers/GuildHandler.cpp b/src/server/game/Handlers/GuildHandler.cpp index 22f8513870c..8a2f9d9d39a 100644 --- a/src/server/game/Handlers/GuildHandler.cpp +++ b/src/server/game/Handlers/GuildHandler.cpp @@ -816,8 +816,9 @@ void WorldSession::HandleGuildNewsUpdateStickyOpcode(WorldPacket& recvPacket) void WorldSession::HandleGuildSetGuildMaster(WorldPacket& recvPacket) { - uint8 nameLength; - recvPacket >> nameLength; + uint8 nameLength = recvPacket.ReadBits(7); + // This is related to guild master inactivity. + /*bool isDethrone = */recvPacket.ReadBit(); std::string playerName = recvPacket.ReadString(nameLength); if (Guild* guild = GetPlayer()->GetGuild()) guild->HandleSetNewGuildMaster(this, playerName); |
