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authorNay <dnpd.dd@gmail.com>2012-08-08 03:42:48 +0100
committerNay <dnpd.dd@gmail.com>2012-08-08 03:42:48 +0100
commit7249992e28c6bf322bdfca9c4f037a22a06a3827 (patch)
treee29eb1898021228654bd3cfa7fbe5db82759114e /src/server/game
parenta781555f94623072bf61044ee444fbc7a464d12a (diff)
DB: Rename characters' void_storage to character_void_storage
Core: Fix build (/slap subv) Also proper names for sql files
Diffstat (limited to 'src/server/game')
-rw-r--r--src/server/game/Entities/Player/Player.cpp6
-rwxr-xr-xsrc/server/game/Entities/Player/Player.h1
-rw-r--r--src/server/game/Globals/ObjectMgr.cpp2
3 files changed, 5 insertions, 4 deletions
diff --git a/src/server/game/Entities/Player/Player.cpp b/src/server/game/Entities/Player/Player.cpp
index a337caadd73..bdfb997a1af 100644
--- a/src/server/game/Entities/Player/Player.cpp
+++ b/src/server/game/Entities/Player/Player.cpp
@@ -13136,7 +13136,7 @@ void Player::SendBuyError(BuyResult msg, Creature* creature, uint32 item, uint32
void Player::SendSellError(SellResult msg, Creature* creature, uint64 guid)
{
sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Sent SMSG_SELL_ITEM");
- WorldPacket data(SMSG_SELL_ITEM, (8+8+(param?4:0)+1)); // last check 4.3.4
+ WorldPacket data(SMSG_SELL_ITEM, (8+8+1)); // last check 4.3.4
data << uint64(creature ? creature->GetGUID() : 0);
data << uint64(guid);
data << uint8(msg);
@@ -17010,7 +17010,7 @@ bool Player::LoadFromDB(uint32 guid, SQLQueryHolder *holder)
// set value, including drunk invisibility detection
// calculate sobering. after 15 minutes logged out, the player will be sober again
uint8 newDrunkValue = 0;
- if (time_diff < GetDrunkValue() * 9)
+ if (time_diff < uint32(GetDrunkValue()) * 9)
newDrunkValue = GetDrunkValue() - time_diff / 9;
SetDrunkValue(newDrunkValue);
@@ -17606,7 +17606,7 @@ void Player::_LoadVoidStorage(PreparedQueryResult result)
do
{
- // SELECT itemid, itemEntry, slot, creatorGuid FROM void_storage WHERE playerGuid = ?
+ // SELECT itemid, itemEntry, slot, creatorGuid FROM character_void_storage WHERE playerGuid = ?
Field* fields = result->Fetch();
uint64 itemId = fields[0].GetUInt64();
diff --git a/src/server/game/Entities/Player/Player.h b/src/server/game/Entities/Player/Player.h
index 7a5418e8645..50a2de70d33 100755
--- a/src/server/game/Entities/Player/Player.h
+++ b/src/server/game/Entities/Player/Player.h
@@ -44,6 +44,7 @@
#include<vector>
struct Mail;
+struct ItemExtendedCostEntry;
class Channel;
class Creature;
class DynamicObject;
diff --git a/src/server/game/Globals/ObjectMgr.cpp b/src/server/game/Globals/ObjectMgr.cpp
index c1fe89fa86b..1843a68f095 100644
--- a/src/server/game/Globals/ObjectMgr.cpp
+++ b/src/server/game/Globals/ObjectMgr.cpp
@@ -6126,7 +6126,7 @@ void ObjectMgr::SetHighestGuids()
if (result)
sGroupMgr->SetGroupDbStoreSize((*result)[0].GetUInt32()+1);
- result = CharacterDatabase.Query("SELECT MAX(itemId) from void_storage");
+ result = CharacterDatabase.Query("SELECT MAX(itemId) from character_void_storage");
if (result)
_voidItemId = (*result)[0].GetUInt64()+1;
}