diff options
| author | Nay <dnpd.dd@gmail.com> | 2012-08-08 03:42:48 +0100 |
|---|---|---|
| committer | Nay <dnpd.dd@gmail.com> | 2012-08-08 03:42:48 +0100 |
| commit | 7249992e28c6bf322bdfca9c4f037a22a06a3827 (patch) | |
| tree | e29eb1898021228654bd3cfa7fbe5db82759114e /src/server/game | |
| parent | a781555f94623072bf61044ee444fbc7a464d12a (diff) | |
DB: Rename characters' void_storage to character_void_storage
Core: Fix build (/slap subv)
Also proper names for sql files
Diffstat (limited to 'src/server/game')
| -rw-r--r-- | src/server/game/Entities/Player/Player.cpp | 6 | ||||
| -rwxr-xr-x | src/server/game/Entities/Player/Player.h | 1 | ||||
| -rw-r--r-- | src/server/game/Globals/ObjectMgr.cpp | 2 |
3 files changed, 5 insertions, 4 deletions
diff --git a/src/server/game/Entities/Player/Player.cpp b/src/server/game/Entities/Player/Player.cpp index a337caadd73..bdfb997a1af 100644 --- a/src/server/game/Entities/Player/Player.cpp +++ b/src/server/game/Entities/Player/Player.cpp @@ -13136,7 +13136,7 @@ void Player::SendBuyError(BuyResult msg, Creature* creature, uint32 item, uint32 void Player::SendSellError(SellResult msg, Creature* creature, uint64 guid) { sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Sent SMSG_SELL_ITEM"); - WorldPacket data(SMSG_SELL_ITEM, (8+8+(param?4:0)+1)); // last check 4.3.4 + WorldPacket data(SMSG_SELL_ITEM, (8+8+1)); // last check 4.3.4 data << uint64(creature ? creature->GetGUID() : 0); data << uint64(guid); data << uint8(msg); @@ -17010,7 +17010,7 @@ bool Player::LoadFromDB(uint32 guid, SQLQueryHolder *holder) // set value, including drunk invisibility detection // calculate sobering. after 15 minutes logged out, the player will be sober again uint8 newDrunkValue = 0; - if (time_diff < GetDrunkValue() * 9) + if (time_diff < uint32(GetDrunkValue()) * 9) newDrunkValue = GetDrunkValue() - time_diff / 9; SetDrunkValue(newDrunkValue); @@ -17606,7 +17606,7 @@ void Player::_LoadVoidStorage(PreparedQueryResult result) do { - // SELECT itemid, itemEntry, slot, creatorGuid FROM void_storage WHERE playerGuid = ? + // SELECT itemid, itemEntry, slot, creatorGuid FROM character_void_storage WHERE playerGuid = ? Field* fields = result->Fetch(); uint64 itemId = fields[0].GetUInt64(); diff --git a/src/server/game/Entities/Player/Player.h b/src/server/game/Entities/Player/Player.h index 7a5418e8645..50a2de70d33 100755 --- a/src/server/game/Entities/Player/Player.h +++ b/src/server/game/Entities/Player/Player.h @@ -44,6 +44,7 @@ #include<vector> struct Mail; +struct ItemExtendedCostEntry; class Channel; class Creature; class DynamicObject; diff --git a/src/server/game/Globals/ObjectMgr.cpp b/src/server/game/Globals/ObjectMgr.cpp index c1fe89fa86b..1843a68f095 100644 --- a/src/server/game/Globals/ObjectMgr.cpp +++ b/src/server/game/Globals/ObjectMgr.cpp @@ -6126,7 +6126,7 @@ void ObjectMgr::SetHighestGuids() if (result) sGroupMgr->SetGroupDbStoreSize((*result)[0].GetUInt32()+1); - result = CharacterDatabase.Query("SELECT MAX(itemId) from void_storage"); + result = CharacterDatabase.Query("SELECT MAX(itemId) from character_void_storage"); if (result) _voidItemId = (*result)[0].GetUInt64()+1; } |
