diff options
| author | Vincent-Michael <Vincent_Michael@gmx.de> | 2014-07-08 00:14:53 +0200 |
|---|---|---|
| committer | Vincent-Michael <Vincent_Michael@gmx.de> | 2014-07-08 00:14:53 +0200 |
| commit | 7462fa63fdfffaff05d285d418e768d9e5067d2d (patch) | |
| tree | a4d646aa8a11f3e6827efba8963f1281e93851da /src/server/game | |
| parent | 9799a88c8dcc450ef827e52ddcd04172c9a9b8ce (diff) | |
| parent | ba2563da5a7451274de40357b1476d847fe8e69f (diff) | |
Merge branch 'master' of github.com:TrinityCore/TrinityCore into 4.3.4
Diffstat (limited to 'src/server/game')
| -rw-r--r-- | src/server/game/Entities/GameObject/GameObject.cpp | 11 | ||||
| -rw-r--r-- | src/server/game/Entities/GameObject/GameObject.h | 2 | ||||
| -rw-r--r-- | src/server/game/Entities/Unit/Unit.cpp | 25 |
3 files changed, 13 insertions, 25 deletions
diff --git a/src/server/game/Entities/GameObject/GameObject.cpp b/src/server/game/Entities/GameObject/GameObject.cpp index b0d1b252c5b..3fb378d245f 100644 --- a/src/server/game/Entities/GameObject/GameObject.cpp +++ b/src/server/game/Entities/GameObject/GameObject.cpp @@ -967,6 +967,17 @@ void GameObject::SaveRespawnTime() GetMap()->SaveGORespawnTime(m_DBTableGuid, m_respawnTime); } +bool GameObject::IsNeverVisible() const +{ + if (WorldObject::IsNeverVisible()) + return true; + + if (GetGoType() == GAMEOBJECT_TYPE_SPELL_FOCUS && GetGOInfo()->spellFocus.serverOnly == 1) + return true; + + return false; +} + bool GameObject::IsAlwaysVisibleFor(WorldObject const* seer) const { if (WorldObject::IsAlwaysVisibleFor(seer)) diff --git a/src/server/game/Entities/GameObject/GameObject.h b/src/server/game/Entities/GameObject/GameObject.h index 11df5a17409..5b53a1ff421 100644 --- a/src/server/game/Entities/GameObject/GameObject.h +++ b/src/server/game/Entities/GameObject/GameObject.h @@ -781,6 +781,8 @@ class GameObject : public WorldObject, public GridObject<GameObject>, public Map void TriggeringLinkedGameObject(uint32 trapEntry, Unit* target); + bool IsNeverVisible() const override; + bool IsAlwaysVisibleFor(WorldObject const* seer) const; bool IsInvisibleDueToDespawn() const; diff --git a/src/server/game/Entities/Unit/Unit.cpp b/src/server/game/Entities/Unit/Unit.cpp index e41243e5337..664fbf708c4 100644 --- a/src/server/game/Entities/Unit/Unit.cpp +++ b/src/server/game/Entities/Unit/Unit.cpp @@ -6145,31 +6145,6 @@ bool Unit::HandleDummyAuraProc(Unit* victim, uint32 damage, AuraEffect* triggere } break; } - // Item - Shaman T10 Elemental 2P Bonus - case 70811: - { - // Lightning Bolt & Chain Lightning - if (procSpell->SpellFamilyFlags[0] & 0x3) - { - if (ToPlayer()->HasSpellCooldown(16166)) - { - uint32 newCooldownDelay = ToPlayer()->GetSpellCooldownDelay(16166); - if (newCooldownDelay < 3) - newCooldownDelay = 0; - else - newCooldownDelay -= 2; - ToPlayer()->AddSpellCooldown(16166, 0, uint32(time(NULL) + newCooldownDelay)); - - WorldPacket data(SMSG_MODIFY_COOLDOWN, 4+8+4); - data << uint32(16166); // Spell ID - data << uint64(GetGUID()); // Player GUID - data << int32(-2000); // Cooldown mod in milliseconds - ToPlayer()->GetSession()->SendPacket(&data); - return true; - } - } - return false; - } // Item - Shaman T10 Elemental 4P Bonus case 70817: { |
