diff options
| author | Shauren <shauren.trinity@gmail.com> | 2022-07-18 22:45:03 +0200 |
|---|---|---|
| committer | Shauren <shauren.trinity@gmail.com> | 2022-07-18 22:45:03 +0200 |
| commit | 775be0682a794d0a1f62d656f8c6c6dffca8de79 (patch) | |
| tree | 088bbc4b6aef8953d5b6d186d0d06dd2cef2469e /src/server/game | |
| parent | 21ae3766928641c7af24cd96544fc5b115461e82 (diff) | |
Core/OutdoorPvP: Refactor OutdoorPvP creation to be linked to host map creation instead of having globally accessible objects
Diffstat (limited to 'src/server/game')
| -rw-r--r-- | src/server/game/Entities/Object/Object.cpp | 2 | ||||
| -rw-r--r-- | src/server/game/Entities/Player/Player.cpp | 2 | ||||
| -rw-r--r-- | src/server/game/Maps/Map.cpp | 5 | ||||
| -rw-r--r-- | src/server/game/OutdoorPvP/OutdoorPvP.cpp | 11 | ||||
| -rw-r--r-- | src/server/game/OutdoorPvP/OutdoorPvP.h | 5 | ||||
| -rw-r--r-- | src/server/game/OutdoorPvP/OutdoorPvPMgr.cpp | 105 | ||||
| -rw-r--r-- | src/server/game/OutdoorPvP/OutdoorPvPMgr.h | 20 | ||||
| -rw-r--r-- | src/server/game/Scripting/ScriptMgr.cpp | 4 | ||||
| -rw-r--r-- | src/server/game/Scripting/ScriptMgr.h | 4 |
9 files changed, 74 insertions, 84 deletions
diff --git a/src/server/game/Entities/Object/Object.cpp b/src/server/game/Entities/Object/Object.cpp index 47927eac3c8..71a85d3d3f3 100644 --- a/src/server/game/Entities/Object/Object.cpp +++ b/src/server/game/Entities/Object/Object.cpp @@ -1904,7 +1904,7 @@ ZoneScript* WorldObject::FindZoneScript() const if (Battlefield* bf = sBattlefieldMgr->GetBattlefieldToZoneId(GetZoneId())) return bf; else - return sOutdoorPvPMgr->GetZoneScript(GetZoneId()); + return sOutdoorPvPMgr->GetOutdoorPvPToZoneId(map, GetZoneId()); } } return nullptr; diff --git a/src/server/game/Entities/Player/Player.cpp b/src/server/game/Entities/Player/Player.cpp index 974c8cc21d8..2f176ea74a4 100644 --- a/src/server/game/Entities/Player/Player.cpp +++ b/src/server/game/Entities/Player/Player.cpp @@ -25061,7 +25061,7 @@ void Player::AutoUnequipOffhandIfNeed(bool force /*= false*/) OutdoorPvP* Player::GetOutdoorPvP() const { - return sOutdoorPvPMgr->GetOutdoorPvPToZoneId(GetZoneId()); + return sOutdoorPvPMgr->GetOutdoorPvPToZoneId(GetMap(), GetZoneId()); } bool Player::HasItemFitToSpellRequirements(SpellInfo const* spellInfo, Item const* ignoreItem) const diff --git a/src/server/game/Maps/Map.cpp b/src/server/game/Maps/Map.cpp index 9b4313b0e33..4eab4881150 100644 --- a/src/server/game/Maps/Map.cpp +++ b/src/server/game/Maps/Map.cpp @@ -43,6 +43,7 @@ #include "ObjectAccessor.h" #include "ObjectGridLoader.h" #include "ObjectMgr.h" +#include "OutdoorPvPMgr.h" #include "Pet.h" #include "PhasingHandler.h" #include "PoolMgr.h" @@ -94,6 +95,8 @@ Map::~Map() if (!m_scriptSchedule.empty()) sMapMgr->DecreaseScheduledScriptCount(m_scriptSchedule.size()); + sOutdoorPvPMgr->DestroyOutdoorPvPForMap(this); + if (m_parentMap == this) delete m_childTerrainMaps; @@ -375,6 +378,8 @@ i_scriptLock(false), _respawnCheckTimer(0) _worldStateValues = sWorldStateMgr->GetInitialWorldStatesForMap(this); + sOutdoorPvPMgr->CreateOutdoorPvPForMap(this); + sScriptMgr->OnCreateMap(this); } diff --git a/src/server/game/OutdoorPvP/OutdoorPvP.cpp b/src/server/game/OutdoorPvP/OutdoorPvP.cpp index 076e0258f1d..97ac8a83d4e 100644 --- a/src/server/game/OutdoorPvP/OutdoorPvP.cpp +++ b/src/server/game/OutdoorPvP/OutdoorPvP.cpp @@ -19,7 +19,6 @@ #include "CellImpl.h" #include "ChatPackets.h" #include "DatabaseEnv.h" -#include "DB2Stores.h" #include "GridNotifiersImpl.h" #include "Group.h" #include "Log.h" @@ -111,7 +110,7 @@ bool OPvPCapturePoint::SetCapturePointData(uint32 entry) return true; } -OutdoorPvP::OutdoorPvP() : m_TypeId(0), m_map(nullptr) { } +OutdoorPvP::OutdoorPvP(Map* map) : m_TypeId(0), m_map(map) { } OutdoorPvP::~OutdoorPvP() = default; @@ -505,11 +504,3 @@ void OutdoorPvP::BroadcastWorker(Worker& _worker, uint32 zoneId) if (player->GetZoneId() == zoneId) _worker(player); } - -void OutdoorPvP::SetMapFromZone(uint32 zone) -{ - AreaTableEntry const* areaTable = sAreaTableStore.AssertEntry(zone); - Map* map = sMapMgr->CreateBaseMap(areaTable->ContinentID); - ASSERT(!map->Instanceable()); - m_map = map; -} diff --git a/src/server/game/OutdoorPvP/OutdoorPvP.h b/src/server/game/OutdoorPvP/OutdoorPvP.h index 3c6d5d98f59..01b86d21392 100644 --- a/src/server/game/OutdoorPvP/OutdoorPvP.h +++ b/src/server/game/OutdoorPvP/OutdoorPvP.h @@ -161,7 +161,7 @@ class TC_GAME_API OutdoorPvP : public ZoneScript public: // ctor - OutdoorPvP(); + OutdoorPvP(Map* map); // dtor virtual ~OutdoorPvP(); @@ -260,9 +260,6 @@ class TC_GAME_API OutdoorPvP : public ZoneScript template<class Worker> void BroadcastWorker(Worker& _worker, uint32 zoneId); - // Hack to store map because this code is just shit - void SetMapFromZone(uint32 zone); - Map* m_map; }; diff --git a/src/server/game/OutdoorPvP/OutdoorPvPMgr.cpp b/src/server/game/OutdoorPvP/OutdoorPvPMgr.cpp index b7b2e23d6c8..ece3e33afbe 100644 --- a/src/server/game/OutdoorPvP/OutdoorPvPMgr.cpp +++ b/src/server/game/OutdoorPvP/OutdoorPvPMgr.cpp @@ -20,6 +20,7 @@ #include "DB2Stores.h" #include "DisableMgr.h" #include "Log.h" +#include "Map.h" #include "ObjectMgr.h" #include "Player.h" #include "ScriptMgr.h" @@ -29,12 +30,11 @@ OutdoorPvPMgr::OutdoorPvPMgr() m_UpdateTimer = 0; } +OutdoorPvPMgr::~OutdoorPvPMgr() = default; + void OutdoorPvPMgr::Die() { - for (OutdoorPvPSet::iterator itr = m_OutdoorPvPSet.begin(); itr != m_OutdoorPvPSet.end(); ++itr) - delete *itr; - - m_OutdoorPvPSet.clear(); + m_OutdoorPvPByMap.clear(); m_OutdoorPvPDatas.fill(0); @@ -77,23 +77,29 @@ void OutdoorPvPMgr::InitOutdoorPvP() continue; } - OutdoorPvPTypes realTypeId = OutdoorPvPTypes(typeId); - m_OutdoorPvPDatas[realTypeId] = sObjectMgr->GetScriptId(fields[1].GetString()); + m_OutdoorPvPDatas[typeId] = sObjectMgr->GetScriptId(fields[1].GetString()); ++count; } while (result->NextRow()); - OutdoorPvP* pvp; + TC_LOG_INFO("server.loading", ">> Loaded %u outdoor PvP definitions in %u ms", count, GetMSTimeDiffToNow(oldMSTime)); +} + +void OutdoorPvPMgr::CreateOutdoorPvPForMap(Map* map) +{ for (uint8 i = 1; i < MAX_OUTDOORPVP_TYPES; ++i) { + if (map->GetId() != m_OutdoorMapIds[i]) + continue; + if (!m_OutdoorPvPDatas[i]) { TC_LOG_ERROR("sql.sql", "Could not initialize OutdoorPvP object for type ID %u; no entry in database.", uint32(i)); continue; } - pvp = sScriptMgr->CreateOutdoorPvP(m_OutdoorPvPDatas[i]); + OutdoorPvP* pvp = sScriptMgr->CreateOutdoorPvP(m_OutdoorPvPDatas[i], map); if (!pvp) { TC_LOG_ERROR("outdoorpvp", "Could not initialize OutdoorPvP object for type ID %u; got NULL pointer from script.", uint32(i)); @@ -107,20 +113,23 @@ void OutdoorPvPMgr::InitOutdoorPvP() continue; } - m_OutdoorPvPSet.push_back(pvp); + m_OutdoorPvPByMap[map].emplace_back(pvp); } +} - TC_LOG_INFO("server.loading", ">> Loaded %u outdoor PvP definitions in %u ms", count, GetMSTimeDiffToNow(oldMSTime)); +void OutdoorPvPMgr::DestroyOutdoorPvPForMap(Map* map) +{ + m_OutdoorPvPByMap.erase(map); } void OutdoorPvPMgr::AddZone(uint32 zoneid, OutdoorPvP* handle) { - m_OutdoorPvPMap[zoneid] = handle; + m_OutdoorPvPMap[{ handle->GetMap(), zoneid }] = handle; } void OutdoorPvPMgr::HandlePlayerEnterZone(Player* player, uint32 zoneid) { - OutdoorPvPMap::iterator itr = m_OutdoorPvPMap.find(zoneid); + OutdoorPvPMap::iterator itr = m_OutdoorPvPMap.find({ player->GetMap(), zoneid }); if (itr == m_OutdoorPvPMap.end()) return; @@ -133,7 +142,7 @@ void OutdoorPvPMgr::HandlePlayerEnterZone(Player* player, uint32 zoneid) void OutdoorPvPMgr::HandlePlayerLeaveZone(Player* player, uint32 zoneid) { - OutdoorPvPMap::iterator itr = m_OutdoorPvPMap.find(zoneid); + OutdoorPvPMap::iterator itr = m_OutdoorPvPMap.find({ player->GetMap(), zoneid }); if (itr == m_OutdoorPvPMap.end()) return; @@ -145,9 +154,9 @@ void OutdoorPvPMgr::HandlePlayerLeaveZone(Player* player, uint32 zoneid) TC_LOG_DEBUG("outdoorpvp", "Player %s left outdoorpvp id %u", player->GetGUID().ToString().c_str(), itr->second->GetTypeId()); } -OutdoorPvP* OutdoorPvPMgr::GetOutdoorPvPToZoneId(uint32 zoneid) +OutdoorPvP* OutdoorPvPMgr::GetOutdoorPvPToZoneId(Map* map, uint32 zoneid) { - OutdoorPvPMap::iterator itr = m_OutdoorPvPMap.find(zoneid); + OutdoorPvPMap::iterator itr = m_OutdoorPvPMap.find({ map, zoneid }); if (itr == m_OutdoorPvPMap.end()) { // no handle for this zone, return @@ -161,77 +170,59 @@ void OutdoorPvPMgr::Update(uint32 diff) m_UpdateTimer += diff; if (m_UpdateTimer > OUTDOORPVP_OBJECTIVE_UPDATE_INTERVAL) { - for (OutdoorPvPSet::iterator itr = m_OutdoorPvPSet.begin(); itr != m_OutdoorPvPSet.end(); ++itr) - (*itr)->Update(m_UpdateTimer); + for (auto mapItr = m_OutdoorPvPByMap.begin(); mapItr != m_OutdoorPvPByMap.end(); ++mapItr) + for (auto itr = mapItr->second.begin(); itr != mapItr->second.end(); ++itr) + (*itr)->Update(m_UpdateTimer); m_UpdateTimer = 0; } } bool OutdoorPvPMgr::HandleCustomSpell(Player* player, uint32 spellId, GameObject* go) { - for (OutdoorPvPSet::iterator itr = m_OutdoorPvPSet.begin(); itr != m_OutdoorPvPSet.end(); ++itr) - { - if ((*itr)->HandleCustomSpell(player, spellId, go)) - return true; - } - return false; -} + if (OutdoorPvP* pvp = player->GetOutdoorPvP()) + if (pvp->HasPlayer(player)) + return pvp->HandleCustomSpell(player, spellId, go); -ZoneScript* OutdoorPvPMgr::GetZoneScript(uint32 zoneId) -{ - OutdoorPvPMap::iterator itr = m_OutdoorPvPMap.find(zoneId); - if (itr != m_OutdoorPvPMap.end()) - return itr->second; - else - return nullptr; + return false; } bool OutdoorPvPMgr::HandleOpenGo(Player* player, GameObject* go) { - for (OutdoorPvPSet::iterator itr = m_OutdoorPvPSet.begin(); itr != m_OutdoorPvPSet.end(); ++itr) - { - if ((*itr)->HandleOpenGo(player, go)) - return true; - } + if (OutdoorPvP* pvp = player->GetOutdoorPvP()) + if (pvp->HasPlayer(player)) + return pvp->HandleOpenGo(player, go); + return false; } void OutdoorPvPMgr::HandleGossipOption(Player* player, Creature* creature, uint32 gossipid) { - for (OutdoorPvPSet::iterator itr = m_OutdoorPvPSet.begin(); itr != m_OutdoorPvPSet.end(); ++itr) - { - if ((*itr)->HandleGossipOption(player, creature, gossipid)) - return; - } + if (OutdoorPvP* pvp = player->GetOutdoorPvP()) + if (pvp->HasPlayer(player)) + pvp->HandleGossipOption(player, creature, gossipid); } bool OutdoorPvPMgr::CanTalkTo(Player* player, Creature* creature, GossipMenuItems const& gso) { - for (OutdoorPvPSet::iterator itr = m_OutdoorPvPSet.begin(); itr != m_OutdoorPvPSet.end(); ++itr) - { - if ((*itr)->CanTalkTo(player, creature, gso)) - return true; - } + if (OutdoorPvP* pvp = player->GetOutdoorPvP()) + if (pvp->HasPlayer(player)) + return pvp->CanTalkTo(player, creature, gso); + return false; } void OutdoorPvPMgr::HandleDropFlag(Player* player, uint32 spellId) { - for (OutdoorPvPSet::iterator itr = m_OutdoorPvPSet.begin(); itr != m_OutdoorPvPSet.end(); ++itr) - { - if ((*itr)->HandleDropFlag(player, spellId)) - return; - } + if (OutdoorPvP* pvp = player->GetOutdoorPvP()) + if (pvp->HasPlayer(player)) + pvp->HandleDropFlag(player, spellId); } void OutdoorPvPMgr::HandlePlayerResurrects(Player* player, uint32 zoneid) { - OutdoorPvPMap::iterator itr = m_OutdoorPvPMap.find(zoneid); - if (itr == m_OutdoorPvPMap.end()) - return; - - if (itr->second->HasPlayer(player)) - itr->second->HandlePlayerResurrects(player, zoneid); + if (OutdoorPvP* pvp = player->GetOutdoorPvP()) + if (pvp->HasPlayer(player)) + pvp->HandlePlayerResurrects(player, zoneid); } std::string OutdoorPvPMgr::GetDefenseMessage(uint32 zoneId, uint32 id, LocaleConstant locale) const diff --git a/src/server/game/OutdoorPvP/OutdoorPvPMgr.h b/src/server/game/OutdoorPvP/OutdoorPvPMgr.h index 9815a1198b3..266372c6be5 100644 --- a/src/server/game/OutdoorPvP/OutdoorPvPMgr.h +++ b/src/server/game/OutdoorPvP/OutdoorPvPMgr.h @@ -21,12 +21,16 @@ #define OUTDOORPVP_OBJECTIVE_UPDATE_INTERVAL 1000 #include "OutdoorPvP.h" +#include "Hash.h" #include <array> +#include <memory> #include <unordered_map> +#include <vector> class Player; class GameObject; class Creature; +class Map; class ZoneScript; struct GossipMenuItems; enum LocaleConstant : uint8; @@ -36,7 +40,7 @@ class TC_GAME_API OutdoorPvPMgr { private: OutdoorPvPMgr(); - ~OutdoorPvPMgr() { }; + ~OutdoorPvPMgr(); public: static OutdoorPvPMgr* instance(); @@ -47,6 +51,10 @@ class TC_GAME_API OutdoorPvPMgr // cleanup void Die(); + void CreateOutdoorPvPForMap(Map* map); + + void DestroyOutdoorPvPForMap(Map* map); + // called when a player enters an outdoor pvp area void HandlePlayerEnterZone(Player* player, uint32 areaflag); @@ -57,7 +65,7 @@ class TC_GAME_API OutdoorPvPMgr void HandlePlayerResurrects(Player* player, uint32 areaflag); // return assigned outdoor pvp - OutdoorPvP* GetOutdoorPvPToZoneId(uint32 zoneid); + OutdoorPvP* GetOutdoorPvPToZoneId(Map* map, uint32 zoneid); // handle custom (non-exist in dbc) spell if registered bool HandleCustomSpell(Player* player, uint32 spellId, GameObject* go); @@ -65,8 +73,6 @@ class TC_GAME_API OutdoorPvPMgr // handle custom go if registered bool HandleOpenGo(Player* player, GameObject* go); - ZoneScript* GetZoneScript(uint32 zoneId); - void AddZone(uint32 zoneid, OutdoorPvP* handle); void Update(uint32 diff); @@ -80,19 +86,19 @@ class TC_GAME_API OutdoorPvPMgr std::string GetDefenseMessage(uint32 zoneId, uint32 id, LocaleConstant locale) const; private: - typedef std::vector<OutdoorPvP*> OutdoorPvPSet; - typedef std::unordered_map<uint32 /*zoneid*/, OutdoorPvP*> OutdoorPvPMap; + typedef std::unordered_map<std::pair<Map*, uint32 /*zoneid*/>, OutdoorPvP*> OutdoorPvPMap; typedef std::array<uint32, MAX_OUTDOORPVP_TYPES> OutdoorPvPScriptIds; // contains all initiated outdoor pvp events // used when initing / cleaning up - OutdoorPvPSet m_OutdoorPvPSet; + std::unordered_map<Map*, std::vector<std::unique_ptr<OutdoorPvP>>> m_OutdoorPvPByMap; // maps the zone ids to an outdoor pvp event // used in player event handling OutdoorPvPMap m_OutdoorPvPMap; // Holds the outdoor PvP templates + OutdoorPvPScriptIds m_OutdoorMapIds = { 0, 530, 530, 530, 530, 1 }; OutdoorPvPScriptIds m_OutdoorPvPDatas = {}; // update interval diff --git a/src/server/game/Scripting/ScriptMgr.cpp b/src/server/game/Scripting/ScriptMgr.cpp index c911afdad87..4cf0c6c3eea 100644 --- a/src/server/game/Scripting/ScriptMgr.cpp +++ b/src/server/game/Scripting/ScriptMgr.cpp @@ -1750,10 +1750,10 @@ Battleground* ScriptMgr::CreateBattleground(BattlegroundTypeId /*typeId*/) return nullptr; } -OutdoorPvP* ScriptMgr::CreateOutdoorPvP(uint32 scriptId) +OutdoorPvP* ScriptMgr::CreateOutdoorPvP(uint32 scriptId, Map* map) { GET_SCRIPT_RET(OutdoorPvPScript, scriptId, tmpscript, nullptr); - return tmpscript->GetOutdoorPvP(); + return tmpscript->GetOutdoorPvP(map); } Trinity::ChatCommands::ChatCommandTable ScriptMgr::GetChatCommands() diff --git a/src/server/game/Scripting/ScriptMgr.h b/src/server/game/Scripting/ScriptMgr.h index e5fd8bee5b9..d729a0309f0 100644 --- a/src/server/game/Scripting/ScriptMgr.h +++ b/src/server/game/Scripting/ScriptMgr.h @@ -550,7 +550,7 @@ class TC_GAME_API OutdoorPvPScript : public ScriptObject ~OutdoorPvPScript(); // Should return a fully valid OutdoorPvP object for the type ID. - virtual OutdoorPvP* GetOutdoorPvP() const = 0; + virtual OutdoorPvP* GetOutdoorPvP(Map* map) const = 0; }; class TC_GAME_API CommandScript : public ScriptObject @@ -1154,7 +1154,7 @@ class TC_GAME_API ScriptMgr public: /* OutdoorPvPScript */ - OutdoorPvP* CreateOutdoorPvP(uint32 scriptId); + OutdoorPvP* CreateOutdoorPvP(uint32 scriptId, Map* map); public: /* CommandScript */ |
