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authorShauren <shauren.trinity@gmail.com>2013-07-15 17:31:44 +0200
committerShauren <shauren.trinity@gmail.com>2013-07-15 17:31:44 +0200
commit779a59e7e218e340ac5cefd3297ea970d804239d (patch)
treec47bf18ae837020983a325139df4de49627f1f8e /src/server/game
parentbaeecba6c9e3a2b9d4e98551b9746d27016305a2 (diff)
Core/Config: Refactored ConfigMgr
* Loading initial configuration files is now separate from loading any additional custom configs
Diffstat (limited to 'src/server/game')
-rw-r--r--src/server/game/Accounts/AccountMgr.cpp4
-rw-r--r--src/server/game/Guilds/Guild.cpp2
-rw-r--r--src/server/game/Server/Protocol/PacketLog.cpp4
-rw-r--r--src/server/game/Server/WorldSocketMgr.cpp8
-rw-r--r--src/server/game/World/World.cpp642
5 files changed, 330 insertions, 330 deletions
diff --git a/src/server/game/Accounts/AccountMgr.cpp b/src/server/game/Accounts/AccountMgr.cpp
index ea6d87b3946..4075ffa4de9 100644
--- a/src/server/game/Accounts/AccountMgr.cpp
+++ b/src/server/game/Accounts/AccountMgr.cpp
@@ -439,7 +439,7 @@ void AccountMgr::LoadRBAC()
TC_LOG_DEBUG(LOG_FILTER_RBAC, "AccountMgr::LoadRBAC: Loading default groups");
// Load default groups to be added to any RBAC Object.
- std::string defaultGroups = ConfigMgr::GetStringDefault("RBAC.DefaultGroups", "");
+ std::string defaultGroups = sConfigMgr->GetStringDefault("RBAC.DefaultGroups", "");
Tokenizer tokens(defaultGroups, ',');
for (Tokenizer::const_iterator itr = tokens.begin(); itr != tokens.end(); ++itr)
if (uint32 groupId = atoi(*itr))
@@ -448,7 +448,7 @@ void AccountMgr::LoadRBAC()
void AccountMgr::UpdateAccountAccess(RBACData* rbac, uint32 accountId, uint8 securityLevel, int32 realmId)
{
- int32 serverRealmId = realmId != -1 ? realmId : ConfigMgr::GetIntDefault("RealmID", 0);
+ int32 serverRealmId = realmId != -1 ? realmId : sConfigMgr->GetIntDefault("RealmID", 0);
bool needDelete = false;
if (!rbac)
{
diff --git a/src/server/game/Guilds/Guild.cpp b/src/server/game/Guilds/Guild.cpp
index 0369615da53..d31b4b74b2e 100644
--- a/src/server/game/Guilds/Guild.cpp
+++ b/src/server/game/Guilds/Guild.cpp
@@ -2123,7 +2123,7 @@ bool Guild::Validate()
_SetLeaderGUID(pLeader);
// Check config if multiple guildmasters are allowed
- if (!ConfigMgr::GetBoolDefault("Guild.AllowMultipleGuildMaster", 0))
+ if (!sConfigMgr->GetBoolDefault("Guild.AllowMultipleGuildMaster", 0))
for (Members::iterator itr = m_members.begin(); itr != m_members.end(); ++itr)
if (itr->second->GetRankId() == GR_GUILDMASTER && !itr->second->IsSamePlayer(m_leaderGuid))
itr->second->ChangeRank(GR_OFFICER);
diff --git a/src/server/game/Server/Protocol/PacketLog.cpp b/src/server/game/Server/Protocol/PacketLog.cpp
index fe8b6804020..aeeb0a285a4 100644
--- a/src/server/game/Server/Protocol/PacketLog.cpp
+++ b/src/server/game/Server/Protocol/PacketLog.cpp
@@ -35,13 +35,13 @@ PacketLog::~PacketLog()
void PacketLog::Initialize()
{
- std::string logsDir = ConfigMgr::GetStringDefault("LogsDir", "");
+ std::string logsDir = sConfigMgr->GetStringDefault("LogsDir", "");
if (!logsDir.empty())
if ((logsDir.at(logsDir.length()-1) != '/') && (logsDir.at(logsDir.length()-1) != '\\'))
logsDir.push_back('/');
- std::string logname = ConfigMgr::GetStringDefault("PacketLogFile", "");
+ std::string logname = sConfigMgr->GetStringDefault("PacketLogFile", "");
if (!logname.empty())
_file = fopen((logsDir + logname).c_str(), "wb");
}
diff --git a/src/server/game/Server/WorldSocketMgr.cpp b/src/server/game/Server/WorldSocketMgr.cpp
index ce89243c005..57a77773d52 100644
--- a/src/server/game/Server/WorldSocketMgr.cpp
+++ b/src/server/game/Server/WorldSocketMgr.cpp
@@ -230,9 +230,9 @@ WorldSocketMgr::~WorldSocketMgr()
int
WorldSocketMgr::StartReactiveIO (ACE_UINT16 port, const char* address)
{
- m_UseNoDelay = ConfigMgr::GetBoolDefault ("Network.TcpNodelay", true);
+ m_UseNoDelay = sConfigMgr->GetBoolDefault ("Network.TcpNodelay", true);
- int num_threads = ConfigMgr::GetIntDefault ("Network.Threads", 1);
+ int num_threads = sConfigMgr->GetIntDefault ("Network.Threads", 1);
if (num_threads <= 0)
{
@@ -247,9 +247,9 @@ WorldSocketMgr::StartReactiveIO (ACE_UINT16 port, const char* address)
TC_LOG_DEBUG(LOG_FILTER_GENERAL, "Max allowed socket connections %d", ACE::max_handles());
// -1 means use default
- m_SockOutKBuff = ConfigMgr::GetIntDefault ("Network.OutKBuff", -1);
+ m_SockOutKBuff = sConfigMgr->GetIntDefault ("Network.OutKBuff", -1);
- m_SockOutUBuff = ConfigMgr::GetIntDefault ("Network.OutUBuff", 65536);
+ m_SockOutUBuff = sConfigMgr->GetIntDefault ("Network.OutUBuff", 65536);
if (m_SockOutUBuff <= 0)
{
diff --git a/src/server/game/World/World.cpp b/src/server/game/World/World.cpp
index 645c14b8758..56f9ec6a3bb 100644
--- a/src/server/game/World/World.cpp
+++ b/src/server/game/World/World.cpp
@@ -397,123 +397,123 @@ void World::LoadConfigSettings(bool reload)
{
if (reload)
{
- if (!ConfigMgr::Load())
+ if (!sConfigMgr->Reload())
{
- TC_LOG_ERROR(LOG_FILTER_GENERAL, "World settings reload fail: can't read settings from %s.", ConfigMgr::GetFilename().c_str());
+ TC_LOG_ERROR(LOG_FILTER_GENERAL, "World settings reload fail: can't read settings from %s.", sConfigMgr->GetFilename().c_str());
return;
}
sLog->LoadFromConfig();
}
///- Read the player limit and the Message of the day from the config file
- SetPlayerAmountLimit(ConfigMgr::GetIntDefault("PlayerLimit", 100));
- SetMotd(ConfigMgr::GetStringDefault("Motd", "Welcome to a Trinity Core Server."));
+ SetPlayerAmountLimit(sConfigMgr->GetIntDefault("PlayerLimit", 100));
+ SetMotd(sConfigMgr->GetStringDefault("Motd", "Welcome to a Trinity Core Server."));
///- Read ticket system setting from the config file
- m_bool_configs[CONFIG_ALLOW_TICKETS] = ConfigMgr::GetBoolDefault("AllowTickets", true);
+ m_bool_configs[CONFIG_ALLOW_TICKETS] = sConfigMgr->GetBoolDefault("AllowTickets", true);
///- Get string for new logins (newly created characters)
- SetNewCharString(ConfigMgr::GetStringDefault("PlayerStart.String", ""));
+ SetNewCharString(sConfigMgr->GetStringDefault("PlayerStart.String", ""));
///- Send server info on login?
- m_int_configs[CONFIG_ENABLE_SINFO_LOGIN] = ConfigMgr::GetIntDefault("Server.LoginInfo", 0);
+ m_int_configs[CONFIG_ENABLE_SINFO_LOGIN] = sConfigMgr->GetIntDefault("Server.LoginInfo", 0);
///- Read all rates from the config file
- rate_values[RATE_HEALTH] = ConfigMgr::GetFloatDefault("Rate.Health", 1);
+ rate_values[RATE_HEALTH] = sConfigMgr->GetFloatDefault("Rate.Health", 1);
if (rate_values[RATE_HEALTH] < 0)
{
TC_LOG_ERROR(LOG_FILTER_SERVER_LOADING, "Rate.Health (%f) must be > 0. Using 1 instead.", rate_values[RATE_HEALTH]);
rate_values[RATE_HEALTH] = 1;
}
- rate_values[RATE_POWER_MANA] = ConfigMgr::GetFloatDefault("Rate.Mana", 1);
+ rate_values[RATE_POWER_MANA] = sConfigMgr->GetFloatDefault("Rate.Mana", 1);
if (rate_values[RATE_POWER_MANA] < 0)
{
TC_LOG_ERROR(LOG_FILTER_SERVER_LOADING, "Rate.Mana (%f) must be > 0. Using 1 instead.", rate_values[RATE_POWER_MANA]);
rate_values[RATE_POWER_MANA] = 1;
}
- rate_values[RATE_POWER_RAGE_INCOME] = ConfigMgr::GetFloatDefault("Rate.Rage.Income", 1);
- rate_values[RATE_POWER_RAGE_LOSS] = ConfigMgr::GetFloatDefault("Rate.Rage.Loss", 1);
+ rate_values[RATE_POWER_RAGE_INCOME] = sConfigMgr->GetFloatDefault("Rate.Rage.Income", 1);
+ rate_values[RATE_POWER_RAGE_LOSS] = sConfigMgr->GetFloatDefault("Rate.Rage.Loss", 1);
if (rate_values[RATE_POWER_RAGE_LOSS] < 0)
{
TC_LOG_ERROR(LOG_FILTER_SERVER_LOADING, "Rate.Rage.Loss (%f) must be > 0. Using 1 instead.", rate_values[RATE_POWER_RAGE_LOSS]);
rate_values[RATE_POWER_RAGE_LOSS] = 1;
}
- rate_values[RATE_POWER_RUNICPOWER_INCOME] = ConfigMgr::GetFloatDefault("Rate.RunicPower.Income", 1);
- rate_values[RATE_POWER_RUNICPOWER_LOSS] = ConfigMgr::GetFloatDefault("Rate.RunicPower.Loss", 1);
+ rate_values[RATE_POWER_RUNICPOWER_INCOME] = sConfigMgr->GetFloatDefault("Rate.RunicPower.Income", 1);
+ rate_values[RATE_POWER_RUNICPOWER_LOSS] = sConfigMgr->GetFloatDefault("Rate.RunicPower.Loss", 1);
if (rate_values[RATE_POWER_RUNICPOWER_LOSS] < 0)
{
TC_LOG_ERROR(LOG_FILTER_SERVER_LOADING, "Rate.RunicPower.Loss (%f) must be > 0. Using 1 instead.", rate_values[RATE_POWER_RUNICPOWER_LOSS]);
rate_values[RATE_POWER_RUNICPOWER_LOSS] = 1;
}
- rate_values[RATE_POWER_FOCUS] = ConfigMgr::GetFloatDefault("Rate.Focus", 1.0f);
- rate_values[RATE_POWER_ENERGY] = ConfigMgr::GetFloatDefault("Rate.Energy", 1.0f);
-
- rate_values[RATE_SKILL_DISCOVERY] = ConfigMgr::GetFloatDefault("Rate.Skill.Discovery", 1.0f);
-
- rate_values[RATE_DROP_ITEM_POOR] = ConfigMgr::GetFloatDefault("Rate.Drop.Item.Poor", 1.0f);
- rate_values[RATE_DROP_ITEM_NORMAL] = ConfigMgr::GetFloatDefault("Rate.Drop.Item.Normal", 1.0f);
- rate_values[RATE_DROP_ITEM_UNCOMMON] = ConfigMgr::GetFloatDefault("Rate.Drop.Item.Uncommon", 1.0f);
- rate_values[RATE_DROP_ITEM_RARE] = ConfigMgr::GetFloatDefault("Rate.Drop.Item.Rare", 1.0f);
- rate_values[RATE_DROP_ITEM_EPIC] = ConfigMgr::GetFloatDefault("Rate.Drop.Item.Epic", 1.0f);
- rate_values[RATE_DROP_ITEM_LEGENDARY] = ConfigMgr::GetFloatDefault("Rate.Drop.Item.Legendary", 1.0f);
- rate_values[RATE_DROP_ITEM_ARTIFACT] = ConfigMgr::GetFloatDefault("Rate.Drop.Item.Artifact", 1.0f);
- rate_values[RATE_DROP_ITEM_REFERENCED] = ConfigMgr::GetFloatDefault("Rate.Drop.Item.Referenced", 1.0f);
- rate_values[RATE_DROP_ITEM_REFERENCED_AMOUNT] = ConfigMgr::GetFloatDefault("Rate.Drop.Item.ReferencedAmount", 1.0f);
- rate_values[RATE_DROP_MONEY] = ConfigMgr::GetFloatDefault("Rate.Drop.Money", 1.0f);
- rate_values[RATE_XP_KILL] = ConfigMgr::GetFloatDefault("Rate.XP.Kill", 1.0f);
- rate_values[RATE_XP_QUEST] = ConfigMgr::GetFloatDefault("Rate.XP.Quest", 1.0f);
- rate_values[RATE_XP_EXPLORE] = ConfigMgr::GetFloatDefault("Rate.XP.Explore", 1.0f);
- rate_values[RATE_REPAIRCOST] = ConfigMgr::GetFloatDefault("Rate.RepairCost", 1.0f);
+ rate_values[RATE_POWER_FOCUS] = sConfigMgr->GetFloatDefault("Rate.Focus", 1.0f);
+ rate_values[RATE_POWER_ENERGY] = sConfigMgr->GetFloatDefault("Rate.Energy", 1.0f);
+
+ rate_values[RATE_SKILL_DISCOVERY] = sConfigMgr->GetFloatDefault("Rate.Skill.Discovery", 1.0f);
+
+ rate_values[RATE_DROP_ITEM_POOR] = sConfigMgr->GetFloatDefault("Rate.Drop.Item.Poor", 1.0f);
+ rate_values[RATE_DROP_ITEM_NORMAL] = sConfigMgr->GetFloatDefault("Rate.Drop.Item.Normal", 1.0f);
+ rate_values[RATE_DROP_ITEM_UNCOMMON] = sConfigMgr->GetFloatDefault("Rate.Drop.Item.Uncommon", 1.0f);
+ rate_values[RATE_DROP_ITEM_RARE] = sConfigMgr->GetFloatDefault("Rate.Drop.Item.Rare", 1.0f);
+ rate_values[RATE_DROP_ITEM_EPIC] = sConfigMgr->GetFloatDefault("Rate.Drop.Item.Epic", 1.0f);
+ rate_values[RATE_DROP_ITEM_LEGENDARY] = sConfigMgr->GetFloatDefault("Rate.Drop.Item.Legendary", 1.0f);
+ rate_values[RATE_DROP_ITEM_ARTIFACT] = sConfigMgr->GetFloatDefault("Rate.Drop.Item.Artifact", 1.0f);
+ rate_values[RATE_DROP_ITEM_REFERENCED] = sConfigMgr->GetFloatDefault("Rate.Drop.Item.Referenced", 1.0f);
+ rate_values[RATE_DROP_ITEM_REFERENCED_AMOUNT] = sConfigMgr->GetFloatDefault("Rate.Drop.Item.ReferencedAmount", 1.0f);
+ rate_values[RATE_DROP_MONEY] = sConfigMgr->GetFloatDefault("Rate.Drop.Money", 1.0f);
+ rate_values[RATE_XP_KILL] = sConfigMgr->GetFloatDefault("Rate.XP.Kill", 1.0f);
+ rate_values[RATE_XP_QUEST] = sConfigMgr->GetFloatDefault("Rate.XP.Quest", 1.0f);
+ rate_values[RATE_XP_EXPLORE] = sConfigMgr->GetFloatDefault("Rate.XP.Explore", 1.0f);
+ rate_values[RATE_REPAIRCOST] = sConfigMgr->GetFloatDefault("Rate.RepairCost", 1.0f);
if (rate_values[RATE_REPAIRCOST] < 0.0f)
{
TC_LOG_ERROR(LOG_FILTER_SERVER_LOADING, "Rate.RepairCost (%f) must be >=0. Using 0.0 instead.", rate_values[RATE_REPAIRCOST]);
rate_values[RATE_REPAIRCOST] = 0.0f;
}
- rate_values[RATE_REPUTATION_GAIN] = ConfigMgr::GetFloatDefault("Rate.Reputation.Gain", 1.0f);
- rate_values[RATE_REPUTATION_LOWLEVEL_KILL] = ConfigMgr::GetFloatDefault("Rate.Reputation.LowLevel.Kill", 1.0f);
- rate_values[RATE_REPUTATION_LOWLEVEL_QUEST] = ConfigMgr::GetFloatDefault("Rate.Reputation.LowLevel.Quest", 1.0f);
- rate_values[RATE_REPUTATION_RECRUIT_A_FRIEND_BONUS] = ConfigMgr::GetFloatDefault("Rate.Reputation.RecruitAFriendBonus", 0.1f);
- rate_values[RATE_CREATURE_NORMAL_DAMAGE] = ConfigMgr::GetFloatDefault("Rate.Creature.Normal.Damage", 1.0f);
- rate_values[RATE_CREATURE_ELITE_ELITE_DAMAGE] = ConfigMgr::GetFloatDefault("Rate.Creature.Elite.Elite.Damage", 1.0f);
- rate_values[RATE_CREATURE_ELITE_RAREELITE_DAMAGE] = ConfigMgr::GetFloatDefault("Rate.Creature.Elite.RAREELITE.Damage", 1.0f);
- rate_values[RATE_CREATURE_ELITE_WORLDBOSS_DAMAGE] = ConfigMgr::GetFloatDefault("Rate.Creature.Elite.WORLDBOSS.Damage", 1.0f);
- rate_values[RATE_CREATURE_ELITE_RARE_DAMAGE] = ConfigMgr::GetFloatDefault("Rate.Creature.Elite.RARE.Damage", 1.0f);
- rate_values[RATE_CREATURE_NORMAL_HP] = ConfigMgr::GetFloatDefault("Rate.Creature.Normal.HP", 1.0f);
- rate_values[RATE_CREATURE_ELITE_ELITE_HP] = ConfigMgr::GetFloatDefault("Rate.Creature.Elite.Elite.HP", 1.0f);
- rate_values[RATE_CREATURE_ELITE_RAREELITE_HP] = ConfigMgr::GetFloatDefault("Rate.Creature.Elite.RAREELITE.HP", 1.0f);
- rate_values[RATE_CREATURE_ELITE_WORLDBOSS_HP] = ConfigMgr::GetFloatDefault("Rate.Creature.Elite.WORLDBOSS.HP", 1.0f);
- rate_values[RATE_CREATURE_ELITE_RARE_HP] = ConfigMgr::GetFloatDefault("Rate.Creature.Elite.RARE.HP", 1.0f);
- rate_values[RATE_CREATURE_NORMAL_SPELLDAMAGE] = ConfigMgr::GetFloatDefault("Rate.Creature.Normal.SpellDamage", 1.0f);
- rate_values[RATE_CREATURE_ELITE_ELITE_SPELLDAMAGE] = ConfigMgr::GetFloatDefault("Rate.Creature.Elite.Elite.SpellDamage", 1.0f);
- rate_values[RATE_CREATURE_ELITE_RAREELITE_SPELLDAMAGE] = ConfigMgr::GetFloatDefault("Rate.Creature.Elite.RAREELITE.SpellDamage", 1.0f);
- rate_values[RATE_CREATURE_ELITE_WORLDBOSS_SPELLDAMAGE] = ConfigMgr::GetFloatDefault("Rate.Creature.Elite.WORLDBOSS.SpellDamage", 1.0f);
- rate_values[RATE_CREATURE_ELITE_RARE_SPELLDAMAGE] = ConfigMgr::GetFloatDefault("Rate.Creature.Elite.RARE.SpellDamage", 1.0f);
- rate_values[RATE_CREATURE_AGGRO] = ConfigMgr::GetFloatDefault("Rate.Creature.Aggro", 1.0f);
- rate_values[RATE_REST_INGAME] = ConfigMgr::GetFloatDefault("Rate.Rest.InGame", 1.0f);
- rate_values[RATE_REST_OFFLINE_IN_TAVERN_OR_CITY] = ConfigMgr::GetFloatDefault("Rate.Rest.Offline.InTavernOrCity", 1.0f);
- rate_values[RATE_REST_OFFLINE_IN_WILDERNESS] = ConfigMgr::GetFloatDefault("Rate.Rest.Offline.InWilderness", 1.0f);
- rate_values[RATE_DAMAGE_FALL] = ConfigMgr::GetFloatDefault("Rate.Damage.Fall", 1.0f);
- rate_values[RATE_AUCTION_TIME] = ConfigMgr::GetFloatDefault("Rate.Auction.Time", 1.0f);
- rate_values[RATE_AUCTION_DEPOSIT] = ConfigMgr::GetFloatDefault("Rate.Auction.Deposit", 1.0f);
- rate_values[RATE_AUCTION_CUT] = ConfigMgr::GetFloatDefault("Rate.Auction.Cut", 1.0f);
- rate_values[RATE_HONOR] = ConfigMgr::GetFloatDefault("Rate.Honor", 1.0f);
- rate_values[RATE_INSTANCE_RESET_TIME] = ConfigMgr::GetFloatDefault("Rate.InstanceResetTime", 1.0f);
- rate_values[RATE_TALENT] = ConfigMgr::GetFloatDefault("Rate.Talent", 1.0f);
+ rate_values[RATE_REPUTATION_GAIN] = sConfigMgr->GetFloatDefault("Rate.Reputation.Gain", 1.0f);
+ rate_values[RATE_REPUTATION_LOWLEVEL_KILL] = sConfigMgr->GetFloatDefault("Rate.Reputation.LowLevel.Kill", 1.0f);
+ rate_values[RATE_REPUTATION_LOWLEVEL_QUEST] = sConfigMgr->GetFloatDefault("Rate.Reputation.LowLevel.Quest", 1.0f);
+ rate_values[RATE_REPUTATION_RECRUIT_A_FRIEND_BONUS] = sConfigMgr->GetFloatDefault("Rate.Reputation.RecruitAFriendBonus", 0.1f);
+ rate_values[RATE_CREATURE_NORMAL_DAMAGE] = sConfigMgr->GetFloatDefault("Rate.Creature.Normal.Damage", 1.0f);
+ rate_values[RATE_CREATURE_ELITE_ELITE_DAMAGE] = sConfigMgr->GetFloatDefault("Rate.Creature.Elite.Elite.Damage", 1.0f);
+ rate_values[RATE_CREATURE_ELITE_RAREELITE_DAMAGE] = sConfigMgr->GetFloatDefault("Rate.Creature.Elite.RAREELITE.Damage", 1.0f);
+ rate_values[RATE_CREATURE_ELITE_WORLDBOSS_DAMAGE] = sConfigMgr->GetFloatDefault("Rate.Creature.Elite.WORLDBOSS.Damage", 1.0f);
+ rate_values[RATE_CREATURE_ELITE_RARE_DAMAGE] = sConfigMgr->GetFloatDefault("Rate.Creature.Elite.RARE.Damage", 1.0f);
+ rate_values[RATE_CREATURE_NORMAL_HP] = sConfigMgr->GetFloatDefault("Rate.Creature.Normal.HP", 1.0f);
+ rate_values[RATE_CREATURE_ELITE_ELITE_HP] = sConfigMgr->GetFloatDefault("Rate.Creature.Elite.Elite.HP", 1.0f);
+ rate_values[RATE_CREATURE_ELITE_RAREELITE_HP] = sConfigMgr->GetFloatDefault("Rate.Creature.Elite.RAREELITE.HP", 1.0f);
+ rate_values[RATE_CREATURE_ELITE_WORLDBOSS_HP] = sConfigMgr->GetFloatDefault("Rate.Creature.Elite.WORLDBOSS.HP", 1.0f);
+ rate_values[RATE_CREATURE_ELITE_RARE_HP] = sConfigMgr->GetFloatDefault("Rate.Creature.Elite.RARE.HP", 1.0f);
+ rate_values[RATE_CREATURE_NORMAL_SPELLDAMAGE] = sConfigMgr->GetFloatDefault("Rate.Creature.Normal.SpellDamage", 1.0f);
+ rate_values[RATE_CREATURE_ELITE_ELITE_SPELLDAMAGE] = sConfigMgr->GetFloatDefault("Rate.Creature.Elite.Elite.SpellDamage", 1.0f);
+ rate_values[RATE_CREATURE_ELITE_RAREELITE_SPELLDAMAGE] = sConfigMgr->GetFloatDefault("Rate.Creature.Elite.RAREELITE.SpellDamage", 1.0f);
+ rate_values[RATE_CREATURE_ELITE_WORLDBOSS_SPELLDAMAGE] = sConfigMgr->GetFloatDefault("Rate.Creature.Elite.WORLDBOSS.SpellDamage", 1.0f);
+ rate_values[RATE_CREATURE_ELITE_RARE_SPELLDAMAGE] = sConfigMgr->GetFloatDefault("Rate.Creature.Elite.RARE.SpellDamage", 1.0f);
+ rate_values[RATE_CREATURE_AGGRO] = sConfigMgr->GetFloatDefault("Rate.Creature.Aggro", 1.0f);
+ rate_values[RATE_REST_INGAME] = sConfigMgr->GetFloatDefault("Rate.Rest.InGame", 1.0f);
+ rate_values[RATE_REST_OFFLINE_IN_TAVERN_OR_CITY] = sConfigMgr->GetFloatDefault("Rate.Rest.Offline.InTavernOrCity", 1.0f);
+ rate_values[RATE_REST_OFFLINE_IN_WILDERNESS] = sConfigMgr->GetFloatDefault("Rate.Rest.Offline.InWilderness", 1.0f);
+ rate_values[RATE_DAMAGE_FALL] = sConfigMgr->GetFloatDefault("Rate.Damage.Fall", 1.0f);
+ rate_values[RATE_AUCTION_TIME] = sConfigMgr->GetFloatDefault("Rate.Auction.Time", 1.0f);
+ rate_values[RATE_AUCTION_DEPOSIT] = sConfigMgr->GetFloatDefault("Rate.Auction.Deposit", 1.0f);
+ rate_values[RATE_AUCTION_CUT] = sConfigMgr->GetFloatDefault("Rate.Auction.Cut", 1.0f);
+ rate_values[RATE_HONOR] = sConfigMgr->GetFloatDefault("Rate.Honor", 1.0f);
+ rate_values[RATE_INSTANCE_RESET_TIME] = sConfigMgr->GetFloatDefault("Rate.InstanceResetTime", 1.0f);
+ rate_values[RATE_TALENT] = sConfigMgr->GetFloatDefault("Rate.Talent", 1.0f);
if (rate_values[RATE_TALENT] < 0.0f)
{
TC_LOG_ERROR(LOG_FILTER_SERVER_LOADING, "Rate.Talent (%f) must be > 0. Using 1 instead.", rate_values[RATE_TALENT]);
rate_values[RATE_TALENT] = 1.0f;
}
- rate_values[RATE_MOVESPEED] = ConfigMgr::GetFloatDefault("Rate.MoveSpeed", 1.0f);
+ rate_values[RATE_MOVESPEED] = sConfigMgr->GetFloatDefault("Rate.MoveSpeed", 1.0f);
if (rate_values[RATE_MOVESPEED] < 0)
{
TC_LOG_ERROR(LOG_FILTER_SERVER_LOADING, "Rate.MoveSpeed (%f) must be > 0. Using 1 instead.", rate_values[RATE_MOVESPEED]);
rate_values[RATE_MOVESPEED] = 1.0f;
}
for (uint8 i = 0; i < MAX_MOVE_TYPE; ++i) playerBaseMoveSpeed[i] = baseMoveSpeed[i] * rate_values[RATE_MOVESPEED];
- rate_values[RATE_CORPSE_DECAY_LOOTED] = ConfigMgr::GetFloatDefault("Rate.Corpse.Decay.Looted", 0.5f);
+ rate_values[RATE_CORPSE_DECAY_LOOTED] = sConfigMgr->GetFloatDefault("Rate.Corpse.Decay.Looted", 0.5f);
- rate_values[RATE_TARGET_POS_RECALCULATION_RANGE] = ConfigMgr::GetFloatDefault("TargetPosRecalculateRange", 1.5f);
+ rate_values[RATE_TARGET_POS_RECALCULATION_RANGE] = sConfigMgr->GetFloatDefault("TargetPosRecalculateRange", 1.5f);
if (rate_values[RATE_TARGET_POS_RECALCULATION_RANGE] < CONTACT_DISTANCE)
{
TC_LOG_ERROR(LOG_FILTER_SERVER_LOADING, "TargetPosRecalculateRange (%f) must be >= %f. Using %f instead.", rate_values[RATE_TARGET_POS_RECALCULATION_RANGE], CONTACT_DISTANCE, CONTACT_DISTANCE);
@@ -526,7 +526,7 @@ void World::LoadConfigSettings(bool reload)
rate_values[RATE_TARGET_POS_RECALCULATION_RANGE] = NOMINAL_MELEE_RANGE;
}
- rate_values[RATE_DURABILITY_LOSS_ON_DEATH] = ConfigMgr::GetFloatDefault("DurabilityLoss.OnDeath", 10.0f);
+ rate_values[RATE_DURABILITY_LOSS_ON_DEATH] = sConfigMgr->GetFloatDefault("DurabilityLoss.OnDeath", 10.0f);
if (rate_values[RATE_DURABILITY_LOSS_ON_DEATH] < 0.0f)
{
TC_LOG_ERROR(LOG_FILTER_SERVER_LOADING, "DurabilityLoss.OnDeath (%f) must be >=0. Using 0.0 instead.", rate_values[RATE_DURABILITY_LOSS_ON_DEATH]);
@@ -539,25 +539,25 @@ void World::LoadConfigSettings(bool reload)
}
rate_values[RATE_DURABILITY_LOSS_ON_DEATH] = rate_values[RATE_DURABILITY_LOSS_ON_DEATH] / 100.0f;
- rate_values[RATE_DURABILITY_LOSS_DAMAGE] = ConfigMgr::GetFloatDefault("DurabilityLossChance.Damage", 0.5f);
+ rate_values[RATE_DURABILITY_LOSS_DAMAGE] = sConfigMgr->GetFloatDefault("DurabilityLossChance.Damage", 0.5f);
if (rate_values[RATE_DURABILITY_LOSS_DAMAGE] < 0.0f)
{
TC_LOG_ERROR(LOG_FILTER_SERVER_LOADING, "DurabilityLossChance.Damage (%f) must be >=0. Using 0.0 instead.", rate_values[RATE_DURABILITY_LOSS_DAMAGE]);
rate_values[RATE_DURABILITY_LOSS_DAMAGE] = 0.0f;
}
- rate_values[RATE_DURABILITY_LOSS_ABSORB] = ConfigMgr::GetFloatDefault("DurabilityLossChance.Absorb", 0.5f);
+ rate_values[RATE_DURABILITY_LOSS_ABSORB] = sConfigMgr->GetFloatDefault("DurabilityLossChance.Absorb", 0.5f);
if (rate_values[RATE_DURABILITY_LOSS_ABSORB] < 0.0f)
{
TC_LOG_ERROR(LOG_FILTER_SERVER_LOADING, "DurabilityLossChance.Absorb (%f) must be >=0. Using 0.0 instead.", rate_values[RATE_DURABILITY_LOSS_ABSORB]);
rate_values[RATE_DURABILITY_LOSS_ABSORB] = 0.0f;
}
- rate_values[RATE_DURABILITY_LOSS_PARRY] = ConfigMgr::GetFloatDefault("DurabilityLossChance.Parry", 0.05f);
+ rate_values[RATE_DURABILITY_LOSS_PARRY] = sConfigMgr->GetFloatDefault("DurabilityLossChance.Parry", 0.05f);
if (rate_values[RATE_DURABILITY_LOSS_PARRY] < 0.0f)
{
TC_LOG_ERROR(LOG_FILTER_SERVER_LOADING, "DurabilityLossChance.Parry (%f) must be >=0. Using 0.0 instead.", rate_values[RATE_DURABILITY_LOSS_PARRY]);
rate_values[RATE_DURABILITY_LOSS_PARRY] = 0.0f;
}
- rate_values[RATE_DURABILITY_LOSS_BLOCK] = ConfigMgr::GetFloatDefault("DurabilityLossChance.Block", 0.05f);
+ rate_values[RATE_DURABILITY_LOSS_BLOCK] = sConfigMgr->GetFloatDefault("DurabilityLossChance.Block", 0.05f);
if (rate_values[RATE_DURABILITY_LOSS_BLOCK] < 0.0f)
{
TC_LOG_ERROR(LOG_FILTER_SERVER_LOADING, "DurabilityLossChance.Block (%f) must be >=0. Using 0.0 instead.", rate_values[RATE_DURABILITY_LOSS_BLOCK]);
@@ -565,39 +565,39 @@ void World::LoadConfigSettings(bool reload)
}
///- Read other configuration items from the config file
- m_bool_configs[CONFIG_DURABILITY_LOSS_IN_PVP] = ConfigMgr::GetBoolDefault("DurabilityLoss.InPvP", false);
+ m_bool_configs[CONFIG_DURABILITY_LOSS_IN_PVP] = sConfigMgr->GetBoolDefault("DurabilityLoss.InPvP", false);
- m_int_configs[CONFIG_COMPRESSION] = ConfigMgr::GetIntDefault("Compression", 1);
+ m_int_configs[CONFIG_COMPRESSION] = sConfigMgr->GetIntDefault("Compression", 1);
if (m_int_configs[CONFIG_COMPRESSION] < 1 || m_int_configs[CONFIG_COMPRESSION] > 9)
{
TC_LOG_ERROR(LOG_FILTER_SERVER_LOADING, "Compression level (%i) must be in range 1..9. Using default compression level (1).", m_int_configs[CONFIG_COMPRESSION]);
m_int_configs[CONFIG_COMPRESSION] = 1;
}
- m_bool_configs[CONFIG_ADDON_CHANNEL] = ConfigMgr::GetBoolDefault("AddonChannel", true);
- m_bool_configs[CONFIG_CLEAN_CHARACTER_DB] = ConfigMgr::GetBoolDefault("CleanCharacterDB", false);
- m_int_configs[CONFIG_PERSISTENT_CHARACTER_CLEAN_FLAGS] = ConfigMgr::GetIntDefault("PersistentCharacterCleanFlags", 0);
- m_int_configs[CONFIG_CHAT_CHANNEL_LEVEL_REQ] = ConfigMgr::GetIntDefault("ChatLevelReq.Channel", 1);
- m_int_configs[CONFIG_CHAT_WHISPER_LEVEL_REQ] = ConfigMgr::GetIntDefault("ChatLevelReq.Whisper", 1);
- m_int_configs[CONFIG_CHAT_SAY_LEVEL_REQ] = ConfigMgr::GetIntDefault("ChatLevelReq.Say", 1);
- m_int_configs[CONFIG_TRADE_LEVEL_REQ] = ConfigMgr::GetIntDefault("LevelReq.Trade", 1);
- m_int_configs[CONFIG_TICKET_LEVEL_REQ] = ConfigMgr::GetIntDefault("LevelReq.Ticket", 1);
- m_int_configs[CONFIG_AUCTION_LEVEL_REQ] = ConfigMgr::GetIntDefault("LevelReq.Auction", 1);
- m_int_configs[CONFIG_MAIL_LEVEL_REQ] = ConfigMgr::GetIntDefault("LevelReq.Mail", 1);
- m_bool_configs[CONFIG_PRESERVE_CUSTOM_CHANNELS] = ConfigMgr::GetBoolDefault("PreserveCustomChannels", false);
- m_int_configs[CONFIG_PRESERVE_CUSTOM_CHANNEL_DURATION] = ConfigMgr::GetIntDefault("PreserveCustomChannelDuration", 14);
- m_bool_configs[CONFIG_GRID_UNLOAD] = ConfigMgr::GetBoolDefault("GridUnload", true);
- m_int_configs[CONFIG_INTERVAL_SAVE] = ConfigMgr::GetIntDefault("PlayerSaveInterval", 15 * MINUTE * IN_MILLISECONDS);
- m_int_configs[CONFIG_INTERVAL_DISCONNECT_TOLERANCE] = ConfigMgr::GetIntDefault("DisconnectToleranceInterval", 0);
- m_bool_configs[CONFIG_STATS_SAVE_ONLY_ON_LOGOUT] = ConfigMgr::GetBoolDefault("PlayerSave.Stats.SaveOnlyOnLogout", true);
-
- m_int_configs[CONFIG_MIN_LEVEL_STAT_SAVE] = ConfigMgr::GetIntDefault("PlayerSave.Stats.MinLevel", 0);
+ m_bool_configs[CONFIG_ADDON_CHANNEL] = sConfigMgr->GetBoolDefault("AddonChannel", true);
+ m_bool_configs[CONFIG_CLEAN_CHARACTER_DB] = sConfigMgr->GetBoolDefault("CleanCharacterDB", false);
+ m_int_configs[CONFIG_PERSISTENT_CHARACTER_CLEAN_FLAGS] = sConfigMgr->GetIntDefault("PersistentCharacterCleanFlags", 0);
+ m_int_configs[CONFIG_CHAT_CHANNEL_LEVEL_REQ] = sConfigMgr->GetIntDefault("ChatLevelReq.Channel", 1);
+ m_int_configs[CONFIG_CHAT_WHISPER_LEVEL_REQ] = sConfigMgr->GetIntDefault("ChatLevelReq.Whisper", 1);
+ m_int_configs[CONFIG_CHAT_SAY_LEVEL_REQ] = sConfigMgr->GetIntDefault("ChatLevelReq.Say", 1);
+ m_int_configs[CONFIG_TRADE_LEVEL_REQ] = sConfigMgr->GetIntDefault("LevelReq.Trade", 1);
+ m_int_configs[CONFIG_TICKET_LEVEL_REQ] = sConfigMgr->GetIntDefault("LevelReq.Ticket", 1);
+ m_int_configs[CONFIG_AUCTION_LEVEL_REQ] = sConfigMgr->GetIntDefault("LevelReq.Auction", 1);
+ m_int_configs[CONFIG_MAIL_LEVEL_REQ] = sConfigMgr->GetIntDefault("LevelReq.Mail", 1);
+ m_bool_configs[CONFIG_PRESERVE_CUSTOM_CHANNELS] = sConfigMgr->GetBoolDefault("PreserveCustomChannels", false);
+ m_int_configs[CONFIG_PRESERVE_CUSTOM_CHANNEL_DURATION] = sConfigMgr->GetIntDefault("PreserveCustomChannelDuration", 14);
+ m_bool_configs[CONFIG_GRID_UNLOAD] = sConfigMgr->GetBoolDefault("GridUnload", true);
+ m_int_configs[CONFIG_INTERVAL_SAVE] = sConfigMgr->GetIntDefault("PlayerSaveInterval", 15 * MINUTE * IN_MILLISECONDS);
+ m_int_configs[CONFIG_INTERVAL_DISCONNECT_TOLERANCE] = sConfigMgr->GetIntDefault("DisconnectToleranceInterval", 0);
+ m_bool_configs[CONFIG_STATS_SAVE_ONLY_ON_LOGOUT] = sConfigMgr->GetBoolDefault("PlayerSave.Stats.SaveOnlyOnLogout", true);
+
+ m_int_configs[CONFIG_MIN_LEVEL_STAT_SAVE] = sConfigMgr->GetIntDefault("PlayerSave.Stats.MinLevel", 0);
if (m_int_configs[CONFIG_MIN_LEVEL_STAT_SAVE] > MAX_LEVEL)
{
TC_LOG_ERROR(LOG_FILTER_SERVER_LOADING, "PlayerSave.Stats.MinLevel (%i) must be in range 0..80. Using default, do not save character stats (0).", m_int_configs[CONFIG_MIN_LEVEL_STAT_SAVE]);
m_int_configs[CONFIG_MIN_LEVEL_STAT_SAVE] = 0;
}
- m_int_configs[CONFIG_INTERVAL_GRIDCLEAN] = ConfigMgr::GetIntDefault("GridCleanUpDelay", 5 * MINUTE * IN_MILLISECONDS);
+ m_int_configs[CONFIG_INTERVAL_GRIDCLEAN] = sConfigMgr->GetIntDefault("GridCleanUpDelay", 5 * MINUTE * IN_MILLISECONDS);
if (m_int_configs[CONFIG_INTERVAL_GRIDCLEAN] < MIN_GRID_DELAY)
{
TC_LOG_ERROR(LOG_FILTER_SERVER_LOADING, "GridCleanUpDelay (%i) must be greater %u. Use this minimal value.", m_int_configs[CONFIG_INTERVAL_GRIDCLEAN], MIN_GRID_DELAY);
@@ -606,7 +606,7 @@ void World::LoadConfigSettings(bool reload)
if (reload)
sMapMgr->SetGridCleanUpDelay(m_int_configs[CONFIG_INTERVAL_GRIDCLEAN]);
- m_int_configs[CONFIG_INTERVAL_MAPUPDATE] = ConfigMgr::GetIntDefault("MapUpdateInterval", 100);
+ m_int_configs[CONFIG_INTERVAL_MAPUPDATE] = sConfigMgr->GetIntDefault("MapUpdateInterval", 100);
if (m_int_configs[CONFIG_INTERVAL_MAPUPDATE] < MIN_MAP_UPDATE_DELAY)
{
TC_LOG_ERROR(LOG_FILTER_SERVER_LOADING, "MapUpdateInterval (%i) must be greater %u. Use this minimal value.", m_int_configs[CONFIG_INTERVAL_MAPUPDATE], MIN_MAP_UPDATE_DELAY);
@@ -615,81 +615,81 @@ void World::LoadConfigSettings(bool reload)
if (reload)
sMapMgr->SetMapUpdateInterval(m_int_configs[CONFIG_INTERVAL_MAPUPDATE]);
- m_int_configs[CONFIG_INTERVAL_CHANGEWEATHER] = ConfigMgr::GetIntDefault("ChangeWeatherInterval", 10 * MINUTE * IN_MILLISECONDS);
+ m_int_configs[CONFIG_INTERVAL_CHANGEWEATHER] = sConfigMgr->GetIntDefault("ChangeWeatherInterval", 10 * MINUTE * IN_MILLISECONDS);
if (reload)
{
- uint32 val = ConfigMgr::GetIntDefault("WorldServerPort", 8085);
+ uint32 val = sConfigMgr->GetIntDefault("WorldServerPort", 8085);
if (val != m_int_configs[CONFIG_PORT_WORLD])
TC_LOG_ERROR(LOG_FILTER_SERVER_LOADING, "WorldServerPort option can't be changed at worldserver.conf reload, using current value (%u).", m_int_configs[CONFIG_PORT_WORLD]);
}
else
- m_int_configs[CONFIG_PORT_WORLD] = ConfigMgr::GetIntDefault("WorldServerPort", 8085);
+ m_int_configs[CONFIG_PORT_WORLD] = sConfigMgr->GetIntDefault("WorldServerPort", 8085);
- m_int_configs[CONFIG_SOCKET_TIMEOUTTIME] = ConfigMgr::GetIntDefault("SocketTimeOutTime", 900000);
- m_int_configs[CONFIG_SESSION_ADD_DELAY] = ConfigMgr::GetIntDefault("SessionAddDelay", 10000);
+ m_int_configs[CONFIG_SOCKET_TIMEOUTTIME] = sConfigMgr->GetIntDefault("SocketTimeOutTime", 900000);
+ m_int_configs[CONFIG_SESSION_ADD_DELAY] = sConfigMgr->GetIntDefault("SessionAddDelay", 10000);
- m_float_configs[CONFIG_GROUP_XP_DISTANCE] = ConfigMgr::GetFloatDefault("MaxGroupXPDistance", 74.0f);
- m_float_configs[CONFIG_MAX_RECRUIT_A_FRIEND_DISTANCE] = ConfigMgr::GetFloatDefault("MaxRecruitAFriendBonusDistance", 100.0f);
+ m_float_configs[CONFIG_GROUP_XP_DISTANCE] = sConfigMgr->GetFloatDefault("MaxGroupXPDistance", 74.0f);
+ m_float_configs[CONFIG_MAX_RECRUIT_A_FRIEND_DISTANCE] = sConfigMgr->GetFloatDefault("MaxRecruitAFriendBonusDistance", 100.0f);
/// @todo Add MonsterSight and GuarderSight (with meaning) in worldserver.conf or put them as define
- m_float_configs[CONFIG_SIGHT_MONSTER] = ConfigMgr::GetFloatDefault("MonsterSight", 50);
- m_float_configs[CONFIG_SIGHT_GUARDER] = ConfigMgr::GetFloatDefault("GuarderSight", 50);
+ m_float_configs[CONFIG_SIGHT_MONSTER] = sConfigMgr->GetFloatDefault("MonsterSight", 50);
+ m_float_configs[CONFIG_SIGHT_GUARDER] = sConfigMgr->GetFloatDefault("GuarderSight", 50);
if (reload)
{
- uint32 val = ConfigMgr::GetIntDefault("GameType", 0);
+ uint32 val = sConfigMgr->GetIntDefault("GameType", 0);
if (val != m_int_configs[CONFIG_GAME_TYPE])
TC_LOG_ERROR(LOG_FILTER_SERVER_LOADING, "GameType option can't be changed at worldserver.conf reload, using current value (%u).", m_int_configs[CONFIG_GAME_TYPE]);
}
else
- m_int_configs[CONFIG_GAME_TYPE] = ConfigMgr::GetIntDefault("GameType", 0);
+ m_int_configs[CONFIG_GAME_TYPE] = sConfigMgr->GetIntDefault("GameType", 0);
if (reload)
{
- uint32 val = ConfigMgr::GetIntDefault("RealmZone", REALM_ZONE_DEVELOPMENT);
+ uint32 val = sConfigMgr->GetIntDefault("RealmZone", REALM_ZONE_DEVELOPMENT);
if (val != m_int_configs[CONFIG_REALM_ZONE])
TC_LOG_ERROR(LOG_FILTER_SERVER_LOADING, "RealmZone option can't be changed at worldserver.conf reload, using current value (%u).", m_int_configs[CONFIG_REALM_ZONE]);
}
else
- m_int_configs[CONFIG_REALM_ZONE] = ConfigMgr::GetIntDefault("RealmZone", REALM_ZONE_DEVELOPMENT);
-
- m_bool_configs[CONFIG_ALLOW_TWO_SIDE_INTERACTION_CALENDAR]= ConfigMgr::GetBoolDefault("AllowTwoSide.Interaction.Calendar", false);
- m_bool_configs[CONFIG_ALLOW_TWO_SIDE_INTERACTION_CHANNEL] = ConfigMgr::GetBoolDefault("AllowTwoSide.Interaction.Channel", false);
- m_bool_configs[CONFIG_ALLOW_TWO_SIDE_INTERACTION_GROUP] = ConfigMgr::GetBoolDefault("AllowTwoSide.Interaction.Group", false);
- m_bool_configs[CONFIG_ALLOW_TWO_SIDE_INTERACTION_GUILD] = ConfigMgr::GetBoolDefault("AllowTwoSide.Interaction.Guild", false);
- m_bool_configs[CONFIG_ALLOW_TWO_SIDE_INTERACTION_AUCTION] = ConfigMgr::GetBoolDefault("AllowTwoSide.Interaction.Auction", false);
- m_bool_configs[CONFIG_ALLOW_TWO_SIDE_TRADE] = ConfigMgr::GetBoolDefault("AllowTwoSide.trade", false);
- m_int_configs[CONFIG_STRICT_PLAYER_NAMES] = ConfigMgr::GetIntDefault ("StrictPlayerNames", 0);
- m_int_configs[CONFIG_STRICT_CHARTER_NAMES] = ConfigMgr::GetIntDefault ("StrictCharterNames", 0);
- m_int_configs[CONFIG_STRICT_PET_NAMES] = ConfigMgr::GetIntDefault ("StrictPetNames", 0);
-
- m_int_configs[CONFIG_MIN_PLAYER_NAME] = ConfigMgr::GetIntDefault ("MinPlayerName", 2);
+ m_int_configs[CONFIG_REALM_ZONE] = sConfigMgr->GetIntDefault("RealmZone", REALM_ZONE_DEVELOPMENT);
+
+ m_bool_configs[CONFIG_ALLOW_TWO_SIDE_INTERACTION_CALENDAR]= sConfigMgr->GetBoolDefault("AllowTwoSide.Interaction.Calendar", false);
+ m_bool_configs[CONFIG_ALLOW_TWO_SIDE_INTERACTION_CHANNEL] = sConfigMgr->GetBoolDefault("AllowTwoSide.Interaction.Channel", false);
+ m_bool_configs[CONFIG_ALLOW_TWO_SIDE_INTERACTION_GROUP] = sConfigMgr->GetBoolDefault("AllowTwoSide.Interaction.Group", false);
+ m_bool_configs[CONFIG_ALLOW_TWO_SIDE_INTERACTION_GUILD] = sConfigMgr->GetBoolDefault("AllowTwoSide.Interaction.Guild", false);
+ m_bool_configs[CONFIG_ALLOW_TWO_SIDE_INTERACTION_AUCTION] = sConfigMgr->GetBoolDefault("AllowTwoSide.Interaction.Auction", false);
+ m_bool_configs[CONFIG_ALLOW_TWO_SIDE_TRADE] = sConfigMgr->GetBoolDefault("AllowTwoSide.trade", false);
+ m_int_configs[CONFIG_STRICT_PLAYER_NAMES] = sConfigMgr->GetIntDefault ("StrictPlayerNames", 0);
+ m_int_configs[CONFIG_STRICT_CHARTER_NAMES] = sConfigMgr->GetIntDefault ("StrictCharterNames", 0);
+ m_int_configs[CONFIG_STRICT_PET_NAMES] = sConfigMgr->GetIntDefault ("StrictPetNames", 0);
+
+ m_int_configs[CONFIG_MIN_PLAYER_NAME] = sConfigMgr->GetIntDefault ("MinPlayerName", 2);
if (m_int_configs[CONFIG_MIN_PLAYER_NAME] < 1 || m_int_configs[CONFIG_MIN_PLAYER_NAME] > MAX_PLAYER_NAME)
{
TC_LOG_ERROR(LOG_FILTER_SERVER_LOADING, "MinPlayerName (%i) must be in range 1..%u. Set to 2.", m_int_configs[CONFIG_MIN_PLAYER_NAME], MAX_PLAYER_NAME);
m_int_configs[CONFIG_MIN_PLAYER_NAME] = 2;
}
- m_int_configs[CONFIG_MIN_CHARTER_NAME] = ConfigMgr::GetIntDefault ("MinCharterName", 2);
+ m_int_configs[CONFIG_MIN_CHARTER_NAME] = sConfigMgr->GetIntDefault ("MinCharterName", 2);
if (m_int_configs[CONFIG_MIN_CHARTER_NAME] < 1 || m_int_configs[CONFIG_MIN_CHARTER_NAME] > MAX_CHARTER_NAME)
{
TC_LOG_ERROR(LOG_FILTER_SERVER_LOADING, "MinCharterName (%i) must be in range 1..%u. Set to 2.", m_int_configs[CONFIG_MIN_CHARTER_NAME], MAX_CHARTER_NAME);
m_int_configs[CONFIG_MIN_CHARTER_NAME] = 2;
}
- m_int_configs[CONFIG_MIN_PET_NAME] = ConfigMgr::GetIntDefault ("MinPetName", 2);
+ m_int_configs[CONFIG_MIN_PET_NAME] = sConfigMgr->GetIntDefault ("MinPetName", 2);
if (m_int_configs[CONFIG_MIN_PET_NAME] < 1 || m_int_configs[CONFIG_MIN_PET_NAME] > MAX_PET_NAME)
{
TC_LOG_ERROR(LOG_FILTER_SERVER_LOADING, "MinPetName (%i) must be in range 1..%u. Set to 2.", m_int_configs[CONFIG_MIN_PET_NAME], MAX_PET_NAME);
m_int_configs[CONFIG_MIN_PET_NAME] = 2;
}
- m_int_configs[CONFIG_CHARACTER_CREATING_DISABLED] = ConfigMgr::GetIntDefault("CharacterCreating.Disabled", 0);
- m_int_configs[CONFIG_CHARACTER_CREATING_DISABLED_RACEMASK] = ConfigMgr::GetIntDefault("CharacterCreating.Disabled.RaceMask", 0);
- m_int_configs[CONFIG_CHARACTER_CREATING_DISABLED_CLASSMASK] = ConfigMgr::GetIntDefault("CharacterCreating.Disabled.ClassMask", 0);
+ m_int_configs[CONFIG_CHARACTER_CREATING_DISABLED] = sConfigMgr->GetIntDefault("CharacterCreating.Disabled", 0);
+ m_int_configs[CONFIG_CHARACTER_CREATING_DISABLED_RACEMASK] = sConfigMgr->GetIntDefault("CharacterCreating.Disabled.RaceMask", 0);
+ m_int_configs[CONFIG_CHARACTER_CREATING_DISABLED_CLASSMASK] = sConfigMgr->GetIntDefault("CharacterCreating.Disabled.ClassMask", 0);
- m_int_configs[CONFIG_CHARACTERS_PER_REALM] = ConfigMgr::GetIntDefault("CharactersPerRealm", 10);
+ m_int_configs[CONFIG_CHARACTERS_PER_REALM] = sConfigMgr->GetIntDefault("CharactersPerRealm", 10);
if (m_int_configs[CONFIG_CHARACTERS_PER_REALM] < 1 || m_int_configs[CONFIG_CHARACTERS_PER_REALM] > 10)
{
TC_LOG_ERROR(LOG_FILTER_SERVER_LOADING, "CharactersPerRealm (%i) must be in range 1..10. Set to 10.", m_int_configs[CONFIG_CHARACTERS_PER_REALM]);
@@ -697,23 +697,23 @@ void World::LoadConfigSettings(bool reload)
}
// must be after CONFIG_CHARACTERS_PER_REALM
- m_int_configs[CONFIG_CHARACTERS_PER_ACCOUNT] = ConfigMgr::GetIntDefault("CharactersPerAccount", 50);
+ m_int_configs[CONFIG_CHARACTERS_PER_ACCOUNT] = sConfigMgr->GetIntDefault("CharactersPerAccount", 50);
if (m_int_configs[CONFIG_CHARACTERS_PER_ACCOUNT] < m_int_configs[CONFIG_CHARACTERS_PER_REALM])
{
TC_LOG_ERROR(LOG_FILTER_SERVER_LOADING, "CharactersPerAccount (%i) can't be less than CharactersPerRealm (%i).", m_int_configs[CONFIG_CHARACTERS_PER_ACCOUNT], m_int_configs[CONFIG_CHARACTERS_PER_REALM]);
m_int_configs[CONFIG_CHARACTERS_PER_ACCOUNT] = m_int_configs[CONFIG_CHARACTERS_PER_REALM];
}
- m_int_configs[CONFIG_HEROIC_CHARACTERS_PER_REALM] = ConfigMgr::GetIntDefault("HeroicCharactersPerRealm", 1);
+ m_int_configs[CONFIG_HEROIC_CHARACTERS_PER_REALM] = sConfigMgr->GetIntDefault("HeroicCharactersPerRealm", 1);
if (int32(m_int_configs[CONFIG_HEROIC_CHARACTERS_PER_REALM]) < 0 || m_int_configs[CONFIG_HEROIC_CHARACTERS_PER_REALM] > 10)
{
TC_LOG_ERROR(LOG_FILTER_SERVER_LOADING, "HeroicCharactersPerRealm (%i) must be in range 0..10. Set to 1.", m_int_configs[CONFIG_HEROIC_CHARACTERS_PER_REALM]);
m_int_configs[CONFIG_HEROIC_CHARACTERS_PER_REALM] = 1;
}
- m_int_configs[CONFIG_CHARACTER_CREATING_MIN_LEVEL_FOR_HEROIC_CHARACTER] = ConfigMgr::GetIntDefault("CharacterCreating.MinLevelForHeroicCharacter", 55);
+ m_int_configs[CONFIG_CHARACTER_CREATING_MIN_LEVEL_FOR_HEROIC_CHARACTER] = sConfigMgr->GetIntDefault("CharacterCreating.MinLevelForHeroicCharacter", 55);
- m_int_configs[CONFIG_SKIP_CINEMATICS] = ConfigMgr::GetIntDefault("SkipCinematics", 0);
+ m_int_configs[CONFIG_SKIP_CINEMATICS] = sConfigMgr->GetIntDefault("SkipCinematics", 0);
if (int32(m_int_configs[CONFIG_SKIP_CINEMATICS]) < 0 || m_int_configs[CONFIG_SKIP_CINEMATICS] > 2)
{
TC_LOG_ERROR(LOG_FILTER_SERVER_LOADING, "SkipCinematics (%i) must be in range 0..2. Set to 0.", m_int_configs[CONFIG_SKIP_CINEMATICS]);
@@ -722,12 +722,12 @@ void World::LoadConfigSettings(bool reload)
if (reload)
{
- uint32 val = ConfigMgr::GetIntDefault("MaxPlayerLevel", DEFAULT_MAX_LEVEL);
+ uint32 val = sConfigMgr->GetIntDefault("MaxPlayerLevel", DEFAULT_MAX_LEVEL);
if (val != m_int_configs[CONFIG_MAX_PLAYER_LEVEL])
TC_LOG_ERROR(LOG_FILTER_SERVER_LOADING, "MaxPlayerLevel option can't be changed at config reload, using current value (%u).", m_int_configs[CONFIG_MAX_PLAYER_LEVEL]);
}
else
- m_int_configs[CONFIG_MAX_PLAYER_LEVEL] = ConfigMgr::GetIntDefault("MaxPlayerLevel", DEFAULT_MAX_LEVEL);
+ m_int_configs[CONFIG_MAX_PLAYER_LEVEL] = sConfigMgr->GetIntDefault("MaxPlayerLevel", DEFAULT_MAX_LEVEL);
if (m_int_configs[CONFIG_MAX_PLAYER_LEVEL] > MAX_LEVEL)
{
@@ -735,9 +735,9 @@ void World::LoadConfigSettings(bool reload)
m_int_configs[CONFIG_MAX_PLAYER_LEVEL] = MAX_LEVEL;
}
- m_int_configs[CONFIG_MIN_DUALSPEC_LEVEL] = ConfigMgr::GetIntDefault("MinDualSpecLevel", 40);
+ m_int_configs[CONFIG_MIN_DUALSPEC_LEVEL] = sConfigMgr->GetIntDefault("MinDualSpecLevel", 40);
- m_int_configs[CONFIG_START_PLAYER_LEVEL] = ConfigMgr::GetIntDefault("StartPlayerLevel", 1);
+ m_int_configs[CONFIG_START_PLAYER_LEVEL] = sConfigMgr->GetIntDefault("StartPlayerLevel", 1);
if (m_int_configs[CONFIG_START_PLAYER_LEVEL] < 1)
{
TC_LOG_ERROR(LOG_FILTER_SERVER_LOADING, "StartPlayerLevel (%i) must be in range 1..MaxPlayerLevel(%u). Set to 1.", m_int_configs[CONFIG_START_PLAYER_LEVEL], m_int_configs[CONFIG_MAX_PLAYER_LEVEL]);
@@ -749,7 +749,7 @@ void World::LoadConfigSettings(bool reload)
m_int_configs[CONFIG_START_PLAYER_LEVEL] = m_int_configs[CONFIG_MAX_PLAYER_LEVEL];
}
- m_int_configs[CONFIG_START_HEROIC_PLAYER_LEVEL] = ConfigMgr::GetIntDefault("StartHeroicPlayerLevel", 55);
+ m_int_configs[CONFIG_START_HEROIC_PLAYER_LEVEL] = sConfigMgr->GetIntDefault("StartHeroicPlayerLevel", 55);
if (m_int_configs[CONFIG_START_HEROIC_PLAYER_LEVEL] < 1)
{
TC_LOG_ERROR(LOG_FILTER_SERVER_LOADING, "StartHeroicPlayerLevel (%i) must be in range 1..MaxPlayerLevel(%u). Set to 55.",
@@ -763,7 +763,7 @@ void World::LoadConfigSettings(bool reload)
m_int_configs[CONFIG_START_HEROIC_PLAYER_LEVEL] = m_int_configs[CONFIG_MAX_PLAYER_LEVEL];
}
- m_int_configs[CONFIG_START_PLAYER_MONEY] = ConfigMgr::GetIntDefault("StartPlayerMoney", 0);
+ m_int_configs[CONFIG_START_PLAYER_MONEY] = sConfigMgr->GetIntDefault("StartPlayerMoney", 0);
if (int32(m_int_configs[CONFIG_START_PLAYER_MONEY]) < 0)
{
TC_LOG_ERROR(LOG_FILTER_SERVER_LOADING, "StartPlayerMoney (%i) must be in range 0..%u. Set to %u.", m_int_configs[CONFIG_START_PLAYER_MONEY], MAX_MONEY_AMOUNT, 0);
@@ -776,14 +776,14 @@ void World::LoadConfigSettings(bool reload)
m_int_configs[CONFIG_START_PLAYER_MONEY] = MAX_MONEY_AMOUNT;
}
- m_int_configs[CONFIG_MAX_HONOR_POINTS] = ConfigMgr::GetIntDefault("MaxHonorPoints", 75000);
+ m_int_configs[CONFIG_MAX_HONOR_POINTS] = sConfigMgr->GetIntDefault("MaxHonorPoints", 75000);
if (int32(m_int_configs[CONFIG_MAX_HONOR_POINTS]) < 0)
{
TC_LOG_ERROR(LOG_FILTER_SERVER_LOADING, "MaxHonorPoints (%i) can't be negative. Set to 0.", m_int_configs[CONFIG_MAX_HONOR_POINTS]);
m_int_configs[CONFIG_MAX_HONOR_POINTS] = 0;
}
- m_int_configs[CONFIG_START_HONOR_POINTS] = ConfigMgr::GetIntDefault("StartHonorPoints", 0);
+ m_int_configs[CONFIG_START_HONOR_POINTS] = sConfigMgr->GetIntDefault("StartHonorPoints", 0);
if (int32(m_int_configs[CONFIG_START_HONOR_POINTS]) < 0)
{
TC_LOG_ERROR(LOG_FILTER_SERVER_LOADING, "StartHonorPoints (%i) must be in range 0..MaxHonorPoints(%u). Set to %u.",
@@ -797,14 +797,14 @@ void World::LoadConfigSettings(bool reload)
m_int_configs[CONFIG_START_HONOR_POINTS] = m_int_configs[CONFIG_MAX_HONOR_POINTS];
}
- m_int_configs[CONFIG_MAX_ARENA_POINTS] = ConfigMgr::GetIntDefault("MaxArenaPoints", 10000);
+ m_int_configs[CONFIG_MAX_ARENA_POINTS] = sConfigMgr->GetIntDefault("MaxArenaPoints", 10000);
if (int32(m_int_configs[CONFIG_MAX_ARENA_POINTS]) < 0)
{
TC_LOG_ERROR(LOG_FILTER_SERVER_LOADING, "MaxArenaPoints (%i) can't be negative. Set to 0.", m_int_configs[CONFIG_MAX_ARENA_POINTS]);
m_int_configs[CONFIG_MAX_ARENA_POINTS] = 0;
}
- m_int_configs[CONFIG_START_ARENA_POINTS] = ConfigMgr::GetIntDefault("StartArenaPoints", 0);
+ m_int_configs[CONFIG_START_ARENA_POINTS] = sConfigMgr->GetIntDefault("StartArenaPoints", 0);
if (int32(m_int_configs[CONFIG_START_ARENA_POINTS]) < 0)
{
TC_LOG_ERROR(LOG_FILTER_SERVER_LOADING, "StartArenaPoints (%i) must be in range 0..MaxArenaPoints(%u). Set to %u.",
@@ -818,7 +818,7 @@ void World::LoadConfigSettings(bool reload)
m_int_configs[CONFIG_START_ARENA_POINTS] = m_int_configs[CONFIG_MAX_ARENA_POINTS];
}
- m_int_configs[CONFIG_MAX_RECRUIT_A_FRIEND_BONUS_PLAYER_LEVEL] = ConfigMgr::GetIntDefault("RecruitAFriend.MaxLevel", 60);
+ m_int_configs[CONFIG_MAX_RECRUIT_A_FRIEND_BONUS_PLAYER_LEVEL] = sConfigMgr->GetIntDefault("RecruitAFriend.MaxLevel", 60);
if (m_int_configs[CONFIG_MAX_RECRUIT_A_FRIEND_BONUS_PLAYER_LEVEL] > m_int_configs[CONFIG_MAX_PLAYER_LEVEL])
{
TC_LOG_ERROR(LOG_FILTER_SERVER_LOADING, "RecruitAFriend.MaxLevel (%i) must be in the range 0..MaxLevel(%u). Set to %u.",
@@ -826,33 +826,33 @@ void World::LoadConfigSettings(bool reload)
m_int_configs[CONFIG_MAX_RECRUIT_A_FRIEND_BONUS_PLAYER_LEVEL] = 60;
}
- m_int_configs[CONFIG_MAX_RECRUIT_A_FRIEND_BONUS_PLAYER_LEVEL_DIFFERENCE] = ConfigMgr::GetIntDefault("RecruitAFriend.MaxDifference", 4);
- m_bool_configs[CONFIG_ALL_TAXI_PATHS] = ConfigMgr::GetBoolDefault("AllFlightPaths", false);
- m_bool_configs[CONFIG_INSTANT_TAXI] = ConfigMgr::GetBoolDefault("InstantFlightPaths", false);
+ m_int_configs[CONFIG_MAX_RECRUIT_A_FRIEND_BONUS_PLAYER_LEVEL_DIFFERENCE] = sConfigMgr->GetIntDefault("RecruitAFriend.MaxDifference", 4);
+ m_bool_configs[CONFIG_ALL_TAXI_PATHS] = sConfigMgr->GetBoolDefault("AllFlightPaths", false);
+ m_bool_configs[CONFIG_INSTANT_TAXI] = sConfigMgr->GetBoolDefault("InstantFlightPaths", false);
- m_bool_configs[CONFIG_INSTANCE_IGNORE_LEVEL] = ConfigMgr::GetBoolDefault("Instance.IgnoreLevel", false);
- m_bool_configs[CONFIG_INSTANCE_IGNORE_RAID] = ConfigMgr::GetBoolDefault("Instance.IgnoreRaid", false);
+ m_bool_configs[CONFIG_INSTANCE_IGNORE_LEVEL] = sConfigMgr->GetBoolDefault("Instance.IgnoreLevel", false);
+ m_bool_configs[CONFIG_INSTANCE_IGNORE_RAID] = sConfigMgr->GetBoolDefault("Instance.IgnoreRaid", false);
- m_bool_configs[CONFIG_CAST_UNSTUCK] = ConfigMgr::GetBoolDefault("CastUnstuck", true);
- m_int_configs[CONFIG_INSTANCE_RESET_TIME_HOUR] = ConfigMgr::GetIntDefault("Instance.ResetTimeHour", 4);
- m_int_configs[CONFIG_INSTANCE_UNLOAD_DELAY] = ConfigMgr::GetIntDefault("Instance.UnloadDelay", 30 * MINUTE * IN_MILLISECONDS);
+ m_bool_configs[CONFIG_CAST_UNSTUCK] = sConfigMgr->GetBoolDefault("CastUnstuck", true);
+ m_int_configs[CONFIG_INSTANCE_RESET_TIME_HOUR] = sConfigMgr->GetIntDefault("Instance.ResetTimeHour", 4);
+ m_int_configs[CONFIG_INSTANCE_UNLOAD_DELAY] = sConfigMgr->GetIntDefault("Instance.UnloadDelay", 30 * MINUTE * IN_MILLISECONDS);
- m_int_configs[CONFIG_MAX_PRIMARY_TRADE_SKILL] = ConfigMgr::GetIntDefault("MaxPrimaryTradeSkill", 2);
- m_int_configs[CONFIG_MIN_PETITION_SIGNS] = ConfigMgr::GetIntDefault("MinPetitionSigns", 9);
+ m_int_configs[CONFIG_MAX_PRIMARY_TRADE_SKILL] = sConfigMgr->GetIntDefault("MaxPrimaryTradeSkill", 2);
+ m_int_configs[CONFIG_MIN_PETITION_SIGNS] = sConfigMgr->GetIntDefault("MinPetitionSigns", 9);
if (m_int_configs[CONFIG_MIN_PETITION_SIGNS] > 9)
{
TC_LOG_ERROR(LOG_FILTER_SERVER_LOADING, "MinPetitionSigns (%i) must be in range 0..9. Set to 9.", m_int_configs[CONFIG_MIN_PETITION_SIGNS]);
m_int_configs[CONFIG_MIN_PETITION_SIGNS] = 9;
}
- m_int_configs[CONFIG_GM_LOGIN_STATE] = ConfigMgr::GetIntDefault("GM.LoginState", 2);
- m_int_configs[CONFIG_GM_VISIBLE_STATE] = ConfigMgr::GetIntDefault("GM.Visible", 2);
- m_int_configs[CONFIG_GM_CHAT] = ConfigMgr::GetIntDefault("GM.Chat", 2);
- m_int_configs[CONFIG_GM_WHISPERING_TO] = ConfigMgr::GetIntDefault("GM.WhisperingTo", 2);
+ m_int_configs[CONFIG_GM_LOGIN_STATE] = sConfigMgr->GetIntDefault("GM.LoginState", 2);
+ m_int_configs[CONFIG_GM_VISIBLE_STATE] = sConfigMgr->GetIntDefault("GM.Visible", 2);
+ m_int_configs[CONFIG_GM_CHAT] = sConfigMgr->GetIntDefault("GM.Chat", 2);
+ m_int_configs[CONFIG_GM_WHISPERING_TO] = sConfigMgr->GetIntDefault("GM.WhisperingTo", 2);
- m_int_configs[CONFIG_GM_LEVEL_IN_GM_LIST] = ConfigMgr::GetIntDefault("GM.InGMList.Level", SEC_ADMINISTRATOR);
- m_int_configs[CONFIG_GM_LEVEL_IN_WHO_LIST] = ConfigMgr::GetIntDefault("GM.InWhoList.Level", SEC_ADMINISTRATOR);
- m_int_configs[CONFIG_START_GM_LEVEL] = ConfigMgr::GetIntDefault("GM.StartLevel", 1);
+ m_int_configs[CONFIG_GM_LEVEL_IN_GM_LIST] = sConfigMgr->GetIntDefault("GM.InGMList.Level", SEC_ADMINISTRATOR);
+ m_int_configs[CONFIG_GM_LEVEL_IN_WHO_LIST] = sConfigMgr->GetIntDefault("GM.InWhoList.Level", SEC_ADMINISTRATOR);
+ m_int_configs[CONFIG_START_GM_LEVEL] = sConfigMgr->GetIntDefault("GM.StartLevel", 1);
if (m_int_configs[CONFIG_START_GM_LEVEL] < m_int_configs[CONFIG_START_PLAYER_LEVEL])
{
TC_LOG_ERROR(LOG_FILTER_SERVER_LOADING, "GM.StartLevel (%i) must be in range StartPlayerLevel(%u)..%u. Set to %u.",
@@ -864,15 +864,15 @@ void World::LoadConfigSettings(bool reload)
TC_LOG_ERROR(LOG_FILTER_SERVER_LOADING, "GM.StartLevel (%i) must be in range 1..%u. Set to %u.", m_int_configs[CONFIG_START_GM_LEVEL], MAX_LEVEL, MAX_LEVEL);
m_int_configs[CONFIG_START_GM_LEVEL] = MAX_LEVEL;
}
- m_bool_configs[CONFIG_ALLOW_GM_GROUP] = ConfigMgr::GetBoolDefault("GM.AllowInvite", false);
- m_bool_configs[CONFIG_GM_LOWER_SECURITY] = ConfigMgr::GetBoolDefault("GM.LowerSecurity", false);
- m_float_configs[CONFIG_CHANCE_OF_GM_SURVEY] = ConfigMgr::GetFloatDefault("GM.TicketSystem.ChanceOfGMSurvey", 50.0f);
+ m_bool_configs[CONFIG_ALLOW_GM_GROUP] = sConfigMgr->GetBoolDefault("GM.AllowInvite", false);
+ m_bool_configs[CONFIG_GM_LOWER_SECURITY] = sConfigMgr->GetBoolDefault("GM.LowerSecurity", false);
+ m_float_configs[CONFIG_CHANCE_OF_GM_SURVEY] = sConfigMgr->GetFloatDefault("GM.TicketSystem.ChanceOfGMSurvey", 50.0f);
- m_int_configs[CONFIG_GROUP_VISIBILITY] = ConfigMgr::GetIntDefault("Visibility.GroupMode", 1);
+ m_int_configs[CONFIG_GROUP_VISIBILITY] = sConfigMgr->GetIntDefault("Visibility.GroupMode", 1);
- m_int_configs[CONFIG_MAIL_DELIVERY_DELAY] = ConfigMgr::GetIntDefault("MailDeliveryDelay", HOUR);
+ m_int_configs[CONFIG_MAIL_DELIVERY_DELAY] = sConfigMgr->GetIntDefault("MailDeliveryDelay", HOUR);
- m_int_configs[CONFIG_UPTIME_UPDATE] = ConfigMgr::GetIntDefault("UpdateUptimeInterval", 10);
+ m_int_configs[CONFIG_UPTIME_UPDATE] = sConfigMgr->GetIntDefault("UpdateUptimeInterval", 10);
if (int32(m_int_configs[CONFIG_UPTIME_UPDATE]) <= 0)
{
TC_LOG_ERROR(LOG_FILTER_SERVER_LOADING, "UpdateUptimeInterval (%i) must be > 0, set to default 10.", m_int_configs[CONFIG_UPTIME_UPDATE]);
@@ -885,7 +885,7 @@ void World::LoadConfigSettings(bool reload)
}
// log db cleanup interval
- m_int_configs[CONFIG_LOGDB_CLEARINTERVAL] = ConfigMgr::GetIntDefault("LogDB.Opt.ClearInterval", 10);
+ m_int_configs[CONFIG_LOGDB_CLEARINTERVAL] = sConfigMgr->GetIntDefault("LogDB.Opt.ClearInterval", 10);
if (int32(m_int_configs[CONFIG_LOGDB_CLEARINTERVAL]) <= 0)
{
TC_LOG_ERROR(LOG_FILTER_SERVER_LOADING, "LogDB.Opt.ClearInterval (%i) must be > 0, set to default 10.", m_int_configs[CONFIG_LOGDB_CLEARINTERVAL]);
@@ -896,146 +896,146 @@ void World::LoadConfigSettings(bool reload)
m_timers[WUPDATE_CLEANDB].SetInterval(m_int_configs[CONFIG_LOGDB_CLEARINTERVAL] * MINUTE * IN_MILLISECONDS);
m_timers[WUPDATE_CLEANDB].Reset();
}
- m_int_configs[CONFIG_LOGDB_CLEARTIME] = ConfigMgr::GetIntDefault("LogDB.Opt.ClearTime", 1209600); // 14 days default
+ m_int_configs[CONFIG_LOGDB_CLEARTIME] = sConfigMgr->GetIntDefault("LogDB.Opt.ClearTime", 1209600); // 14 days default
TC_LOG_INFO(LOG_FILTER_SERVER_LOADING, "Will clear `logs` table of entries older than %i seconds every %u minutes.",
m_int_configs[CONFIG_LOGDB_CLEARTIME], m_int_configs[CONFIG_LOGDB_CLEARINTERVAL]);
- m_int_configs[CONFIG_SKILL_CHANCE_ORANGE] = ConfigMgr::GetIntDefault("SkillChance.Orange", 100);
- m_int_configs[CONFIG_SKILL_CHANCE_YELLOW] = ConfigMgr::GetIntDefault("SkillChance.Yellow", 75);
- m_int_configs[CONFIG_SKILL_CHANCE_GREEN] = ConfigMgr::GetIntDefault("SkillChance.Green", 25);
- m_int_configs[CONFIG_SKILL_CHANCE_GREY] = ConfigMgr::GetIntDefault("SkillChance.Grey", 0);
+ m_int_configs[CONFIG_SKILL_CHANCE_ORANGE] = sConfigMgr->GetIntDefault("SkillChance.Orange", 100);
+ m_int_configs[CONFIG_SKILL_CHANCE_YELLOW] = sConfigMgr->GetIntDefault("SkillChance.Yellow", 75);
+ m_int_configs[CONFIG_SKILL_CHANCE_GREEN] = sConfigMgr->GetIntDefault("SkillChance.Green", 25);
+ m_int_configs[CONFIG_SKILL_CHANCE_GREY] = sConfigMgr->GetIntDefault("SkillChance.Grey", 0);
- m_int_configs[CONFIG_SKILL_CHANCE_MINING_STEPS] = ConfigMgr::GetIntDefault("SkillChance.MiningSteps", 75);
- m_int_configs[CONFIG_SKILL_CHANCE_SKINNING_STEPS] = ConfigMgr::GetIntDefault("SkillChance.SkinningSteps", 75);
+ m_int_configs[CONFIG_SKILL_CHANCE_MINING_STEPS] = sConfigMgr->GetIntDefault("SkillChance.MiningSteps", 75);
+ m_int_configs[CONFIG_SKILL_CHANCE_SKINNING_STEPS] = sConfigMgr->GetIntDefault("SkillChance.SkinningSteps", 75);
- m_bool_configs[CONFIG_SKILL_PROSPECTING] = ConfigMgr::GetBoolDefault("SkillChance.Prospecting", false);
- m_bool_configs[CONFIG_SKILL_MILLING] = ConfigMgr::GetBoolDefault("SkillChance.Milling", false);
+ m_bool_configs[CONFIG_SKILL_PROSPECTING] = sConfigMgr->GetBoolDefault("SkillChance.Prospecting", false);
+ m_bool_configs[CONFIG_SKILL_MILLING] = sConfigMgr->GetBoolDefault("SkillChance.Milling", false);
- m_int_configs[CONFIG_SKILL_GAIN_CRAFTING] = ConfigMgr::GetIntDefault("SkillGain.Crafting", 1);
+ m_int_configs[CONFIG_SKILL_GAIN_CRAFTING] = sConfigMgr->GetIntDefault("SkillGain.Crafting", 1);
- m_int_configs[CONFIG_SKILL_GAIN_DEFENSE] = ConfigMgr::GetIntDefault("SkillGain.Defense", 1);
+ m_int_configs[CONFIG_SKILL_GAIN_DEFENSE] = sConfigMgr->GetIntDefault("SkillGain.Defense", 1);
- m_int_configs[CONFIG_SKILL_GAIN_GATHERING] = ConfigMgr::GetIntDefault("SkillGain.Gathering", 1);
+ m_int_configs[CONFIG_SKILL_GAIN_GATHERING] = sConfigMgr->GetIntDefault("SkillGain.Gathering", 1);
- m_int_configs[CONFIG_SKILL_GAIN_WEAPON] = ConfigMgr::GetIntDefault("SkillGain.Weapon", 1);
+ m_int_configs[CONFIG_SKILL_GAIN_WEAPON] = sConfigMgr->GetIntDefault("SkillGain.Weapon", 1);
- m_int_configs[CONFIG_MAX_OVERSPEED_PINGS] = ConfigMgr::GetIntDefault("MaxOverspeedPings", 2);
+ m_int_configs[CONFIG_MAX_OVERSPEED_PINGS] = sConfigMgr->GetIntDefault("MaxOverspeedPings", 2);
if (m_int_configs[CONFIG_MAX_OVERSPEED_PINGS] != 0 && m_int_configs[CONFIG_MAX_OVERSPEED_PINGS] < 2)
{
TC_LOG_ERROR(LOG_FILTER_SERVER_LOADING, "MaxOverspeedPings (%i) must be in range 2..infinity (or 0 to disable check). Set to 2.", m_int_configs[CONFIG_MAX_OVERSPEED_PINGS]);
m_int_configs[CONFIG_MAX_OVERSPEED_PINGS] = 2;
}
- m_bool_configs[CONFIG_SAVE_RESPAWN_TIME_IMMEDIATELY] = ConfigMgr::GetBoolDefault("SaveRespawnTimeImmediately", true);
- m_bool_configs[CONFIG_WEATHER] = ConfigMgr::GetBoolDefault("ActivateWeather", true);
+ m_bool_configs[CONFIG_SAVE_RESPAWN_TIME_IMMEDIATELY] = sConfigMgr->GetBoolDefault("SaveRespawnTimeImmediately", true);
+ m_bool_configs[CONFIG_WEATHER] = sConfigMgr->GetBoolDefault("ActivateWeather", true);
- m_int_configs[CONFIG_DISABLE_BREATHING] = ConfigMgr::GetIntDefault("DisableWaterBreath", SEC_CONSOLE);
+ m_int_configs[CONFIG_DISABLE_BREATHING] = sConfigMgr->GetIntDefault("DisableWaterBreath", SEC_CONSOLE);
- m_bool_configs[CONFIG_ALWAYS_MAX_SKILL_FOR_LEVEL] = ConfigMgr::GetBoolDefault("AlwaysMaxSkillForLevel", false);
+ m_bool_configs[CONFIG_ALWAYS_MAX_SKILL_FOR_LEVEL] = sConfigMgr->GetBoolDefault("AlwaysMaxSkillForLevel", false);
if (reload)
{
- uint32 val = ConfigMgr::GetIntDefault("Expansion", 1);
+ uint32 val = sConfigMgr->GetIntDefault("Expansion", 1);
if (val != m_int_configs[CONFIG_EXPANSION])
TC_LOG_ERROR(LOG_FILTER_SERVER_LOADING, "Expansion option can't be changed at worldserver.conf reload, using current value (%u).", m_int_configs[CONFIG_EXPANSION]);
}
else
- m_int_configs[CONFIG_EXPANSION] = ConfigMgr::GetIntDefault("Expansion", 1);
+ m_int_configs[CONFIG_EXPANSION] = sConfigMgr->GetIntDefault("Expansion", 1);
- m_int_configs[CONFIG_CHATFLOOD_MESSAGE_COUNT] = ConfigMgr::GetIntDefault("ChatFlood.MessageCount", 10);
- m_int_configs[CONFIG_CHATFLOOD_MESSAGE_DELAY] = ConfigMgr::GetIntDefault("ChatFlood.MessageDelay", 1);
- m_int_configs[CONFIG_CHATFLOOD_MUTE_TIME] = ConfigMgr::GetIntDefault("ChatFlood.MuteTime", 10);
+ m_int_configs[CONFIG_CHATFLOOD_MESSAGE_COUNT] = sConfigMgr->GetIntDefault("ChatFlood.MessageCount", 10);
+ m_int_configs[CONFIG_CHATFLOOD_MESSAGE_DELAY] = sConfigMgr->GetIntDefault("ChatFlood.MessageDelay", 1);
+ m_int_configs[CONFIG_CHATFLOOD_MUTE_TIME] = sConfigMgr->GetIntDefault("ChatFlood.MuteTime", 10);
- m_bool_configs[CONFIG_EVENT_ANNOUNCE] = ConfigMgr::GetIntDefault("Event.Announce", false);
+ m_bool_configs[CONFIG_EVENT_ANNOUNCE] = sConfigMgr->GetIntDefault("Event.Announce", false);
- m_float_configs[CONFIG_CREATURE_FAMILY_FLEE_ASSISTANCE_RADIUS] = ConfigMgr::GetFloatDefault("CreatureFamilyFleeAssistanceRadius", 30.0f);
- m_float_configs[CONFIG_CREATURE_FAMILY_ASSISTANCE_RADIUS] = ConfigMgr::GetFloatDefault("CreatureFamilyAssistanceRadius", 10.0f);
- m_int_configs[CONFIG_CREATURE_FAMILY_ASSISTANCE_DELAY] = ConfigMgr::GetIntDefault("CreatureFamilyAssistanceDelay", 1500);
- m_int_configs[CONFIG_CREATURE_FAMILY_FLEE_DELAY] = ConfigMgr::GetIntDefault("CreatureFamilyFleeDelay", 7000);
+ m_float_configs[CONFIG_CREATURE_FAMILY_FLEE_ASSISTANCE_RADIUS] = sConfigMgr->GetFloatDefault("CreatureFamilyFleeAssistanceRadius", 30.0f);
+ m_float_configs[CONFIG_CREATURE_FAMILY_ASSISTANCE_RADIUS] = sConfigMgr->GetFloatDefault("CreatureFamilyAssistanceRadius", 10.0f);
+ m_int_configs[CONFIG_CREATURE_FAMILY_ASSISTANCE_DELAY] = sConfigMgr->GetIntDefault("CreatureFamilyAssistanceDelay", 1500);
+ m_int_configs[CONFIG_CREATURE_FAMILY_FLEE_DELAY] = sConfigMgr->GetIntDefault("CreatureFamilyFleeDelay", 7000);
- m_int_configs[CONFIG_WORLD_BOSS_LEVEL_DIFF] = ConfigMgr::GetIntDefault("WorldBossLevelDiff", 3);
+ m_int_configs[CONFIG_WORLD_BOSS_LEVEL_DIFF] = sConfigMgr->GetIntDefault("WorldBossLevelDiff", 3);
// note: disable value (-1) will assigned as 0xFFFFFFF, to prevent overflow at calculations limit it to max possible player level MAX_LEVEL(100)
- m_int_configs[CONFIG_QUEST_LOW_LEVEL_HIDE_DIFF] = ConfigMgr::GetIntDefault("Quests.LowLevelHideDiff", 4);
+ m_int_configs[CONFIG_QUEST_LOW_LEVEL_HIDE_DIFF] = sConfigMgr->GetIntDefault("Quests.LowLevelHideDiff", 4);
if (m_int_configs[CONFIG_QUEST_LOW_LEVEL_HIDE_DIFF] > MAX_LEVEL)
m_int_configs[CONFIG_QUEST_LOW_LEVEL_HIDE_DIFF] = MAX_LEVEL;
- m_int_configs[CONFIG_QUEST_HIGH_LEVEL_HIDE_DIFF] = ConfigMgr::GetIntDefault("Quests.HighLevelHideDiff", 7);
+ m_int_configs[CONFIG_QUEST_HIGH_LEVEL_HIDE_DIFF] = sConfigMgr->GetIntDefault("Quests.HighLevelHideDiff", 7);
if (m_int_configs[CONFIG_QUEST_HIGH_LEVEL_HIDE_DIFF] > MAX_LEVEL)
m_int_configs[CONFIG_QUEST_HIGH_LEVEL_HIDE_DIFF] = MAX_LEVEL;
- m_bool_configs[CONFIG_QUEST_IGNORE_RAID] = ConfigMgr::GetBoolDefault("Quests.IgnoreRaid", false);
- m_bool_configs[CONFIG_QUEST_IGNORE_AUTO_ACCEPT] = ConfigMgr::GetBoolDefault("Quests.IgnoreAutoAccept", false);
- m_bool_configs[CONFIG_QUEST_IGNORE_AUTO_COMPLETE] = ConfigMgr::GetBoolDefault("Quests.IgnoreAutoComplete", false);
+ m_bool_configs[CONFIG_QUEST_IGNORE_RAID] = sConfigMgr->GetBoolDefault("Quests.IgnoreRaid", false);
+ m_bool_configs[CONFIG_QUEST_IGNORE_AUTO_ACCEPT] = sConfigMgr->GetBoolDefault("Quests.IgnoreAutoAccept", false);
+ m_bool_configs[CONFIG_QUEST_IGNORE_AUTO_COMPLETE] = sConfigMgr->GetBoolDefault("Quests.IgnoreAutoComplete", false);
- m_int_configs[CONFIG_RANDOM_BG_RESET_HOUR] = ConfigMgr::GetIntDefault("Battleground.Random.ResetHour", 6);
+ m_int_configs[CONFIG_RANDOM_BG_RESET_HOUR] = sConfigMgr->GetIntDefault("Battleground.Random.ResetHour", 6);
if (m_int_configs[CONFIG_RANDOM_BG_RESET_HOUR] > 23)
{
TC_LOG_ERROR(LOG_FILTER_SERVER_LOADING, "Battleground.Random.ResetHour (%i) can't be load. Set to 6.", m_int_configs[CONFIG_RANDOM_BG_RESET_HOUR]);
m_int_configs[CONFIG_RANDOM_BG_RESET_HOUR] = 6;
}
- m_int_configs[CONFIG_GUILD_RESET_HOUR] = ConfigMgr::GetIntDefault("Guild.ResetHour", 6);
+ m_int_configs[CONFIG_GUILD_RESET_HOUR] = sConfigMgr->GetIntDefault("Guild.ResetHour", 6);
if (m_int_configs[CONFIG_GUILD_RESET_HOUR] > 23)
{
TC_LOG_ERROR(LOG_FILTER_GENERAL, "Guild.ResetHour (%i) can't be load. Set to 6.", m_int_configs[CONFIG_GUILD_RESET_HOUR]);
m_int_configs[CONFIG_GUILD_RESET_HOUR] = 6;
}
- m_bool_configs[CONFIG_DETECT_POS_COLLISION] = ConfigMgr::GetBoolDefault("DetectPosCollision", true);
+ m_bool_configs[CONFIG_DETECT_POS_COLLISION] = sConfigMgr->GetBoolDefault("DetectPosCollision", true);
- m_bool_configs[CONFIG_RESTRICTED_LFG_CHANNEL] = ConfigMgr::GetBoolDefault("Channel.RestrictedLfg", true);
- m_bool_configs[CONFIG_TALENTS_INSPECTING] = ConfigMgr::GetBoolDefault("TalentsInspecting", true);
- m_bool_configs[CONFIG_CHAT_FAKE_MESSAGE_PREVENTING] = ConfigMgr::GetBoolDefault("ChatFakeMessagePreventing", false);
- m_int_configs[CONFIG_CHAT_STRICT_LINK_CHECKING_SEVERITY] = ConfigMgr::GetIntDefault("ChatStrictLinkChecking.Severity", 0);
- m_int_configs[CONFIG_CHAT_STRICT_LINK_CHECKING_KICK] = ConfigMgr::GetIntDefault("ChatStrictLinkChecking.Kick", 0);
+ m_bool_configs[CONFIG_RESTRICTED_LFG_CHANNEL] = sConfigMgr->GetBoolDefault("Channel.RestrictedLfg", true);
+ m_bool_configs[CONFIG_TALENTS_INSPECTING] = sConfigMgr->GetBoolDefault("TalentsInspecting", true);
+ m_bool_configs[CONFIG_CHAT_FAKE_MESSAGE_PREVENTING] = sConfigMgr->GetBoolDefault("ChatFakeMessagePreventing", false);
+ m_int_configs[CONFIG_CHAT_STRICT_LINK_CHECKING_SEVERITY] = sConfigMgr->GetIntDefault("ChatStrictLinkChecking.Severity", 0);
+ m_int_configs[CONFIG_CHAT_STRICT_LINK_CHECKING_KICK] = sConfigMgr->GetIntDefault("ChatStrictLinkChecking.Kick", 0);
- m_int_configs[CONFIG_CORPSE_DECAY_NORMAL] = ConfigMgr::GetIntDefault("Corpse.Decay.NORMAL", 60);
- m_int_configs[CONFIG_CORPSE_DECAY_RARE] = ConfigMgr::GetIntDefault("Corpse.Decay.RARE", 300);
- m_int_configs[CONFIG_CORPSE_DECAY_ELITE] = ConfigMgr::GetIntDefault("Corpse.Decay.ELITE", 300);
- m_int_configs[CONFIG_CORPSE_DECAY_RAREELITE] = ConfigMgr::GetIntDefault("Corpse.Decay.RAREELITE", 300);
- m_int_configs[CONFIG_CORPSE_DECAY_WORLDBOSS] = ConfigMgr::GetIntDefault("Corpse.Decay.WORLDBOSS", 3600);
+ m_int_configs[CONFIG_CORPSE_DECAY_NORMAL] = sConfigMgr->GetIntDefault("Corpse.Decay.NORMAL", 60);
+ m_int_configs[CONFIG_CORPSE_DECAY_RARE] = sConfigMgr->GetIntDefault("Corpse.Decay.RARE", 300);
+ m_int_configs[CONFIG_CORPSE_DECAY_ELITE] = sConfigMgr->GetIntDefault("Corpse.Decay.ELITE", 300);
+ m_int_configs[CONFIG_CORPSE_DECAY_RAREELITE] = sConfigMgr->GetIntDefault("Corpse.Decay.RAREELITE", 300);
+ m_int_configs[CONFIG_CORPSE_DECAY_WORLDBOSS] = sConfigMgr->GetIntDefault("Corpse.Decay.WORLDBOSS", 3600);
- m_int_configs[CONFIG_DEATH_SICKNESS_LEVEL] = ConfigMgr::GetIntDefault ("Death.SicknessLevel", 11);
- m_bool_configs[CONFIG_DEATH_CORPSE_RECLAIM_DELAY_PVP] = ConfigMgr::GetBoolDefault("Death.CorpseReclaimDelay.PvP", true);
- m_bool_configs[CONFIG_DEATH_CORPSE_RECLAIM_DELAY_PVE] = ConfigMgr::GetBoolDefault("Death.CorpseReclaimDelay.PvE", true);
- m_bool_configs[CONFIG_DEATH_BONES_WORLD] = ConfigMgr::GetBoolDefault("Death.Bones.World", true);
- m_bool_configs[CONFIG_DEATH_BONES_BG_OR_ARENA] = ConfigMgr::GetBoolDefault("Death.Bones.BattlegroundOrArena", true);
+ m_int_configs[CONFIG_DEATH_SICKNESS_LEVEL] = sConfigMgr->GetIntDefault ("Death.SicknessLevel", 11);
+ m_bool_configs[CONFIG_DEATH_CORPSE_RECLAIM_DELAY_PVP] = sConfigMgr->GetBoolDefault("Death.CorpseReclaimDelay.PvP", true);
+ m_bool_configs[CONFIG_DEATH_CORPSE_RECLAIM_DELAY_PVE] = sConfigMgr->GetBoolDefault("Death.CorpseReclaimDelay.PvE", true);
+ m_bool_configs[CONFIG_DEATH_BONES_WORLD] = sConfigMgr->GetBoolDefault("Death.Bones.World", true);
+ m_bool_configs[CONFIG_DEATH_BONES_BG_OR_ARENA] = sConfigMgr->GetBoolDefault("Death.Bones.BattlegroundOrArena", true);
- m_bool_configs[CONFIG_DIE_COMMAND_MODE] = ConfigMgr::GetBoolDefault("Die.Command.Mode", true);
+ m_bool_configs[CONFIG_DIE_COMMAND_MODE] = sConfigMgr->GetBoolDefault("Die.Command.Mode", true);
- m_float_configs[CONFIG_THREAT_RADIUS] = ConfigMgr::GetFloatDefault("ThreatRadius", 60.0f);
+ m_float_configs[CONFIG_THREAT_RADIUS] = sConfigMgr->GetFloatDefault("ThreatRadius", 60.0f);
// always use declined names in the russian client
m_bool_configs[CONFIG_DECLINED_NAMES_USED] =
- (m_int_configs[CONFIG_REALM_ZONE] == REALM_ZONE_RUSSIAN) ? true : ConfigMgr::GetBoolDefault("DeclinedNames", false);
-
- m_float_configs[CONFIG_LISTEN_RANGE_SAY] = ConfigMgr::GetFloatDefault("ListenRange.Say", 25.0f);
- m_float_configs[CONFIG_LISTEN_RANGE_TEXTEMOTE] = ConfigMgr::GetFloatDefault("ListenRange.TextEmote", 25.0f);
- m_float_configs[CONFIG_LISTEN_RANGE_YELL] = ConfigMgr::GetFloatDefault("ListenRange.Yell", 300.0f);
-
- m_bool_configs[CONFIG_BATTLEGROUND_CAST_DESERTER] = ConfigMgr::GetBoolDefault("Battleground.CastDeserter", true);
- m_bool_configs[CONFIG_BATTLEGROUND_QUEUE_ANNOUNCER_ENABLE] = ConfigMgr::GetBoolDefault("Battleground.QueueAnnouncer.Enable", false);
- m_bool_configs[CONFIG_BATTLEGROUND_QUEUE_ANNOUNCER_PLAYERONLY] = ConfigMgr::GetBoolDefault("Battleground.QueueAnnouncer.PlayerOnly", false);
- m_int_configs[CONFIG_BATTLEGROUND_INVITATION_TYPE] = ConfigMgr::GetIntDefault ("Battleground.InvitationType", 0);
- m_int_configs[CONFIG_BATTLEGROUND_PREMATURE_FINISH_TIMER] = ConfigMgr::GetIntDefault ("Battleground.PrematureFinishTimer", 5 * MINUTE * IN_MILLISECONDS);
- m_int_configs[CONFIG_BATTLEGROUND_PREMADE_GROUP_WAIT_FOR_MATCH] = ConfigMgr::GetIntDefault ("Battleground.PremadeGroupWaitForMatch", 30 * MINUTE * IN_MILLISECONDS);
- m_bool_configs[CONFIG_BG_XP_FOR_KILL] = ConfigMgr::GetBoolDefault("Battleground.GiveXPForKills", false);
- m_int_configs[CONFIG_ARENA_MAX_RATING_DIFFERENCE] = ConfigMgr::GetIntDefault ("Arena.MaxRatingDifference", 150);
- m_int_configs[CONFIG_ARENA_RATING_DISCARD_TIMER] = ConfigMgr::GetIntDefault ("Arena.RatingDiscardTimer", 10 * MINUTE * IN_MILLISECONDS);
- m_int_configs[CONFIG_ARENA_RATED_UPDATE_TIMER] = ConfigMgr::GetIntDefault ("Arena.RatedUpdateTimer", 5 * IN_MILLISECONDS);
- m_bool_configs[CONFIG_ARENA_AUTO_DISTRIBUTE_POINTS] = ConfigMgr::GetBoolDefault("Arena.AutoDistributePoints", false);
- m_int_configs[CONFIG_ARENA_AUTO_DISTRIBUTE_INTERVAL_DAYS] = ConfigMgr::GetIntDefault ("Arena.AutoDistributeInterval", 7);
- m_bool_configs[CONFIG_ARENA_QUEUE_ANNOUNCER_ENABLE] = ConfigMgr::GetBoolDefault("Arena.QueueAnnouncer.Enable", false);
- m_bool_configs[CONFIG_ARENA_QUEUE_ANNOUNCER_PLAYERONLY] = ConfigMgr::GetBoolDefault("Arena.QueueAnnouncer.PlayerOnly", false);
- m_int_configs[CONFIG_ARENA_SEASON_ID] = ConfigMgr::GetIntDefault ("Arena.ArenaSeason.ID", 1);
- m_int_configs[CONFIG_ARENA_START_RATING] = ConfigMgr::GetIntDefault ("Arena.ArenaStartRating", 0);
- m_int_configs[CONFIG_ARENA_START_PERSONAL_RATING] = ConfigMgr::GetIntDefault ("Arena.ArenaStartPersonalRating", 1000);
- m_int_configs[CONFIG_ARENA_START_MATCHMAKER_RATING] = ConfigMgr::GetIntDefault ("Arena.ArenaStartMatchmakerRating", 1500);
- m_bool_configs[CONFIG_ARENA_SEASON_IN_PROGRESS] = ConfigMgr::GetBoolDefault("Arena.ArenaSeason.InProgress", true);
- m_bool_configs[CONFIG_ARENA_LOG_EXTENDED_INFO] = ConfigMgr::GetBoolDefault("ArenaLog.ExtendedInfo", false);
-
- m_bool_configs[CONFIG_OFFHAND_CHECK_AT_SPELL_UNLEARN] = ConfigMgr::GetBoolDefault("OffhandCheckAtSpellUnlearn", true);
-
- if (int32 clientCacheId = ConfigMgr::GetIntDefault("ClientCacheVersion", 0))
+ (m_int_configs[CONFIG_REALM_ZONE] == REALM_ZONE_RUSSIAN) ? true : sConfigMgr->GetBoolDefault("DeclinedNames", false);
+
+ m_float_configs[CONFIG_LISTEN_RANGE_SAY] = sConfigMgr->GetFloatDefault("ListenRange.Say", 25.0f);
+ m_float_configs[CONFIG_LISTEN_RANGE_TEXTEMOTE] = sConfigMgr->GetFloatDefault("ListenRange.TextEmote", 25.0f);
+ m_float_configs[CONFIG_LISTEN_RANGE_YELL] = sConfigMgr->GetFloatDefault("ListenRange.Yell", 300.0f);
+
+ m_bool_configs[CONFIG_BATTLEGROUND_CAST_DESERTER] = sConfigMgr->GetBoolDefault("Battleground.CastDeserter", true);
+ m_bool_configs[CONFIG_BATTLEGROUND_QUEUE_ANNOUNCER_ENABLE] = sConfigMgr->GetBoolDefault("Battleground.QueueAnnouncer.Enable", false);
+ m_bool_configs[CONFIG_BATTLEGROUND_QUEUE_ANNOUNCER_PLAYERONLY] = sConfigMgr->GetBoolDefault("Battleground.QueueAnnouncer.PlayerOnly", false);
+ m_int_configs[CONFIG_BATTLEGROUND_INVITATION_TYPE] = sConfigMgr->GetIntDefault ("Battleground.InvitationType", 0);
+ m_int_configs[CONFIG_BATTLEGROUND_PREMATURE_FINISH_TIMER] = sConfigMgr->GetIntDefault ("Battleground.PrematureFinishTimer", 5 * MINUTE * IN_MILLISECONDS);
+ m_int_configs[CONFIG_BATTLEGROUND_PREMADE_GROUP_WAIT_FOR_MATCH] = sConfigMgr->GetIntDefault ("Battleground.PremadeGroupWaitForMatch", 30 * MINUTE * IN_MILLISECONDS);
+ m_bool_configs[CONFIG_BG_XP_FOR_KILL] = sConfigMgr->GetBoolDefault("Battleground.GiveXPForKills", false);
+ m_int_configs[CONFIG_ARENA_MAX_RATING_DIFFERENCE] = sConfigMgr->GetIntDefault ("Arena.MaxRatingDifference", 150);
+ m_int_configs[CONFIG_ARENA_RATING_DISCARD_TIMER] = sConfigMgr->GetIntDefault ("Arena.RatingDiscardTimer", 10 * MINUTE * IN_MILLISECONDS);
+ m_int_configs[CONFIG_ARENA_RATED_UPDATE_TIMER] = sConfigMgr->GetIntDefault ("Arena.RatedUpdateTimer", 5 * IN_MILLISECONDS);
+ m_bool_configs[CONFIG_ARENA_AUTO_DISTRIBUTE_POINTS] = sConfigMgr->GetBoolDefault("Arena.AutoDistributePoints", false);
+ m_int_configs[CONFIG_ARENA_AUTO_DISTRIBUTE_INTERVAL_DAYS] = sConfigMgr->GetIntDefault ("Arena.AutoDistributeInterval", 7);
+ m_bool_configs[CONFIG_ARENA_QUEUE_ANNOUNCER_ENABLE] = sConfigMgr->GetBoolDefault("Arena.QueueAnnouncer.Enable", false);
+ m_bool_configs[CONFIG_ARENA_QUEUE_ANNOUNCER_PLAYERONLY] = sConfigMgr->GetBoolDefault("Arena.QueueAnnouncer.PlayerOnly", false);
+ m_int_configs[CONFIG_ARENA_SEASON_ID] = sConfigMgr->GetIntDefault ("Arena.ArenaSeason.ID", 1);
+ m_int_configs[CONFIG_ARENA_START_RATING] = sConfigMgr->GetIntDefault ("Arena.ArenaStartRating", 0);
+ m_int_configs[CONFIG_ARENA_START_PERSONAL_RATING] = sConfigMgr->GetIntDefault ("Arena.ArenaStartPersonalRating", 1000);
+ m_int_configs[CONFIG_ARENA_START_MATCHMAKER_RATING] = sConfigMgr->GetIntDefault ("Arena.ArenaStartMatchmakerRating", 1500);
+ m_bool_configs[CONFIG_ARENA_SEASON_IN_PROGRESS] = sConfigMgr->GetBoolDefault("Arena.ArenaSeason.InProgress", true);
+ m_bool_configs[CONFIG_ARENA_LOG_EXTENDED_INFO] = sConfigMgr->GetBoolDefault("ArenaLog.ExtendedInfo", false);
+
+ m_bool_configs[CONFIG_OFFHAND_CHECK_AT_SPELL_UNLEARN] = sConfigMgr->GetBoolDefault("OffhandCheckAtSpellUnlearn", true);
+
+ if (int32 clientCacheId = sConfigMgr->GetIntDefault("ClientCacheVersion", 0))
{
// overwrite DB/old value
if (clientCacheId > 0)
@@ -1047,15 +1047,15 @@ void World::LoadConfigSettings(bool reload)
TC_LOG_ERROR(LOG_FILTER_SERVER_LOADING, "ClientCacheVersion can't be negative %d, ignored.", clientCacheId);
}
- m_int_configs[CONFIG_GUILD_EVENT_LOG_COUNT] = ConfigMgr::GetIntDefault("Guild.EventLogRecordsCount", GUILD_EVENTLOG_MAX_RECORDS);
+ m_int_configs[CONFIG_GUILD_EVENT_LOG_COUNT] = sConfigMgr->GetIntDefault("Guild.EventLogRecordsCount", GUILD_EVENTLOG_MAX_RECORDS);
if (m_int_configs[CONFIG_GUILD_EVENT_LOG_COUNT] > GUILD_EVENTLOG_MAX_RECORDS)
m_int_configs[CONFIG_GUILD_EVENT_LOG_COUNT] = GUILD_EVENTLOG_MAX_RECORDS;
- m_int_configs[CONFIG_GUILD_BANK_EVENT_LOG_COUNT] = ConfigMgr::GetIntDefault("Guild.BankEventLogRecordsCount", GUILD_BANKLOG_MAX_RECORDS);
+ m_int_configs[CONFIG_GUILD_BANK_EVENT_LOG_COUNT] = sConfigMgr->GetIntDefault("Guild.BankEventLogRecordsCount", GUILD_BANKLOG_MAX_RECORDS);
if (m_int_configs[CONFIG_GUILD_BANK_EVENT_LOG_COUNT] > GUILD_BANKLOG_MAX_RECORDS)
m_int_configs[CONFIG_GUILD_BANK_EVENT_LOG_COUNT] = GUILD_BANKLOG_MAX_RECORDS;
//visibility on continents
- m_MaxVisibleDistanceOnContinents = ConfigMgr::GetFloatDefault("Visibility.Distance.Continents", DEFAULT_VISIBILITY_DISTANCE);
+ m_MaxVisibleDistanceOnContinents = sConfigMgr->GetFloatDefault("Visibility.Distance.Continents", DEFAULT_VISIBILITY_DISTANCE);
if (m_MaxVisibleDistanceOnContinents < 45*sWorld->getRate(RATE_CREATURE_AGGRO))
{
TC_LOG_ERROR(LOG_FILTER_SERVER_LOADING, "Visibility.Distance.Continents can't be less max aggro radius %f", 45*sWorld->getRate(RATE_CREATURE_AGGRO));
@@ -1068,7 +1068,7 @@ void World::LoadConfigSettings(bool reload)
}
//visibility in instances
- m_MaxVisibleDistanceInInstances = ConfigMgr::GetFloatDefault("Visibility.Distance.Instances", DEFAULT_VISIBILITY_INSTANCE);
+ m_MaxVisibleDistanceInInstances = sConfigMgr->GetFloatDefault("Visibility.Distance.Instances", DEFAULT_VISIBILITY_INSTANCE);
if (m_MaxVisibleDistanceInInstances < 45*sWorld->getRate(RATE_CREATURE_AGGRO))
{
TC_LOG_ERROR(LOG_FILTER_SERVER_LOADING, "Visibility.Distance.Instances can't be less max aggro radius %f", 45*sWorld->getRate(RATE_CREATURE_AGGRO));
@@ -1081,7 +1081,7 @@ void World::LoadConfigSettings(bool reload)
}
//visibility in BG/Arenas
- m_MaxVisibleDistanceInBGArenas = ConfigMgr::GetFloatDefault("Visibility.Distance.BGArenas", DEFAULT_VISIBILITY_BGARENAS);
+ m_MaxVisibleDistanceInBGArenas = sConfigMgr->GetFloatDefault("Visibility.Distance.BGArenas", DEFAULT_VISIBILITY_BGARENAS);
if (m_MaxVisibleDistanceInBGArenas < 45*sWorld->getRate(RATE_CREATURE_AGGRO))
{
TC_LOG_ERROR(LOG_FILTER_SERVER_LOADING, "Visibility.Distance.BGArenas can't be less max aggro radius %f", 45*sWorld->getRate(RATE_CREATURE_AGGRO));
@@ -1093,18 +1093,18 @@ void World::LoadConfigSettings(bool reload)
m_MaxVisibleDistanceInBGArenas = MAX_VISIBILITY_DISTANCE;
}
- m_visibility_notify_periodOnContinents = ConfigMgr::GetIntDefault("Visibility.Notify.Period.OnContinents", DEFAULT_VISIBILITY_NOTIFY_PERIOD);
- m_visibility_notify_periodInInstances = ConfigMgr::GetIntDefault("Visibility.Notify.Period.InInstances", DEFAULT_VISIBILITY_NOTIFY_PERIOD);
- m_visibility_notify_periodInBGArenas = ConfigMgr::GetIntDefault("Visibility.Notify.Period.InBGArenas", DEFAULT_VISIBILITY_NOTIFY_PERIOD);
+ m_visibility_notify_periodOnContinents = sConfigMgr->GetIntDefault("Visibility.Notify.Period.OnContinents", DEFAULT_VISIBILITY_NOTIFY_PERIOD);
+ m_visibility_notify_periodInInstances = sConfigMgr->GetIntDefault("Visibility.Notify.Period.InInstances", DEFAULT_VISIBILITY_NOTIFY_PERIOD);
+ m_visibility_notify_periodInBGArenas = sConfigMgr->GetIntDefault("Visibility.Notify.Period.InBGArenas", DEFAULT_VISIBILITY_NOTIFY_PERIOD);
///- Load the CharDelete related config options
- m_int_configs[CONFIG_CHARDELETE_METHOD] = ConfigMgr::GetIntDefault("CharDelete.Method", 0);
- m_int_configs[CONFIG_CHARDELETE_MIN_LEVEL] = ConfigMgr::GetIntDefault("CharDelete.MinLevel", 0);
- m_int_configs[CONFIG_CHARDELETE_HEROIC_MIN_LEVEL] = ConfigMgr::GetIntDefault("CharDelete.Heroic.MinLevel", 0);
- m_int_configs[CONFIG_CHARDELETE_KEEP_DAYS] = ConfigMgr::GetIntDefault("CharDelete.KeepDays", 30);
+ m_int_configs[CONFIG_CHARDELETE_METHOD] = sConfigMgr->GetIntDefault("CharDelete.Method", 0);
+ m_int_configs[CONFIG_CHARDELETE_MIN_LEVEL] = sConfigMgr->GetIntDefault("CharDelete.MinLevel", 0);
+ m_int_configs[CONFIG_CHARDELETE_HEROIC_MIN_LEVEL] = sConfigMgr->GetIntDefault("CharDelete.Heroic.MinLevel", 0);
+ m_int_configs[CONFIG_CHARDELETE_KEEP_DAYS] = sConfigMgr->GetIntDefault("CharDelete.KeepDays", 30);
///- Read the "Data" directory from the config file
- std::string dataPath = ConfigMgr::GetStringDefault("DataDir", "./");
+ std::string dataPath = sConfigMgr->GetStringDefault("DataDir", "./");
if (dataPath.at(dataPath.length()-1) != '/' && dataPath.at(dataPath.length()-1) != '\\')
dataPath.push_back('/');
@@ -1128,13 +1128,13 @@ void World::LoadConfigSettings(bool reload)
TC_LOG_INFO(LOG_FILTER_SERVER_LOADING, "Using DataDir %s", m_dataPath.c_str());
}
- m_bool_configs[CONFIG_ENABLE_MMAPS] = ConfigMgr::GetBoolDefault("mmap.enablePathFinding", false);
+ m_bool_configs[CONFIG_ENABLE_MMAPS] = sConfigMgr->GetBoolDefault("mmap.enablePathFinding", false);
TC_LOG_INFO(LOG_FILTER_SERVER_LOADING, "WORLD: MMap data directory is: %smmaps", m_dataPath.c_str());
- m_bool_configs[CONFIG_VMAP_INDOOR_CHECK] = ConfigMgr::GetBoolDefault("vmap.enableIndoorCheck", 0);
- bool enableIndoor = ConfigMgr::GetBoolDefault("vmap.enableIndoorCheck", true);
- bool enableLOS = ConfigMgr::GetBoolDefault("vmap.enableLOS", true);
- bool enableHeight = ConfigMgr::GetBoolDefault("vmap.enableHeight", true);
+ m_bool_configs[CONFIG_VMAP_INDOOR_CHECK] = sConfigMgr->GetBoolDefault("vmap.enableIndoorCheck", 0);
+ bool enableIndoor = sConfigMgr->GetBoolDefault("vmap.enableIndoorCheck", true);
+ bool enableLOS = sConfigMgr->GetBoolDefault("vmap.enableLOS", true);
+ bool enableHeight = sConfigMgr->GetBoolDefault("vmap.enableHeight", true);
if (!enableHeight)
TC_LOG_ERROR(LOG_FILTER_SERVER_LOADING, "VMap height checking disabled! Creatures movements and other various things WILL be broken! Expect no support.");
@@ -1144,61 +1144,61 @@ void World::LoadConfigSettings(bool reload)
TC_LOG_INFO(LOG_FILTER_SERVER_LOADING, "VMap support included. LineOfSight: %i, getHeight: %i, indoorCheck: %i", enableLOS, enableHeight, enableIndoor);
TC_LOG_INFO(LOG_FILTER_SERVER_LOADING, "VMap data directory is: %svmaps", m_dataPath.c_str());
- m_int_configs[CONFIG_MAX_WHO] = ConfigMgr::GetIntDefault("MaxWhoListReturns", 49);
- m_bool_configs[CONFIG_START_ALL_SPELLS] = ConfigMgr::GetBoolDefault("PlayerStart.AllSpells", false);
+ m_int_configs[CONFIG_MAX_WHO] = sConfigMgr->GetIntDefault("MaxWhoListReturns", 49);
+ m_bool_configs[CONFIG_START_ALL_SPELLS] = sConfigMgr->GetBoolDefault("PlayerStart.AllSpells", false);
if (m_bool_configs[CONFIG_START_ALL_SPELLS])
TC_LOG_WARN(LOG_FILTER_SERVER_LOADING, "PlayerStart.AllSpells enabled - may not function as intended!");
- m_int_configs[CONFIG_HONOR_AFTER_DUEL] = ConfigMgr::GetIntDefault("HonorPointsAfterDuel", 0);
- m_bool_configs[CONFIG_START_ALL_EXPLORED] = ConfigMgr::GetBoolDefault("PlayerStart.MapsExplored", false);
- m_bool_configs[CONFIG_START_ALL_REP] = ConfigMgr::GetBoolDefault("PlayerStart.AllReputation", false);
- m_bool_configs[CONFIG_ALWAYS_MAXSKILL] = ConfigMgr::GetBoolDefault("AlwaysMaxWeaponSkill", false);
- m_bool_configs[CONFIG_PVP_TOKEN_ENABLE] = ConfigMgr::GetBoolDefault("PvPToken.Enable", false);
- m_int_configs[CONFIG_PVP_TOKEN_MAP_TYPE] = ConfigMgr::GetIntDefault("PvPToken.MapAllowType", 4);
- m_int_configs[CONFIG_PVP_TOKEN_ID] = ConfigMgr::GetIntDefault("PvPToken.ItemID", 29434);
- m_int_configs[CONFIG_PVP_TOKEN_COUNT] = ConfigMgr::GetIntDefault("PvPToken.ItemCount", 1);
+ m_int_configs[CONFIG_HONOR_AFTER_DUEL] = sConfigMgr->GetIntDefault("HonorPointsAfterDuel", 0);
+ m_bool_configs[CONFIG_START_ALL_EXPLORED] = sConfigMgr->GetBoolDefault("PlayerStart.MapsExplored", false);
+ m_bool_configs[CONFIG_START_ALL_REP] = sConfigMgr->GetBoolDefault("PlayerStart.AllReputation", false);
+ m_bool_configs[CONFIG_ALWAYS_MAXSKILL] = sConfigMgr->GetBoolDefault("AlwaysMaxWeaponSkill", false);
+ m_bool_configs[CONFIG_PVP_TOKEN_ENABLE] = sConfigMgr->GetBoolDefault("PvPToken.Enable", false);
+ m_int_configs[CONFIG_PVP_TOKEN_MAP_TYPE] = sConfigMgr->GetIntDefault("PvPToken.MapAllowType", 4);
+ m_int_configs[CONFIG_PVP_TOKEN_ID] = sConfigMgr->GetIntDefault("PvPToken.ItemID", 29434);
+ m_int_configs[CONFIG_PVP_TOKEN_COUNT] = sConfigMgr->GetIntDefault("PvPToken.ItemCount", 1);
if (m_int_configs[CONFIG_PVP_TOKEN_COUNT] < 1)
m_int_configs[CONFIG_PVP_TOKEN_COUNT] = 1;
- m_bool_configs[CONFIG_NO_RESET_TALENT_COST] = ConfigMgr::GetBoolDefault("NoResetTalentsCost", false);
- m_bool_configs[CONFIG_SHOW_KICK_IN_WORLD] = ConfigMgr::GetBoolDefault("ShowKickInWorld", false);
- m_int_configs[CONFIG_INTERVAL_LOG_UPDATE] = ConfigMgr::GetIntDefault("RecordUpdateTimeDiffInterval", 60000);
- m_int_configs[CONFIG_MIN_LOG_UPDATE] = ConfigMgr::GetIntDefault("MinRecordUpdateTimeDiff", 100);
- m_int_configs[CONFIG_NUMTHREADS] = ConfigMgr::GetIntDefault("MapUpdate.Threads", 1);
- m_int_configs[CONFIG_MAX_RESULTS_LOOKUP_COMMANDS] = ConfigMgr::GetIntDefault("Command.LookupMaxResults", 0);
+ m_bool_configs[CONFIG_NO_RESET_TALENT_COST] = sConfigMgr->GetBoolDefault("NoResetTalentsCost", false);
+ m_bool_configs[CONFIG_SHOW_KICK_IN_WORLD] = sConfigMgr->GetBoolDefault("ShowKickInWorld", false);
+ m_int_configs[CONFIG_INTERVAL_LOG_UPDATE] = sConfigMgr->GetIntDefault("RecordUpdateTimeDiffInterval", 60000);
+ m_int_configs[CONFIG_MIN_LOG_UPDATE] = sConfigMgr->GetIntDefault("MinRecordUpdateTimeDiff", 100);
+ m_int_configs[CONFIG_NUMTHREADS] = sConfigMgr->GetIntDefault("MapUpdate.Threads", 1);
+ m_int_configs[CONFIG_MAX_RESULTS_LOOKUP_COMMANDS] = sConfigMgr->GetIntDefault("Command.LookupMaxResults", 0);
// chat logging
- m_bool_configs[CONFIG_CHATLOG_CHANNEL] = ConfigMgr::GetBoolDefault("ChatLogs.Channel", false);
- m_bool_configs[CONFIG_CHATLOG_WHISPER] = ConfigMgr::GetBoolDefault("ChatLogs.Whisper", false);
- m_bool_configs[CONFIG_CHATLOG_SYSCHAN] = ConfigMgr::GetBoolDefault("ChatLogs.SysChan", false);
- m_bool_configs[CONFIG_CHATLOG_PARTY] = ConfigMgr::GetBoolDefault("ChatLogs.Party", false);
- m_bool_configs[CONFIG_CHATLOG_RAID] = ConfigMgr::GetBoolDefault("ChatLogs.Raid", false);
- m_bool_configs[CONFIG_CHATLOG_GUILD] = ConfigMgr::GetBoolDefault("ChatLogs.Guild", false);
- m_bool_configs[CONFIG_CHATLOG_PUBLIC] = ConfigMgr::GetBoolDefault("ChatLogs.Public", false);
- m_bool_configs[CONFIG_CHATLOG_ADDON] = ConfigMgr::GetBoolDefault("ChatLogs.Addon", false);
- m_bool_configs[CONFIG_CHATLOG_BGROUND] = ConfigMgr::GetBoolDefault("ChatLogs.Battleground", false);
+ m_bool_configs[CONFIG_CHATLOG_CHANNEL] = sConfigMgr->GetBoolDefault("ChatLogs.Channel", false);
+ m_bool_configs[CONFIG_CHATLOG_WHISPER] = sConfigMgr->GetBoolDefault("ChatLogs.Whisper", false);
+ m_bool_configs[CONFIG_CHATLOG_SYSCHAN] = sConfigMgr->GetBoolDefault("ChatLogs.SysChan", false);
+ m_bool_configs[CONFIG_CHATLOG_PARTY] = sConfigMgr->GetBoolDefault("ChatLogs.Party", false);
+ m_bool_configs[CONFIG_CHATLOG_RAID] = sConfigMgr->GetBoolDefault("ChatLogs.Raid", false);
+ m_bool_configs[CONFIG_CHATLOG_GUILD] = sConfigMgr->GetBoolDefault("ChatLogs.Guild", false);
+ m_bool_configs[CONFIG_CHATLOG_PUBLIC] = sConfigMgr->GetBoolDefault("ChatLogs.Public", false);
+ m_bool_configs[CONFIG_CHATLOG_ADDON] = sConfigMgr->GetBoolDefault("ChatLogs.Addon", false);
+ m_bool_configs[CONFIG_CHATLOG_BGROUND] = sConfigMgr->GetBoolDefault("ChatLogs.Battleground", false);
// Warden
- m_bool_configs[CONFIG_WARDEN_ENABLED] = ConfigMgr::GetBoolDefault("Warden.Enabled", false);
- m_int_configs[CONFIG_WARDEN_NUM_MEM_CHECKS] = ConfigMgr::GetIntDefault("Warden.NumMemChecks", 3);
- m_int_configs[CONFIG_WARDEN_NUM_OTHER_CHECKS] = ConfigMgr::GetIntDefault("Warden.NumOtherChecks", 7);
- m_int_configs[CONFIG_WARDEN_CLIENT_BAN_DURATION] = ConfigMgr::GetIntDefault("Warden.BanDuration", 86400);
- m_int_configs[CONFIG_WARDEN_CLIENT_CHECK_HOLDOFF] = ConfigMgr::GetIntDefault("Warden.ClientCheckHoldOff", 30);
- m_int_configs[CONFIG_WARDEN_CLIENT_FAIL_ACTION] = ConfigMgr::GetIntDefault("Warden.ClientCheckFailAction", 0);
- m_int_configs[CONFIG_WARDEN_CLIENT_RESPONSE_DELAY] = ConfigMgr::GetIntDefault("Warden.ClientResponseDelay", 600);
+ m_bool_configs[CONFIG_WARDEN_ENABLED] = sConfigMgr->GetBoolDefault("Warden.Enabled", false);
+ m_int_configs[CONFIG_WARDEN_NUM_MEM_CHECKS] = sConfigMgr->GetIntDefault("Warden.NumMemChecks", 3);
+ m_int_configs[CONFIG_WARDEN_NUM_OTHER_CHECKS] = sConfigMgr->GetIntDefault("Warden.NumOtherChecks", 7);
+ m_int_configs[CONFIG_WARDEN_CLIENT_BAN_DURATION] = sConfigMgr->GetIntDefault("Warden.BanDuration", 86400);
+ m_int_configs[CONFIG_WARDEN_CLIENT_CHECK_HOLDOFF] = sConfigMgr->GetIntDefault("Warden.ClientCheckHoldOff", 30);
+ m_int_configs[CONFIG_WARDEN_CLIENT_FAIL_ACTION] = sConfigMgr->GetIntDefault("Warden.ClientCheckFailAction", 0);
+ m_int_configs[CONFIG_WARDEN_CLIENT_RESPONSE_DELAY] = sConfigMgr->GetIntDefault("Warden.ClientResponseDelay", 600);
// Dungeon finder
- m_int_configs[CONFIG_LFG_OPTIONSMASK] = ConfigMgr::GetIntDefault("DungeonFinder.OptionsMask", 1);
+ m_int_configs[CONFIG_LFG_OPTIONSMASK] = sConfigMgr->GetIntDefault("DungeonFinder.OptionsMask", 1);
// DBC_ItemAttributes
- m_bool_configs[CONFIG_DBC_ENFORCE_ITEM_ATTRIBUTES] = ConfigMgr::GetBoolDefault("DBC.EnforceItemAttributes", true);
+ m_bool_configs[CONFIG_DBC_ENFORCE_ITEM_ATTRIBUTES] = sConfigMgr->GetBoolDefault("DBC.EnforceItemAttributes", true);
// Max instances per hour
- m_int_configs[CONFIG_MAX_INSTANCES_PER_HOUR] = ConfigMgr::GetIntDefault("AccountInstancesPerHour", 5);
+ m_int_configs[CONFIG_MAX_INSTANCES_PER_HOUR] = sConfigMgr->GetIntDefault("AccountInstancesPerHour", 5);
// AutoBroadcast
- m_bool_configs[CONFIG_AUTOBROADCAST] = ConfigMgr::GetBoolDefault("AutoBroadcast.On", false);
- m_int_configs[CONFIG_AUTOBROADCAST_CENTER] = ConfigMgr::GetIntDefault("AutoBroadcast.Center", 0);
- m_int_configs[CONFIG_AUTOBROADCAST_INTERVAL] = ConfigMgr::GetIntDefault("AutoBroadcast.Timer", 60000);
+ m_bool_configs[CONFIG_AUTOBROADCAST] = sConfigMgr->GetBoolDefault("AutoBroadcast.On", false);
+ m_int_configs[CONFIG_AUTOBROADCAST_CENTER] = sConfigMgr->GetIntDefault("AutoBroadcast.Center", 0);
+ m_int_configs[CONFIG_AUTOBROADCAST_INTERVAL] = sConfigMgr->GetIntDefault("AutoBroadcast.Timer", 60000);
if (reload)
{
m_timers[WUPDATE_AUTOBROADCAST].SetInterval(m_int_configs[CONFIG_AUTOBROADCAST_INTERVAL]);
@@ -1206,28 +1206,28 @@ void World::LoadConfigSettings(bool reload)
}
// MySQL ping time interval
- m_int_configs[CONFIG_DB_PING_INTERVAL] = ConfigMgr::GetIntDefault("MaxPingTime", 30);
+ m_int_configs[CONFIG_DB_PING_INTERVAL] = sConfigMgr->GetIntDefault("MaxPingTime", 30);
// misc
- m_bool_configs[CONFIG_PDUMP_NO_PATHS] = ConfigMgr::GetBoolDefault("PlayerDump.DisallowPaths", true);
- m_bool_configs[CONFIG_PDUMP_NO_OVERWRITE] = ConfigMgr::GetBoolDefault("PlayerDump.DisallowOverwrite", true);
- m_bool_configs[CONFIG_UI_QUESTLEVELS_IN_DIALOGS] = ConfigMgr::GetBoolDefault("UI.ShowQuestLevelsInDialogs", false);
+ m_bool_configs[CONFIG_PDUMP_NO_PATHS] = sConfigMgr->GetBoolDefault("PlayerDump.DisallowPaths", true);
+ m_bool_configs[CONFIG_PDUMP_NO_OVERWRITE] = sConfigMgr->GetBoolDefault("PlayerDump.DisallowOverwrite", true);
+ m_bool_configs[CONFIG_UI_QUESTLEVELS_IN_DIALOGS] = sConfigMgr->GetBoolDefault("UI.ShowQuestLevelsInDialogs", false);
// Wintergrasp battlefield
- m_bool_configs[CONFIG_WINTERGRASP_ENABLE] = ConfigMgr::GetBoolDefault("Wintergrasp.Enable", false);
- m_int_configs[CONFIG_WINTERGRASP_PLR_MAX] = ConfigMgr::GetIntDefault("Wintergrasp.PlayerMax", 100);
- m_int_configs[CONFIG_WINTERGRASP_PLR_MIN] = ConfigMgr::GetIntDefault("Wintergrasp.PlayerMin", 0);
- m_int_configs[CONFIG_WINTERGRASP_PLR_MIN_LVL] = ConfigMgr::GetIntDefault("Wintergrasp.PlayerMinLvl", 77);
- m_int_configs[CONFIG_WINTERGRASP_BATTLETIME] = ConfigMgr::GetIntDefault("Wintergrasp.BattleTimer", 30);
- m_int_configs[CONFIG_WINTERGRASP_NOBATTLETIME] = ConfigMgr::GetIntDefault("Wintergrasp.NoBattleTimer", 150);
- m_int_configs[CONFIG_WINTERGRASP_RESTART_AFTER_CRASH] = ConfigMgr::GetIntDefault("Wintergrasp.CrashRestartTimer", 10);
+ m_bool_configs[CONFIG_WINTERGRASP_ENABLE] = sConfigMgr->GetBoolDefault("Wintergrasp.Enable", false);
+ m_int_configs[CONFIG_WINTERGRASP_PLR_MAX] = sConfigMgr->GetIntDefault("Wintergrasp.PlayerMax", 100);
+ m_int_configs[CONFIG_WINTERGRASP_PLR_MIN] = sConfigMgr->GetIntDefault("Wintergrasp.PlayerMin", 0);
+ m_int_configs[CONFIG_WINTERGRASP_PLR_MIN_LVL] = sConfigMgr->GetIntDefault("Wintergrasp.PlayerMinLvl", 77);
+ m_int_configs[CONFIG_WINTERGRASP_BATTLETIME] = sConfigMgr->GetIntDefault("Wintergrasp.BattleTimer", 30);
+ m_int_configs[CONFIG_WINTERGRASP_NOBATTLETIME] = sConfigMgr->GetIntDefault("Wintergrasp.NoBattleTimer", 150);
+ m_int_configs[CONFIG_WINTERGRASP_RESTART_AFTER_CRASH] = sConfigMgr->GetIntDefault("Wintergrasp.CrashRestartTimer", 10);
// Stats limits
- m_bool_configs[CONFIG_STATS_LIMITS_ENABLE] = ConfigMgr::GetBoolDefault("Stats.Limits.Enable", false);
- m_float_configs[CONFIG_STATS_LIMITS_DODGE] = ConfigMgr::GetFloatDefault("Stats.Limits.Dodge", 95.0f);
- m_float_configs[CONFIG_STATS_LIMITS_PARRY] = ConfigMgr::GetFloatDefault("Stats.Limits.Parry", 95.0f);
- m_float_configs[CONFIG_STATS_LIMITS_BLOCK] = ConfigMgr::GetFloatDefault("Stats.Limits.Block", 95.0f);
- m_float_configs[CONFIG_STATS_LIMITS_CRIT] = ConfigMgr::GetFloatDefault("Stats.Limits.Crit", 95.0f);
+ m_bool_configs[CONFIG_STATS_LIMITS_ENABLE] = sConfigMgr->GetBoolDefault("Stats.Limits.Enable", false);
+ m_float_configs[CONFIG_STATS_LIMITS_DODGE] = sConfigMgr->GetFloatDefault("Stats.Limits.Dodge", 95.0f);
+ m_float_configs[CONFIG_STATS_LIMITS_PARRY] = sConfigMgr->GetFloatDefault("Stats.Limits.Parry", 95.0f);
+ m_float_configs[CONFIG_STATS_LIMITS_BLOCK] = sConfigMgr->GetFloatDefault("Stats.Limits.Block", 95.0f);
+ m_float_configs[CONFIG_STATS_LIMITS_CRIT] = sConfigMgr->GetFloatDefault("Stats.Limits.Crit", 95.0f);
// call ScriptMgr if we're reloading the configuration
if (reload)
@@ -1796,13 +1796,13 @@ void World::SetInitialWorldSettings()
TC_LOG_INFO(LOG_FILTER_WORLDSERVER, "World initialized in %u minutes %u seconds", (startupDuration / 60000), ((startupDuration % 60000) / 1000));
- if (uint32 realmId = ConfigMgr::GetIntDefault("RealmID", 0)) // 0 reserved for auth
+ if (uint32 realmId = sConfigMgr->GetIntDefault("RealmID", 0)) // 0 reserved for auth
sLog->SetRealmId(realmId);
}
void World::DetectDBCLang()
{
- uint8 m_lang_confid = ConfigMgr::GetIntDefault("DBC.Locale", 255);
+ uint8 m_lang_confid = sConfigMgr->GetIntDefault("DBC.Locale", 255);
if (m_lang_confid != 255 && m_lang_confid >= TOTAL_LOCALES)
{
@@ -1876,7 +1876,7 @@ void World::LoadAutobroadcasts()
m_Autobroadcasts.clear();
m_AutobroadcastsWeights.clear();
- uint32 realmId = ConfigMgr::GetIntDefault("RealmID", 0);
+ uint32 realmId = sConfigMgr->GetIntDefault("RealmID", 0);
PreparedStatement* stmt = LoginDatabase.GetPreparedStatement(LOGIN_SEL_AUTOBROADCAST);
stmt->setInt32(0, realmId);
PreparedQueryResult result = LoginDatabase.Query(stmt);