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authorVincent-Michael <Vincent_Michael@gmx.de>2013-08-08 20:56:27 +0200
committerVincent-Michael <Vincent_Michael@gmx.de>2013-08-08 20:56:27 +0200
commit80d7c093ebdf17b24390426c7b09c0b8a732949e (patch)
tree5de0d83d847c5d2a48598fa8ca01aaf46eb247a2 /src/server/game
parent2daa8ed56f430fd4f4dcc0171519f1793d00ae79 (diff)
parent27a433d277f81de21e7e97552cfd1ab00c249273 (diff)
Merge branch 'master' of github.com:TrinityCore/TrinityCore into 4.3.4
Diffstat (limited to 'src/server/game')
-rw-r--r--src/server/game/AI/SmartScripts/SmartScript.cpp11
-rw-r--r--src/server/game/AI/SmartScripts/SmartScriptMgr.cpp1
-rw-r--r--src/server/game/AI/SmartScripts/SmartScriptMgr.h8
-rw-r--r--src/server/game/Scripting/ScriptLoader.cpp2
4 files changed, 20 insertions, 2 deletions
diff --git a/src/server/game/AI/SmartScripts/SmartScript.cpp b/src/server/game/AI/SmartScripts/SmartScript.cpp
index 04940858062..1a445435d4e 100644
--- a/src/server/game/AI/SmartScripts/SmartScript.cpp
+++ b/src/server/game/AI/SmartScripts/SmartScript.cpp
@@ -1422,7 +1422,8 @@ void SmartScript::ProcessAction(SmartScriptHolder& e, Unit* unit, uint32 var0, u
e.GetTargetType() == SMART_TARGET_CREATURE_DISTANCE || e.GetTargetType() == SMART_TARGET_GAMEOBJECT_RANGE ||
e.GetTargetType() == SMART_TARGET_GAMEOBJECT_GUID || e.GetTargetType() == SMART_TARGET_GAMEOBJECT_DISTANCE ||
e.GetTargetType() == SMART_TARGET_CLOSEST_CREATURE || e.GetTargetType() == SMART_TARGET_CLOSEST_GAMEOBJECT ||
- e.GetTargetType() == SMART_TARGET_OWNER_OR_SUMMONER || e.GetTargetType() == SMART_TARGET_ACTION_INVOKER)
+ e.GetTargetType() == SMART_TARGET_OWNER_OR_SUMMONER || e.GetTargetType() == SMART_TARGET_ACTION_INVOKER ||
+ e.GetTargetType() == SMART_TARGET_CLOSEST_ENEMY)
{
ObjectList* targets = GetTargets(e, unit);
if (!targets)
@@ -2485,6 +2486,14 @@ ObjectList* SmartScript::GetTargets(SmartScriptHolder const& e, Unit* invoker /*
}
break;
}
+ case SMART_TARGET_CLOSEST_ENEMY:
+ {
+ if (me)
+ if (Unit* target = me->SelectNearestTarget(e.target.closestAttackable.maxDist))
+ l->push_back(target);
+
+ break;
+ }
case SMART_TARGET_POSITION:
default:
break;
diff --git a/src/server/game/AI/SmartScripts/SmartScriptMgr.cpp b/src/server/game/AI/SmartScripts/SmartScriptMgr.cpp
index 3c6be82c28b..fe78c4fce06 100644
--- a/src/server/game/AI/SmartScripts/SmartScriptMgr.cpp
+++ b/src/server/game/AI/SmartScripts/SmartScriptMgr.cpp
@@ -300,6 +300,7 @@ bool SmartAIMgr::IsTargetValid(SmartScriptHolder const& e)
case SMART_TARGET_THREAT_LIST:
case SMART_TARGET_CLOSEST_GAMEOBJECT:
case SMART_TARGET_CLOSEST_CREATURE:
+ case SMART_TARGET_CLOSEST_ENEMY:
case SMART_TARGET_STORED:
break;
default:
diff --git a/src/server/game/AI/SmartScripts/SmartScriptMgr.h b/src/server/game/AI/SmartScripts/SmartScriptMgr.h
index d80b4816d4b..ede8101b522 100644
--- a/src/server/game/AI/SmartScripts/SmartScriptMgr.h
+++ b/src/server/game/AI/SmartScripts/SmartScriptMgr.h
@@ -993,7 +993,8 @@ enum SMARTAI_TARGETS
SMART_TARGET_ACTION_INVOKER_VEHICLE = 22, // Unit's vehicle who caused this Event to occur
SMART_TARGET_OWNER_OR_SUMMONER = 23, // Unit's owner or summoner
SMART_TARGET_THREAT_LIST = 24, // All units on creature's threat list
- SMART_TARGET_END = 25
+ SMART_TARGET_CLOSEST_ENEMY = 25, // maxDist
+ SMART_TARGET_END = 26
};
struct SmartTarget
@@ -1077,6 +1078,11 @@ struct SmartTarget
struct
{
+ uint32 maxDist;
+ } closestAttackable;
+
+ struct
+ {
uint32 param1;
uint32 param2;
uint32 param3;
diff --git a/src/server/game/Scripting/ScriptLoader.cpp b/src/server/game/Scripting/ScriptLoader.cpp
index 8253516867b..6d12a073824 100644
--- a/src/server/game/Scripting/ScriptLoader.cpp
+++ b/src/server/game/Scripting/ScriptLoader.cpp
@@ -536,6 +536,7 @@ void AddSC_boss_nexusprince_shaffar(); //Auchindoun Mana Tombs
void AddSC_boss_pandemonius();
void AddSC_boss_darkweaver_syth(); //Auchindoun Sekketh Halls
void AddSC_boss_talon_king_ikiss();
+void AddSC_boss_anzu();
void AddSC_instance_sethekk_halls();
void AddSC_instance_shadow_labyrinth(); //Auchindoun Shadow Labyrinth
void AddSC_boss_ambassador_hellmaw();
@@ -1035,6 +1036,7 @@ void AddOutlandScripts()
AddSC_boss_pandemonius();
AddSC_boss_darkweaver_syth(); //Auchindoun Sekketh Halls
AddSC_boss_talon_king_ikiss();
+ AddSC_boss_anzu();
AddSC_instance_sethekk_halls();
AddSC_instance_shadow_labyrinth(); //Auchindoun Shadow Labyrinth
AddSC_boss_ambassador_hellmaw();