diff options
| author | ForesterDev <11771800+ForesterDev@users.noreply.github.com> | 2020-04-29 23:41:51 +0300 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2020-04-29 22:41:51 +0200 |
| commit | 8128bb97dbf4b5ba7cb0b624ce7cf7428d7bdc63 (patch) | |
| tree | 737e9055e93ec0c7738cb6fd96624545601ab9ea /src/server/game | |
| parent | c38a9d757d6eeceb1a8ede0f5b25b56df45b1096 (diff) | |
Core/Player: add helper methods for PLAYER_FLAGS_DEVELOPER (#24511)
* Core/Player: add helper methods for PLAYER_FLAGS_DEVELOPER. Update .dev command to new command model
* Rename _player -> player
Diffstat (limited to 'src/server/game')
| -rw-r--r-- | src/server/game/Entities/Player/Player.cpp | 2 | ||||
| -rw-r--r-- | src/server/game/Entities/Player/Player.h | 2 |
2 files changed, 3 insertions, 1 deletions
diff --git a/src/server/game/Entities/Player/Player.cpp b/src/server/game/Entities/Player/Player.cpp index 5dbe471b24d..595614ce777 100644 --- a/src/server/game/Entities/Player/Player.cpp +++ b/src/server/game/Entities/Player/Player.cpp @@ -1606,7 +1606,7 @@ uint8 Player::GetChatTag() const tag |= CHAT_TAG_DND; if (isAFK()) tag |= CHAT_TAG_AFK; - if (HasFlag(PLAYER_FLAGS, PLAYER_FLAGS_DEVELOPER)) + if (IsDeveloper()) tag |= CHAT_TAG_DEV; return tag; diff --git a/src/server/game/Entities/Player/Player.h b/src/server/game/Entities/Player/Player.h index dce7c5a3737..97835fb8712 100644 --- a/src/server/game/Entities/Player/Player.h +++ b/src/server/game/Entities/Player/Player.h @@ -947,6 +947,8 @@ class TC_GAME_API Player : public Unit, public GridObject<Player> void ContinueTaxiFlight() const; void SendTaxiNodeStatusMultiple(); + bool IsDeveloper() const { return HasFlag(PLAYER_FLAGS, PLAYER_FLAGS_DEVELOPER); } + void SetDeveloper(bool on) { ApplyModFlag(PLAYER_FLAGS, PLAYER_FLAGS_DEVELOPER, on); } bool isAcceptWhispers() const { return (m_ExtraFlags & PLAYER_EXTRA_ACCEPT_WHISPERS) != 0; } void SetAcceptWhispers(bool on) { if (on) m_ExtraFlags |= PLAYER_EXTRA_ACCEPT_WHISPERS; else m_ExtraFlags &= ~PLAYER_EXTRA_ACCEPT_WHISPERS; } bool IsGameMaster() const { return (m_ExtraFlags & PLAYER_EXTRA_GM_ON) != 0; } |
