diff options
| author | Shauren <shauren.trinity@gmail.com> | 2015-03-06 18:52:58 +0100 |
|---|---|---|
| committer | Shauren <shauren.trinity@gmail.com> | 2015-03-06 18:52:58 +0100 |
| commit | 854917a31aec84e101b0d895bd427c32cbdc6a55 (patch) | |
| tree | 09547241397d6bb65ca4c49b943063dc9b896da9 /src/server/game | |
| parent | e49462fc1e7b5515977da03dbc3806ef639b983b (diff) | |
Core/DataStores: Added an extra safeguard for loading db2 hotfix locale tables - invalid row will no longer cause crashes
Diffstat (limited to 'src/server/game')
| -rw-r--r-- | src/server/game/AI/SmartScripts/SmartScriptMgr.cpp | 3 | ||||
| -rw-r--r-- | src/server/game/DataStores/DB2Stores.cpp | 157 | ||||
| -rw-r--r-- | src/server/game/DataStores/DB2Stores.h | 1 | ||||
| -rw-r--r-- | src/server/game/DataStores/DB2Structure.h | 2 | ||||
| -rw-r--r-- | src/server/game/DataStores/DB2fmt.h | 2 |
5 files changed, 78 insertions, 87 deletions
diff --git a/src/server/game/AI/SmartScripts/SmartScriptMgr.cpp b/src/server/game/AI/SmartScripts/SmartScriptMgr.cpp index fa9278fadc2..e499381ac3c 100644 --- a/src/server/game/AI/SmartScripts/SmartScriptMgr.cpp +++ b/src/server/game/AI/SmartScripts/SmartScriptMgr.cpp @@ -1135,8 +1135,7 @@ bool SmartAIMgr::IsEventValid(SmartScriptHolder& e) return false; } - PhaseGroupEntry const* phase = sPhaseGroupStore.LookupEntry(phaseGroup); - if (!phase) + if (sDB2Manager.GetPhasesForGroup(phaseGroup).empty()) { TC_LOG_ERROR("sql.sql", "SmartScript: SMART_ACTION_SET_INGAME_PHASE_GROUP uses invalid phase group id %u for creature " SI64FMTD ", skipped", phaseGroup, e.entryOrGuid); return false; diff --git a/src/server/game/DataStores/DB2Stores.cpp b/src/server/game/DataStores/DB2Stores.cpp index 3431f79e61f..3f389d00e20 100644 --- a/src/server/game/DataStores/DB2Stores.cpp +++ b/src/server/game/DataStores/DB2Stores.cpp @@ -23,39 +23,39 @@ #include "World.h" #include <functional> -DB2Storage<AreaGroupEntry> sAreaGroupStore(AreaGroupFormat, HOTFIX_SEL_AREA_GROUP); -DB2Storage<AreaGroupMemberEntry> sAreaGroupMemberStore(AreaGroupMemberFormat, HOTFIX_SEL_AREA_GROUP_MEMBER); -DB2Storage<BroadcastTextEntry> sBroadcastTextStore(BroadcastTextFormat, HOTFIX_SEL_BROADCAST_TEXT); -DB2Storage<CurrencyTypesEntry> sCurrencyTypesStore(CurrencyTypesFormat, HOTFIX_SEL_CURRENCY_TYPES); -DB2Storage<CurvePointEntry> sCurvePointStore(CurvePointFormat, HOTFIX_SEL_CURVE_POINT); -DB2Storage<HolidaysEntry> sHolidaysStore(HolidaysEntryFormat, HOTFIX_SEL_HOLIDAYS); -DB2Storage<ItemAppearanceEntry> sItemAppearanceStore(ItemAppearanceFormat, HOTFIX_SEL_ITEM_APPEARANCE); -DB2Storage<ItemBonusEntry> sItemBonusStore(ItemBonusFormat, HOTFIX_SEL_ITEM_BONUS); -DB2Storage<ItemBonusTreeNodeEntry> sItemBonusTreeNodeStore(ItemBonusTreeNodeFormat, HOTFIX_SEL_ITEM_BONUS_TREE_NODE); -DB2Storage<ItemCurrencyCostEntry> sItemCurrencyCostStore(ItemCurrencyCostFormat, HOTFIX_SEL_ITEM_CURRENCY_COST); -DB2Storage<ItemEffectEntry> sItemEffectStore(ItemEffectFormat, HOTFIX_SEL_ITEM_EFFECT); -DB2Storage<ItemEntry> sItemStore(ItemFormat, HOTFIX_SEL_ITEM); -DB2Storage<ItemExtendedCostEntry> sItemExtendedCostStore(ItemExtendedCostFormat, HOTFIX_SEL_ITEM_EXTENDED_COST); -DB2Storage<ItemModifiedAppearanceEntry> sItemModifiedAppearanceStore(ItemModifiedAppearanceFormat, HOTFIX_SEL_ITEM_MODIFIED_APPEARANCE); -DB2Storage<ItemSparseEntry> sItemSparseStore(ItemSparseFormat, HOTFIX_SEL_ITEM_SPARSE); -DB2Storage<ItemXBonusTreeEntry> sItemXBonusTreeStore(ItemXBonusTreeFormat, HOTFIX_SEL_ITEM_X_BONUS_TREE); -DB2Storage<KeyChainEntry> sKeyChainStore(KeyChainFormat, HOTFIX_SEL_KEY_CHAIN); -DB2Storage<MountEntry> sMountStore(MountFormat, HOTFIX_SEL_MOUNT); -DB2Storage<OverrideSpellDataEntry> sOverrideSpellDataStore(OverrideSpellDataFormat, HOTFIX_SEL_OVERRIDE_SPELL_DATA); -DB2Storage<PhaseGroupEntry> sPhaseGroupStore(PhaseGroupFormat, HOTFIX_SEL_PHASE_GROUP); -DB2Storage<SoundEntriesEntry> sSoundEntriesStore(SoundEntriesFormat, HOTFIX_SEL_SOUND_ENTRIES); -DB2Storage<SpellAuraRestrictionsEntry> sSpellAuraRestrictionsStore(SpellAuraRestrictionsFormat, HOTFIX_SEL_SPELL_AURA_RESTRICTIONS); -DB2Storage<SpellCastingRequirementsEntry> sSpellCastingRequirementsStore(SpellCastingRequirementsFormat, HOTFIX_SEL_SPELL_CASTING_REQUIREMENTS); -DB2Storage<SpellClassOptionsEntry> sSpellClassOptionsStore(SpellClassOptionsFormat, HOTFIX_SEL_SPELL_CLASS_OPTIONS); -DB2Storage<SpellLearnSpellEntry> sSpellLearnSpellStore(SpellLearnSpellFormat, HOTFIX_SEL_SPELL_LEARN_SPELL); -DB2Storage<SpellMiscEntry> sSpellMiscStore(SpellMiscFormat, HOTFIX_SEL_SPELL_MISC); -DB2Storage<SpellPowerEntry> sSpellPowerStore(SpellPowerFormat, HOTFIX_SEL_SPELL_POWER); -DB2Storage<SpellReagentsEntry> sSpellReagentsStore(SpellReagentsFormat, HOTFIX_SEL_SPELL_REAGENTS); -DB2Storage<SpellRuneCostEntry> sSpellRuneCostStore(SpellRuneCostFormat, HOTFIX_SEL_SPELL_RUNE_COST); -DB2Storage<SpellTotemsEntry> sSpellTotemsStore(SpellTotemsFormat, HOTFIX_SEL_SPELL_TOTEMS); -DB2Storage<TaxiNodesEntry> sTaxiNodesStore(TaxiNodesFormat, HOTFIX_SEL_TAXI_NODES); -DB2Storage<TaxiPathEntry> sTaxiPathStore(TaxiPathFormat, HOTFIX_SEL_TAXI_PATH); -DB2Storage<TaxiPathNodeEntry> sTaxiPathNodeStore(TaxiPathNodeFormat, HOTFIX_SEL_TAXI_PATH_NODE); +DB2Storage<AreaGroupEntry> sAreaGroupStore("AreaGroup.db2", AreaGroupFormat, HOTFIX_SEL_AREA_GROUP); +DB2Storage<AreaGroupMemberEntry> sAreaGroupMemberStore("AreaGroupMember.db2", AreaGroupMemberFormat, HOTFIX_SEL_AREA_GROUP_MEMBER); +DB2Storage<BroadcastTextEntry> sBroadcastTextStore("BroadcastText.db2", BroadcastTextFormat, HOTFIX_SEL_BROADCAST_TEXT); +DB2Storage<CurrencyTypesEntry> sCurrencyTypesStore("CurrencyTypes.db2", CurrencyTypesFormat, HOTFIX_SEL_CURRENCY_TYPES); +DB2Storage<CurvePointEntry> sCurvePointStore("CurvePoint.db2", CurvePointFormat, HOTFIX_SEL_CURVE_POINT); +DB2Storage<HolidaysEntry> sHolidaysStore("Holidays.db2", HolidaysEntryFormat, HOTFIX_SEL_HOLIDAYS); +DB2Storage<ItemAppearanceEntry> sItemAppearanceStore("ItemAppearance.db2", ItemAppearanceFormat, HOTFIX_SEL_ITEM_APPEARANCE); +DB2Storage<ItemBonusEntry> sItemBonusStore("ItemBonus.db2", ItemBonusFormat, HOTFIX_SEL_ITEM_BONUS); +DB2Storage<ItemBonusTreeNodeEntry> sItemBonusTreeNodeStore("ItemBonusTreeNode.db2", ItemBonusTreeNodeFormat, HOTFIX_SEL_ITEM_BONUS_TREE_NODE); +DB2Storage<ItemCurrencyCostEntry> sItemCurrencyCostStore("ItemCurrencyCost.db2", ItemCurrencyCostFormat, HOTFIX_SEL_ITEM_CURRENCY_COST); +DB2Storage<ItemEffectEntry> sItemEffectStore("ItemEffect.db2", ItemEffectFormat, HOTFIX_SEL_ITEM_EFFECT); +DB2Storage<ItemEntry> sItemStore("Item.db2", ItemFormat, HOTFIX_SEL_ITEM); +DB2Storage<ItemExtendedCostEntry> sItemExtendedCostStore("ItemExtendedCost.db2", ItemExtendedCostFormat, HOTFIX_SEL_ITEM_EXTENDED_COST); +DB2Storage<ItemModifiedAppearanceEntry> sItemModifiedAppearanceStore("ItemModifiedAppearance.db2", ItemModifiedAppearanceFormat, HOTFIX_SEL_ITEM_MODIFIED_APPEARANCE); +DB2Storage<ItemSparseEntry> sItemSparseStore("Item-sparse.db2", ItemSparseFormat, HOTFIX_SEL_ITEM_SPARSE); +DB2Storage<ItemXBonusTreeEntry> sItemXBonusTreeStore("ItemXBonusTree.db2", ItemXBonusTreeFormat, HOTFIX_SEL_ITEM_X_BONUS_TREE); +DB2Storage<KeyChainEntry> sKeyChainStore("KeyChain.db2", KeyChainFormat, HOTFIX_SEL_KEY_CHAIN); +DB2Storage<MountEntry> sMountStore("Mount.db2", MountFormat, HOTFIX_SEL_MOUNT); +DB2Storage<OverrideSpellDataEntry> sOverrideSpellDataStore("OverrideSpellData.db2", OverrideSpellDataFormat, HOTFIX_SEL_OVERRIDE_SPELL_DATA); +DB2Storage<PhaseXPhaseGroupEntry> sPhaseXPhaseGroupStore("PhaseXPhaseGroup.db2", PhaseXPhaseGroupFormat, HOTFIX_SEL_PHASE_GROUP); +DB2Storage<SoundEntriesEntry> sSoundEntriesStore("SoundEntries.db2", SoundEntriesFormat, HOTFIX_SEL_SOUND_ENTRIES); +DB2Storage<SpellAuraRestrictionsEntry> sSpellAuraRestrictionsStore("SpellAuraRestrictions.db2", SpellAuraRestrictionsFormat, HOTFIX_SEL_SPELL_AURA_RESTRICTIONS); +DB2Storage<SpellCastingRequirementsEntry> sSpellCastingRequirementsStore("SpellCastingRequirements.db2", SpellCastingRequirementsFormat, HOTFIX_SEL_SPELL_CASTING_REQUIREMENTS); +DB2Storage<SpellClassOptionsEntry> sSpellClassOptionsStore("SpellClassOptions.db2", SpellClassOptionsFormat, HOTFIX_SEL_SPELL_CLASS_OPTIONS); +DB2Storage<SpellLearnSpellEntry> sSpellLearnSpellStore("SpellLearnSpell.db2", SpellLearnSpellFormat, HOTFIX_SEL_SPELL_LEARN_SPELL); +DB2Storage<SpellMiscEntry> sSpellMiscStore("SpellMisc.db2", SpellMiscFormat, HOTFIX_SEL_SPELL_MISC); +DB2Storage<SpellPowerEntry> sSpellPowerStore("SpellPower.db2", SpellPowerFormat, HOTFIX_SEL_SPELL_POWER); +DB2Storage<SpellReagentsEntry> sSpellReagentsStore("SpellReagents.db2", SpellReagentsFormat, HOTFIX_SEL_SPELL_REAGENTS); +DB2Storage<SpellRuneCostEntry> sSpellRuneCostStore("SpellRuneCost.db2", SpellRuneCostFormat, HOTFIX_SEL_SPELL_RUNE_COST); +DB2Storage<SpellTotemsEntry> sSpellTotemsStore("SpellTotems.db2", SpellTotemsFormat, HOTFIX_SEL_SPELL_TOTEMS); +DB2Storage<TaxiNodesEntry> sTaxiNodesStore("TaxiNodes.db2", TaxiNodesFormat, HOTFIX_SEL_TAXI_NODES); +DB2Storage<TaxiPathEntry> sTaxiPathStore("TaxiPath.db2", TaxiPathFormat, HOTFIX_SEL_TAXI_PATH); +DB2Storage<TaxiPathNodeEntry> sTaxiPathNodeStore("TaxiPathNode.db2", TaxiPathNodeFormat, HOTFIX_SEL_TAXI_PATH_NODE); SpellPowerBySpellIDMap sSpellPowerBySpellIDStore; TaxiMask sTaxiNodesMask; @@ -71,17 +71,16 @@ typedef std::list<std::string> DB2StoreProblemList; uint32 DB2FilesCount = 0; template<class T> -inline void LoadDB2(uint32& availableDb2Locales, DB2StoreProblemList& errlist, DB2Manager::StorageMap& stores, DB2Storage<T>* storage, std::string const& db2_path, std::string const& filename) +inline void LoadDB2(uint32& availableDb2Locales, DB2StoreProblemList& errlist, DB2Manager::StorageMap& stores, DB2Storage<T>* storage, std::string const& db2_path) { // compatibility format and C++ structure sizes ASSERT(DB2FileLoader::GetFormatRecordSize(storage->GetFormat()) == sizeof(T), "Size of '%s' set by format string (%u) not equal size of C++ structure (" SZFMTD ").", - filename.c_str(), DB2FileLoader::GetFormatRecordSize(storage->GetFormat()), sizeof(T)); + storage->GetFileName().c_str(), DB2FileLoader::GetFormatRecordSize(storage->GetFormat()), sizeof(T)); ++DB2FilesCount; - std::string db2_filename = db2_path + filename; - if (storage->Load(db2_filename.c_str(), uint32(sWorld->GetDefaultDbcLocale()))) + if (storage->Load(db2_path, uint32(sWorld->GetDefaultDbcLocale()))) { storage->LoadFromDB(); @@ -91,15 +90,8 @@ inline void LoadDB2(uint32& availableDb2Locales, DB2StoreProblemList& errlist, D continue; if (availableDb2Locales & (1 << i)) - { - std::string localizedName(db2_path); - localizedName.append(localeNames[i]); - localizedName.push_back('/'); - localizedName.append(filename); - - if (!storage->LoadStringsFrom(localizedName.c_str(), i)) + if (!storage->LoadStringsFrom((db2_path + localeNames[i] + '/'), i)) availableDb2Locales &= ~(1 << i); // mark as not available for speedup next checks - } storage->LoadStringsFromDB(i); } @@ -107,16 +99,17 @@ inline void LoadDB2(uint32& availableDb2Locales, DB2StoreProblemList& errlist, D else { // sort problematic db2 to (1) non compatible and (2) nonexistent - if (FILE* f = fopen(db2_filename.c_str(), "rb")) + if (FILE* f = fopen((db2_path + storage->GetFileName()).c_str(), "rb")) { std::ostringstream stream; - stream << db2_filename << " exists, and has " << storage->GetFieldCount() << " field(s) (expected " << strlen(storage->GetFormat()) << "). Extracted file might be from wrong client version."; + stream << storage->GetFileName() << " exists, and has " << storage->GetFieldCount() << " field(s) (expected " << strlen(storage->GetFormat()) + << "). Extracted file might be from wrong client version."; std::string buf = stream.str(); errlist.push_back(buf); fclose(f); } else - errlist.push_back(db2_filename); + errlist.push_back(storage->GetFileName()); } stores[storage->GetHash()] = storage; @@ -131,39 +124,39 @@ void DB2Manager::LoadStores(std::string const& dataPath) DB2StoreProblemList bad_db2_files; uint32 availableDb2Locales = 0xFF; - LoadDB2(availableDb2Locales, bad_db2_files, _stores, &sAreaGroupStore, db2Path, "AreaGroup.db2"); - LoadDB2(availableDb2Locales, bad_db2_files, _stores, &sAreaGroupMemberStore, db2Path, "AreaGroupMember.db2"); - LoadDB2(availableDb2Locales, bad_db2_files, _stores, &sBroadcastTextStore, db2Path, "BroadcastText.db2"); - LoadDB2(availableDb2Locales, bad_db2_files, _stores, &sCurrencyTypesStore, db2Path, "CurrencyTypes.db2"); - LoadDB2(availableDb2Locales, bad_db2_files, _stores, &sCurvePointStore, db2Path, "CurvePoint.db2"); - LoadDB2(availableDb2Locales, bad_db2_files, _stores, &sHolidaysStore, db2Path, "Holidays.db2"); - LoadDB2(availableDb2Locales, bad_db2_files, _stores, &sItemAppearanceStore, db2Path, "ItemAppearance.db2"); - LoadDB2(availableDb2Locales, bad_db2_files, _stores, &sItemBonusStore, db2Path, "ItemBonus.db2"); - LoadDB2(availableDb2Locales, bad_db2_files, _stores, &sItemBonusTreeNodeStore, db2Path, "ItemBonusTreeNode.db2"); - LoadDB2(availableDb2Locales, bad_db2_files, _stores, &sItemCurrencyCostStore, db2Path, "ItemCurrencyCost.db2"); - LoadDB2(availableDb2Locales, bad_db2_files, _stores, &sItemEffectStore, db2Path, "ItemEffect.db2"); - LoadDB2(availableDb2Locales, bad_db2_files, _stores, &sItemExtendedCostStore, db2Path, "ItemExtendedCost.db2"); - LoadDB2(availableDb2Locales, bad_db2_files, _stores, &sItemModifiedAppearanceStore, db2Path, "ItemModifiedAppearance.db2"); - LoadDB2(availableDb2Locales, bad_db2_files, _stores, &sItemSparseStore, db2Path, "Item-sparse.db2"); - LoadDB2(availableDb2Locales, bad_db2_files, _stores, &sItemStore, db2Path, "Item.db2"); - LoadDB2(availableDb2Locales, bad_db2_files, _stores, &sItemXBonusTreeStore, db2Path, "ItemXBonusTree.db2"); - LoadDB2(availableDb2Locales, bad_db2_files, _stores, &sKeyChainStore, db2Path, "KeyChain.db2"); - LoadDB2(availableDb2Locales, bad_db2_files, _stores, &sMountStore, db2Path, "Mount.db2"); - LoadDB2(availableDb2Locales, bad_db2_files, _stores, &sOverrideSpellDataStore, db2Path, "OverrideSpellData.db2"); - LoadDB2(availableDb2Locales, bad_db2_files, _stores, &sPhaseGroupStore, db2Path, "PhaseXPhaseGroup.db2"); - LoadDB2(availableDb2Locales, bad_db2_files, _stores, &sSoundEntriesStore, db2Path, "SoundEntries.db2"); - LoadDB2(availableDb2Locales, bad_db2_files, _stores, &sSpellAuraRestrictionsStore, db2Path, "SpellAuraRestrictions.db2"); - LoadDB2(availableDb2Locales, bad_db2_files, _stores, &sSpellCastingRequirementsStore, db2Path, "SpellCastingRequirements.db2"); - LoadDB2(availableDb2Locales, bad_db2_files, _stores, &sSpellClassOptionsStore, db2Path, "SpellClassOptions.db2"); - LoadDB2(availableDb2Locales, bad_db2_files, _stores, &sSpellLearnSpellStore, db2Path, "SpellLearnSpell.db2"); - LoadDB2(availableDb2Locales, bad_db2_files, _stores, &sSpellMiscStore, db2Path, "SpellMisc.db2"); - LoadDB2(availableDb2Locales, bad_db2_files, _stores, &sSpellPowerStore, db2Path, "SpellPower.db2"); - LoadDB2(availableDb2Locales, bad_db2_files, _stores, &sSpellReagentsStore, db2Path, "SpellReagents.db2"); - LoadDB2(availableDb2Locales, bad_db2_files, _stores, &sSpellRuneCostStore, db2Path, "SpellRuneCost.db2"); - LoadDB2(availableDb2Locales, bad_db2_files, _stores, &sSpellTotemsStore, db2Path, "SpellTotems.db2"); - LoadDB2(availableDb2Locales, bad_db2_files, _stores, &sTaxiNodesStore, db2Path, "TaxiNodes.db2"); - LoadDB2(availableDb2Locales, bad_db2_files, _stores, &sTaxiPathNodeStore, db2Path, "TaxiPathNode.db2"); - LoadDB2(availableDb2Locales, bad_db2_files, _stores, &sTaxiPathStore, db2Path, "TaxiPath.db2"); + LoadDB2(availableDb2Locales, bad_db2_files, _stores, &sAreaGroupStore, db2Path); + LoadDB2(availableDb2Locales, bad_db2_files, _stores, &sAreaGroupMemberStore, db2Path); + LoadDB2(availableDb2Locales, bad_db2_files, _stores, &sBroadcastTextStore, db2Path); + LoadDB2(availableDb2Locales, bad_db2_files, _stores, &sCurrencyTypesStore, db2Path); + LoadDB2(availableDb2Locales, bad_db2_files, _stores, &sCurvePointStore, db2Path); + LoadDB2(availableDb2Locales, bad_db2_files, _stores, &sHolidaysStore, db2Path); + LoadDB2(availableDb2Locales, bad_db2_files, _stores, &sItemAppearanceStore, db2Path); + LoadDB2(availableDb2Locales, bad_db2_files, _stores, &sItemBonusStore, db2Path); + LoadDB2(availableDb2Locales, bad_db2_files, _stores, &sItemBonusTreeNodeStore, db2Path); + LoadDB2(availableDb2Locales, bad_db2_files, _stores, &sItemCurrencyCostStore, db2Path); + LoadDB2(availableDb2Locales, bad_db2_files, _stores, &sItemEffectStore, db2Path); + LoadDB2(availableDb2Locales, bad_db2_files, _stores, &sItemExtendedCostStore, db2Path); + LoadDB2(availableDb2Locales, bad_db2_files, _stores, &sItemModifiedAppearanceStore, db2Path); + LoadDB2(availableDb2Locales, bad_db2_files, _stores, &sItemSparseStore, db2Path); + LoadDB2(availableDb2Locales, bad_db2_files, _stores, &sItemStore, db2Path); + LoadDB2(availableDb2Locales, bad_db2_files, _stores, &sItemXBonusTreeStore, db2Path); + LoadDB2(availableDb2Locales, bad_db2_files, _stores, &sKeyChainStore, db2Path); + LoadDB2(availableDb2Locales, bad_db2_files, _stores, &sMountStore, db2Path); + LoadDB2(availableDb2Locales, bad_db2_files, _stores, &sOverrideSpellDataStore, db2Path); + LoadDB2(availableDb2Locales, bad_db2_files, _stores, &sPhaseXPhaseGroupStore, db2Path); + LoadDB2(availableDb2Locales, bad_db2_files, _stores, &sSoundEntriesStore, db2Path); + LoadDB2(availableDb2Locales, bad_db2_files, _stores, &sSpellAuraRestrictionsStore, db2Path); + LoadDB2(availableDb2Locales, bad_db2_files, _stores, &sSpellCastingRequirementsStore, db2Path); + LoadDB2(availableDb2Locales, bad_db2_files, _stores, &sSpellClassOptionsStore, db2Path); + LoadDB2(availableDb2Locales, bad_db2_files, _stores, &sSpellLearnSpellStore, db2Path); + LoadDB2(availableDb2Locales, bad_db2_files, _stores, &sSpellMiscStore, db2Path); + LoadDB2(availableDb2Locales, bad_db2_files, _stores, &sSpellPowerStore, db2Path); + LoadDB2(availableDb2Locales, bad_db2_files, _stores, &sSpellReagentsStore, db2Path); + LoadDB2(availableDb2Locales, bad_db2_files, _stores, &sSpellRuneCostStore, db2Path); + LoadDB2(availableDb2Locales, bad_db2_files, _stores, &sSpellTotemsStore, db2Path); + LoadDB2(availableDb2Locales, bad_db2_files, _stores, &sTaxiNodesStore, db2Path); + LoadDB2(availableDb2Locales, bad_db2_files, _stores, &sTaxiPathNodeStore, db2Path); + LoadDB2(availableDb2Locales, bad_db2_files, _stores, &sTaxiPathStore, db2Path); for (AreaGroupMemberEntry const* areaGroupMember : sAreaGroupMemberStore) _areaGroupMembers[areaGroupMember->AreaGroupID].push_back(areaGroupMember->AreaID); @@ -201,7 +194,7 @@ void DB2Manager::LoadStores(std::string const& dataPath) for (MountEntry const* mount : sMountStore) _mountsBySpellId[mount->SpellId] = mount; - for (PhaseGroupEntry const* group : sPhaseGroupStore) + for (PhaseXPhaseGroupEntry const* group : sPhaseXPhaseGroupStore) if (PhaseEntry const* phase = sPhaseStore.LookupEntry(group->PhaseID)) _phasesByGroup[group->PhaseGroupID].insert(phase->ID); diff --git a/src/server/game/DataStores/DB2Stores.h b/src/server/game/DataStores/DB2Stores.h index 6fc9ab614b9..3dff3d2a4c0 100644 --- a/src/server/game/DataStores/DB2Stores.h +++ b/src/server/game/DataStores/DB2Stores.h @@ -31,7 +31,6 @@ extern DB2Storage<ItemEntry> sItemStore; extern DB2Storage<ItemExtendedCostEntry> sItemExtendedCostStore; extern DB2Storage<ItemSparseEntry> sItemSparseStore; extern DB2Storage<OverrideSpellDataEntry> sOverrideSpellDataStore; -extern DB2Storage<PhaseGroupEntry> sPhaseGroupStore; extern DB2Storage<SoundEntriesEntry> sSoundEntriesStore; extern DB2Storage<SpellAuraRestrictionsEntry> sSpellAuraRestrictionsStore; extern DB2Storage<SpellCastingRequirementsEntry> sSpellCastingRequirementsStore; diff --git a/src/server/game/DataStores/DB2Structure.h b/src/server/game/DataStores/DB2Structure.h index 8145ae743a9..032d94425ef 100644 --- a/src/server/game/DataStores/DB2Structure.h +++ b/src/server/game/DataStores/DB2Structure.h @@ -289,7 +289,7 @@ struct OverrideSpellDataEntry uint32 PlayerActionbarFileDataID; // 12 }; -struct PhaseGroupEntry +struct PhaseXPhaseGroupEntry { uint32 ID; uint32 PhaseID; diff --git a/src/server/game/DataStores/DB2fmt.h b/src/server/game/DataStores/DB2fmt.h index e660adee257..1920f2b90b4 100644 --- a/src/server/game/DataStores/DB2fmt.h +++ b/src/server/game/DataStores/DB2fmt.h @@ -37,7 +37,7 @@ char const ItemXBonusTreeFormat[] = "nii"; char const KeyChainFormat[] = "nbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbb"; char const MountFormat[] = "niiisssiii"; char const OverrideSpellDataFormat[] = "niiiiiiiiiiii"; -char const PhaseGroupFormat[] = "nii"; +char const PhaseXPhaseGroupFormat[] = "nii"; char const SoundEntriesFormat[] = "nisiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiififfiifffffii"; char const SpellAuraRestrictionsFormat[] = "niiiiiiii"; char const SpellCastingRequirementsFormat[] = "niiiiii"; |
