diff options
| author | Shauren <shauren.trinity@gmail.com> | 2024-04-30 00:20:38 +0200 |
|---|---|---|
| committer | Shauren <shauren.trinity@gmail.com> | 2024-04-30 00:20:38 +0200 |
| commit | 8e3024a96ab06b5e2d6da529c5e3db9ce5744c4e (patch) | |
| tree | 51f55eed5c2aa7e166a20732a771b739c82c73f8 /src/server/game | |
| parent | cc9241784491198581a19f3f5502a42d048ea063 (diff) | |
Core/Misc: Refactor loading process to remove exit() calls that cause deadlocks because threads are terminated without proper cleanup
Diffstat (limited to 'src/server/game')
| -rw-r--r-- | src/server/game/DataStores/DB2Stores.cpp | 8 | ||||
| -rw-r--r-- | src/server/game/World/World.cpp | 11 | ||||
| -rw-r--r-- | src/server/game/World/World.h | 2 |
3 files changed, 10 insertions, 11 deletions
diff --git a/src/server/game/DataStores/DB2Stores.cpp b/src/server/game/DataStores/DB2Stores.cpp index 55c7641c1d7..3f3cf755a5e 100644 --- a/src/server/game/DataStores/DB2Stores.cpp +++ b/src/server/game/DataStores/DB2Stores.cpp @@ -980,15 +980,13 @@ uint32 DB2Manager::LoadStores(std::string const& dataPath, LocaleConstant defaul LOAD_DB2(sWorldMapOverlayStore); LOAD_DB2(sWorldStateExpressionStore); -#undef LOAD_DB2 - // error checks if (!loadErrors.empty()) { sLog->SetSynchronous(); // server will shut down after this, so set sync logging to prevent messages from getting lost for (std::string const& error : loadErrors) - TC_LOG_ERROR("misc", "{}", error); + TC_LOG_FATAL("misc", "{}", error); return 0; } @@ -1002,8 +1000,8 @@ uint32 DB2Manager::LoadStores(std::string const& dataPath, LocaleConstant defaul !sMapStore.LookupEntry(2708) || // last map added in 10.2.5 (53007) !sSpellNameStore.LookupEntry(438878)) // last spell added in 10.2.5 (53007) { - TC_LOG_ERROR("misc", "You have _outdated_ DB2 files. Please extract correct versions from current using client."); - exit(1); + TC_LOG_FATAL("misc", "You have _outdated_ DB2 files. Please extract correct versions from current using client."); + return 0; } for (AreaGroupMemberEntry const* areaGroupMember : sAreaGroupMemberStore) diff --git a/src/server/game/World/World.cpp b/src/server/game/World/World.cpp index 1c2255e30eb..05b92b9d334 100644 --- a/src/server/game/World/World.cpp +++ b/src/server/game/World/World.cpp @@ -1730,7 +1730,7 @@ void World::LoadConfigSettings(bool reload) } /// Initialize the World -void World::SetInitialWorldSettings() +bool World::SetInitialWorldSettings() { sLog->SetRealmId(realm.Id.Realm); @@ -1769,7 +1769,7 @@ void World::SetInitialWorldSettings() !TerrainMgr::ExistMapAndVMap(530, -3961.64f, -13931.2f)))) { TC_LOG_FATAL("server.loading", "Unable to load map and vmap data for starting zones - server shutting down!"); - exit(1); + return false; } ///- Initialize pool manager @@ -1782,7 +1782,7 @@ void World::SetInitialWorldSettings() TC_LOG_INFO("server.loading", "Loading Trinity strings..."); if (!sObjectMgr->LoadTrinityStrings()) - exit(1); // Error message displayed in function already + return false; // Error message displayed in function already ///- Update the realm entry in the database with the realm type from the config file //No SQL injection as values are treated as integers @@ -1799,14 +1799,14 @@ void World::SetInitialWorldSettings() if (!(m_availableDbcLocaleMask & (1 << m_defaultDbcLocale))) { TC_LOG_FATAL("server.loading", "Unable to load db2 files for {} locale specified in DBC.Locale config!", localeNames[m_defaultDbcLocale]); - exit(1); + return false; } TC_LOG_INFO("server.loading", "Loading GameObject models..."); if (!LoadGameObjectModelList(m_dataPath)) { TC_LOG_FATAL("server.loading", "Unable to load gameobject models (part of vmaps), objects using WMO models will crash the client - server shutting down!"); - exit(1); + return false; } TC_LOG_INFO("misc", "Loading hotfix blobs..."); @@ -2537,6 +2537,7 @@ void World::SetInitialWorldSettings() TC_LOG_INFO("server.worldserver", "World initialized in {} minutes {} seconds", (startupDuration / 60000), ((startupDuration % 60000) / 1000)); TC_METRIC_EVENT("events", "World initialized", "World initialized in " + std::to_string(startupDuration / 60000) + " minutes " + std::to_string((startupDuration % 60000) / 1000) + " seconds"); + return true; } void World::SetForcedWarModeFactionBalanceState(TeamId team, int32 reward) diff --git a/src/server/game/World/World.h b/src/server/game/World/World.h index 7c7dcbb5cfc..80bd856a94a 100644 --- a/src/server/game/World/World.h +++ b/src/server/game/World/World.h @@ -648,7 +648,7 @@ class TC_GAME_API World return lvl > 60 ? 300 + ((lvl - 60) * 75) / 10 : lvl * 5; } - void SetInitialWorldSettings(); + bool SetInitialWorldSettings(); void LoadConfigSettings(bool reload = false); void SendWorldText(uint32 string_id, ...); |
