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authorNay <dnpd.dd@gmail.com>2013-08-26 02:00:18 +0100
committerNay <dnpd.dd@gmail.com>2013-08-26 02:00:18 +0100
commit8eaf7632355cfabdc919c7b42953c8c72f1f8015 (patch)
tree532fc5c9baccbc5c3681bb36dd6477a33857965f /src/server/game
parenta4fcbd1a36cd4e8c5e36a35cecf6f06a6c87e611 (diff)
Core&Tools: Fix multiple issues found by a static code coverage tool
Diffstat (limited to 'src/server/game')
-rw-r--r--src/server/game/AI/EventAI/CreatureEventAI.cpp2
-rw-r--r--src/server/game/Chat/Chat.cpp2
-rw-r--r--src/server/game/Combat/HostileRefManager.cpp3
-rw-r--r--src/server/game/Entities/Object/Object.cpp2
-rw-r--r--src/server/game/Entities/Unit/StatSystem.cpp1
-rw-r--r--src/server/game/Entities/Unit/Unit.cpp2
6 files changed, 4 insertions, 8 deletions
diff --git a/src/server/game/AI/EventAI/CreatureEventAI.cpp b/src/server/game/AI/EventAI/CreatureEventAI.cpp
index d1bfc7403e9..39fcedf9a33 100644
--- a/src/server/game/AI/EventAI/CreatureEventAI.cpp
+++ b/src/server/game/AI/EventAI/CreatureEventAI.cpp
@@ -1085,7 +1085,6 @@ inline uint32 CreatureEventAI::GetRandActionParam(uint32 rnd, uint32 param1, uin
case 1: return param2;
case 2: return param3;
}
- return 0;
}
inline int32 CreatureEventAI::GetRandActionParam(uint32 rnd, int32 param1, int32 param2, int32 param3)
@@ -1096,7 +1095,6 @@ inline int32 CreatureEventAI::GetRandActionParam(uint32 rnd, int32 param1, int32
case 1: return param2;
case 2: return param3;
}
- return 0;
}
inline Unit* CreatureEventAI::GetTargetByType(uint32 target, Unit* actionInvoker)
diff --git a/src/server/game/Chat/Chat.cpp b/src/server/game/Chat/Chat.cpp
index f61380b6834..4364fb61626 100644
--- a/src/server/game/Chat/Chat.cpp
+++ b/src/server/game/Chat/Chat.cpp
@@ -342,7 +342,7 @@ bool ChatHandler::ExecuteCommandInTable(ChatCommand* table, const char* text, co
{
if (!ExecuteCommandInTable(table[i].ChildCommands, text, fullcmd))
{
- if (text && text[0] != '\0')
+ if (text[0] != '\0')
SendSysMessage(LANG_NO_SUBCMD);
else
SendSysMessage(LANG_CMD_SYNTAX);
diff --git a/src/server/game/Combat/HostileRefManager.cpp b/src/server/game/Combat/HostileRefManager.cpp
index 4cd76b4e7a2..1e550596368 100644
--- a/src/server/game/Combat/HostileRefManager.cpp
+++ b/src/server/game/Combat/HostileRefManager.cpp
@@ -35,6 +35,9 @@ HostileRefManager::~HostileRefManager()
void HostileRefManager::threatAssist(Unit* victim, float baseThreat, SpellInfo const* threatSpell)
{
+ if (getSize() == 0)
+ return;
+
HostileReference* ref = getFirst();
float threat = ThreatCalcHelper::calcThreat(victim, iOwner, baseThreat, (threatSpell ? threatSpell->GetSchoolMask() : SPELL_SCHOOL_MASK_NORMAL), threatSpell);
threat /= getSize();
diff --git a/src/server/game/Entities/Object/Object.cpp b/src/server/game/Entities/Object/Object.cpp
index ec6a3e518c4..6cd61dc043c 100644
--- a/src/server/game/Entities/Object/Object.cpp
+++ b/src/server/game/Entities/Object/Object.cpp
@@ -2230,8 +2230,6 @@ TempSummon* Map::SummonCreature(uint32 entry, Position const& pos, SummonPropert
case UNIT_MASK_MINION:
summon = new Minion(properties, summoner, false);
break;
- default:
- return NULL;
}
if (!summon->Create(sObjectMgr->GenerateLowGuid(HIGHGUID_UNIT), this, phase, entry, vehId, team, pos.GetPositionX(), pos.GetPositionY(), pos.GetPositionZ(), pos.GetOrientation()))
diff --git a/src/server/game/Entities/Unit/StatSystem.cpp b/src/server/game/Entities/Unit/StatSystem.cpp
index e6cc30c867a..e94fb726387 100644
--- a/src/server/game/Entities/Unit/StatSystem.cpp
+++ b/src/server/game/Entities/Unit/StatSystem.cpp
@@ -1113,7 +1113,6 @@ bool Guardian::UpdateStats(Stats stat)
{
case STAT_STAMINA: mod = 0.3f; break; // Default Owner's Stamina scale
case STAT_STRENGTH: mod = 0.7f; break; // Default Owner's Strength scale
- default: break;
}
// Check just if owner has Ravenous Dead since it's effect is not an aura
diff --git a/src/server/game/Entities/Unit/Unit.cpp b/src/server/game/Entities/Unit/Unit.cpp
index 7e67a9e6e09..ef4829a8788 100644
--- a/src/server/game/Entities/Unit/Unit.cpp
+++ b/src/server/game/Entities/Unit/Unit.cpp
@@ -14568,8 +14568,6 @@ void Unit::UpdateReactives(uint32 p_time)
if (getClass() == CLASS_WARRIOR && GetTypeId() == TYPEID_PLAYER)
ToPlayer()->ClearComboPoints();
break;
- default:
- break;
}
}
else