diff options
| author | StormBytePP <stormbyte@gmail.com> | 2015-08-16 16:56:11 +0200 |
|---|---|---|
| committer | Shauren <shauren.trinity@gmail.com> | 2015-08-16 17:15:38 +0200 |
| commit | 94f69fb1bcef103392ca27074ebb31ef2ebd27fb (patch) | |
| tree | 2047bfd30ae9e34817327a01064835dbf495c9bb /src/server/game | |
| parent | 90c9290761ecb7849a036d82c2b93f64920164c6 (diff) | |
Core/Build: Removed obsolete SystemConfig.h and made genrev be part of shared library, which allows cache hits to happen more likely
Diffstat (limited to 'src/server/game')
| -rw-r--r-- | src/server/game/CMakeLists.txt | 2 | ||||
| -rw-r--r-- | src/server/game/Entities/Player/Player.cpp | 6 | ||||
| -rw-r--r-- | src/server/game/Handlers/CharacterHandler.cpp | 4 | ||||
| -rw-r--r-- | src/server/game/World/World.cpp | 4 |
4 files changed, 7 insertions, 9 deletions
diff --git a/src/server/game/CMakeLists.txt b/src/server/game/CMakeLists.txt index 91380b085ea..66425ed2dc7 100644 --- a/src/server/game/CMakeLists.txt +++ b/src/server/game/CMakeLists.txt @@ -215,8 +215,6 @@ add_library(game STATIC ${game_STAT_PCH_SRC} ) -add_dependencies(game revision.h) - # Generate precompiled header if (USE_COREPCH) add_cxx_pch(game ${game_STAT_PCH_HDR} ${game_STAT_PCH_SRC}) diff --git a/src/server/game/Entities/Player/Player.cpp b/src/server/game/Entities/Player/Player.cpp index 14dc5b5c0d6..caaadb9422b 100644 --- a/src/server/game/Entities/Player/Player.cpp +++ b/src/server/game/Entities/Player/Player.cpp @@ -60,7 +60,7 @@ #include "Pet.h" #include "QuestDef.h" #include "ReputationMgr.h" -#include "revision.h" +#include "Revision.h" #include "SkillDiscovery.h" #include "SocialMgr.h" #include "Spell.h" @@ -15123,8 +15123,8 @@ void Player::AddQuest(Quest const* quest, Object* questGiver) PreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_INS_QUEST_TRACK); stmt->setUInt32(0, quest_id); stmt->setUInt32(1, GetGUIDLow()); - stmt->setString(2, _HASH); - stmt->setString(3, _DATE); + stmt->setString(2, Revision::GetHash()); + stmt->setString(3, Revision::GetDate()); // add to Quest Tracker CharacterDatabase.Execute(stmt); diff --git a/src/server/game/Handlers/CharacterHandler.cpp b/src/server/game/Handlers/CharacterHandler.cpp index 0701271b5e4..940e32d22b2 100644 --- a/src/server/game/Handlers/CharacterHandler.cpp +++ b/src/server/game/Handlers/CharacterHandler.cpp @@ -36,10 +36,10 @@ #include "PlayerDump.h" #include "Player.h" #include "ReputationMgr.h" +#include "Revision.h" #include "ScriptMgr.h" #include "SharedDefines.h" #include "SocialMgr.h" -#include "SystemConfig.h" #include "UpdateMask.h" #include "Util.h" #include "World.h" @@ -827,7 +827,7 @@ void WorldSession::HandlePlayerLogin(LoginQueryHolder* holder) // send server info if (sWorld->getIntConfig(CONFIG_ENABLE_SINFO_LOGIN) == 1) - chH.PSendSysMessage(_FULLVERSION); + chH.PSendSysMessage(Revision::GetFullVersion().c_str()); TC_LOG_DEBUG("network", "WORLD: Sent server info"); } diff --git a/src/server/game/World/World.cpp b/src/server/game/World/World.cpp index 9c4cb1002c7..057f97e0e2b 100644 --- a/src/server/game/World/World.cpp +++ b/src/server/game/World/World.cpp @@ -51,11 +51,11 @@ #include "OutdoorPvPMgr.h" #include "Player.h" #include "PoolMgr.h" +#include "Revision.h" #include "ScriptMgr.h" #include "SkillDiscovery.h" #include "SkillExtraItems.h" #include "SmartAI.h" -#include "SystemConfig.h" #include "TicketMgr.h" #include "TransportMgr.h" #include "Unit.h" @@ -1789,7 +1789,7 @@ void World::SetInitialWorldSettings() m_startTime = m_gameTime; LoginDatabase.PExecute("INSERT INTO uptime (realmid, starttime, uptime, revision) VALUES(%u, %u, 0, '%s')", - realmID, uint32(m_startTime), _FULLVERSION); // One-time query + realmID, uint32(m_startTime), Revision::GetFullVersion().c_str()); // One-time query m_timers[WUPDATE_WEATHERS].SetInterval(1*IN_MILLISECONDS); m_timers[WUPDATE_AUCTIONS].SetInterval(MINUTE*IN_MILLISECONDS); |
