diff options
| author | Spp <spp@jorge.gr> | 2012-11-27 11:56:23 +0100 |
|---|---|---|
| committer | Spp <spp@jorge.gr> | 2012-11-27 11:56:23 +0100 |
| commit | 99e050fb271697ded6bf649c3173e7d04a196a74 (patch) | |
| tree | de24132ecd35523d8e520f0f49163c1a4ca10652 /src/server/game | |
| parent | 8ae0f2332c9f3d34f602acdaeb5409d9cb56ab79 (diff) | |
Core/Misc: Tab2spaces, remove trailing whitespaces and remove dupe code after merge
Diffstat (limited to 'src/server/game')
| -rw-r--r-- | src/server/game/Battlefield/Battlefield.cpp | 14 | ||||
| -rw-r--r-- | src/server/game/Battlefield/Battlefield.h | 4 | ||||
| -rw-r--r-- | src/server/game/Battlefield/Zones/BattlefieldWG.h | 2 | ||||
| -rwxr-xr-x | src/server/game/Entities/Creature/Creature.cpp | 3 |
4 files changed, 10 insertions, 13 deletions
diff --git a/src/server/game/Battlefield/Battlefield.cpp b/src/server/game/Battlefield/Battlefield.cpp index b0ad965f310..6431f8a3479 100644 --- a/src/server/game/Battlefield/Battlefield.cpp +++ b/src/server/game/Battlefield/Battlefield.cpp @@ -918,7 +918,7 @@ bool BfCapturePoint::HandlePlayerEnter(Player* player) player->SendUpdateWorldState(capturePoint->GetGOInfo()->capturePoint.worldstate3, m_neutralValuePct); } } - + return m_activePlayers[player->GetTeamId()].insert(player->GetGUID()).second; } @@ -941,7 +941,7 @@ void BfCapturePoint::SendChangePhase() { if (!m_capturePointGUID) return; - + if (GameObject* capturePoint = m_Bf->GetGameObject(m_capturePointGUID)) { // send this too, sometimes the slider disappears, dunno why :( @@ -989,9 +989,9 @@ bool BfCapturePoint::SetCapturePointData(GameObject* capturePoint) return true; } -GameObject* BfCapturePoint::GetCapturePointGo() -{ - return m_Bf->GetGameObject(m_capturePointGUID); +GameObject* BfCapturePoint::GetCapturePointGo() +{ + return m_Bf->GetGameObject(m_capturePointGUID); } bool BfCapturePoint::DelCapturePoint() @@ -1039,13 +1039,13 @@ bool BfCapturePoint::Update(uint32 diff) Trinity::AnyPlayerInObjectRangeCheck checker(capturePoint, radius); Trinity::PlayerListSearcher<Trinity::AnyPlayerInObjectRangeCheck> searcher(capturePoint, players, checker); capturePoint->VisitNearbyWorldObject(radius, searcher); - + for (std::list<Player*>::iterator itr = players.begin(); itr != players.end(); ++itr) if ((*itr)->IsOutdoorPvPActive()) if (m_activePlayers[(*itr)->GetTeamId()].insert((*itr)->GetGUID()).second) HandlePlayerEnter(*itr); } - + // get the difference of numbers float fact_diff = ((float) m_activePlayers[0].size() - (float) m_activePlayers[1].size()) * diff / BATTLEFIELD_OBJECTIVE_UPDATE_INTERVAL; if (G3D::fuzzyEq(fact_diff, 0.0f)) diff --git a/src/server/game/Battlefield/Battlefield.h b/src/server/game/Battlefield/Battlefield.h index f17a7666d67..cccdf320d89 100644 --- a/src/server/game/Battlefield/Battlefield.h +++ b/src/server/game/Battlefield/Battlefield.h @@ -106,7 +106,7 @@ class BfCapturePoint bool SetCapturePointData(GameObject* capturePoint); GameObject* GetCapturePointGo(); uint32 GetCapturePointEntry(){ return m_capturePointEntry; } - + TeamId GetTeamId() { return m_team; } protected: bool DelCapturePoint(); @@ -294,7 +294,7 @@ class Battlefield : public ZoneScript Creature* GetCreature(uint64 GUID); GameObject* GetGameObject(uint64 GUID); - + // Script-methods /// Called on start diff --git a/src/server/game/Battlefield/Zones/BattlefieldWG.h b/src/server/game/Battlefield/Zones/BattlefieldWG.h index 73ec858e965..0ac87af94ba 100644 --- a/src/server/game/Battlefield/Zones/BattlefieldWG.h +++ b/src/server/game/Battlefield/Zones/BattlefieldWG.h @@ -1201,7 +1201,7 @@ struct BfWGGameObjectBuilding { if (!go) return; - + // GameObject associated to object m_BuildGUID = go->GetGUID(); diff --git a/src/server/game/Entities/Creature/Creature.cpp b/src/server/game/Entities/Creature/Creature.cpp index 458b4ea7706..41d48cbfc02 100755 --- a/src/server/game/Entities/Creature/Creature.cpp +++ b/src/server/game/Entities/Creature/Creature.cpp @@ -1721,9 +1721,6 @@ SpellInfo const* Creature::reachWithSpellAttack(Unit* victim) if (bcontinue) continue; - if (bcontinue) - continue; - if (spellInfo->ManaCost > (uint32)GetPower(POWER_MANA)) continue; float range = spellInfo->GetMaxRange(false); |
