diff options
| author | Nay <dnpd.dd@gmail.com> | 2011-12-18 15:10:54 +0000 |
|---|---|---|
| committer | Nay <dnpd.dd@gmail.com> | 2011-12-18 15:10:54 +0000 |
| commit | 9f635ca9063e6d49789c08165c09f8ff2a11bc15 (patch) | |
| tree | 053765d13b2cfaea1f5cfd31b14e19a0bc508cc5 /src/server/game | |
| parent | 6758e133499a7e56fb29a351d011eee14b92e43b (diff) | |
| parent | f3c6904096b4fdcef16d7d802ec847551d15f9bc (diff) | |
Merge branch 'master' into 4.x
Diffstat (limited to 'src/server/game')
22 files changed, 199 insertions, 165 deletions
diff --git a/src/server/game/AI/ScriptedAI/ScriptedEscortAI.cpp b/src/server/game/AI/ScriptedAI/ScriptedEscortAI.cpp index 06c1570ccd9..c5f04d4ff5f 100644 --- a/src/server/game/AI/ScriptedAI/ScriptedEscortAI.cpp +++ b/src/server/game/AI/ScriptedAI/ScriptedEscortAI.cpp @@ -543,7 +543,6 @@ bool npc_escortAI::GetWaypointPosition(uint32 pointId, float& x, float& y, float if (waypoints.empty()) return false; - ScriptPointVector::const_iterator itrEnd = waypoints.end(); for (ScriptPointVector::const_iterator itr = waypoints.begin(); itr != waypoints.end(); ++itr) { if (itr->uiPointId == pointId) diff --git a/src/server/game/Chat/Channels/Channel.cpp b/src/server/game/Chat/Channels/Channel.cpp index 1968de70f46..244c05ec0ad 100755 --- a/src/server/game/Chat/Channels/Channel.cpp +++ b/src/server/game/Chat/Channels/Channel.cpp @@ -310,18 +310,22 @@ void Channel::KickOrBan(uint64 good, const char *badname, bool ban) bool changeowner = (m_ownerGUID == bad->GetGUID()); WorldPacket data; + bool notify = !(AccountMgr::IsGMAccount(sec) && sWorld->getBoolConfig(CONFIG_SILENTLY_GM_JOIN_TO_CHANNEL)); if (ban && !IsBanned(bad->GetGUID())) { banned.insert(bad->GetGUID()); - MakePlayerBanned(&data, bad->GetGUID(), good); - UpdateChannelInDB(); + + if (notify) + MakePlayerBanned(&data, bad->GetGUID(), good); } - else + else if (notify) MakePlayerKicked(&data, bad->GetGUID(), good); - SendToAll(&data); + if (notify) + SendToAll(&data); + players.erase(bad->GetGUID()); bad->LeftChannel(this); diff --git a/src/server/game/Chat/Chat.cpp b/src/server/game/Chat/Chat.cpp index be43862eaea..185ac487481 100755 --- a/src/server/game/Chat/Chat.cpp +++ b/src/server/game/Chat/Chat.cpp @@ -303,29 +303,29 @@ ChatCommand* ChatHandler::getCommandTable() static ChatCommand ticketResponseCommandTable[] = { - { "append", SEC_MODERATOR, false, OldHandler<&ChatHandler::HandleGMTicketResponseAppendCommand>, "", NULL }, - { "appendln", SEC_MODERATOR, false, OldHandler<&ChatHandler::HandleGMTicketResponseAppendLnCommand>, "", NULL }, + { "append", SEC_MODERATOR, true, OldHandler<&ChatHandler::HandleGMTicketResponseAppendCommand>, "", NULL }, + { "appendln", SEC_MODERATOR, true, OldHandler<&ChatHandler::HandleGMTicketResponseAppendLnCommand>, "", NULL }, { NULL, 0, false, NULL, "", NULL } }; static ChatCommand ticketCommandTable[] = { - { "list", SEC_MODERATOR, false, OldHandler<&ChatHandler::HandleGMTicketListCommand>, "", NULL }, - { "onlinelist", SEC_MODERATOR, false, OldHandler<&ChatHandler::HandleGMTicketListOnlineCommand>, "", NULL }, - { "viewname", SEC_MODERATOR, false, OldHandler<&ChatHandler::HandleGMTicketGetByNameCommand>, "", NULL }, - { "viewid", SEC_MODERATOR, false, OldHandler<&ChatHandler::HandleGMTicketGetByIdCommand>, "", NULL }, - { "close", SEC_MODERATOR, false, OldHandler<&ChatHandler::HandleGMTicketCloseByIdCommand>, "", NULL }, - { "closedlist", SEC_MODERATOR, false, OldHandler<&ChatHandler::HandleGMTicketListClosedCommand>, "", NULL }, - { "escalatedlist", SEC_GAMEMASTER, false, OldHandler<&ChatHandler::HandleGMTicketListEscalatedCommand>, "", NULL }, - { "delete", SEC_ADMINISTRATOR, false, OldHandler<&ChatHandler::HandleGMTicketDeleteByIdCommand>, "", NULL }, - { "reset", SEC_ADMINISTRATOR, false, OldHandler<&ChatHandler::HandleGMTicketResetCommand>, "", NULL }, - { "assign", SEC_GAMEMASTER, false, OldHandler<&ChatHandler::HandleGMTicketAssignToCommand>, "", NULL }, - { "unassign", SEC_GAMEMASTER, false, OldHandler<&ChatHandler::HandleGMTicketUnAssignCommand>, "", NULL }, - { "comment", SEC_MODERATOR, false, OldHandler<&ChatHandler::HandleGMTicketCommentCommand>, "", NULL }, - { "togglesystem", SEC_ADMINISTRATOR, false, OldHandler<&ChatHandler::HandleToggleGMTicketSystem>, "", NULL }, - { "escalate", SEC_MODERATOR, false, OldHandler<&ChatHandler::HandleGMTicketEscalateCommand>, "", NULL }, - { "response", SEC_MODERATOR, false, NULL, "", ticketResponseCommandTable }, - { "complete", SEC_MODERATOR, false, OldHandler<&ChatHandler::HandleGMTicketCompleteCommand>, "", NULL }, + { "list", SEC_MODERATOR, true, OldHandler<&ChatHandler::HandleGMTicketListCommand>, "", NULL }, + { "onlinelist", SEC_MODERATOR, true, OldHandler<&ChatHandler::HandleGMTicketListOnlineCommand>, "", NULL }, + { "viewname", SEC_MODERATOR, true, OldHandler<&ChatHandler::HandleGMTicketGetByNameCommand>, "", NULL }, + { "viewid", SEC_MODERATOR, true, OldHandler<&ChatHandler::HandleGMTicketGetByIdCommand>, "", NULL }, + { "close", SEC_MODERATOR, true, OldHandler<&ChatHandler::HandleGMTicketCloseByIdCommand>, "", NULL }, + { "closedlist", SEC_MODERATOR, true, OldHandler<&ChatHandler::HandleGMTicketListClosedCommand>, "", NULL }, + { "escalatedlist", SEC_GAMEMASTER, true, OldHandler<&ChatHandler::HandleGMTicketListEscalatedCommand>, "", NULL }, + { "delete", SEC_ADMINISTRATOR, true, OldHandler<&ChatHandler::HandleGMTicketDeleteByIdCommand>, "", NULL }, + { "reset", SEC_ADMINISTRATOR, true, OldHandler<&ChatHandler::HandleGMTicketResetCommand>, "", NULL }, + { "assign", SEC_GAMEMASTER, true, OldHandler<&ChatHandler::HandleGMTicketAssignToCommand>, "", NULL }, + { "unassign", SEC_GAMEMASTER, true, OldHandler<&ChatHandler::HandleGMTicketUnAssignCommand>, "", NULL }, + { "comment", SEC_MODERATOR, true, OldHandler<&ChatHandler::HandleGMTicketCommentCommand>, "", NULL }, + { "togglesystem", SEC_ADMINISTRATOR, true, OldHandler<&ChatHandler::HandleToggleGMTicketSystem>, "", NULL }, + { "escalate", SEC_MODERATOR, true, OldHandler<&ChatHandler::HandleGMTicketEscalateCommand>, "", NULL }, + { "response", SEC_MODERATOR, true, NULL, "", ticketResponseCommandTable }, + { "complete", SEC_MODERATOR, true, OldHandler<&ChatHandler::HandleGMTicketCompleteCommand>, "", NULL }, { NULL, 0, false, NULL, "", NULL } }; diff --git a/src/server/game/Chat/Commands/Level0.cpp b/src/server/game/Chat/Commands/Level0.cpp index 338ad49463e..97173f75652 100755 --- a/src/server/game/Chat/Commands/Level0.cpp +++ b/src/server/game/Chat/Commands/Level0.cpp @@ -84,8 +84,8 @@ bool ChatHandler::HandleStartCommand(const char* /*args*/) bool ChatHandler::HandleServerInfoCommand(const char* /*args*/) { - uint32 PlayersNum = sWorld->GetPlayerCount(); - uint32 MaxPlayersNum = sWorld->GetMaxPlayerCount(); + uint32 playersNum = sWorld->GetPlayerCount(); + uint32 maxPlayersNum = sWorld->GetMaxPlayerCount(); uint32 activeClientsNum = sWorld->GetActiveSessionCount(); uint32 queuedClientsNum = sWorld->GetQueuedSessionCount(); uint32 maxActiveClientsNum = sWorld->GetMaxActiveSessionCount(); @@ -94,10 +94,13 @@ bool ChatHandler::HandleServerInfoCommand(const char* /*args*/) uint32 updateTime = sWorld->GetUpdateTime(); SendSysMessage(_FULLVERSION); - PSendSysMessage(LANG_CONNECTED_PLAYERS, PlayersNum, MaxPlayersNum); + PSendSysMessage(LANG_CONNECTED_PLAYERS, playersNum, maxPlayersNum); PSendSysMessage(LANG_CONNECTED_USERS, activeClientsNum, maxActiveClientsNum, queuedClientsNum, maxQueuedClientsNum); PSendSysMessage(LANG_UPTIME, uptime.c_str()); - PSendSysMessage("Update time diff: %u.", updateTime); + PSendSysMessage(LANG_UPDATE_DIFF, updateTime); + //! Can't use sWorld->ShutdownMsg here in case of console command + if (sWorld->IsShuttingDown()) + PSendSysMessage(LANG_SHUTDOWN_TIMELEFT, secsToTimeString(sWorld->GetShutDownTimeLeft()).c_str()); return true; } diff --git a/src/server/game/Chat/Commands/TicketCommands.cpp b/src/server/game/Chat/Commands/TicketCommands.cpp index 7caf63aac2b..d38da9eb97c 100755 --- a/src/server/game/Chat/Commands/TicketCommands.cpp +++ b/src/server/game/Chat/Commands/TicketCommands.cpp @@ -85,12 +85,14 @@ bool ChatHandler::HandleGMTicketGetByNameCommand(const char* args) guid = player->GetGUID(); else guid = sObjectMgr->GetPlayerGUIDByName(name); + // Target must exist if (!guid) { SendSysMessage(LANG_NO_PLAYERS_FOUND); return true; } + // Ticket must exist GmTicket *ticket = sTicketMgr->GetTicketByPlayer(guid); if (!ticket) @@ -119,27 +121,32 @@ bool ChatHandler::HandleGMTicketCloseByIdCommand(const char* args) SendSysMessage(LANG_COMMAND_TICKETNOTEXIST); return true; } - // Ticket must be assigned to player, who tries to close it. - uint64 guid = m_session->GetPlayer()->GetGUID(); - if (ticket->IsAssignedNotTo(guid)) + + // Ticket should be assigned to the player who tries to close it. + // Console can override though + Player* player = m_session ? m_session->GetPlayer() : NULL; + if (player && ticket->IsAssignedNotTo(player->GetGUID())) { PSendSysMessage(LANG_COMMAND_TICKETCANNOTCLOSE, ticket->GetId()); return true; } - sTicketMgr->CloseTicket(ticket->GetId(), guid); + + sTicketMgr->CloseTicket(ticket->GetId(), player ? player->GetGUID() : -1); sTicketMgr->UpdateLastChange(); - std::string msg = ticket->FormatMessageString(*this, m_session->GetPlayer()->GetName(), NULL, NULL, NULL); + std::string msg = ticket->FormatMessageString(*this, player ? player->GetName() : "Console", NULL, NULL, NULL); SendGlobalGMSysMessage(msg.c_str()); // Inform player, who submitted this ticket, that it is closed - if (Player* player = ticket->GetPlayer()) - if (player->IsInWorld()) + if (Player* submitter = ticket->GetPlayer()) + { + if (submitter->IsInWorld()) { WorldPacket data(SMSG_GMTICKET_DELETETICKET, 4); data << uint32(GMTICKET_RESPONSE_TICKET_DELETED); - player->GetSession()->SendPacket(&data); + submitter->GetSession()->SendPacket(&data); } + } return true; } @@ -170,25 +177,30 @@ bool ChatHandler::HandleGMTicketAssignToCommand(const char* args) uint64 targetGuid = sObjectMgr->GetPlayerGUIDByName(target.c_str()); uint64 targetAccId = sObjectMgr->GetPlayerAccountIdByGUID(targetGuid); uint32 targetGmLevel = AccountMgr::GetSecurity(targetAccId, realmID); + // Target must exist and have administrative rights if (!targetGuid || AccountMgr::IsPlayerAccount(targetGmLevel)) { SendSysMessage(LANG_COMMAND_TICKETASSIGNERROR_A); return true; } + // If already assigned, leave if (ticket->IsAssignedTo(targetGuid)) { PSendSysMessage(LANG_COMMAND_TICKETASSIGNERROR_B, ticket->GetId()); return true; } + // If assigned to different player other than current, leave - Player* player = m_session->GetPlayer(); - if (ticket->IsAssignedNotTo(player->GetGUID())) + //! Console can override though + Player* player = m_session ? m_session->GetPlayer() : NULL; + if (player && ticket->IsAssignedNotTo(player->GetGUID())) { PSendSysMessage(LANG_COMMAND_TICKETALREADYASSIGNED, ticket->GetId(), target.c_str()); return true; } + // Assign ticket SQLTransaction trans = SQLTransaction(NULL); ticket->SetAssignedTo(targetGuid, AccountMgr::IsAdminAccount(targetGmLevel)); @@ -218,6 +230,7 @@ bool ChatHandler::HandleGMTicketUnAssignCommand(const char* args) PSendSysMessage(LANG_COMMAND_TICKETNOTASSIGNED, ticket->GetId()); return true; } + // Get security level of player, whom this ticket is assigned to uint32 security = SEC_PLAYER; Player* assignedPlayer = ticket->GetAssignedPlayer(); @@ -229,9 +242,11 @@ bool ChatHandler::HandleGMTicketUnAssignCommand(const char* args) uint32 accountId = sObjectMgr->GetPlayerAccountIdByGUID(guid); security = AccountMgr::GetSecurity(accountId, realmID); } + // Check security - Player* player = m_session->GetPlayer(); - if (security > uint32(player->GetSession()->GetSecurity())) + //! If no m_session present it means we're issuing this command from the console + uint32 mySecurity = m_session ? m_session->GetSecurity() : SEC_CONSOLE; + if (security > mySecurity) { SendSysMessage(LANG_COMMAND_TICKETUNASSIGNSECURITY); return true; @@ -242,7 +257,8 @@ bool ChatHandler::HandleGMTicketUnAssignCommand(const char* args) ticket->SaveToDB(trans); sTicketMgr->UpdateLastChange(); - std::string msg = ticket->FormatMessageString(*this, NULL, ticket->GetAssignedToName().c_str(), player->GetName(), NULL); + std::string msg = ticket->FormatMessageString(*this, NULL, ticket->GetAssignedToName().c_str(), + m_session ? m_session->GetPlayer()->GetName() : "Console", NULL); SendGlobalGMSysMessage(msg.c_str()); return true; } @@ -265,9 +281,11 @@ bool ChatHandler::HandleGMTicketCommentCommand(const char* args) PSendSysMessage(LANG_COMMAND_TICKETNOTEXIST); return true; } + // Cannot comment ticket assigned to someone else - Player* player = m_session->GetPlayer(); - if (ticket->IsAssignedNotTo(player->GetGUID())) + //! Console excluded + Player* player = m_session ? m_session->GetPlayer() : NULL; + if (player && ticket->IsAssignedNotTo(player->GetGUID())) { PSendSysMessage(LANG_COMMAND_TICKETALREADYASSIGNED, ticket->GetId()); return true; @@ -279,7 +297,7 @@ bool ChatHandler::HandleGMTicketCommentCommand(const char* args) sTicketMgr->UpdateLastChange(); std::string msg = ticket->FormatMessageString(*this, NULL, ticket->GetAssignedToName().c_str(), NULL, NULL); - msg += PGetParseString(LANG_COMMAND_TICKETLISTADDCOMMENT, player->GetName(), comment); + msg += PGetParseString(LANG_COMMAND_TICKETLISTADDCOMMENT, player ? player->GetName() : "Console", comment); SendGlobalGMSysMessage(msg.c_str()); return true; @@ -297,19 +315,21 @@ bool ChatHandler::HandleGMTicketDeleteByIdCommand(const char* args) SendSysMessage(LANG_COMMAND_TICKETNOTEXIST); return true; } + if (!ticket->IsClosed()) { SendSysMessage(LANG_COMMAND_TICKETCLOSEFIRST); return true; } - std::string msg = ticket->FormatMessageString(*this, NULL, NULL, NULL, m_session->GetPlayer()->GetName()); + std::string msg = ticket->FormatMessageString(*this, NULL, NULL, NULL, m_session ? m_session->GetPlayer()->GetName() : "Console"); SendGlobalGMSysMessage(msg.c_str()); sTicketMgr->RemoveTicket(ticket->GetId()); sTicketMgr->UpdateLastChange(); if (Player* player = ticket->GetPlayer()) + { if (player->IsInWorld()) { // Force abandon ticket @@ -317,6 +337,7 @@ bool ChatHandler::HandleGMTicketDeleteByIdCommand(const char* args) data << uint32(GMTICKET_RESPONSE_TICKET_DELETED); player->GetSession()->SendPacket(&data); } + } return true; } @@ -406,9 +427,11 @@ inline bool ChatHandler::_HandleGMTicketResponseAppendCommand(const char* args, PSendSysMessage(LANG_COMMAND_TICKETNOTEXIST); return true; } + // Cannot add response to ticket, assigned to someone else - Player* player = m_session->GetPlayer(); - if (ticket->IsAssignedNotTo(player->GetGUID())) + //! Console excluded + Player* player = m_session ? m_session->GetPlayer() : NULL; + if (player && ticket->IsAssignedNotTo(player->GetGUID())) { PSendSysMessage(LANG_COMMAND_TICKETALREADYASSIGNED, ticket->GetId()); return true; diff --git a/src/server/game/Entities/Pet/Pet.cpp b/src/server/game/Entities/Pet/Pet.cpp index 3c0af8a1bfd..afc94880812 100755 --- a/src/server/game/Entities/Pet/Pet.cpp +++ b/src/server/game/Entities/Pet/Pet.cpp @@ -864,6 +864,7 @@ bool Guardian::InitStatsForLevel(uint8 petlevel) SetCreateHealth(40*petlevel); SetCreateMana(28 + 10*petlevel); } + SetBonusDamage(m_owner->SpellBaseDamageBonus(SPELL_SCHOOL_MASK_FIRE) * 0.5f); SetBaseWeaponDamage(BASE_ATTACK, MINDAMAGE, float(petlevel * 4 - petlevel)); SetBaseWeaponDamage(BASE_ATTACK, MAXDAMAGE, float(petlevel * 4 + petlevel)); break; diff --git a/src/server/game/Entities/Player/Player.cpp b/src/server/game/Entities/Player/Player.cpp index 8267298b895..ff5d5c4c0e1 100755 --- a/src/server/game/Entities/Player/Player.cpp +++ b/src/server/game/Entities/Player/Player.cpp @@ -12851,6 +12851,8 @@ void Player::SwapItem(uint16 src, uint16 dst) RemoveItem(srcbag, srcslot, true); StoreItem(dest, pSrcItem, true); + if (IsBankPos(src)) + ItemAddedQuestCheck(pSrcItem->GetEntry(), pSrcItem->GetCount()); } else if (IsBankPos (dst)) { @@ -12864,6 +12866,7 @@ void Player::SwapItem(uint16 src, uint16 dst) RemoveItem(srcbag, srcslot, true); BankItem(dest, pSrcItem, true); + ItemRemovedQuestCheck(pSrcItem->GetEntry(), pSrcItem->GetCount()); } else if (IsEquipmentPos (dst)) { @@ -13288,11 +13291,7 @@ void Player::UpdateSoulboundTradeItems() // also checks for garbage data for (ItemDurationList::iterator itr = m_itemSoulboundTradeable.begin(); itr != m_itemSoulboundTradeable.end();) { - if (!*itr) - { - m_itemSoulboundTradeable.erase(itr++); - continue; - } + ASSERT(*itr); if ((*itr)->GetOwnerGUID() != GetGUID()) { m_itemSoulboundTradeable.erase(itr++); @@ -13307,16 +13306,10 @@ void Player::UpdateSoulboundTradeItems() } } +//TODO: should never allow an item to be added to m_itemSoulboundTradeable twice void Player::RemoveTradeableItem(Item* item) { - for (ItemDurationList::iterator itr = m_itemSoulboundTradeable.begin(); itr != m_itemSoulboundTradeable.end(); ++itr) - { - if ((*itr) == item) - { - m_itemSoulboundTradeable.erase(itr); - break; - } - } + m_itemSoulboundTradeable.remove(item); } void Player::UpdateItemDuration(uint32 time, bool realtimeonly) @@ -18872,7 +18865,7 @@ void Player::_SaveSkills(SQLTransaction& trans) void Player::_SaveSpells(SQLTransaction& trans) { - for (PlayerSpellMap::iterator itr = m_spells.begin(), next = m_spells.begin(); itr != m_spells.end();) + for (PlayerSpellMap::iterator itr = m_spells.begin(); itr != m_spells.end();) { if (itr->second->state == PLAYERSPELL_REMOVED || itr->second->state == PLAYERSPELL_CHANGED) trans->PAppend("DELETE FROM character_spell WHERE guid = '%u' and spell = '%u'", GetGUIDLow(), itr->first); diff --git a/src/server/game/Entities/Unit/Unit.cpp b/src/server/game/Entities/Unit/Unit.cpp index e53f59df2d2..4f0dd7697eb 100755 --- a/src/server/game/Entities/Unit/Unit.cpp +++ b/src/server/game/Entities/Unit/Unit.cpp @@ -1934,12 +1934,7 @@ void Unit::AttackerStateUpdate (Unit* victim, WeaponAttackType attType, bool ext CombatStart(victim); RemoveAurasWithInterruptFlags(AURA_INTERRUPT_FLAG_MELEE_ATTACK); - uint32 hitInfo; - if (attType == BASE_ATTACK) - hitInfo = HITINFO_NORMALSWING2; - else if (attType == OFF_ATTACK) - hitInfo = HITINFO_LEFTSWING; - else + if (attType != BASE_ATTACK && attType != OFF_ATTACK) return; // ignore ranged case // melee attack spell casted at main hand attack only - no normal melee dmg dealt @@ -5482,7 +5477,7 @@ bool Unit::HandleDummyAuraProc(Unit* victim, uint32 damage, AuraEffect* triggere case CLASS_DRUID: RandomSpells.push_back(71484); RandomSpells.push_back(71485); - RandomSpells.push_back(71486); + RandomSpells.push_back(71492); break; case CLASS_HUNTER: RandomSpells.push_back(71486); @@ -5528,7 +5523,7 @@ bool Unit::HandleDummyAuraProc(Unit* victim, uint32 damage, AuraEffect* triggere case CLASS_DRUID: RandomSpells.push_back(71561); RandomSpells.push_back(71556); - RandomSpells.push_back(71558); + RandomSpells.push_back(71560); break; case CLASS_HUNTER: RandomSpells.push_back(71558); @@ -6510,7 +6505,7 @@ bool Unit::HandleDummyAuraProc(Unit* victim, uint32 damage, AuraEffect* triggere RemoveAura(57934); if (!redirectTarget) break; - redirectTarget->CastSpell(this,59628,true); + CastSpell(this,59628,true); CastSpell(redirectTarget,57933,true); break; } diff --git a/src/server/game/Globals/ObjectMgr.cpp b/src/server/game/Globals/ObjectMgr.cpp index 030a8e559b8..18f3e1a403c 100755 --- a/src/server/game/Globals/ObjectMgr.cpp +++ b/src/server/game/Globals/ObjectMgr.cpp @@ -3734,11 +3734,11 @@ void ObjectMgr::LoadQuests() // no changes, quest not dependent from this value but can have problems at client (note some may be 0, we must allow this so no check) } //check for proper RequiredSkillId value (skill case) - if (int32 skill_id = SkillByQuestSort(-int32(qinfo->ZoneOrSort))) + if (uint32 skill_id = SkillByQuestSort(-int32(qinfo->ZoneOrSort))) { if (qinfo->RequiredSkillId != skill_id) { - sLog->outErrorDb("Quest %u has `ZoneOrSort` = %i but `RequiredSkillId` does not have a corresponding value (%i).", + sLog->outErrorDb("Quest %u has `ZoneOrSort` = %i but `RequiredSkillId` does not have a corresponding value (%d).", qinfo->GetQuestId(), qinfo->ZoneOrSort, skill_id); //override, and force proper value here? } diff --git a/src/server/game/Groups/Group.cpp b/src/server/game/Groups/Group.cpp index 6311066f597..11175b13114 100755 --- a/src/server/game/Groups/Group.cpp +++ b/src/server/game/Groups/Group.cpp @@ -1121,6 +1121,7 @@ void Group::CountTheRoll(Rolls::iterator rollI, uint32 NumberOfPlayers) roll->getLoot()->unlootedCount--; ItemTemplate const* pProto = sObjectMgr->GetItemTemplate(roll->itemid); player->AutoStoreLoot(pProto->DisenchantID, LootTemplates_Disenchant, true); + player->UpdateAchievementCriteria(ACHIEVEMENT_CRITERIA_TYPE_CAST_SPELL, 13262); // Disenchant } } } diff --git a/src/server/game/Maps/Map.cpp b/src/server/game/Maps/Map.cpp index 34bc5f141f2..46c0ca1d8f5 100755 --- a/src/server/game/Maps/Map.cpp +++ b/src/server/game/Maps/Map.cpp @@ -1528,41 +1528,28 @@ inline GridMap* Map::GetGrid(float x, float y) return GridMaps[gx][gy]; } -float Map::GetHeight(float x, float y, float z, bool pUseVmaps, float maxSearchDist) const +float Map::GetHeight(float x, float y, float z, bool checkVMap /*= true*/, float maxSearchDist /*= DEFAULT_HEIGHT_SEARCH*/) const { // find raw .map surface under Z coordinates - float mapHeight; + float mapHeight = VMAP_INVALID_HEIGHT_VALUE; if (GridMap* gmap = const_cast<Map*>(this)->GetGrid(x, y)) { - float _mapheight = gmap->getHeight(x, y); - + float gridHeight = gmap->getHeight(x, y); // look from a bit higher pos to find the floor, ignore under surface case - if (z + 2.0f > _mapheight) - mapHeight = _mapheight; - else - mapHeight = VMAP_INVALID_HEIGHT_VALUE; + if (z + 2.0f > gridHeight) + mapHeight = gridHeight; } - else - mapHeight = VMAP_INVALID_HEIGHT_VALUE; - float vmapHeight; - if (pUseVmaps) + float vmapHeight = VMAP_INVALID_HEIGHT_VALUE; + if (checkVMap) { VMAP::IVMapManager* vmgr = VMAP::VMapFactory::createOrGetVMapManager(); if (vmgr->isHeightCalcEnabled()) - { - // look from a bit higher pos to find the floor - vmapHeight = vmgr->getHeight(GetId(), x, y, z + 2.0f, maxSearchDist); - } - else - vmapHeight = VMAP_INVALID_HEIGHT_VALUE; + vmapHeight = vmgr->getHeight(GetId(), x, y, z + 2.0f, maxSearchDist); // look from a bit higher pos to find the floor } - else - vmapHeight = VMAP_INVALID_HEIGHT_VALUE; // mapHeight set for any above raw ground Z or <= INVALID_HEIGHT // vmapheight set for any under Z value or <= INVALID_HEIGHT - if (vmapHeight > INVALID_HEIGHT) { if (mapHeight > INVALID_HEIGHT) @@ -1579,15 +1566,8 @@ float Map::GetHeight(float x, float y, float z, bool pUseVmaps, float maxSearchD else return vmapHeight; // we have only vmapHeight (if have) } - else - { - if (!pUseVmaps) - return mapHeight; // explicitly use map data (if have) - else if (mapHeight > INVALID_HEIGHT && (z < mapHeight + 2 || z == MAX_HEIGHT)) - return mapHeight; // explicitly use map data if original z < mapHeight but map found (z+2 > mapHeight) - else - return VMAP_INVALID_HEIGHT_VALUE; // we not have any height - } + + return mapHeight; // explicitly use map data } inline bool IsOutdoorWMO(uint32 mogpFlags, int32 /*adtId*/, int32 /*rootId*/, int32 /*groupId*/, WMOAreaTableEntry const* wmoEntry, AreaTableEntry const* atEntry) diff --git a/src/server/game/Maps/Map.h b/src/server/game/Maps/Map.h index 5b652a2524a..8c4703a9f3a 100755 --- a/src/server/game/Maps/Map.h +++ b/src/server/game/Maps/Map.h @@ -296,7 +296,7 @@ class Map : public GridRefManager<NGridType> // some calls like isInWater should not use vmaps due to processor power // can return INVALID_HEIGHT if under z+2 z coord not found height - float GetHeight(float x, float y, float z, bool pCheckVMap=true, float maxSearchDist=DEFAULT_HEIGHT_SEARCH) const; + float GetHeight(float x, float y, float z, bool checkVMap = true, float maxSearchDist = DEFAULT_HEIGHT_SEARCH) const; ZLiquidStatus getLiquidStatus(float x, float y, float z, uint8 ReqLiquidType, LiquidData* data = 0) const; diff --git a/src/server/game/Miscellaneous/Language.h b/src/server/game/Miscellaneous/Language.h index ffdf0131143..a6ff663b302 100755 --- a/src/server/game/Miscellaneous/Language.h +++ b/src/server/game/Miscellaneous/Language.h @@ -42,8 +42,8 @@ enum TrinityStrings LANG_GMS_ON_SRV = 16, LANG_GMS_NOT_LOGGED = 17, LANG_YOU_IN_FLIGHT = 18, - //LANG_YOU_IN_BATTLEGROUND = 19, not used - //LANG_TARGET_IN_FLIGHT = 20, not used + LANG_UPDATE_DIFF = 19, + LANG_SHUTDOWN_TIMELEFT = 20, LANG_CHAR_IN_FLIGHT = 21, LANG_CHAR_NON_MOUNTED = 22, LANG_YOU_IN_COMBAT = 23, diff --git a/src/server/game/Movement/MovementGenerators/RandomMovementGenerator.cpp b/src/server/game/Movement/MovementGenerators/RandomMovementGenerator.cpp index 5bd0a23207e..09af2303397 100755 --- a/src/server/game/Movement/MovementGenerators/RandomMovementGenerator.cpp +++ b/src/server/game/Movement/MovementGenerators/RandomMovementGenerator.cpp @@ -47,11 +47,10 @@ template<> void RandomMovementGenerator<Creature>::_setRandomLocation(Creature &creature) { - float X, Y, Z, z, nx, ny, nz, ori, dist; + float X, Y, Z, nx, ny, nz, ori, dist; creature.GetHomePosition(X, Y, Z, ori); - z = creature.GetPositionZ(); Map const* map = creature.GetBaseMap(); // For 2D/3D system selection diff --git a/src/server/game/Server/Protocol/Handlers/CharacterHandler.cpp b/src/server/game/Server/Protocol/Handlers/CharacterHandler.cpp index cdcacb18aab..3fb75b09a47 100755 --- a/src/server/game/Server/Protocol/Handlers/CharacterHandler.cpp +++ b/src/server/game/Server/Protocol/Handlers/CharacterHandler.cpp @@ -1096,7 +1096,7 @@ void WorldSession::HandlePlayerLogin(LoginQueryHolder * holder) pCurrChar->RemoveAtLoginFlag(AT_LOGIN_FIRST); // show time before shutdown if shutdown planned. - if (sWorld->IsShutdowning()) + if (sWorld->IsShuttingDown()) sWorld->ShutdownMsg(true, pCurrChar); if (sWorld->getBoolConfig(CONFIG_ALL_TAXI_PATHS)) diff --git a/src/server/game/Server/Protocol/Handlers/ItemHandler.cpp b/src/server/game/Server/Protocol/Handlers/ItemHandler.cpp index 3f301a7aba8..de1a1b08ce3 100755 --- a/src/server/game/Server/Protocol/Handlers/ItemHandler.cpp +++ b/src/server/game/Server/Protocol/Handlers/ItemHandler.cpp @@ -931,6 +931,7 @@ void WorldSession::HandleAutoBankItemOpcode(WorldPacket& recvPacket) } _player->RemoveItem(srcbag, srcslot, true); + _player->ItemRemovedQuestCheck(pItem->GetEntry(), pItem->GetCount()); _player->BankItem(dest, pItem, true); } @@ -958,6 +959,7 @@ void WorldSession::HandleAutoStoreBankItemOpcode(WorldPacket& recvPacket) _player->RemoveItem(srcbag, srcslot, true); _player->StoreItem(dest, pItem, true); + _player->ItemAddedQuestCheck(pItem->GetEntry(), pItem->GetCount()); } else // moving from inventory to bank { diff --git a/src/server/game/Server/Protocol/Handlers/NPCHandler.cpp b/src/server/game/Server/Protocol/Handlers/NPCHandler.cpp index a2aa5ea3c50..27e569fe921 100755 --- a/src/server/game/Server/Protocol/Handlers/NPCHandler.cpp +++ b/src/server/game/Server/Protocol/Handlers/NPCHandler.cpp @@ -878,19 +878,18 @@ void WorldSession::HandleRepairItemOpcode(WorldPacket & recv_data) // reputation discount float discountMod = _player->GetReputationPriceDiscount(unit); - uint32 TotalCost = 0; if (itemGUID) { sLog->outDebug(LOG_FILTER_NETWORKIO, "ITEM: Repair item, itemGUID = %u, npcGUID = %u", GUID_LOPART(itemGUID), GUID_LOPART(npcGUID)); Item* item = _player->GetItemByGuid(itemGUID); if (item) - TotalCost = _player->DurabilityRepair(item->GetPos(), true, discountMod, guildBank); + _player->DurabilityRepair(item->GetPos(), true, discountMod, guildBank); } else { sLog->outDebug(LOG_FILTER_NETWORKIO, "ITEM: Repair all items, npcGUID = %u", GUID_LOPART(npcGUID)); - TotalCost = _player->DurabilityRepairAll(true, discountMod, guildBank); + _player->DurabilityRepairAll(true, discountMod, guildBank); } } diff --git a/src/server/game/Server/Protocol/Handlers/PetitionsHandler.cpp b/src/server/game/Server/Protocol/Handlers/PetitionsHandler.cpp index a931d8a5b3d..2e9b88bd3f0 100755 --- a/src/server/game/Server/Protocol/Handlers/PetitionsHandler.cpp +++ b/src/server/game/Server/Protocol/Handlers/PetitionsHandler.cpp @@ -311,21 +311,17 @@ void WorldSession::SendPetitionQueryOpcode(uint64 petitionguid) uint64 ownerguid = 0; uint32 type; std::string name = "NO_NAME_FOR_GUID"; - uint8 signs = 0; - QueryResult result = CharacterDatabase.PQuery( - "SELECT ownerguid, name, " - " (SELECT COUNT(playerguid) FROM petition_sign WHERE petition_sign.petitionguid = '%u') AS signs, " - " type " - "FROM petition WHERE petitionguid = '%u'", GUID_LOPART(petitionguid), GUID_LOPART(petitionguid)); + // TODO: Use CHAR_LOAD_PETITION PS + QueryResult result = CharacterDatabase.PQuery("SELECT ownerguid, name, type " + "FROM petition WHERE petitionguid = '%u'", GUID_LOPART(petitionguid)); if (result) { Field* fields = result->Fetch(); ownerguid = MAKE_NEW_GUID(fields[0].GetUInt32(), 0, HIGHGUID_PLAYER); name = fields[1].GetString(); - signs = fields[2].GetUInt8(); - type = fields[3].GetUInt32(); + type = fields[2].GetUInt32(); } else { diff --git a/src/server/game/Spells/Auras/SpellAuraEffects.cpp b/src/server/game/Spells/Auras/SpellAuraEffects.cpp index f7b49ebadd4..9c4341ec59a 100755 --- a/src/server/game/Spells/Auras/SpellAuraEffects.cpp +++ b/src/server/game/Spells/Auras/SpellAuraEffects.cpp @@ -1518,7 +1518,7 @@ void AuraEffect::HandleShapeshiftBoosts(Unit* target, bool apply) const spellId3 = 47180; break; } - target->CastSpell(target, spellId, true, NULL, this); + target->CastSpell(target, spellId3, true, NULL, this); } // Master Shapeshifter - Cat if (AuraEffect const* aurEff = target->GetDummyAuraEffect(SPELLFAMILY_GENERIC, 2851, 0)) @@ -4794,8 +4794,10 @@ void AuraEffect::HandleAuraDummy(AuraApplication const* aurApp, uint8 mode, bool if (Aura* newAura = target->AddAura(71564, target)) newAura->SetStackAmount(newAura->GetSpellInfo()->StackAmount); break; - case 59628: // Tricks of the Trade - target->SetReducedThreatPercent(100,caster->GetGUID()); + case 59628: // Tricks of the Trade + if (!caster->GetMisdirectionTarget()) + break; + target->SetReducedThreatPercent(100,caster->GetMisdirectionTarget()->GetGUID()); break; } } @@ -4948,9 +4950,14 @@ void AuraEffect::HandleAuraDummy(AuraApplication const* aurApp, uint8 mode, bool // Tricks of the trade switch(GetId()) { - case 59628: - case 57934: + case 59628: //Tricks of the trade buff on rogue (6sec duration) target->SetReducedThreatPercent(0,0); + break; + case 57934: //Tricks of the trade buff on rogue (30sec duration) + if (aurApp->GetRemoveMode() == AURA_REMOVE_BY_EXPIRE || !caster->GetMisdirectionTarget()) + target->SetReducedThreatPercent(0,0); + else + target->SetReducedThreatPercent(0,caster->GetMisdirectionTarget()->GetGUID()); break; } default: diff --git a/src/server/game/Spells/SpellEffects.cpp b/src/server/game/Spells/SpellEffects.cpp index 865dc8c531d..de1b453ac17 100755 --- a/src/server/game/Spells/SpellEffects.cpp +++ b/src/server/game/Spells/SpellEffects.cpp @@ -606,57 +606,67 @@ void Spell::EffectSchoolDMG(SpellEffIndex effIndex) case SPELLFAMILY_ROGUE: { // Envenom - if (m_caster->GetTypeId() == TYPEID_PLAYER && (m_spellInfo->SpellFamilyFlags[1] & 0x8)) + if (m_spellInfo->SpellFamilyFlags[1] & 0x00000008) { - // consume from stack dozes not more that have combo-points - if (uint32 combo = m_caster->ToPlayer()->GetComboPoints()) + if (Player* player = m_caster->ToPlayer()) { - // Lookup for Deadly poison (only attacker applied) - if (AuraEffect const* aurEff = unitTarget->GetAuraEffect(SPELL_AURA_PERIODIC_DAMAGE, SPELLFAMILY_ROGUE, 0x10000, 0, 0, m_caster->GetGUID())) + // consume from stack dozes not more that have combo-points + if (uint32 combo = player->GetComboPoints()) { - // count consumed deadly poison doses at target - bool needConsume = true; - uint32 spellId = aurEff->GetId(); - uint32 doses = aurEff->GetBase()->GetStackAmount(); - if (doses > combo) - doses = combo; - // Master Poisoner - Unit::AuraEffectList const& auraList = m_caster->ToPlayer()->GetAuraEffectsByType(SPELL_AURA_MOD_AURA_DURATION_BY_DISPEL_NOT_STACK); - for (Unit::AuraEffectList::const_iterator iter = auraList.begin(); iter != auraList.end(); ++iter) + // Lookup for Deadly poison (only attacker applied) + if (AuraEffect const* aurEff = unitTarget->GetAuraEffect(SPELL_AURA_PERIODIC_DAMAGE, SPELLFAMILY_ROGUE, 0x00010000, 0, 0, m_caster->GetGUID())) { - if ((*iter)->GetSpellInfo()->SpellFamilyName == SPELLFAMILY_ROGUE && (*iter)->GetSpellInfo()->SpellIconID == 1960) + // count consumed deadly poison doses at target + bool needConsume = true; + uint32 spellId = aurEff->GetId(); + + uint32 doses = aurEff->GetBase()->GetStackAmount(); + if (doses > combo) + doses = combo; + + // Master Poisoner + Unit::AuraEffectList const& auraList = player->GetAuraEffectsByType(SPELL_AURA_MOD_AURA_DURATION_BY_DISPEL_NOT_STACK); + for (Unit::AuraEffectList::const_iterator iter = auraList.begin(); iter != auraList.end(); ++iter) { - uint32 chance = (*iter)->GetSpellInfo()->Effects[EFFECT_2].CalcValue(m_caster); + if ((*iter)->GetSpellInfo()->SpellFamilyName == SPELLFAMILY_ROGUE && (*iter)->GetSpellInfo()->SpellIconID == 1960) + { + uint32 chance = (*iter)->GetSpellInfo()->Effects[EFFECT_2].CalcValue(m_caster); - if (chance && roll_chance_i(chance)) - needConsume = false; + if (chance && roll_chance_i(chance)) + needConsume = false; - break; + break; + } } + + if (needConsume) + for (uint32 i = 0; i < doses; ++i) + unitTarget->RemoveAuraFromStack(spellId); + + damage *= doses; + damage += int32(player->GetTotalAttackPowerValue(BASE_ATTACK) * 0.09f * combo); } - if (needConsume) - for (uint32 i = 0; i < doses; ++i) - unitTarget->RemoveAuraFromStack(spellId); - damage *= doses; - damage += int32(((Player*)m_caster)->GetTotalAttackPowerValue(BASE_ATTACK) * 0.09f * doses); + // Eviscerate and Envenom Bonus Damage (item set effect) + if (m_caster->HasAura(37169)) + damage += combo * 40; } - // Eviscerate and Envenom Bonus Damage (item set effect) - if (m_caster->HasAura(37169)) - damage += ((Player*)m_caster)->GetComboPoints()*40; } } // Eviscerate - else if ((m_spellInfo->SpellFamilyFlags[0] & 0x00020000) && m_caster->GetTypeId() == TYPEID_PLAYER) + else if (m_spellInfo->SpellFamilyFlags[0] & 0x00020000) { - if (uint32 combo = ((Player*)m_caster)->GetComboPoints()) + if (m_caster->GetTypeId() == TYPEID_PLAYER) { - float ap = m_caster->GetTotalAttackPowerValue(BASE_ATTACK); - damage += irand(int32(ap * combo * 0.03f), int32(ap * combo * 0.07f)); + if (uint32 combo = ((Player*)m_caster)->GetComboPoints()) + { + float ap = m_caster->GetTotalAttackPowerValue(BASE_ATTACK); + damage += irand(int32(ap * combo * 0.03f), int32(ap * combo * 0.07f)); - // Eviscerate and Envenom Bonus Damage (item set effect) - if (m_caster->HasAura(37169)) - damage += combo*40; + // Eviscerate and Envenom Bonus Damage (item set effect) + if (m_caster->HasAura(37169)) + damage += combo*40; + } } } break; @@ -6180,9 +6190,13 @@ void Spell::EffectCharge(SpellEffIndex /*effIndex*/) if (!unitTarget) return; - float x, y, z; - unitTarget->GetContactPoint(m_caster, x, y, z); - m_caster->GetMotionMaster()->MoveCharge(x, y, z); + float angle = unitTarget->GetRelativeAngle(m_caster); + Position pos; + + unitTarget->GetContactPoint(m_caster, pos.m_positionX, pos.m_positionY, pos.m_positionZ); + unitTarget->GetFirstCollisionPosition(pos, unitTarget->GetObjectSize(), angle); + + m_caster->GetMotionMaster()->MoveCharge(pos.m_positionX, pos.m_positionY, pos.m_positionZ + unitTarget->GetObjectSize()); } if (effectHandleMode == SPELL_EFFECT_HANDLE_HIT_TARGET) @@ -6203,9 +6217,13 @@ void Spell::EffectChargeDest(SpellEffIndex /*effIndex*/) if (m_targets.HasDst()) { - float x, y, z; - m_targets.GetDst()->GetPosition(x, y, z); - m_caster->GetMotionMaster()->MoveCharge(x, y, z); + Position pos; + m_targets.GetDst()->GetPosition(&pos); + float angle = m_caster->GetRelativeAngle(pos.GetPositionX(), pos.GetPositionY()); + float dist = m_caster->GetDistance(pos); + m_caster->GetFirstCollisionPosition(pos, dist, angle); + + m_caster->GetMotionMaster()->MoveCharge(pos.m_positionX, pos.m_positionY, pos.m_positionZ); } } diff --git a/src/server/game/Spells/SpellInfo.cpp b/src/server/game/Spells/SpellInfo.cpp index 3edf682f5bb..8c1a7e4f4a6 100644 --- a/src/server/game/Spells/SpellInfo.cpp +++ b/src/server/game/Spells/SpellInfo.cpp @@ -2378,6 +2378,19 @@ bool SpellInfo::_IsPositiveEffect(uint8 effIndex, bool deep) const if (Id == 30708) return false; break; + case SPELLFAMILY_ROGUE: + switch (Id) + { + // Envenom must be considered as a positive effect even though it deals damage + case 32645: // Envenom (Rank 1) + case 32684: // Envenom (Rank 2) + case 57992: // Envenom (Rank 3) + case 57993: // Envenom (Rank 4) + return true; + default: + break; + } + break; default: break; } @@ -2675,4 +2688,4 @@ SpellCooldownsEntry const* SpellInfo::GetSpellCooldowns() const SpellEffectEntry const* SpellEntry::GetSpellEffect(uint32 eff) const { return GetSpellEffectEntry(Id, eff); -}
\ No newline at end of file +} diff --git a/src/server/game/World/World.h b/src/server/game/World/World.h index 553d4037430..fd0a05f469c 100755 --- a/src/server/game/World/World.h +++ b/src/server/game/World/World.h @@ -636,7 +636,8 @@ class World void SendServerMessage(ServerMessageType type, const char *text = "", Player* player = NULL); /// Are we in the middle of a shutdown? - bool IsShutdowning() const { return m_ShutdownTimer > 0; } + bool IsShuttingDown() const { return m_ShutdownTimer > 0; } + uint32 GetShutDownTimeLeft() const { return m_ShutdownTimer; } void ShutdownServ(uint32 time, uint32 options, uint8 exitcode); void ShutdownCancel(); void ShutdownMsg(bool show = false, Player* player = NULL); |
