diff options
| author | ariel- <ariel-@users.noreply.github.com> | 2016-10-06 00:58:38 -0300 |
|---|---|---|
| committer | ariel- <ariel-@users.noreply.github.com> | 2016-10-06 00:59:26 -0300 |
| commit | a0e317b9916e7e17019de254959647e4efa6ed66 (patch) | |
| tree | 908b4e3776eef71d098b4ad46883d492de220f25 /src/server/game | |
| parent | f09e7cbbfe1808956c50efefa6446515b62927e3 (diff) | |
Core/Scripts: De-hack glyph of Barkskin with proper spell
Diffstat (limited to 'src/server/game')
| -rw-r--r-- | src/server/game/Entities/Unit/Unit.cpp | 5 |
1 files changed, 0 insertions, 5 deletions
diff --git a/src/server/game/Entities/Unit/Unit.cpp b/src/server/game/Entities/Unit/Unit.cpp index 1c1db83fb62..d1b4ba664af 100644 --- a/src/server/game/Entities/Unit/Unit.cpp +++ b/src/server/game/Entities/Unit/Unit.cpp @@ -2918,12 +2918,7 @@ float Unit::GetUnitCriticalChance(WeaponAttackType attackType, Unit const* victi // reduce crit chance from Rating for players if (attackType != RANGED_ATTACK) - { ApplyResilience(victim, &crit, NULL, false, CR_CRIT_TAKEN_MELEE); - // Glyph of barkskin - if (victim->HasAura(63057) && victim->HasAura(22812)) - crit -= 25.0f; - } else ApplyResilience(victim, &crit, NULL, false, CR_CRIT_TAKEN_RANGED); |
